From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../SDL-3.2.8/src/video/cocoa/SDL_cocoawindow.h | 199 --------------------- 1 file changed, 199 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoawindow.h (limited to 'contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoawindow.h') diff --git a/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoawindow.h b/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoawindow.h deleted file mode 100644 index 6df69f4..0000000 --- a/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoawindow.h +++ /dev/null @@ -1,199 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "SDL_internal.h" - -#ifndef SDL_cocoawindow_h_ -#define SDL_cocoawindow_h_ - -#import - -#ifdef SDL_VIDEO_OPENGL_EGL -#include "../SDL_egl_c.h" -#endif - -#define SDL_METALVIEW_TAG 255 - -@class SDL_CocoaWindowData; - -typedef enum -{ - PENDING_OPERATION_NONE = 0x00, - PENDING_OPERATION_ENTER_FULLSCREEN = 0x01, - PENDING_OPERATION_LEAVE_FULLSCREEN = 0x02, - PENDING_OPERATION_MINIMIZE = 0x04, - PENDING_OPERATION_ZOOM = 0x08 -} PendingWindowOperation; - -@interface SDL3Cocoa_WindowListener : NSResponder -{ - /* SDL_CocoaWindowData owns this Listener and has a strong reference to it. - * To avoid reference cycles, we could have either a weak or an - * unretained ref to the WindowData. */ - __weak SDL_CocoaWindowData *_data; - BOOL observingVisible; - BOOL wasCtrlLeft; - BOOL wasVisible; - BOOL isFullscreenSpace; - BOOL inFullscreenTransition; - PendingWindowOperation pendingWindowOperation; - BOOL isMoving; - BOOL isMiniaturizing; - NSInteger focusClickPending; - float pendingWindowWarpX, pendingWindowWarpY; - BOOL isDragAreaRunning; - NSTimer *liveResizeTimer; -} - -- (BOOL)isTouchFromTrackpad:(NSEvent *)theEvent; -- (void)listen:(SDL_CocoaWindowData *)data; -- (void)pauseVisibleObservation; -- (void)resumeVisibleObservation; -- (BOOL)setFullscreenSpace:(BOOL)state; -- (BOOL)isInFullscreenSpace; -- (BOOL)isInFullscreenSpaceTransition; -- (void)addPendingWindowOperation:(PendingWindowOperation)operation; -- (void)close; - -- (BOOL)isMoving; -- (BOOL)isMovingOrFocusClickPending; -- (void)setFocusClickPending:(NSInteger)button; -- (void)clearFocusClickPending:(NSInteger)button; -- (void)updateIgnoreMouseState:(NSEvent *)theEvent; -- (void)setPendingMoveX:(float)x Y:(float)y; -- (void)windowDidFinishMoving; -- (void)onMovingOrFocusClickPendingStateCleared; - -// Window delegate functionality -- (BOOL)windowShouldClose:(id)sender; -- (void)windowDidExpose:(NSNotification *)aNotification; -- (void)windowDidChangeOcclusionState:(NSNotification *)aNotification; -- (void)windowWillStartLiveResize:(NSNotification *)aNotification; -- (void)windowDidEndLiveResize:(NSNotification *)aNotification; -- (void)windowDidMove:(NSNotification *)aNotification; -- (void)windowDidResize:(NSNotification *)aNotification; -- (void)windowDidMiniaturize:(NSNotification *)aNotification; -- (void)windowDidDeminiaturize:(NSNotification *)aNotification; -- (void)windowDidBecomeKey:(NSNotification *)aNotification; -- (void)windowDidResignKey:(NSNotification *)aNotification; -- (void)windowDidChangeBackingProperties:(NSNotification *)aNotification; -- (void)windowDidChangeScreenProfile:(NSNotification *)aNotification; -- (void)windowDidChangeScreen:(NSNotification *)aNotification; -- (void)windowWillEnterFullScreen:(NSNotification *)aNotification; -- (void)windowDidEnterFullScreen:(NSNotification *)aNotification; -- (void)windowWillExitFullScreen:(NSNotification *)aNotification; -- (void)windowDidExitFullScreen:(NSNotification *)aNotification; -- (NSApplicationPresentationOptions)window:(NSWindow *)window willUseFullScreenPresentationOptions:(NSApplicationPresentationOptions)proposedOptions; - -// See if event is in a drag area, toggle on window dragging. -- (void)updateHitTest; -- (BOOL)processHitTest:(NSEvent *)theEvent; - -// Window event handling -- (void)mouseDown:(NSEvent *)theEvent; -- (void)rightMouseDown:(NSEvent *)theEvent; -- (void)otherMouseDown:(NSEvent *)theEvent; -- (void)mouseUp:(NSEvent *)theEvent; -- (void)rightMouseUp:(NSEvent *)theEvent; -- (void)otherMouseUp:(NSEvent *)theEvent; -- (void)mouseMoved:(NSEvent *)theEvent; -- (void)mouseDragged:(NSEvent *)theEvent; -- (void)rightMouseDragged:(NSEvent *)theEvent; -- (void)otherMouseDragged:(NSEvent *)theEvent; -- (void)scrollWheel:(NSEvent *)theEvent; -- (void)touchesBeganWithEvent:(NSEvent *)theEvent; -- (void)touchesMovedWithEvent:(NSEvent *)theEvent; -- (void)touchesEndedWithEvent:(NSEvent *)theEvent; -- (void)touchesCancelledWithEvent:(NSEvent *)theEvent; - -// Touch event handling -- (void)handleTouches:(NSTouchPhase)phase withEvent:(NSEvent *)theEvent; - -// Tablet event handling (but these also come through on mouse events sometimes!) -- (void)tabletProximity:(NSEvent *)theEvent; -- (void)tabletPoint:(NSEvent *)theEvent; - -@end -/* *INDENT-ON* */ - -@class SDL3OpenGLContext; -@class SDL_CocoaVideoData; - -@interface SDL_CocoaWindowData : NSObject -@property(nonatomic) SDL_Window *window; -@property(nonatomic) NSWindow *nswindow; -@property(nonatomic) NSView *sdlContentView; -@property(nonatomic) NSMutableArray *nscontexts; -@property(nonatomic) BOOL in_blocking_transition; -@property(nonatomic) BOOL fullscreen_space_requested; -@property(nonatomic) BOOL was_zoomed; -@property(nonatomic) NSInteger window_number; -@property(nonatomic) NSInteger flash_request; -@property(nonatomic) SDL_Window *keyboard_focus; -@property(nonatomic) SDL3Cocoa_WindowListener *listener; -@property(nonatomic) NSModalSession modal_session; -@property(nonatomic) SDL_CocoaVideoData *videodata; -@property(nonatomic) bool pending_size; -@property(nonatomic) bool pending_position; -@property(nonatomic) bool border_toggled; - -#ifdef SDL_VIDEO_OPENGL_EGL -@property(nonatomic) EGLSurface egl_surface; -#endif -@end - -extern bool b_inModeTransition; - -extern bool Cocoa_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props); -extern void Cocoa_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window); -extern bool Cocoa_SetWindowIcon(SDL_VideoDevice *_this, SDL_Window *window, SDL_Surface *icon); -extern bool Cocoa_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window); -extern void Cocoa_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window); -extern void Cocoa_SetWindowMinimumSize(SDL_VideoDevice *_this, SDL_Window *window); -extern void Cocoa_SetWindowMaximumSize(SDL_VideoDevice *_this, SDL_Window *window); -extern void Cocoa_SetWindowAspectRatio(SDL_VideoDevice *_this, SDL_Window *window); -extern void Cocoa_GetWindowSizeInPixels(SDL_VideoDevice *_this, SDL_Window *window, int *w, int *h); -extern bool Cocoa_SetWindowOpacity(SDL_VideoDevice *_this, SDL_Window *window, float opacity); -extern void Cocoa_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern void Cocoa_HideWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern void Cocoa_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern void Cocoa_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern void Cocoa_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern void Cocoa_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern void Cocoa_SetWindowBordered(SDL_VideoDevice *_this, SDL_Window *window, bool bordered); -extern void Cocoa_SetWindowResizable(SDL_VideoDevice *_this, SDL_Window *window, bool resizable); -extern void Cocoa_SetWindowAlwaysOnTop(SDL_VideoDevice *_this, SDL_Window *window, bool on_top); -extern SDL_FullscreenResult Cocoa_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_FullscreenOp fullscreen); -extern void *Cocoa_GetWindowICCProfile(SDL_VideoDevice *_this, SDL_Window *window, size_t *size); -extern SDL_DisplayID Cocoa_GetDisplayForWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern bool Cocoa_SetWindowMouseRect(SDL_VideoDevice *_this, SDL_Window *window); -extern bool Cocoa_SetWindowMouseGrab(SDL_VideoDevice *_this, SDL_Window *window, bool grabbed); -extern void Cocoa_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern bool Cocoa_SetWindowHitTest(SDL_Window *window, bool enabled); -extern void Cocoa_AcceptDragAndDrop(SDL_Window *window, bool accept); -extern bool Cocoa_FlashWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_FlashOperation operation); -extern bool Cocoa_SetWindowFocusable(SDL_VideoDevice *_this, SDL_Window *window, bool focusable); -extern bool Cocoa_SetWindowModal(SDL_VideoDevice *_this, SDL_Window *window, bool modal); -extern bool Cocoa_SetWindowParent(SDL_VideoDevice *_this, SDL_Window *window, SDL_Window *parent); -extern bool Cocoa_SyncWindow(SDL_VideoDevice *_this, SDL_Window *window); - -extern void Cocoa_MenuVisibilityCallback(void *userdata, const char *name, const char *oldValue, const char *newValue); - -#endif // SDL_cocoawindow_h_ -- cgit v1.2.3