From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- .../SDL-3.2.8/src/video/cocoa/SDL_cocoaopengl.h | 88 ++++++++++++++++++++++ 1 file changed, 88 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoaopengl.h (limited to 'contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoaopengl.h') diff --git a/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoaopengl.h b/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoaopengl.h new file mode 100644 index 0000000..33d7b0e --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoaopengl.h @@ -0,0 +1,88 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_internal.h" + +#ifndef SDL_cocoaopengl_h_ +#define SDL_cocoaopengl_h_ + +#ifdef SDL_VIDEO_OPENGL_CGL + +#import +#import + +// We still support OpenGL as long as Apple offers it, deprecated or not, so disable deprecation warnings about it. +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wdeprecated-declarations" +#endif + +struct SDL_GLDriverData +{ + int initialized; +}; + +@interface SDL3OpenGLContext : NSOpenGLContext +{ + SDL_AtomicInt dirty; + SDL_Window *window; + CVDisplayLinkRef displayLink; + @public + SDL_Mutex *swapIntervalMutex; + @public + SDL_Condition *swapIntervalCond; + @public + SDL_AtomicInt swapIntervalSetting; + @public + SDL_AtomicInt swapIntervalsPassed; +} + +- (id)initWithFormat:(NSOpenGLPixelFormat *)format + shareContext:(NSOpenGLContext *)share; +- (void)scheduleUpdate; +- (void)updateIfNeeded; +- (void)movedToNewScreen; +- (void)setWindow:(SDL_Window *)window; +- (SDL_Window *)window; +- (void)explicitUpdate; +- (void)cleanup; + +@property(retain, nonatomic) NSOpenGLPixelFormat *openglPixelFormat; // macOS 10.10 has -[NSOpenGLContext pixelFormat] but this handles older OS releases. + +@end + +// OpenGL functions +extern bool Cocoa_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path); +extern SDL_FunctionPointer Cocoa_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc); +extern void Cocoa_GL_UnloadLibrary(SDL_VideoDevice *_this); +extern SDL_GLContext Cocoa_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window); +extern bool Cocoa_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context); +extern bool Cocoa_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval); +extern bool Cocoa_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval); +extern bool Cocoa_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window); +extern bool Cocoa_GL_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context); + +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + +#endif // SDL_VIDEO_OPENGL_CGL + +#endif // SDL_cocoaopengl_h_ -- cgit v1.2.3