From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- contrib/SDL-3.2.8/src/video/psp/SDL_pspvideo.c | 499 ------------------------- 1 file changed, 499 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/video/psp/SDL_pspvideo.c (limited to 'contrib/SDL-3.2.8/src/video/psp/SDL_pspvideo.c') diff --git a/contrib/SDL-3.2.8/src/video/psp/SDL_pspvideo.c b/contrib/SDL-3.2.8/src/video/psp/SDL_pspvideo.c deleted file mode 100644 index 2458235..0000000 --- a/contrib/SDL-3.2.8/src/video/psp/SDL_pspvideo.c +++ /dev/null @@ -1,499 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#include "SDL_internal.h" - -#ifdef SDL_VIDEO_DRIVER_PSP - -// SDL internals -#include "../SDL_sysvideo.h" -#include "../../events/SDL_mouse_c.h" -#include "../../events/SDL_keyboard_c.h" - -// PSP declarations -#include "SDL_pspvideo.h" -#include "SDL_pspevents_c.h" -#include "SDL_pspgl_c.h" -#include "../../render/psp/SDL_render_psp_c.h" - -#include -#include -#include -#include - -/* unused -static bool PSP_initialized = false; -*/ - -static void PSP_Destroy(SDL_VideoDevice *device) -{ - SDL_free(device->internal); - SDL_free(device); -} - -static SDL_VideoDevice *PSP_Create(void) -{ - SDL_VideoDevice *device; - SDL_VideoData *phdata; - SDL_GLDriverData *gldata; - - // Initialize SDL_VideoDevice structure - device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice)); - if (!device) { - return NULL; - } - - // Initialize internal PSP specific data - phdata = (SDL_VideoData *)SDL_calloc(1, sizeof(SDL_VideoData)); - if (!phdata) { - SDL_free(device); - return NULL; - } - - gldata = (SDL_GLDriverData *)SDL_calloc(1, sizeof(SDL_GLDriverData)); - if (!gldata) { - SDL_free(device); - SDL_free(phdata); - return NULL; - } - device->gl_data = gldata; - - device->internal = phdata; - - phdata->egl_initialized = true; - - // Setup amount of available displays - device->num_displays = 0; - - // Set device free function - device->free = PSP_Destroy; - - // Setup all functions which we can handle - device->VideoInit = PSP_VideoInit; - device->VideoQuit = PSP_VideoQuit; - device->GetDisplayModes = PSP_GetDisplayModes; - device->SetDisplayMode = PSP_SetDisplayMode; - device->CreateSDLWindow = PSP_CreateWindow; - device->SetWindowTitle = PSP_SetWindowTitle; - device->SetWindowPosition = PSP_SetWindowPosition; - device->SetWindowSize = PSP_SetWindowSize; - device->ShowWindow = PSP_ShowWindow; - device->HideWindow = PSP_HideWindow; - device->RaiseWindow = PSP_RaiseWindow; - device->MaximizeWindow = PSP_MaximizeWindow; - device->MinimizeWindow = PSP_MinimizeWindow; - device->RestoreWindow = PSP_RestoreWindow; - device->DestroyWindow = PSP_DestroyWindow; - device->GL_LoadLibrary = PSP_GL_LoadLibrary; - device->GL_GetProcAddress = PSP_GL_GetProcAddress; - device->GL_UnloadLibrary = PSP_GL_UnloadLibrary; - device->GL_CreateContext = PSP_GL_CreateContext; - device->GL_MakeCurrent = PSP_GL_MakeCurrent; - device->GL_SetSwapInterval = PSP_GL_SetSwapInterval; - device->GL_GetSwapInterval = PSP_GL_GetSwapInterval; - device->GL_SwapWindow = PSP_GL_SwapWindow; - device->GL_DestroyContext = PSP_GL_DestroyContext; - device->HasScreenKeyboardSupport = PSP_HasScreenKeyboardSupport; - device->ShowScreenKeyboard = PSP_ShowScreenKeyboard; - device->HideScreenKeyboard = PSP_HideScreenKeyboard; - device->IsScreenKeyboardShown = PSP_IsScreenKeyboardShown; - - device->PumpEvents = PSP_PumpEvents; - - return device; -} - -static void configure_dialog(pspUtilityMsgDialogParams *dialog, size_t dialog_size) -{ - // clear structure and setup size - SDL_memset(dialog, 0, dialog_size); - dialog->base.size = dialog_size; - - // set language - sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_LANGUAGE, &dialog->base.language); - - // set X/O swap - sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_UNKNOWN, &dialog->base.buttonSwap); - - // set thread priorities - // TODO: understand how these work - dialog->base.soundThread = 0x10; - dialog->base.graphicsThread = 0x11; - dialog->base.fontThread = 0x12; - dialog->base.accessThread = 0x13; -} - -static void *setup_temporal_gu(void *list) -{ - // Using GU_PSM_8888 for the framebuffer - int bpp = 4; - - void *doublebuffer = vramalloc(PSP_FRAME_BUFFER_SIZE * bpp * 2); - void *backbuffer = doublebuffer; - void *frontbuffer = ((uint8_t *)doublebuffer) + PSP_FRAME_BUFFER_SIZE * bpp; - - sceGuInit(); - - sceGuStart(GU_DIRECT,list); - sceGuDrawBuffer(GU_PSM_8888, vrelptr(frontbuffer), PSP_FRAME_BUFFER_WIDTH); - sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, vrelptr(backbuffer), PSP_FRAME_BUFFER_WIDTH); - - sceGuOffset(2048 - (PSP_SCREEN_WIDTH >> 1), 2048 - (PSP_SCREEN_HEIGHT >> 1)); - sceGuViewport(2048, 2048, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT); - - sceGuDisable(GU_DEPTH_TEST); - - // Scissoring - sceGuScissor(0, 0, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT); - sceGuEnable(GU_SCISSOR_TEST); - - sceGuFinish(); - sceGuSync(0,0); - - sceDisplayWaitVblankStart(); - sceGuDisplay(GU_TRUE); - - return doublebuffer; -} - -static void term_temporal_gu(void *guBuffer) -{ - sceGuTerm(); - vfree(guBuffer); - sceDisplayWaitVblankStart(); -} - -bool PSP_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID) -{ - unsigned char list[64] __attribute__((aligned(64))); - pspUtilityMsgDialogParams dialog; - int status; - void *guBuffer = NULL; - - // check if it's possible to use existing video context - if (SDL_GetKeyboardFocus() == NULL) { - guBuffer = setup_temporal_gu(list); - } - - // configure dialog - configure_dialog(&dialog, sizeof(dialog)); - - // setup dialog options for text - dialog.mode = PSP_UTILITY_MSGDIALOG_MODE_TEXT; - dialog.options = PSP_UTILITY_MSGDIALOG_OPTION_TEXT; - - // copy the message in, 512 bytes max - SDL_snprintf(dialog.message, sizeof(dialog.message), "%s\r\n\r\n%s", messageboxdata->title, messageboxdata->message); - - // too many buttons - if (messageboxdata->numbuttons > 2) - return SDL_SetError("messageboxdata->numbuttons valid values are 0, 1, 2"); - - // we only have two options, "yes/no" or "ok" - if (messageboxdata->numbuttons == 2) - dialog.options |= PSP_UTILITY_MSGDIALOG_OPTION_YESNO_BUTTONS | PSP_UTILITY_MSGDIALOG_OPTION_DEFAULT_NO; - - // start dialog - if (sceUtilityMsgDialogInitStart(&dialog) != 0) - return SDL_SetError("sceUtilityMsgDialogInitStart() failed for some reason"); - - // loop while the dialog is active - status = PSP_UTILITY_DIALOG_NONE; - do - { - sceGuStart(GU_DIRECT, list); - sceGuClearColor(0); - sceGuClearDepth(0); - sceGuClear(GU_COLOR_BUFFER_BIT|GU_DEPTH_BUFFER_BIT); - sceGuFinish(); - sceGuSync(0,0); - - status = sceUtilityMsgDialogGetStatus(); - - switch (status) - { - case PSP_UTILITY_DIALOG_VISIBLE: - sceUtilityMsgDialogUpdate(1); - break; - - case PSP_UTILITY_DIALOG_QUIT: - sceUtilityMsgDialogShutdownStart(); - break; - } - - sceDisplayWaitVblankStart(); - sceGuSwapBuffers(); - - } while (status != PSP_UTILITY_DIALOG_NONE); - - // cleanup - if (guBuffer) - { - term_temporal_gu(guBuffer); - } - - // success - if (dialog.buttonPressed == PSP_UTILITY_MSGDIALOG_RESULT_YES) - *buttonID = messageboxdata->buttons[0].buttonID; - else if (dialog.buttonPressed == PSP_UTILITY_MSGDIALOG_RESULT_NO) - *buttonID = messageboxdata->buttons[1].buttonID; - else - *buttonID = messageboxdata->buttons[0].buttonID; - - return true; -} - -VideoBootStrap PSP_bootstrap = { - "psp", - "PSP Video Driver", - PSP_Create, - PSP_ShowMessageBox, - false -}; - -/*****************************************************************************/ -// SDL Video and Display initialization/handling functions -/*****************************************************************************/ -bool PSP_VideoInit(SDL_VideoDevice *_this) -{ - SDL_DisplayMode mode; - - if (!PSP_EventInit(_this)) { - return false; // error string would already be set - } - - SDL_zero(mode); - mode.w = PSP_SCREEN_WIDTH; - mode.h = PSP_SCREEN_HEIGHT; - mode.refresh_rate = 60.0f; - - // 32 bpp for default - mode.format = SDL_PIXELFORMAT_ABGR8888; - - if (SDL_AddBasicVideoDisplay(&mode) == 0) { - return false; - } - return true; -} - -void PSP_VideoQuit(SDL_VideoDevice *_this) -{ - PSP_EventQuit(_this); -} - -bool PSP_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display) -{ - SDL_DisplayMode mode; - - SDL_zero(mode); - mode.w = PSP_SCREEN_WIDTH; - mode.h = PSP_SCREEN_HEIGHT; - mode.refresh_rate = 60.0f; - - // 32 bpp for default - mode.format = SDL_PIXELFORMAT_ABGR8888; - SDL_AddFullscreenDisplayMode(display, &mode); - - // 16 bpp secondary mode - mode.format = SDL_PIXELFORMAT_BGR565; - SDL_AddFullscreenDisplayMode(display, &mode); - return true; -} - -bool PSP_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode) -{ - return true; -} - -#define EGLCHK(stmt) \ - do { \ - EGLint err; \ - \ - stmt; \ - err = eglGetError(); \ - if (err != EGL_SUCCESS) { \ - SDL_SetError("EGL error %d", err); \ - return true; \ - } \ - } while (0) - -bool PSP_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props) -{ - SDL_WindowData *wdata; - - // Allocate window internal data - wdata = (SDL_WindowData *)SDL_calloc(1, sizeof(SDL_WindowData)); - if (!wdata) { - return false; - } - - // Setup driver data for this window - window->internal = wdata; - - SDL_SetKeyboardFocus(window); - - // Window has been successfully created - return true; -} - -void PSP_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window) -{ -} -bool PSP_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window) -{ - return SDL_Unsupported(); -} -void PSP_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window) -{ -} -void PSP_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window) -{ -} -void PSP_HideWindow(SDL_VideoDevice *_this, SDL_Window *window) -{ -} -void PSP_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window) -{ -} -void PSP_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window) -{ -} -void PSP_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window) -{ -} -void PSP_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window) -{ -} -void PSP_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window) -{ -} - -bool PSP_HasScreenKeyboardSupport(SDL_VideoDevice *_this) -{ - return true; -} - -void PSP_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props) -{ - char list[0x20000] __attribute__((aligned(64))); // Needed for sceGuStart to work - int i; - int done = 0; - int input_text_length = 32; // SDL_SendKeyboardText supports up to 32 characters per event - unsigned short outtext[input_text_length]; - char text_string[input_text_length]; - - SceUtilityOskData data; - SceUtilityOskParams params; - - SDL_memset(outtext, 0, input_text_length * sizeof(unsigned short)); - - data.language = PSP_UTILITY_OSK_LANGUAGE_DEFAULT; - data.lines = 1; - data.unk_24 = 1; - switch (SDL_GetTextInputType(props)) { - default: - case SDL_TEXTINPUT_TYPE_TEXT: - data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL; - break; - case SDL_TEXTINPUT_TYPE_TEXT_NAME: - data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL; - break; - case SDL_TEXTINPUT_TYPE_TEXT_EMAIL: - data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL; - break; - case SDL_TEXTINPUT_TYPE_TEXT_USERNAME: - data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL; - break; - case SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_HIDDEN: - data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL; - break; - case SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_VISIBLE: - data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL; - break; - case SDL_TEXTINPUT_TYPE_NUMBER: - data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_LATIN_DIGIT; - break; - case SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_HIDDEN: - data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_LATIN_DIGIT; - break; - case SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_VISIBLE: - data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_LATIN_DIGIT; - break; - } - data.desc = NULL; - data.intext = NULL; - data.outtextlength = input_text_length; - data.outtextlimit = input_text_length; - data.outtext = outtext; - - params.base.size = sizeof(params); - sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_LANGUAGE, ¶ms.base.language); - sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_UNKNOWN, ¶ms.base.buttonSwap); - params.base.graphicsThread = 17; - params.base.accessThread = 19; - params.base.fontThread = 18; - params.base.soundThread = 16; - params.datacount = 1; - params.data = &data; - - sceUtilityOskInitStart(¶ms); - - while(!done) { - sceGuStart(GU_DIRECT, list); - sceGuClearColor(0); - sceGuClearDepth(0); - sceGuClear(GU_COLOR_BUFFER_BIT|GU_DEPTH_BUFFER_BIT); - sceGuFinish(); - sceGuSync(0,0); - - switch(sceUtilityOskGetStatus()) - { - case PSP_UTILITY_DIALOG_VISIBLE: - sceUtilityOskUpdate(1); - break; - case PSP_UTILITY_DIALOG_QUIT: - sceUtilityOskShutdownStart(); - break; - case PSP_UTILITY_DIALOG_NONE: - done = 1; - break; - default : - break; - } - sceDisplayWaitVblankStart(); - sceGuSwapBuffers(); - } - - // Convert input list to string - for (i = 0; i < input_text_length; i++) { - text_string[i] = outtext[i]; - } - SDL_SendKeyboardText((const char *) text_string); -} -void PSP_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window) -{ -} -bool PSP_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window) -{ - return false; -} - -#endif // SDL_VIDEO_DRIVER_PSP -- cgit v1.2.3