From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../wayland-protocols/frog-color-management-v1.xml | 356 --------------------- 1 file changed, 356 deletions(-) delete mode 100644 contrib/SDL-3.2.8/wayland-protocols/frog-color-management-v1.xml (limited to 'contrib/SDL-3.2.8/wayland-protocols/frog-color-management-v1.xml') diff --git a/contrib/SDL-3.2.8/wayland-protocols/frog-color-management-v1.xml b/contrib/SDL-3.2.8/wayland-protocols/frog-color-management-v1.xml deleted file mode 100644 index 3d6c2f5..0000000 --- a/contrib/SDL-3.2.8/wayland-protocols/frog-color-management-v1.xml +++ /dev/null @@ -1,356 +0,0 @@ - - - - - Copyright © 2023 Joshua Ashton for Valve Software - Copyright © 2023 Xaver Hugl - - Permission is hereby granted, free of charge, to any person obtaining a - copy of this software and associated documentation files (the "Software"), - to deal in the Software without restriction, including without limitation - the rights to use, copy, modify, merge, publish, distribute, sublicense, - and/or sell copies of the Software, and to permit persons to whom the - Software is furnished to do so, subject to the following conditions: - - The above copyright notice and this permission notice (including the next - paragraph) shall be included in all copies or substantial portions of the - Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - DEALINGS IN THE SOFTWARE. - - - - The aim of this color management extension is to get HDR games working quickly, - and have an easy way to test implementations in the wild before the upstream - protocol is ready to be merged. - For that purpose it's intentionally limited and cut down and does not serve - all uses cases. - - - - - The color management factory singleton creates color managed surface objects. - - - - - - - - - - - - - - - - Interface for changing surface color management and HDR state. - - An implementation must: support every part of the version - of the frog_color_managed_surface interface it exposes. - Including all known enums associated with a given version. - - - - - Destroying the color managed surface resets all known color - state for the surface back to 'undefined' implementation-specific - values. - - - - - - Extended information on the transfer functions described - here can be found in the Khronos Data Format specification: - - https://registry.khronos.org/DataFormat/specs/1.3/dataformat.1.3.html - - - - - - - - - - - - - - - - - - - - - - - - - - - - Extended information on render intents described - here can be found in ICC.1:2022: - - https://www.color.org/specification/ICC.1-2022-05.pdf - - - - - - - NOTE: On a surface with "perceptual" (default) render intent, handling of the container's color volume - is implementation-specific, and may differ between different transfer functions it is paired with: - ie. sRGB + 709 rendering may have it's primaries widened to more of the available display's gamut - to be be more pleasing for the viewer. - Compared to scRGB Linear + 709 being treated faithfully as 709 - (including utilizing negatives out of the 709 gamut triangle) - - - - - - - Forwards HDR metadata from the client to the compositor. - - HDR Metadata Infoframe as per CTA 861.G spec. - - Usage of this HDR metadata is implementation specific and - outside of the scope of this protocol. - - - - Mastering Red Color Primary X Coordinate of the Data. - - Coded as unsigned 16-bit values in units of - 0.00002, where 0x0000 represents zero and 0xC350 - represents 1.0000. - - - - - Mastering Red Color Primary Y Coordinate of the Data. - - Coded as unsigned 16-bit values in units of - 0.00002, where 0x0000 represents zero and 0xC350 - represents 1.0000. - - - - - Mastering Green Color Primary X Coordinate of the Data. - - Coded as unsigned 16-bit values in units of - 0.00002, where 0x0000 represents zero and 0xC350 - represents 1.0000. - - - - - Mastering Green Color Primary Y Coordinate of the Data. - - Coded as unsigned 16-bit values in units of - 0.00002, where 0x0000 represents zero and 0xC350 - represents 1.0000. - - - - - Mastering Blue Color Primary X Coordinate of the Data. - - Coded as unsigned 16-bit values in units of - 0.00002, where 0x0000 represents zero and 0xC350 - represents 1.0000. - - - - - Mastering Blue Color Primary Y Coordinate of the Data. - - Coded as unsigned 16-bit values in units of - 0.00002, where 0x0000 represents zero and 0xC350 - represents 1.0000. - - - - - Mastering White Point X Coordinate of the Data. - - These are coded as unsigned 16-bit values in units of - 0.00002, where 0x0000 represents zero and 0xC350 - represents 1.0000. - - - - - Mastering White Point Y Coordinate of the Data. - - These are coded as unsigned 16-bit values in units of - 0.00002, where 0x0000 represents zero and 0xC350 - represents 1.0000. - - - - - Max Mastering Display Luminance. - This value is coded as an unsigned 16-bit value in units of 1 cd/m2, - where 0x0001 represents 1 cd/m2 and 0xFFFF represents 65535 cd/m2. - - - - - Min Mastering Display Luminance. - This value is coded as an unsigned 16-bit value in units of - 0.0001 cd/m2, where 0x0001 represents 0.0001 cd/m2 and 0xFFFF - represents 6.5535 cd/m2. - - - - - Max Content Light Level. - This value is coded as an unsigned 16-bit value in units of 1 cd/m2, - where 0x0001 represents 1 cd/m2 and 0xFFFF represents 65535 cd/m2. - - - - - Max Frame Average Light Level. - This value is coded as an unsigned 16-bit value in units of 1 cd/m2, - where 0x0001 represents 1 cd/m2 and 0xFFFF represents 65535 cd/m2. - - - - - - - Current preferred metadata for a surface. - The application should use this information to tone-map its buffers - to this target before committing. - - This metadata does not necessarily correspond to any physical output, but - rather what the compositor thinks would be best for a given surface. - - - - Specifies a known transfer function that corresponds to the - output the surface is targeting. - - - - - Output Red Color Primary X Coordinate of the Data. - - Coded as unsigned 16-bit values in units of - 0.00002, where 0x0000 represents zero and 0xC350 - represents 1.0000. - - - - - Output Red Color Primary Y Coordinate of the Data. - - Coded as unsigned 16-bit values in units of - 0.00002, where 0x0000 represents zero and 0xC350 - represents 1.0000. - - - - - Output Green Color Primary X Coordinate of the Data. - - Coded as unsigned 16-bit values in units of - 0.00002, where 0x0000 represents zero and 0xC350 - represents 1.0000. - - - - - Output Green Color Primary Y Coordinate of the Data. - - Coded as unsigned 16-bit values in units of - 0.00002, where 0x0000 represents zero and 0xC350 - represents 1.0000. - - - - - Output Blue Color Primary X Coordinate of the Data. - - Coded as unsigned 16-bit values in units of - 0.00002, where 0x0000 represents zero and 0xC350 - represents 1.0000. - - - - - Output Blue Color Primary Y Coordinate of the Data. - - Coded as unsigned 16-bit values in units of - 0.00002, where 0x0000 represents zero and 0xC350 - represents 1.0000. - - - - - Output White Point X Coordinate of the Data. - - These are coded as unsigned 16-bit values in units of - 0.00002, where 0x0000 represents zero and 0xC350 - represents 1.0000. - - - - - Output White Point Y Coordinate of the Data. - - These are coded as unsigned 16-bit values in units of - 0.00002, where 0x0000 represents zero and 0xC350 - represents 1.0000. - - - - - Max Output Luminance - The max luminance in nits that the output is capable of rendering in small areas. - Content should: not exceed this value to avoid clipping. - - This value is coded as an unsigned 16-bit value in units of 1 cd/m2, - where 0x0001 represents 1 cd/m2 and 0xFFFF represents 65535 cd/m2. - - - - - Min Output Luminance - The min luminance that the output is capable of rendering. - Content should: not exceed this value to avoid clipping. - - This value is coded as an unsigned 16-bit value in units of - 0.0001 cd/m2, where 0x0001 represents 0.0001 cd/m2 and 0xFFFF - represents 6.5535 cd/m2. - - - - - Max Full Frame Luminance - The max luminance in nits that the output is capable of rendering for the - full frame sustained. - - This value is coded as an unsigned 16-bit value in units of 1 cd/m2, - where 0x0001 represents 1 cd/m2 and 0xFFFF represents 65535 cd/m2. - - - - - -- cgit v1.2.3