From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../src/video/windows/SDL_windowswindow.h | 152 --------------------- 1 file changed, 152 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/video/windows/SDL_windowswindow.h (limited to 'contrib/SDL-3.2.8/src/video/windows/SDL_windowswindow.h') diff --git a/contrib/SDL-3.2.8/src/video/windows/SDL_windowswindow.h b/contrib/SDL-3.2.8/src/video/windows/SDL_windowswindow.h deleted file mode 100644 index a2c9a21..0000000 --- a/contrib/SDL-3.2.8/src/video/windows/SDL_windowswindow.h +++ /dev/null @@ -1,152 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "SDL_internal.h" - -#ifndef SDL_windowswindow_h_ -#define SDL_windowswindow_h_ - -#ifdef SDL_VIDEO_OPENGL_EGL -#include "../SDL_egl_c.h" -#else -#include "../SDL_sysvideo.h" -#endif - -// Set up for C function definitions, even when using C++ -#ifdef __cplusplus -extern "C" { -#endif - -typedef enum SDL_WindowRect -{ - SDL_WINDOWRECT_CURRENT, - SDL_WINDOWRECT_WINDOWED, - SDL_WINDOWRECT_FLOATING, - SDL_WINDOWRECT_PENDING -} SDL_WindowRect; - -typedef enum SDL_WindowEraseBackgroundMode -{ - SDL_ERASEBACKGROUNDMODE_NEVER, - SDL_ERASEBACKGROUNDMODE_INITIAL, - SDL_ERASEBACKGROUNDMODE_ALWAYS, -} SDL_WindowEraseBackgroundMode; - -typedef struct -{ - void **lpVtbl; - int refcount; - SDL_Window *window; - HWND hwnd; - UINT format_text; - UINT format_file; -} SDLDropTarget; - -struct SDL_WindowData -{ - SDL_Window *window; - HWND hwnd; - HWND parent; - HDC hdc; - HDC mdc; - HINSTANCE hinstance; - HBITMAP hbm; - WNDPROC wndproc; - HHOOK keyboard_hook; - WPARAM mouse_button_flags; - LPARAM last_pointer_update; - WCHAR high_surrogate; - bool initializing; - bool expected_resize; - bool in_border_change; - bool in_title_click; - Uint8 focus_click_pending; - bool skip_update_clipcursor; - bool windowed_mode_was_maximized; - bool in_window_deactivation; - bool force_ws_maximizebox; - bool disable_move_size_events; - int in_modal_loop; - RECT initial_size_rect; - RECT cursor_clipped_rect; // last successfully committed clipping rect for this window - RECT cursor_ctrlock_rect; // this is Windows-specific, but probably does not need to be per-window - UINT windowed_mode_corner_rounding; - COLORREF dwma_border_color; - bool mouse_tracked; - bool destroy_parent_with_window; - SDL_DisplayID last_displayID; - WCHAR *ICMFileName; - SDL_Window *keyboard_focus; - SDL_WindowEraseBackgroundMode hint_erase_background_mode; - struct SDL_VideoData *videodata; -#ifdef SDL_VIDEO_OPENGL_EGL - EGLSurface egl_surface; -#endif - - // Whether we retain the content of the window when changing state - UINT copybits_flag; - SDLDropTarget *drop_target; -}; - -extern bool WIN_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props); -extern void WIN_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window); -extern bool WIN_SetWindowIcon(SDL_VideoDevice *_this, SDL_Window *window, SDL_Surface *icon); -extern bool WIN_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window); -extern void WIN_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window); -extern bool WIN_GetWindowBordersSize(SDL_VideoDevice *_this, SDL_Window *window, int *top, int *left, int *bottom, int *right); -extern void WIN_GetWindowSizeInPixels(SDL_VideoDevice *_this, SDL_Window *window, int *width, int *height); -extern bool WIN_SetWindowOpacity(SDL_VideoDevice *_this, SDL_Window *window, float opacity); -extern void WIN_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern void WIN_HideWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern void WIN_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern void WIN_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern void WIN_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern void WIN_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern void WIN_SetWindowBordered(SDL_VideoDevice *_this, SDL_Window *window, bool bordered); -extern void WIN_SetWindowResizable(SDL_VideoDevice *_this, SDL_Window *window, bool resizable); -extern void WIN_SetWindowAlwaysOnTop(SDL_VideoDevice *_this, SDL_Window *window, bool on_top); -extern SDL_FullscreenResult WIN_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_FullscreenOp fullscreen); -extern void WIN_UpdateWindowICCProfile(SDL_Window *window, bool send_event); -extern void *WIN_GetWindowICCProfile(SDL_VideoDevice *_this, SDL_Window *window, size_t *size); -extern bool WIN_SetWindowMouseRect(SDL_VideoDevice *_this, SDL_Window *window); -extern bool WIN_SetWindowMouseGrab(SDL_VideoDevice *_this, SDL_Window *window, bool grabbed); -extern bool WIN_SetWindowKeyboardGrab(SDL_VideoDevice *_this, SDL_Window *window, bool grabbed); -extern void WIN_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern void WIN_OnWindowEnter(SDL_VideoDevice *_this, SDL_Window *window); -extern void WIN_UpdateClipCursor(SDL_Window *window); -extern void WIN_UnclipCursorForWindow(SDL_Window *window); -extern bool WIN_SetWindowHitTest(SDL_Window *window, bool enabled); -extern void WIN_AcceptDragAndDrop(SDL_Window *window, bool accept); -extern bool WIN_FlashWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_FlashOperation operation); -extern void WIN_UpdateDarkModeForHWND(HWND hwnd); -extern bool WIN_SetWindowPositionInternal(SDL_Window *window, UINT flags, SDL_WindowRect rect_type); -extern void WIN_ShowWindowSystemMenu(SDL_Window *window, int x, int y); -extern bool WIN_SetWindowFocusable(SDL_VideoDevice *_this, SDL_Window *window, bool focusable); -extern bool WIN_AdjustWindowRect(SDL_Window *window, int *x, int *y, int *width, int *height, SDL_WindowRect rect_type); -extern bool WIN_AdjustWindowRectForHWND(HWND hwnd, LPRECT lpRect, UINT frame_dpi); -extern bool WIN_SetWindowParent(SDL_VideoDevice *_this, SDL_Window *window, SDL_Window *parent); -extern bool WIN_SetWindowModal(SDL_VideoDevice *_this, SDL_Window *window, bool modal); - -// Ends C function definitions when using C++ -#ifdef __cplusplus -} -#endif - -#endif // SDL_windowswindow_h_ -- cgit v1.2.3