From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- contrib/SDL-3.2.8/test/testgpu/build-shaders.sh | 94 ------------------------- 1 file changed, 94 deletions(-) delete mode 100755 contrib/SDL-3.2.8/test/testgpu/build-shaders.sh (limited to 'contrib/SDL-3.2.8/test/testgpu/build-shaders.sh') diff --git a/contrib/SDL-3.2.8/test/testgpu/build-shaders.sh b/contrib/SDL-3.2.8/test/testgpu/build-shaders.sh deleted file mode 100755 index d76f9d6..0000000 --- a/contrib/SDL-3.2.8/test/testgpu/build-shaders.sh +++ /dev/null @@ -1,94 +0,0 @@ -# Rebuilds the shaders needed for the GPU cube test. -# For SPIR-V: requires glslangValidator and spirv-cross, which can be obtained from the LunarG Vulkan SDK. -# For DXBC compilation: requires FXC, which is part of the Windows SDK. -# For DXIL compilation, requires DXC, which can be obtained via the Windows SDK or via here: https://github.com/microsoft/DirectXShaderCompiler/releases -# For Metal compilation: requires Xcode - -# On Windows, run this via Git Bash. -# To add the Windows SDK (FXC/DXC) to your path, run the command: -# `export PATH=$PATH:/c/Program\ Files\ \(x86\)/Windows\ Kits/10/bin/x.x.x.x/x64/` - -export MSYS_NO_PATHCONV=1 - -# SPIR-V -glslangValidator cube.glsl -V -S vert -o cube.vert.spv --quiet -DVERTEX -glslangValidator cube.glsl -V -S frag -o cube.frag.spv --quiet -xxd -i cube.vert.spv | perl -w -p -e 's/\Aunsigned /const unsigned /;' > cube.vert.h -xxd -i cube.frag.spv | perl -w -p -e 's/\Aunsigned /const unsigned /;' > cube.frag.h -cat cube.vert.h cube.frag.h > testgpu_spirv.h -rm -f cube.vert.h cube.frag.h cube.vert.spv cube.frag.spv - -# Platform-specific compilation -if [[ "$OSTYPE" == "darwin"* ]]; then - - # FIXME: Needs to be updated! - - # Xcode - generate_shaders() - { - fileplatform=$1 - compileplatform=$2 - sdkplatform=$3 - minversion=$4 - - xcrun -sdk $sdkplatform metal -c -std=$compileplatform-metal1.1 -m$sdkplatform-version-min=$minversion -Wall -O3 -DVERTEX=1 -o ./cube.vert.air ./cube.metal || exit $? - xcrun -sdk $sdkplatform metal -c -std=$compileplatform-metal1.1 -m$sdkplatform-version-min=$minversion -Wall -O3 -o ./cube.frag.air ./cube.metal || exit $? - - xcrun -sdk $sdkplatform metallib -o cube.vert.metallib cube.vert.air || exit $? - xcrun -sdk $sdkplatform metallib -o cube.frag.metallib cube.frag.air || exit $? - - xxd -i cube.vert.metallib | perl -w -p -e 's/\Aunsigned /const unsigned /;' >./cube.vert_$fileplatform.h - xxd -i cube.frag.metallib | perl -w -p -e 's/\Aunsigned /const unsigned /;' >./cube.frag_$fileplatform.h - - rm -f cube.vert.air cube.vert.metallib - rm -f cube.frag.air cube.frag.metallib - } - - generate_shaders macos macos macosx 10.11 - generate_shaders ios ios iphoneos 8.0 - generate_shaders iphonesimulator ios iphonesimulator 8.0 - generate_shaders tvos ios appletvos 9.0 - generate_shaders tvsimulator ios appletvsimulator 9.0 - - # Bundle together one mega-header - rm -f testgpu_metallib.h - echo "#if defined(SDL_PLATFORM_IOS)" >> testgpu_metallib.h - echo "#if TARGET_OS_SIMULATOR" >> testgpu_metallib.h - cat cube.vert_iphonesimulator.h >> testgpu_metallib.h - cat cube.frag_iphonesimulator.h >> testgpu_metallib.h - echo "#else" >> testgpu_metallib.h - cat cube.vert_ios.h >> testgpu_metallib.h - cat cube.frag_ios.h >> testgpu_metallib.h - echo "#endif" >> testgpu_metallib.h - echo "#elif defined(SDL_PLATFORM_TVOS)" >> testgpu_metallib.h - echo "#if TARGET_OS_SIMULATOR" >> testgpu_metallib.h - cat cube.vert_tvsimulator.h >> testgpu_metallib.h - cat cube.frag_tvsimulator.h >> testgpu_metallib.h - echo "#else" >> testgpu_metallib.h - cat cube.vert_tvos.h >> testgpu_metallib.h - cat cube.frag_tvos.h >> testgpu_metallib.h - echo "#endif" >> testgpu_metallib.h - echo "#else" >> testgpu_metallib.h - cat cube.vert_macos.h >> testgpu_metallib.h - cat cube.frag_macos.h >> testgpu_metallib.h - echo "#endif" >> testgpu_metallib.h - - # Clean up - rm -f cube.vert_macos.h cube.frag_macos.h - rm -f cube.vert_iphonesimulator.h cube.frag_iphonesimulator.h - rm -f cube.vert_tvsimulator.h cube.frag_tvsimulator.h - rm -f cube.vert_ios.h cube.frag_ios.h - rm -f cube.vert_tvos.h cube.frag_tvos.h - -elif [[ "$OSTYPE" == "cygwin"* ]] || [[ "$OSTYPE" == "msys"* ]]; then - - # DXC - dxc cube.hlsl /E VSMain /T vs_6_0 /Fh cube.vert.h - dxc cube.hlsl /E PSMain /T ps_6_0 /Fh cube.frag.h - - cat cube.vert.h | perl -w -p -e 's/BYTE/unsigned char/;s/g_VSMain/D3D12_CubeVert/;' > cube.vert.temp.h - cat cube.frag.h | perl -w -p -e 's/BYTE/unsigned char/;s/g_PSMain/D3D12_CubeFrag/;' > cube.frag.temp.h - cat cube.vert.temp.h cube.frag.temp.h > testgpu_dxil.h - rm -f cube.vert.h cube.frag.h cube.vert.temp.h cube.frag.temp.h - -fi -- cgit v1.2.3