From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- contrib/SDL-3.2.8/src/video/qnx/SDL_qnx.h | 48 ------------------------------- 1 file changed, 48 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/video/qnx/SDL_qnx.h (limited to 'contrib/SDL-3.2.8/src/video/qnx/SDL_qnx.h') diff --git a/contrib/SDL-3.2.8/src/video/qnx/SDL_qnx.h b/contrib/SDL-3.2.8/src/video/qnx/SDL_qnx.h deleted file mode 100644 index f8a50cf..0000000 --- a/contrib/SDL-3.2.8/src/video/qnx/SDL_qnx.h +++ /dev/null @@ -1,48 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 2017 BlackBerry Limited - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef __SDL_QNX_H__ -#define __SDL_QNX_H__ - -#include "../SDL_sysvideo.h" -#include -#include - -typedef struct -{ - screen_window_t window; - EGLSurface surface; - EGLConfig conf; -} window_impl_t; - -extern void handleKeyboardEvent(screen_event_t event); - -extern bool glGetConfig(EGLConfig *pconf, int *pformat); -extern bool glLoadLibrary(SDL_VideoDevice *_this, const char *name); -extern SDL_FunctionPointer glGetProcAddress(SDL_VideoDevice *_this, const char *proc); -extern SDL_GLContext glCreateContext(SDL_VideoDevice *_this, SDL_Window *window); -extern bool glSetSwapInterval(SDL_VideoDevice *_this, int interval); -extern bool glSwapWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern bool glMakeCurrent(SDL_VideoDevice *_this, SDL_Window * window, SDL_GLContext context); -extern void glDeleteContext(SDL_VideoDevice *_this, SDL_GLContext context); -extern void glUnloadLibrary(SDL_VideoDevice *_this); - -#endif -- cgit v1.2.3