From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- .../src/video/directx/gen_xbox_cmacros.cs | 91 ++++++++++++++++++++++ 1 file changed, 91 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/video/directx/gen_xbox_cmacros.cs (limited to 'contrib/SDL-3.2.8/src/video/directx/gen_xbox_cmacros.cs') diff --git a/contrib/SDL-3.2.8/src/video/directx/gen_xbox_cmacros.cs b/contrib/SDL-3.2.8/src/video/directx/gen_xbox_cmacros.cs new file mode 100644 index 0000000..5878f93 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/directx/gen_xbox_cmacros.cs @@ -0,0 +1,91 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +// Build and run this any time you update d3d12.h/d3d12sdklayers.h! + +using System.IO; + +class Program +{ + static void GenMacros(string[] input, StreamWriter output) + { + for (int i = 0; i < input.Length; i += 1) + { + if (input[i].StartsWith("#define I")) + { + // Strip out the bad ABI calls, use D3D_CALL_RET instead! + if (input[i].Contains("_GetDesc(") || + input[i].Contains("_GetDesc1(") || + input[i].Contains("_GetCPUDescriptorHandleForHeapStart(") || + input[i].Contains("_GetGPUDescriptorHandleForHeapStart(") || + input[i].Contains("_GetResourceAllocationInfo(") || + input[i].Contains("_GetResourceAllocationInfo1(") || + input[i].Contains("_GetResourceAllocationInfo2(") || + input[i].Contains("_GetResourceAllocationInfo3(") || + input[i].Contains("_GetCustomHeapProperties(") || + input[i].Contains("_GetAdapterLuid(") || + input[i].Contains("_GetLUID(") || + input[i].Contains("_GetProgramIdentifier(") || + input[i].Contains("_GetNodeID(") || + input[i].Contains("_GetEntrypointID(")) + { + // May as well skip the next line... + i += 1; + continue; + } + + // The first line is fine as-is. + output.WriteLine(input[i]); + + // The second line, however... + i += 1; + + string notThis; + if (input[i].LastIndexOf("This,") > -1) + { + // Function with arguments + notThis = "This,"; + } + else + { + // Function with no arguments + notThis = "This"; + } + + int lastNotThis = input[i].LastIndexOf(notThis); + string alias = input[i].Substring(0, lastNotThis).Replace("lpVtbl -> ", ""); + string definition = input[i].Substring(lastNotThis).Replace(notThis, ""); + output.WriteLine(alias + definition); + } + } + } + + static void Main(string[] args) + { + using (FileStream SDL_d3d12_xbox_cmacros_h = File.OpenWrite("SDL_d3d12_xbox_cmacros.h")) + using (StreamWriter output = new StreamWriter(SDL_d3d12_xbox_cmacros_h)) + { + output.WriteLine("/* This file is autogenerated, DO NOT MODIFY */"); + GenMacros(File.ReadAllLines("d3d12.h"), output); + GenMacros(File.ReadAllLines("d3d12sdklayers.h"), output); + } + } +} -- cgit v1.2.3