From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- contrib/SDL-3.2.8/src/video/uikit/SDL_uikitmodes.h | 67 ++++++++++++++++++++++ 1 file changed, 67 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/video/uikit/SDL_uikitmodes.h (limited to 'contrib/SDL-3.2.8/src/video/uikit/SDL_uikitmodes.h') diff --git a/contrib/SDL-3.2.8/src/video/uikit/SDL_uikitmodes.h b/contrib/SDL-3.2.8/src/video/uikit/SDL_uikitmodes.h new file mode 100644 index 0000000..1b25cfd --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/uikit/SDL_uikitmodes.h @@ -0,0 +1,67 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_internal.h" + +#ifndef SDL_uikitmodes_h_ +#define SDL_uikitmodes_h_ + +#include "SDL_uikitvideo.h" + +@interface SDL_UIKitDisplayData : NSObject + +#ifndef SDL_PLATFORM_VISIONOS +- (instancetype)initWithScreen:(UIScreen *)screen; +@property(nonatomic, strong) UIScreen *uiscreen; +#endif + +@end + +@interface SDL_UIKitDisplayModeData : NSObject +#ifndef SDL_PLATFORM_VISIONOS +@property(nonatomic, strong) UIScreenMode *uiscreenmode; +#endif + +@end + +#ifndef SDL_PLATFORM_VISIONOS +extern bool UIKit_IsDisplayLandscape(UIScreen *uiscreen); +#endif + +extern bool UIKit_InitModes(SDL_VideoDevice *_this); +#ifndef SDL_PLATFORM_VISIONOS +extern bool UIKit_AddDisplay(UIScreen *uiscreen, bool send_event); +extern void UIKit_DelDisplay(UIScreen *uiscreen, bool send_event); +#endif +extern bool UIKit_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display); +extern bool UIKit_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode); +extern void UIKit_QuitModes(SDL_VideoDevice *_this); +extern bool UIKit_GetDisplayUsableBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_Rect *rect); + +// because visionOS does not have a screen +// we create a fake display to maintain compatibility. +// By default, a window measures 1280x720 pt. +// https://developer.apple.com/design/human-interface-guidelines/windows#visionOS +#ifdef SDL_PLATFORM_VISIONOS +#define SDL_XR_SCREENWIDTH 1280 +#define SDL_XR_SCREENHEIGHT 720 +#endif + +#endif // SDL_uikitmodes_h_ -- cgit v1.2.3