From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- contrib/SDL-3.2.8/src/video/qnx/SDL_qnx.h | 48 +++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/video/qnx/SDL_qnx.h (limited to 'contrib/SDL-3.2.8/src/video/qnx/SDL_qnx.h') diff --git a/contrib/SDL-3.2.8/src/video/qnx/SDL_qnx.h b/contrib/SDL-3.2.8/src/video/qnx/SDL_qnx.h new file mode 100644 index 0000000..f8a50cf --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/qnx/SDL_qnx.h @@ -0,0 +1,48 @@ +/* + Simple DirectMedia Layer + Copyright (C) 2017 BlackBerry Limited + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +#ifndef __SDL_QNX_H__ +#define __SDL_QNX_H__ + +#include "../SDL_sysvideo.h" +#include +#include + +typedef struct +{ + screen_window_t window; + EGLSurface surface; + EGLConfig conf; +} window_impl_t; + +extern void handleKeyboardEvent(screen_event_t event); + +extern bool glGetConfig(EGLConfig *pconf, int *pformat); +extern bool glLoadLibrary(SDL_VideoDevice *_this, const char *name); +extern SDL_FunctionPointer glGetProcAddress(SDL_VideoDevice *_this, const char *proc); +extern SDL_GLContext glCreateContext(SDL_VideoDevice *_this, SDL_Window *window); +extern bool glSetSwapInterval(SDL_VideoDevice *_this, int interval); +extern bool glSwapWindow(SDL_VideoDevice *_this, SDL_Window *window); +extern bool glMakeCurrent(SDL_VideoDevice *_this, SDL_Window * window, SDL_GLContext context); +extern void glDeleteContext(SDL_VideoDevice *_this, SDL_GLContext context); +extern void glUnloadLibrary(SDL_VideoDevice *_this); + +#endif -- cgit v1.2.3