/* Simple DirectMedia Layer Copyright (C) 1997-2025 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "SDL_internal.h" #include "SDL_sysvideo.h" #include "SDL_surface_c.h" #include "SDL_blit_auto.h" #include "SDL_blit_copy.h" #include "SDL_blit_slow.h" #include "SDL_RLEaccel_c.h" #include "SDL_pixels_c.h" // The general purpose software blit routine static bool SDLCALL SDL_SoftBlit(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect) { bool okay; int src_locked; int dst_locked; // Everything is okay at the beginning... okay = true; // Lock the destination if it's in hardware dst_locked = 0; if (SDL_MUSTLOCK(dst)) { if (!SDL_LockSurface(dst)) { okay = false; } else { dst_locked = 1; } } // Lock the source if it's in hardware src_locked = 0; if (SDL_MUSTLOCK(src)) { if (!SDL_LockSurface(src)) { okay = false; } else { src_locked = 1; } } // Set up source and destination buffer pointers, and BLIT! if (okay) { SDL_BlitFunc RunBlit; SDL_BlitInfo *info = &src->map.info; // Set up the blit information info->src = (Uint8 *)src->pixels + (Uint16)srcrect->y * src->pitch + (Uint16)srcrect->x * info->src_fmt->bytes_per_pixel; info->src_w = srcrect->w; info->src_h = srcrect->h; info->src_pitch = src->pitch; info->src_skip = info->src_pitch - info->src_w * info->src_fmt->bytes_per_pixel; info->dst = (Uint8 *)dst->pixels + (Uint16)dstrect->y * dst->pitch + (Uint16)dstrect->x * info->dst_fmt->bytes_per_pixel; info->dst_w = dstrect->w; info->dst_h = dstrect->h; info->dst_pitch = dst->pitch; info->dst_skip = info->dst_pitch - info->dst_w * info->dst_fmt->bytes_per_pixel; RunBlit = (SDL_BlitFunc)src->map.data; // Run the actual software blit RunBlit(info); } // We need to unlock the surfaces if they're locked if (dst_locked) { SDL_UnlockSurface(dst); } if (src_locked) { SDL_UnlockSurface(src); } // Blit is done! return okay; } #ifdef SDL_HAVE_BLIT_AUTO #ifdef SDL_PLATFORM_MACOS #include static bool SDL_UseAltivecPrefetch(void) { const char key[] = "hw.l3cachesize"; u_int64_t result = 0; size_t typeSize = sizeof(result); if (sysctlbyname(key, &result, &typeSize, NULL, 0) == 0 && result > 0) { return true; } else { return false; } } #else static bool SDL_UseAltivecPrefetch(void) { // Just guess G4 return true; } #endif // SDL_PLATFORM_MACOS static SDL_BlitFunc SDL_ChooseBlitFunc(SDL_PixelFormat src_format, SDL_PixelFormat dst_format, int flags, SDL_BlitFuncEntry *entries) { int i, flagcheck = (flags & (SDL_COPY_MODULATE_MASK | SDL_COPY_BLEND_MASK | SDL_COPY_COLORKEY | SDL_COPY_NEAREST)); static unsigned int features = 0x7fffffff; // Get the available CPU features if (features == 0x7fffffff) { features = SDL_CPU_ANY; if (SDL_HasMMX()) { features |= SDL_CPU_MMX; } if (SDL_HasSSE()) { features |= SDL_CPU_SSE; } if (SDL_HasSSE2()) { features |= SDL_CPU_SSE2; } if (SDL_HasAltiVec()) { if (SDL_UseAltivecPrefetch()) { features |= SDL_CPU_ALTIVEC_PREFETCH; } else { features |= SDL_CPU_ALTIVEC_NOPREFETCH; } } } for (i = 0; entries[i].func; ++i) { // Check for matching pixel formats if (src_format != entries[i].src_format) { continue; } if (dst_format != entries[i].dst_format) { continue; } // Check flags if ((flagcheck & entries[i].flags) != flagcheck) { continue; } // Check CPU features if ((entries[i].cpu & features) != entries[i].cpu) { continue; } // We found the best one! return entries[i].func; } return NULL; } #endif // SDL_HAVE_BLIT_AUTO // Figure out which of many blit routines to set up on a surface bool SDL_CalculateBlit(SDL_Surface *surface, SDL_Surface *dst) { SDL_BlitFunc blit = NULL; SDL_BlitMap *map = &surface->map; SDL_Colorspace src_colorspace = surface->colorspace; SDL_Colorspace dst_colorspace = dst->colorspace; // We don't currently support blitting to < 8 bpp surfaces if (SDL_BITSPERPIXEL(dst->format) < 8) { SDL_InvalidateMap(map); return SDL_SetError("Blit combination not supported"); } #ifdef SDL_HAVE_RLE // Clean everything out to start if (surface->flags & SDL_INTERNAL_SURFACE_RLEACCEL) { SDL_UnRLESurface(surface, true); } #endif map->blit = SDL_SoftBlit; map->info.src_surface = surface; map->info.src_fmt = surface->fmt; map->info.src_pal = surface->palette; map->info.dst_surface = dst; map->info.dst_fmt = dst->fmt; map->info.dst_pal = dst->palette; #ifdef SDL_HAVE_RLE // See if we can do RLE acceleration if (map->info.flags & SDL_COPY_RLE_DESIRED) { if (SDL_RLESurface(surface)) { return true; } } #endif // Choose a standard blit function if (!blit) { if (src_colorspace != dst_colorspace || SDL_BYTESPERPIXEL(surface->format) > 4 || SDL_BYTESPERPIXEL(dst->format) > 4) { blit = SDL_Blit_Slow_Float; } } if (!blit) { if (map->identity && !(map->info.flags & ~SDL_COPY_RLE_DESIRED)) { blit = SDL_BlitCopy; } else if (SDL_ISPIXELFORMAT_10BIT(surface->format) || SDL_ISPIXELFORMAT_10BIT(dst->format)) { blit = SDL_Blit_Slow; } #ifdef SDL_HAVE_BLIT_0 else if (SDL_BITSPERPIXEL(surface->format) < 8 && SDL_ISPIXELFORMAT_INDEXED(surface->format)) { blit = SDL_CalculateBlit0(surface); } #endif #ifdef SDL_HAVE_BLIT_1 else if (SDL_BYTESPERPIXEL(surface->format) == 1 && SDL_ISPIXELFORMAT_INDEXED(surface->format)) { blit = SDL_CalculateBlit1(surface); } #endif #ifdef SDL_HAVE_BLIT_A else if (map->info.flags & SDL_COPY_BLEND) { blit = SDL_CalculateBlitA(surface); } #endif #ifdef SDL_HAVE_BLIT_N else { blit = SDL_CalculateBlitN(surface); } #endif } #ifdef SDL_HAVE_BLIT_AUTO if (!blit) { SDL_PixelFormat src_format = surface->format; SDL_PixelFormat dst_format = dst->format; blit = SDL_ChooseBlitFunc(src_format, dst_format, map->info.flags, SDL_GeneratedBlitFuncTable); } #endif #ifndef TEST_SLOW_BLIT if (!blit) #endif { SDL_PixelFormat src_format = surface->format; SDL_PixelFormat dst_format = dst->format; if ((!SDL_ISPIXELFORMAT_INDEXED(src_format) || (src_format == SDL_PIXELFORMAT_INDEX8 && surface->palette)) && !SDL_ISPIXELFORMAT_FOURCC(src_format) && (!SDL_ISPIXELFORMAT_INDEXED(dst_format) || (dst_format == SDL_PIXELFORMAT_INDEX8 && dst->palette)) && !SDL_ISPIXELFORMAT_FOURCC(dst_format)) { blit = SDL_Blit_Slow; } } map->data = (void *)blit; // Make sure we have a blit function if (!blit) { SDL_InvalidateMap(map); return SDL_SetError("Blit combination not supported"); } return true; }