From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../SDL-3.2.8/src/video/windows/SDL_windowsshape.c | 125 --------------------- 1 file changed, 125 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/video/windows/SDL_windowsshape.c (limited to 'contrib/SDL-3.2.8/src/video/windows/SDL_windowsshape.c') diff --git a/contrib/SDL-3.2.8/src/video/windows/SDL_windowsshape.c b/contrib/SDL-3.2.8/src/video/windows/SDL_windowsshape.c deleted file mode 100644 index db4e4a0..0000000 --- a/contrib/SDL-3.2.8/src/video/windows/SDL_windowsshape.c +++ /dev/null @@ -1,125 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "SDL_internal.h" - -#if defined(SDL_VIDEO_DRIVER_WINDOWS) && !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) - -#include "SDL_windowsvideo.h" -#include "SDL_windowsshape.h" - - -static void AddRegion(HRGN *mask, int x1, int y1, int x2, int y2) -{ - HRGN region = CreateRectRgn(x1, y1, x2, y2); - if (*mask) { - CombineRgn(*mask, *mask, region, RGN_OR); - DeleteObject(region); - } else { - *mask = region; - } -} - -static HRGN GenerateSpanListRegion(SDL_Surface *shape, int offset_x, int offset_y) -{ - HRGN mask = NULL; - int x, y; - int span_start = -1; - - for (y = 0; y < shape->h; ++y) { - const Uint8 *a = (const Uint8 *)shape->pixels + y * shape->pitch; - for (x = 0; x < shape->w; ++x) { - if (*a == SDL_ALPHA_TRANSPARENT) { - if (span_start != -1) { - AddRegion(&mask, offset_x + span_start, offset_y + y, offset_x + x, offset_y + y + 1); - span_start = -1; - } - } else { - if (span_start == -1) { - span_start = x; - } - } - a += 4; - } - if (span_start != -1) { - // Add the final span - AddRegion(&mask, offset_x + span_start, offset_y + y, offset_x + x, offset_y + y + 1); - span_start = -1; - } - } - return mask; -} - -bool WIN_UpdateWindowShape(SDL_VideoDevice *_this, SDL_Window *window, SDL_Surface *shape) -{ - SDL_WindowData *data = window->internal; - HRGN mask = NULL; - - // Generate a set of spans for the region - if (shape) { - SDL_Surface *stretched = NULL; - RECT rect; - - if (shape->w != window->w || shape->h != window->h) { - stretched = SDL_CreateSurface(window->w, window->h, SDL_PIXELFORMAT_ARGB32); - if (!stretched) { - return false; - } - if (!SDL_StretchSurface(shape, NULL, stretched, NULL, SDL_SCALEMODE_LINEAR)) { - SDL_DestroySurface(stretched); - return false; - } - shape = stretched; - } - - rect.top = 0; - rect.left = 0; - rect.bottom = 0; - rect.right = 0; - if (!(SDL_GetWindowFlags(data->window) & SDL_WINDOW_BORDERLESS)) { - WIN_AdjustWindowRectForHWND(data->hwnd, &rect, 0); - } - - mask = GenerateSpanListRegion(shape, -rect.left, -rect.top); - - if (!(SDL_GetWindowFlags(data->window) & SDL_WINDOW_BORDERLESS)) { - // Add the window borders - // top - AddRegion(&mask, 0, 0, -rect.left + shape->w + rect.right + 1, -rect.top + 1); - // left - AddRegion(&mask, 0, -rect.top, -rect.left + 1, -rect.top + shape->h + 1); - // right - AddRegion(&mask, -rect.left + shape->w, -rect.top, -rect.left + shape->w + rect.right + 1, -rect.top + shape->h + 1); - // bottom - AddRegion(&mask, 0, -rect.top + shape->h, -rect.left + shape->w + rect.right + 1, -rect.top + shape->h + rect.bottom + 1); - } - - if (stretched) { - SDL_DestroySurface(stretched); - } - } - if (!SetWindowRgn(data->hwnd, mask, TRUE)) { - DeleteObject(mask); - return WIN_SetError("SetWindowRgn failed"); - } - return true; -} - -#endif // defined(SDL_VIDEO_DRIVER_WINDOWS) && !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) -- cgit v1.2.3