From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- contrib/SDL-3.2.8/src/video/psp/SDL_pspvideo.c | 499 +++++++++++++++++++++++++ 1 file changed, 499 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/video/psp/SDL_pspvideo.c (limited to 'contrib/SDL-3.2.8/src/video/psp/SDL_pspvideo.c') diff --git a/contrib/SDL-3.2.8/src/video/psp/SDL_pspvideo.c b/contrib/SDL-3.2.8/src/video/psp/SDL_pspvideo.c new file mode 100644 index 0000000..2458235 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/psp/SDL_pspvideo.c @@ -0,0 +1,499 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +#include "SDL_internal.h" + +#ifdef SDL_VIDEO_DRIVER_PSP + +// SDL internals +#include "../SDL_sysvideo.h" +#include "../../events/SDL_mouse_c.h" +#include "../../events/SDL_keyboard_c.h" + +// PSP declarations +#include "SDL_pspvideo.h" +#include "SDL_pspevents_c.h" +#include "SDL_pspgl_c.h" +#include "../../render/psp/SDL_render_psp_c.h" + +#include +#include +#include +#include + +/* unused +static bool PSP_initialized = false; +*/ + +static void PSP_Destroy(SDL_VideoDevice *device) +{ + SDL_free(device->internal); + SDL_free(device); +} + +static SDL_VideoDevice *PSP_Create(void) +{ + SDL_VideoDevice *device; + SDL_VideoData *phdata; + SDL_GLDriverData *gldata; + + // Initialize SDL_VideoDevice structure + device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice)); + if (!device) { + return NULL; + } + + // Initialize internal PSP specific data + phdata = (SDL_VideoData *)SDL_calloc(1, sizeof(SDL_VideoData)); + if (!phdata) { + SDL_free(device); + return NULL; + } + + gldata = (SDL_GLDriverData *)SDL_calloc(1, sizeof(SDL_GLDriverData)); + if (!gldata) { + SDL_free(device); + SDL_free(phdata); + return NULL; + } + device->gl_data = gldata; + + device->internal = phdata; + + phdata->egl_initialized = true; + + // Setup amount of available displays + device->num_displays = 0; + + // Set device free function + device->free = PSP_Destroy; + + // Setup all functions which we can handle + device->VideoInit = PSP_VideoInit; + device->VideoQuit = PSP_VideoQuit; + device->GetDisplayModes = PSP_GetDisplayModes; + device->SetDisplayMode = PSP_SetDisplayMode; + device->CreateSDLWindow = PSP_CreateWindow; + device->SetWindowTitle = PSP_SetWindowTitle; + device->SetWindowPosition = PSP_SetWindowPosition; + device->SetWindowSize = PSP_SetWindowSize; + device->ShowWindow = PSP_ShowWindow; + device->HideWindow = PSP_HideWindow; + device->RaiseWindow = PSP_RaiseWindow; + device->MaximizeWindow = PSP_MaximizeWindow; + device->MinimizeWindow = PSP_MinimizeWindow; + device->RestoreWindow = PSP_RestoreWindow; + device->DestroyWindow = PSP_DestroyWindow; + device->GL_LoadLibrary = PSP_GL_LoadLibrary; + device->GL_GetProcAddress = PSP_GL_GetProcAddress; + device->GL_UnloadLibrary = PSP_GL_UnloadLibrary; + device->GL_CreateContext = PSP_GL_CreateContext; + device->GL_MakeCurrent = PSP_GL_MakeCurrent; + device->GL_SetSwapInterval = PSP_GL_SetSwapInterval; + device->GL_GetSwapInterval = PSP_GL_GetSwapInterval; + device->GL_SwapWindow = PSP_GL_SwapWindow; + device->GL_DestroyContext = PSP_GL_DestroyContext; + device->HasScreenKeyboardSupport = PSP_HasScreenKeyboardSupport; + device->ShowScreenKeyboard = PSP_ShowScreenKeyboard; + device->HideScreenKeyboard = PSP_HideScreenKeyboard; + device->IsScreenKeyboardShown = PSP_IsScreenKeyboardShown; + + device->PumpEvents = PSP_PumpEvents; + + return device; +} + +static void configure_dialog(pspUtilityMsgDialogParams *dialog, size_t dialog_size) +{ + // clear structure and setup size + SDL_memset(dialog, 0, dialog_size); + dialog->base.size = dialog_size; + + // set language + sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_LANGUAGE, &dialog->base.language); + + // set X/O swap + sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_UNKNOWN, &dialog->base.buttonSwap); + + // set thread priorities + // TODO: understand how these work + dialog->base.soundThread = 0x10; + dialog->base.graphicsThread = 0x11; + dialog->base.fontThread = 0x12; + dialog->base.accessThread = 0x13; +} + +static void *setup_temporal_gu(void *list) +{ + // Using GU_PSM_8888 for the framebuffer + int bpp = 4; + + void *doublebuffer = vramalloc(PSP_FRAME_BUFFER_SIZE * bpp * 2); + void *backbuffer = doublebuffer; + void *frontbuffer = ((uint8_t *)doublebuffer) + PSP_FRAME_BUFFER_SIZE * bpp; + + sceGuInit(); + + sceGuStart(GU_DIRECT,list); + sceGuDrawBuffer(GU_PSM_8888, vrelptr(frontbuffer), PSP_FRAME_BUFFER_WIDTH); + sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, vrelptr(backbuffer), PSP_FRAME_BUFFER_WIDTH); + + sceGuOffset(2048 - (PSP_SCREEN_WIDTH >> 1), 2048 - (PSP_SCREEN_HEIGHT >> 1)); + sceGuViewport(2048, 2048, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT); + + sceGuDisable(GU_DEPTH_TEST); + + // Scissoring + sceGuScissor(0, 0, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT); + sceGuEnable(GU_SCISSOR_TEST); + + sceGuFinish(); + sceGuSync(0,0); + + sceDisplayWaitVblankStart(); + sceGuDisplay(GU_TRUE); + + return doublebuffer; +} + +static void term_temporal_gu(void *guBuffer) +{ + sceGuTerm(); + vfree(guBuffer); + sceDisplayWaitVblankStart(); +} + +bool PSP_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID) +{ + unsigned char list[64] __attribute__((aligned(64))); + pspUtilityMsgDialogParams dialog; + int status; + void *guBuffer = NULL; + + // check if it's possible to use existing video context + if (SDL_GetKeyboardFocus() == NULL) { + guBuffer = setup_temporal_gu(list); + } + + // configure dialog + configure_dialog(&dialog, sizeof(dialog)); + + // setup dialog options for text + dialog.mode = PSP_UTILITY_MSGDIALOG_MODE_TEXT; + dialog.options = PSP_UTILITY_MSGDIALOG_OPTION_TEXT; + + // copy the message in, 512 bytes max + SDL_snprintf(dialog.message, sizeof(dialog.message), "%s\r\n\r\n%s", messageboxdata->title, messageboxdata->message); + + // too many buttons + if (messageboxdata->numbuttons > 2) + return SDL_SetError("messageboxdata->numbuttons valid values are 0, 1, 2"); + + // we only have two options, "yes/no" or "ok" + if (messageboxdata->numbuttons == 2) + dialog.options |= PSP_UTILITY_MSGDIALOG_OPTION_YESNO_BUTTONS | PSP_UTILITY_MSGDIALOG_OPTION_DEFAULT_NO; + + // start dialog + if (sceUtilityMsgDialogInitStart(&dialog) != 0) + return SDL_SetError("sceUtilityMsgDialogInitStart() failed for some reason"); + + // loop while the dialog is active + status = PSP_UTILITY_DIALOG_NONE; + do + { + sceGuStart(GU_DIRECT, list); + sceGuClearColor(0); + sceGuClearDepth(0); + sceGuClear(GU_COLOR_BUFFER_BIT|GU_DEPTH_BUFFER_BIT); + sceGuFinish(); + sceGuSync(0,0); + + status = sceUtilityMsgDialogGetStatus(); + + switch (status) + { + case PSP_UTILITY_DIALOG_VISIBLE: + sceUtilityMsgDialogUpdate(1); + break; + + case PSP_UTILITY_DIALOG_QUIT: + sceUtilityMsgDialogShutdownStart(); + break; + } + + sceDisplayWaitVblankStart(); + sceGuSwapBuffers(); + + } while (status != PSP_UTILITY_DIALOG_NONE); + + // cleanup + if (guBuffer) + { + term_temporal_gu(guBuffer); + } + + // success + if (dialog.buttonPressed == PSP_UTILITY_MSGDIALOG_RESULT_YES) + *buttonID = messageboxdata->buttons[0].buttonID; + else if (dialog.buttonPressed == PSP_UTILITY_MSGDIALOG_RESULT_NO) + *buttonID = messageboxdata->buttons[1].buttonID; + else + *buttonID = messageboxdata->buttons[0].buttonID; + + return true; +} + +VideoBootStrap PSP_bootstrap = { + "psp", + "PSP Video Driver", + PSP_Create, + PSP_ShowMessageBox, + false +}; + +/*****************************************************************************/ +// SDL Video and Display initialization/handling functions +/*****************************************************************************/ +bool PSP_VideoInit(SDL_VideoDevice *_this) +{ + SDL_DisplayMode mode; + + if (!PSP_EventInit(_this)) { + return false; // error string would already be set + } + + SDL_zero(mode); + mode.w = PSP_SCREEN_WIDTH; + mode.h = PSP_SCREEN_HEIGHT; + mode.refresh_rate = 60.0f; + + // 32 bpp for default + mode.format = SDL_PIXELFORMAT_ABGR8888; + + if (SDL_AddBasicVideoDisplay(&mode) == 0) { + return false; + } + return true; +} + +void PSP_VideoQuit(SDL_VideoDevice *_this) +{ + PSP_EventQuit(_this); +} + +bool PSP_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display) +{ + SDL_DisplayMode mode; + + SDL_zero(mode); + mode.w = PSP_SCREEN_WIDTH; + mode.h = PSP_SCREEN_HEIGHT; + mode.refresh_rate = 60.0f; + + // 32 bpp for default + mode.format = SDL_PIXELFORMAT_ABGR8888; + SDL_AddFullscreenDisplayMode(display, &mode); + + // 16 bpp secondary mode + mode.format = SDL_PIXELFORMAT_BGR565; + SDL_AddFullscreenDisplayMode(display, &mode); + return true; +} + +bool PSP_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode) +{ + return true; +} + +#define EGLCHK(stmt) \ + do { \ + EGLint err; \ + \ + stmt; \ + err = eglGetError(); \ + if (err != EGL_SUCCESS) { \ + SDL_SetError("EGL error %d", err); \ + return true; \ + } \ + } while (0) + +bool PSP_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props) +{ + SDL_WindowData *wdata; + + // Allocate window internal data + wdata = (SDL_WindowData *)SDL_calloc(1, sizeof(SDL_WindowData)); + if (!wdata) { + return false; + } + + // Setup driver data for this window + window->internal = wdata; + + SDL_SetKeyboardFocus(window); + + // Window has been successfully created + return true; +} + +void PSP_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window) +{ +} +bool PSP_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window) +{ + return SDL_Unsupported(); +} +void PSP_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window) +{ +} +void PSP_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window) +{ +} +void PSP_HideWindow(SDL_VideoDevice *_this, SDL_Window *window) +{ +} +void PSP_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window) +{ +} +void PSP_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window) +{ +} +void PSP_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window) +{ +} +void PSP_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window) +{ +} +void PSP_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window) +{ +} + +bool PSP_HasScreenKeyboardSupport(SDL_VideoDevice *_this) +{ + return true; +} + +void PSP_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props) +{ + char list[0x20000] __attribute__((aligned(64))); // Needed for sceGuStart to work + int i; + int done = 0; + int input_text_length = 32; // SDL_SendKeyboardText supports up to 32 characters per event + unsigned short outtext[input_text_length]; + char text_string[input_text_length]; + + SceUtilityOskData data; + SceUtilityOskParams params; + + SDL_memset(outtext, 0, input_text_length * sizeof(unsigned short)); + + data.language = PSP_UTILITY_OSK_LANGUAGE_DEFAULT; + data.lines = 1; + data.unk_24 = 1; + switch (SDL_GetTextInputType(props)) { + default: + case SDL_TEXTINPUT_TYPE_TEXT: + data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL; + break; + case SDL_TEXTINPUT_TYPE_TEXT_NAME: + data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL; + break; + case SDL_TEXTINPUT_TYPE_TEXT_EMAIL: + data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL; + break; + case SDL_TEXTINPUT_TYPE_TEXT_USERNAME: + data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL; + break; + case SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_HIDDEN: + data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL; + break; + case SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_VISIBLE: + data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL; + break; + case SDL_TEXTINPUT_TYPE_NUMBER: + data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_LATIN_DIGIT; + break; + case SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_HIDDEN: + data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_LATIN_DIGIT; + break; + case SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_VISIBLE: + data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_LATIN_DIGIT; + break; + } + data.desc = NULL; + data.intext = NULL; + data.outtextlength = input_text_length; + data.outtextlimit = input_text_length; + data.outtext = outtext; + + params.base.size = sizeof(params); + sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_LANGUAGE, ¶ms.base.language); + sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_UNKNOWN, ¶ms.base.buttonSwap); + params.base.graphicsThread = 17; + params.base.accessThread = 19; + params.base.fontThread = 18; + params.base.soundThread = 16; + params.datacount = 1; + params.data = &data; + + sceUtilityOskInitStart(¶ms); + + while(!done) { + sceGuStart(GU_DIRECT, list); + sceGuClearColor(0); + sceGuClearDepth(0); + sceGuClear(GU_COLOR_BUFFER_BIT|GU_DEPTH_BUFFER_BIT); + sceGuFinish(); + sceGuSync(0,0); + + switch(sceUtilityOskGetStatus()) + { + case PSP_UTILITY_DIALOG_VISIBLE: + sceUtilityOskUpdate(1); + break; + case PSP_UTILITY_DIALOG_QUIT: + sceUtilityOskShutdownStart(); + break; + case PSP_UTILITY_DIALOG_NONE: + done = 1; + break; + default : + break; + } + sceDisplayWaitVblankStart(); + sceGuSwapBuffers(); + } + + // Convert input list to string + for (i = 0; i < input_text_length; i++) { + text_string[i] = outtext[i]; + } + SDL_SendKeyboardText((const char *) text_string); +} +void PSP_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window) +{ +} +bool PSP_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window) +{ + return false; +} + +#endif // SDL_VIDEO_DRIVER_PSP -- cgit v1.2.3