From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../SDL-3.2.8/src/video/cocoa/SDL_cocoaopengles.m | 156 --------------------- 1 file changed, 156 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoaopengles.m (limited to 'contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoaopengles.m') diff --git a/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoaopengles.m b/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoaopengles.m deleted file mode 100644 index 053ddc9..0000000 --- a/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoaopengles.m +++ /dev/null @@ -1,156 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "SDL_internal.h" - -#if defined(SDL_VIDEO_DRIVER_COCOA) && defined(SDL_VIDEO_OPENGL_EGL) - -#include "SDL_cocoavideo.h" -#include "SDL_cocoaopengles.h" -#include "SDL_cocoaopengl.h" - -// EGL implementation of SDL OpenGL support - -bool Cocoa_GLES_LoadLibrary(SDL_VideoDevice *_this, const char *path) -{ - // If the profile requested is not GL ES, switch over to WIN_GL functions - if (_this->gl_config.profile_mask != SDL_GL_CONTEXT_PROFILE_ES) { -#ifdef SDL_VIDEO_OPENGL_CGL - Cocoa_GLES_UnloadLibrary(_this); - _this->GL_LoadLibrary = Cocoa_GL_LoadLibrary; - _this->GL_GetProcAddress = Cocoa_GL_GetProcAddress; - _this->GL_UnloadLibrary = Cocoa_GL_UnloadLibrary; - _this->GL_CreateContext = Cocoa_GL_CreateContext; - _this->GL_MakeCurrent = Cocoa_GL_MakeCurrent; - _this->GL_SetSwapInterval = Cocoa_GL_SetSwapInterval; - _this->GL_GetSwapInterval = Cocoa_GL_GetSwapInterval; - _this->GL_SwapWindow = Cocoa_GL_SwapWindow; - _this->GL_DestroyContext = Cocoa_GL_DestroyContext; - _this->GL_GetEGLSurface = NULL; - return Cocoa_GL_LoadLibrary(_this, path); -#else - return SDL_SetError("SDL not configured with OpenGL/CGL support"); -#endif - } - - if (_this->egl_data == NULL) { - return SDL_EGL_LoadLibrary(_this, NULL, EGL_DEFAULT_DISPLAY, _this->gl_config.egl_platform); - } - - return true; -} - -SDL_GLContext Cocoa_GLES_CreateContext(SDL_VideoDevice *_this, SDL_Window *window) -{ - @autoreleasepool { - SDL_GLContext context; - SDL_CocoaWindowData *data = (__bridge SDL_CocoaWindowData *)window->internal; - -#ifdef SDL_VIDEO_OPENGL_CGL - if (_this->gl_config.profile_mask != SDL_GL_CONTEXT_PROFILE_ES) { - // Switch to CGL based functions - Cocoa_GLES_UnloadLibrary(_this); - _this->GL_LoadLibrary = Cocoa_GL_LoadLibrary; - _this->GL_GetProcAddress = Cocoa_GL_GetProcAddress; - _this->GL_UnloadLibrary = Cocoa_GL_UnloadLibrary; - _this->GL_CreateContext = Cocoa_GL_CreateContext; - _this->GL_MakeCurrent = Cocoa_GL_MakeCurrent; - _this->GL_SetSwapInterval = Cocoa_GL_SetSwapInterval; - _this->GL_GetSwapInterval = Cocoa_GL_GetSwapInterval; - _this->GL_SwapWindow = Cocoa_GL_SwapWindow; - _this->GL_DestroyContext = Cocoa_GL_DestroyContext; - _this->GL_GetEGLSurface = NULL; - - if (!Cocoa_GL_LoadLibrary(_this, NULL)) { - return NULL; - } - - return Cocoa_GL_CreateContext(_this, window); - } -#endif - - context = SDL_EGL_CreateContext(_this, data.egl_surface); - return context; - } -} - -bool Cocoa_GLES_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context) -{ - @autoreleasepool { - SDL_EGL_DestroyContext(_this, context); - } - return true; -} - -bool Cocoa_GLES_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window) -{ - @autoreleasepool { - return SDL_EGL_SwapBuffers(_this, ((__bridge SDL_CocoaWindowData *)window->internal).egl_surface); - } -} - -bool Cocoa_GLES_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context) -{ - @autoreleasepool { - return SDL_EGL_MakeCurrent(_this, window ? ((__bridge SDL_CocoaWindowData *)window->internal).egl_surface : EGL_NO_SURFACE, context); - } -} - -bool Cocoa_GLES_SetupWindow(SDL_VideoDevice *_this, SDL_Window *window) -{ - @autoreleasepool { - NSView *v; - // The current context is lost in here; save it and reset it. - SDL_CocoaWindowData *windowdata = (__bridge SDL_CocoaWindowData *)window->internal; - SDL_Window *current_win = SDL_GL_GetCurrentWindow(); - SDL_GLContext current_ctx = SDL_GL_GetCurrentContext(); - - if (_this->egl_data == NULL) { -// !!! FIXME: commenting out this assertion is (I think) incorrect; figure out why driver_loaded is wrong for ANGLE instead. --ryan. -#if 0 // When hint SDL_HINT_OPENGL_ES_DRIVER is set to "1" (e.g. for ANGLE support), _this->gl_config.driver_loaded can be 1, while the below lines function. - SDL_assert(!_this->gl_config.driver_loaded); -#endif - if (!SDL_EGL_LoadLibrary(_this, NULL, EGL_DEFAULT_DISPLAY, _this->gl_config.egl_platform)) { - SDL_EGL_UnloadLibrary(_this); - return false; - } - _this->gl_config.driver_loaded = 1; - } - - // Create the GLES window surface - v = windowdata.nswindow.contentView; - windowdata.egl_surface = SDL_EGL_CreateSurface(_this, window, (__bridge NativeWindowType)[v layer]); - - if (windowdata.egl_surface == EGL_NO_SURFACE) { - return SDL_SetError("Could not create GLES window surface"); - } - - return Cocoa_GLES_MakeCurrent(_this, current_win, current_ctx); - } -} - -SDL_EGLSurface Cocoa_GLES_GetEGLSurface(SDL_VideoDevice *_this, SDL_Window *window) -{ - @autoreleasepool { - return ((__bridge SDL_CocoaWindowData *)window->internal).egl_surface; - } -} - -#endif // SDL_VIDEO_DRIVER_COCOA && SDL_VIDEO_OPENGL_EGL -- cgit v1.2.3