From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- contrib/SDL-3.2.8/test/testautomation_mouse.c | 689 -------------------------- 1 file changed, 689 deletions(-) delete mode 100644 contrib/SDL-3.2.8/test/testautomation_mouse.c (limited to 'contrib/SDL-3.2.8/test/testautomation_mouse.c') diff --git a/contrib/SDL-3.2.8/test/testautomation_mouse.c b/contrib/SDL-3.2.8/test/testautomation_mouse.c deleted file mode 100644 index 9efa630..0000000 --- a/contrib/SDL-3.2.8/test/testautomation_mouse.c +++ /dev/null @@ -1,689 +0,0 @@ -/** - * Mouse test suite - */ -#include -#include - -#include -#include -#include "testautomation_suites.h" -#include "testautomation_images.h" - -/* ================= Test Case Implementation ================== */ - -/* Test case functions */ - -/* Helper to evaluate state returned from SDL_GetMouseState */ -static int mouseStateCheck(Uint32 state) -{ - return (state == 0) || - (state == SDL_BUTTON_MASK(SDL_BUTTON_LEFT)) || - (state == SDL_BUTTON_MASK(SDL_BUTTON_MIDDLE)) || - (state == SDL_BUTTON_MASK(SDL_BUTTON_RIGHT)) || - (state == SDL_BUTTON_MASK(SDL_BUTTON_X1)) || - (state == SDL_BUTTON_MASK(SDL_BUTTON_X2)); -} - -/** - * Check call to SDL_GetMouseState - * - */ -static int SDLCALL mouse_getMouseState(void *arg) -{ - float x; - float y; - SDL_MouseButtonFlags state; - - /* Pump some events to update mouse state */ - SDL_PumpEvents(); - SDLTest_AssertPass("Call to SDL_PumpEvents()"); - - /* Case where x, y pointer is NULL */ - state = SDL_GetMouseState(NULL, NULL); - SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, NULL)"); - SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); - - /* Case where x pointer is not NULL */ - x = -FLT_MAX; - state = SDL_GetMouseState(&x, NULL); - SDLTest_AssertPass("Call to SDL_GetMouseState(&x, NULL)"); - SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x); - SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); - - /* Case where y pointer is not NULL */ - y = -FLT_MAX; - state = SDL_GetMouseState(NULL, &y); - SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, &y)"); - SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y); - SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); - - /* Case where x and y pointer is not NULL */ - x = -FLT_MAX; - y = -FLT_MAX; - state = SDL_GetMouseState(&x, &y); - SDLTest_AssertPass("Call to SDL_GetMouseState(&x, &y)"); - SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x); - SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y); - SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); - - return TEST_COMPLETED; -} - -/** - * Check call to SDL_GetRelativeMouseState - * - */ -static int SDLCALL mouse_getRelativeMouseState(void *arg) -{ - float x; - float y; - SDL_MouseButtonFlags state; - - /* Pump some events to update mouse state */ - SDL_PumpEvents(); - SDLTest_AssertPass("Call to SDL_PumpEvents()"); - - /* Case where x, y pointer is NULL */ - state = SDL_GetRelativeMouseState(NULL, NULL); - SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, NULL)"); - SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); - - /* Case where x pointer is not NULL */ - x = -FLT_MAX; - state = SDL_GetRelativeMouseState(&x, NULL); - SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, NULL)"); - SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x); - SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); - - /* Case where y pointer is not NULL */ - y = -FLT_MAX; - state = SDL_GetRelativeMouseState(NULL, &y); - SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, &y)"); - SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y); - SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); - - /* Case where x and y pointer is not NULL */ - x = -FLT_MAX; - y = -FLT_MAX; - state = SDL_GetRelativeMouseState(&x, &y); - SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, &y)"); - SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x); - SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y); - SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); - - return TEST_COMPLETED; -} - -/* XPM definition of mouse Cursor */ -static const char *g_mouseArrowData[] = { - /* pixels */ - "X ", - "XX ", - "X.X ", - "X..X ", - "X...X ", - "X....X ", - "X.....X ", - "X......X ", - "X.......X ", - "X........X ", - "X.....XXXXX ", - "X..X..X ", - "X.X X..X ", - "XX X..X ", - "X X..X ", - " X..X ", - " X..X ", - " X..X ", - " XX ", - " ", - " ", - " ", - " ", - " ", - " ", - " ", - " ", - " ", - " ", - " ", - " ", - " " -}; - -/* Helper that creates a new mouse cursor from an XPM */ -static SDL_Cursor *initArrowCursor(const char *image[]) -{ - SDL_Cursor *cursor; - int i, row, col; - Uint8 data[4 * 32]; - Uint8 mask[4 * 32]; - - i = -1; - for (row = 0; row < 32; ++row) { - for (col = 0; col < 32; ++col) { - if (col % 8) { - data[i] <<= 1; - mask[i] <<= 1; - } else { - ++i; - data[i] = mask[i] = 0; - } - switch (image[row][col]) { - case 'X': - data[i] |= 0x01; - mask[i] |= 0x01; - break; - case '.': - mask[i] |= 0x01; - break; - case ' ': - break; - } - } - } - - cursor = SDL_CreateCursor(data, mask, 32, 32, 0, 0); - return cursor; -} - -/** - * Check call to SDL_CreateCursor and SDL_DestroyCursor - * - * \sa SDL_CreateCursor - * \sa SDL_DestroyCursor - */ -static int SDLCALL mouse_createFreeCursor(void *arg) -{ - SDL_Cursor *cursor; - - /* Create a cursor */ - cursor = initArrowCursor(g_mouseArrowData); - SDLTest_AssertPass("Call to SDL_CreateCursor()"); - SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL"); - if (cursor == NULL) { - return TEST_ABORTED; - } - - /* Free cursor again */ - SDLTest_AssertPass("About to call SDL_DestroyCursor()"); - SDL_DestroyCursor(cursor); - SDLTest_AssertPass("Call to SDL_DestroyCursor()"); - - return TEST_COMPLETED; -} - -/** - * Check call to SDL_CreateColorCursor and SDL_DestroyCursor - * - * \sa SDL_CreateColorCursor - * \sa SDL_DestroyCursor - */ -static int SDLCALL mouse_createFreeColorCursor(void *arg) -{ - SDL_Surface *face; - SDL_Cursor *cursor; - - /* Get sample surface */ - face = SDLTest_ImageFace(); - SDLTest_AssertCheck(face != NULL, "Validate sample input image is not NULL"); - if (face == NULL) { - return TEST_ABORTED; - } - - /* Create a color cursor from surface */ - cursor = SDL_CreateColorCursor(face, 0, 0); - SDLTest_AssertPass("Call to SDL_CreateColorCursor()"); - SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateColorCursor() is not NULL"); - if (cursor == NULL) { - SDL_DestroySurface(face); - return TEST_ABORTED; - } - - /* Free cursor again */ - SDLTest_AssertPass("About to call SDL_DestroyCursor()"); - SDL_DestroyCursor(cursor); - SDLTest_AssertPass("Call to SDL_DestroyCursor()"); - - /* Clean up */ - SDL_DestroySurface(face); - - return TEST_COMPLETED; -} - -/* Helper that changes cursor visibility */ -static void changeCursorVisibility(bool state) -{ - bool newState; - - if (state) { - SDL_ShowCursor(); - } else { - SDL_HideCursor(); - } - SDLTest_AssertPass("Call to %s", state ? "SDL_ShowCursor()" : "SDL_HideCursor()"); - - newState = SDL_CursorVisible(); - SDLTest_AssertPass("Call to SDL_CursorVisible()"); - SDLTest_AssertCheck(state == newState, "Validate new state, expected: %s, got: %s", - state ? "true" : "false", - newState ? "true" : "false"); -} - -/** - * Check call to SDL_ShowCursor - * - * \sa SDL_ShowCursor - */ -static int SDLCALL mouse_showCursor(void *arg) -{ - bool currentState; - - /* Get current state */ - currentState = SDL_CursorVisible(); - SDLTest_AssertPass("Call to SDL_CursorVisible()"); - if (currentState) { - /* Hide the cursor, then show it again */ - changeCursorVisibility(false); - changeCursorVisibility(true); - } else { - /* Show the cursor, then hide it again */ - changeCursorVisibility(true); - changeCursorVisibility(false); - } - - return TEST_COMPLETED; -} - -/** - * Check call to SDL_SetCursor - * - * \sa SDL_SetCursor - */ -static int SDLCALL mouse_setCursor(void *arg) -{ - SDL_Cursor *cursor; - - /* Create a cursor */ - cursor = initArrowCursor(g_mouseArrowData); - SDLTest_AssertPass("Call to SDL_CreateCursor()"); - SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL"); - if (cursor == NULL) { - return TEST_ABORTED; - } - - /* Set the arrow cursor */ - SDL_SetCursor(cursor); - SDLTest_AssertPass("Call to SDL_SetCursor(cursor)"); - - /* Force redraw */ - SDL_SetCursor(NULL); - SDLTest_AssertPass("Call to SDL_SetCursor(NULL)"); - - /* Free cursor again */ - SDLTest_AssertPass("About to call SDL_DestroyCursor()"); - SDL_DestroyCursor(cursor); - SDLTest_AssertPass("Call to SDL_DestroyCursor()"); - - return TEST_COMPLETED; -} - -/** - * Check call to SDL_GetCursor - * - * \sa SDL_GetCursor - */ -static int SDLCALL mouse_getCursor(void *arg) -{ - SDL_Cursor *cursor; - - /* Get current cursor */ - cursor = SDL_GetCursor(); - SDLTest_AssertPass("Call to SDL_GetCursor()"); - SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_GetCursor() is not NULL"); - - return TEST_COMPLETED; -} - -#define MOUSE_TESTWINDOW_WIDTH 320 -#define MOUSE_TESTWINDOW_HEIGHT 200 - -/** - * Creates a test window - */ -static SDL_Window *createMouseSuiteTestWindow(void) -{ - int width = MOUSE_TESTWINDOW_WIDTH, height = MOUSE_TESTWINDOW_HEIGHT; - SDL_Window *window; - window = SDL_CreateWindow("mousecreateMouseSuiteTestWindow", width, height, 0); - SDLTest_AssertPass("SDL_CreateWindow()"); - SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result"); - return window; -} - -/** - * Destroy test window - */ -static void destroyMouseSuiteTestWindow(SDL_Window *window) -{ - if (window) { - SDL_DestroyWindow(window); - window = NULL; - SDLTest_AssertPass("SDL_DestroyWindow()"); - } -} - -/** - * Check call to SDL_GetWindowRelativeMouseMode and SDL_SetWindowRelativeMouseMode - * - * \sa SDL_GetWindowRelativeMouseMode - * \sa SDL_SetWindowRelativeMouseMode - */ -static int SDLCALL mouse_getSetRelativeMouseMode(void *arg) -{ - SDL_Window *window; - int result; - int i; - bool initialState; - bool currentState; - - /* Create test window */ - window = createMouseSuiteTestWindow(); - if (!window) { - return TEST_ABORTED; - } - - /* Capture original state so we can revert back to it later */ - initialState = SDL_GetWindowRelativeMouseMode(window); - SDLTest_AssertPass("Call to SDL_GetWindowRelativeMouseMode(window)"); - - /* Repeat twice to check D->D transition */ - for (i = 0; i < 2; i++) { - /* Disable - should always be supported */ - result = SDL_SetWindowRelativeMouseMode(window, false); - SDLTest_AssertPass("Call to SDL_SetWindowRelativeMouseMode(window, FALSE)"); - SDLTest_AssertCheck(result == true, "Validate result value from SDL_SetWindowRelativeMouseMode, expected: true, got: %i", result); - currentState = SDL_GetWindowRelativeMouseMode(window); - SDLTest_AssertPass("Call to SDL_GetWindowRelativeMouseMode(window)"); - SDLTest_AssertCheck(currentState == false, "Validate current state is FALSE, got: %i", currentState); - } - - /* Repeat twice to check D->E->E transition */ - for (i = 0; i < 2; i++) { - /* Enable - may not be supported */ - result = SDL_SetWindowRelativeMouseMode(window, true); - SDLTest_AssertPass("Call to SDL_SetWindowRelativeMouseMode(window, TRUE)"); - if (result != -1) { - SDLTest_AssertCheck(result == true, "Validate result value from SDL_SetWindowRelativeMouseMode, expected: true, got: %i", result); - currentState = SDL_GetWindowRelativeMouseMode(window); - SDLTest_AssertPass("Call to SDL_GetWindowRelativeMouseMode(window)"); - SDLTest_AssertCheck(currentState == true, "Validate current state is TRUE, got: %i", currentState); - } - } - - /* Disable to check E->D transition */ - result = SDL_SetWindowRelativeMouseMode(window, false); - SDLTest_AssertPass("Call to SDL_SetWindowRelativeMouseMode(window, FALSE)"); - SDLTest_AssertCheck(result == true, "Validate result value from SDL_SetWindowRelativeMouseMode, expected: true, got: %i", result); - currentState = SDL_GetWindowRelativeMouseMode(window); - SDLTest_AssertPass("Call to SDL_GetWindowRelativeMouseMode(window)"); - SDLTest_AssertCheck(currentState == false, "Validate current state is FALSE, got: %i", currentState); - - /* Revert to original state - ignore result */ - result = SDL_SetWindowRelativeMouseMode(window, initialState); - - /* Clean up test window */ - destroyMouseSuiteTestWindow(window); - - return TEST_COMPLETED; -} - -/** - * Check call to SDL_WarpMouseInWindow - * - * \sa SDL_WarpMouseInWindow - */ -static int SDLCALL mouse_warpMouseInWindow(void *arg) -{ - const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT; - int numPositions = 6; - float xPositions[6]; - float yPositions[6]; - float x, y; - int i, j; - SDL_Window *window; - - xPositions[0] = -1; - xPositions[1] = 0; - xPositions[2] = 1; - xPositions[3] = (float)w - 1; - xPositions[4] = (float)w; - xPositions[5] = (float)w + 1; - yPositions[0] = -1; - yPositions[1] = 0; - yPositions[2] = 1; - yPositions[3] = (float)h - 1; - yPositions[4] = (float)h; - yPositions[5] = (float)h + 1; - /* Create test window */ - window = createMouseSuiteTestWindow(); - if (!window) { - return TEST_ABORTED; - } - - /* Mouse to random position inside window */ - x = (float)SDLTest_RandomIntegerInRange(1, w - 1); - y = (float)SDLTest_RandomIntegerInRange(1, h - 1); - SDL_WarpMouseInWindow(window, x, y); - SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%.f,%.f)", x, y); - - /* Same position again */ - SDL_WarpMouseInWindow(window, x, y); - SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%.f,%.f)", x, y); - - /* Mouse to various boundary positions */ - for (i = 0; i < numPositions; i++) { - for (j = 0; j < numPositions; j++) { - x = xPositions[i]; - y = yPositions[j]; - SDL_WarpMouseInWindow(window, x, y); - SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%.f,%.f)", x, y); - - /* TODO: add tracking of events and check that each call generates a mouse motion event */ - SDL_PumpEvents(); - SDLTest_AssertPass("SDL_PumpEvents()"); - } - } - - /* Clean up test window */ - destroyMouseSuiteTestWindow(window); - - return TEST_COMPLETED; -} - -/** - * Check call to SDL_GetMouseFocus - * - * \sa SDL_GetMouseFocus - */ -static int SDLCALL mouse_getMouseFocus(void *arg) -{ - const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT; - float x, y; - SDL_Window *window; - SDL_Window *focusWindow; - const char *xdg_session = SDL_getenv("XDG_SESSION_TYPE"); - const bool env_is_wayland = !SDL_strcmp(xdg_session ? xdg_session : "", "wayland"); - - /* Get focus - focus non-deterministic */ - focusWindow = SDL_GetMouseFocus(); - SDLTest_AssertPass("SDL_GetMouseFocus()"); - - /* Create test window */ - window = createMouseSuiteTestWindow(); - if (!window) { - return TEST_ABORTED; - } - - /* Delay a brief period to allow the window to actually appear on the desktop. */ - SDL_Delay(100); - - /* Warping the pointer when it is outside the window on a Wayland desktop usually doesn't work, so this test will be skipped. */ - if (!env_is_wayland) { - /* Mouse to random position inside window */ - x = (float)SDLTest_RandomIntegerInRange(1, w - 1); - y = (float)SDLTest_RandomIntegerInRange(1, h - 1); - SDL_WarpMouseInWindow(window, x, y); - SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%.f,%.f)", x, y); - - /* Pump events to update focus state */ - SDL_Delay(100); - SDL_PumpEvents(); - SDLTest_AssertPass("SDL_PumpEvents()"); - - /* Get focus with explicit window setup - focus deterministic */ - focusWindow = SDL_GetMouseFocus(); - SDLTest_AssertPass("SDL_GetMouseFocus()"); - SDLTest_AssertCheck(focusWindow != NULL, "Check returned window value is not NULL"); - SDLTest_AssertCheck(focusWindow == window, "Check returned window value is test window"); - - /* Mouse to random position outside window */ - x = (float)SDLTest_RandomIntegerInRange(-9, -1); - y = (float)SDLTest_RandomIntegerInRange(-9, -1); - SDL_WarpMouseInWindow(window, x, y); - SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%.f,%.f)", x, y); - } else { - SDLTest_Log("Skipping mouse warp focus tests: warping the mouse pointer when outside the window is unreliable on Wayland/XWayland"); - } - - /* Clean up test window */ - destroyMouseSuiteTestWindow(window); - - /* Pump events to update focus state */ - SDL_PumpEvents(); - SDLTest_AssertPass("SDL_PumpEvents()"); - - /* Get focus for non-existing window */ - focusWindow = SDL_GetMouseFocus(); - SDLTest_AssertPass("SDL_GetMouseFocus()"); - SDLTest_AssertCheck(focusWindow == NULL, "Check returned window value is NULL"); - - return TEST_COMPLETED; -} - -/** - * Check call to SDL_GetDefaultCursor - * - * \sa SDL_GetDefaultCursor - */ -static int SDLCALL mouse_getDefaultCursor(void *arg) -{ - SDL_Cursor *cursor; - - /* Get current cursor */ - cursor = SDL_GetDefaultCursor(); - SDLTest_AssertPass("Call to SDL_GetDefaultCursor()"); - SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_GetDefaultCursor() is not NULL"); - - return TEST_COMPLETED; -} - -/** - * Check call to SDL_GetGlobalMouseState - * - * \sa SDL_GetGlobalMouseState - */ -static int SDLCALL mouse_getGlobalMouseState(void *arg) -{ - float x; - float y; - SDL_MouseButtonFlags state; - - x = -FLT_MAX; - y = -FLT_MAX; - - /* Get current cursor */ - state = SDL_GetGlobalMouseState(&x, &y); - SDLTest_AssertPass("Call to SDL_GetGlobalMouseState()"); - SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %.f", x); - SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %.f", y); - SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); - - return TEST_COMPLETED; -} - -/* ================= Test References ================== */ - -/* Mouse test cases */ -static const SDLTest_TestCaseReference mouseTestGetMouseState = { - mouse_getMouseState, "mouse_getMouseState", "Check call to SDL_GetMouseState", TEST_ENABLED -}; - -static const SDLTest_TestCaseReference mouseTestGetRelativeMouseState = { - mouse_getRelativeMouseState, "mouse_getRelativeMouseState", "Check call to SDL_GetRelativeMouseState", TEST_ENABLED -}; - -static const SDLTest_TestCaseReference mouseTestCreateFreeCursor = { - mouse_createFreeCursor, "mouse_createFreeCursor", "Check call to SDL_CreateCursor and SDL_DestroyCursor", TEST_ENABLED -}; - -static const SDLTest_TestCaseReference mouseTestShowCursor = { - mouse_showCursor, "mouse_showCursor", "Check call to SDL_ShowCursor", TEST_ENABLED -}; - -static const SDLTest_TestCaseReference mouseTestSetCursor = { - mouse_setCursor, "mouse_setCursor", "Check call to SDL_SetCursor", TEST_ENABLED -}; - -static const SDLTest_TestCaseReference mouseTestGetCursor = { - mouse_getCursor, "mouse_getCursor", "Check call to SDL_GetCursor", TEST_ENABLED -}; - -static const SDLTest_TestCaseReference mouseTestWarpMouseInWindow = { - mouse_warpMouseInWindow, "mouse_warpMouseInWindow", "Check call to SDL_WarpMouseInWindow", TEST_ENABLED -}; - -static const SDLTest_TestCaseReference mouseTestGetMouseFocus = { - mouse_getMouseFocus, "mouse_getMouseFocus", "Check call to SDL_GetMouseFocus", TEST_ENABLED -}; - -static const SDLTest_TestCaseReference mouseTestCreateFreeColorCursor = { - mouse_createFreeColorCursor, "mouse_createFreeColorCursor", "Check call to SDL_CreateColorCursor and SDL_DestroyCursor", TEST_ENABLED -}; - -static const SDLTest_TestCaseReference mouseTestGetSetRelativeMouseMode = { - mouse_getSetRelativeMouseMode, "mouse_getSetRelativeMouseMode", "Check call to SDL_GetWindowRelativeMouseMode and SDL_SetWindowRelativeMouseMode", TEST_ENABLED -}; - -static const SDLTest_TestCaseReference mouseTestGetDefaultCursor = { - mouse_getDefaultCursor, "mouse_getDefaultCursor", "Check call to SDL_GetDefaultCursor", TEST_ENABLED -}; - -static const SDLTest_TestCaseReference mouseTestGetGlobalMouseState = { - mouse_getGlobalMouseState, "mouse_getGlobalMouseState", "Check call to SDL_GetGlobalMouseState", TEST_ENABLED -}; - -/* Sequence of Mouse test cases */ -static const SDLTest_TestCaseReference *mouseTests[] = { - &mouseTestGetMouseState, - &mouseTestGetRelativeMouseState, - &mouseTestCreateFreeCursor, - &mouseTestShowCursor, - &mouseTestSetCursor, - &mouseTestGetCursor, - &mouseTestWarpMouseInWindow, - &mouseTestGetMouseFocus, - &mouseTestCreateFreeColorCursor, - &mouseTestGetSetRelativeMouseMode, - &mouseTestGetDefaultCursor, - &mouseTestGetGlobalMouseState, - NULL -}; - -/* Mouse test suite (global) */ -SDLTest_TestSuiteReference mouseTestSuite = { - "Mouse", - NULL, - mouseTests, - NULL -}; -- cgit v1.2.3