From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- .../SDL-3.2.8/src/video/raspberry/SDL_rpivideo.h | 89 ++++++++++++++++++++++ 1 file changed, 89 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/video/raspberry/SDL_rpivideo.h (limited to 'contrib/SDL-3.2.8/src/video/raspberry/SDL_rpivideo.h') diff --git a/contrib/SDL-3.2.8/src/video/raspberry/SDL_rpivideo.h b/contrib/SDL-3.2.8/src/video/raspberry/SDL_rpivideo.h new file mode 100644 index 0000000..c154655 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/raspberry/SDL_rpivideo.h @@ -0,0 +1,89 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +#ifndef SDL_rpivideo_h +#define SDL_rpivideo_h + +#include "SDL_internal.h" +#include "../SDL_sysvideo.h" + +#include +#include + +struct SDL_VideoData +{ + uint32_t egl_refcount; // OpenGL ES reference count +}; + +struct SDL_DisplayData +{ + DISPMANX_DISPLAY_HANDLE_T dispman_display; +}; + +struct SDL_WindowData +{ + EGL_DISPMANX_WINDOW_T dispman_window; +#ifdef SDL_VIDEO_OPENGL_EGL + EGLSurface egl_surface; +#endif + + // Vsync callback cond and mutex + SDL_Condition *vsync_cond; + SDL_Mutex *vsync_cond_mutex; + bool double_buffer; +}; + +#define SDL_RPI_VIDEOLAYER 10000 // High enough so to occlude everything +#define SDL_RPI_MOUSELAYER SDL_RPI_VIDEOLAYER + 1 + +/****************************************************************************/ +// SDL_VideoDevice functions declaration +/****************************************************************************/ + +// Display and window functions +extern bool RPI_VideoInit(SDL_VideoDevice *_this); +extern void RPI_VideoQuit(SDL_VideoDevice *_this); +extern bool RPI_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display); +extern bool RPI_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode); +extern bool RPI_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props); +extern void RPI_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window); +extern bool RPI_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window); +extern void RPI_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window); +extern void RPI_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window); +extern void RPI_HideWindow(SDL_VideoDevice *_this, SDL_Window *window); +extern void RPI_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window); +extern void RPI_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window); +extern void RPI_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window); +extern void RPI_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window); +extern void RPI_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window); + +// OpenGL/OpenGL ES functions +extern bool RPI_GLES_LoadLibrary(SDL_VideoDevice *_this, const char *path); +extern SDL_FunctionPointer RPI_GLES_GetProcAddress(SDL_VideoDevice *_this, const char *proc); +extern void RPI_GLES_UnloadLibrary(SDL_VideoDevice *_this); +extern SDL_GLContext RPI_GLES_CreateContext(SDL_VideoDevice *_this, SDL_Window *window); +extern bool RPI_GLES_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context); +extern bool RPI_GLES_SetSwapInterval(SDL_VideoDevice *_this, int interval); +extern bool RPI_GLES_GetSwapInterval(SDL_VideoDevice *_this); +extern bool RPI_GLES_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window); +extern bool RPI_GLES_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context); + +#endif // SDL_rpivideo_h -- cgit v1.2.3