From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../SDL-3.2.8/src/video/cocoa/SDL_cocoaopengl.h | 88 ---------------------- 1 file changed, 88 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoaopengl.h (limited to 'contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoaopengl.h') diff --git a/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoaopengl.h b/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoaopengl.h deleted file mode 100644 index 33d7b0e..0000000 --- a/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoaopengl.h +++ /dev/null @@ -1,88 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "SDL_internal.h" - -#ifndef SDL_cocoaopengl_h_ -#define SDL_cocoaopengl_h_ - -#ifdef SDL_VIDEO_OPENGL_CGL - -#import -#import - -// We still support OpenGL as long as Apple offers it, deprecated or not, so disable deprecation warnings about it. -#ifdef __clang__ -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Wdeprecated-declarations" -#endif - -struct SDL_GLDriverData -{ - int initialized; -}; - -@interface SDL3OpenGLContext : NSOpenGLContext -{ - SDL_AtomicInt dirty; - SDL_Window *window; - CVDisplayLinkRef displayLink; - @public - SDL_Mutex *swapIntervalMutex; - @public - SDL_Condition *swapIntervalCond; - @public - SDL_AtomicInt swapIntervalSetting; - @public - SDL_AtomicInt swapIntervalsPassed; -} - -- (id)initWithFormat:(NSOpenGLPixelFormat *)format - shareContext:(NSOpenGLContext *)share; -- (void)scheduleUpdate; -- (void)updateIfNeeded; -- (void)movedToNewScreen; -- (void)setWindow:(SDL_Window *)window; -- (SDL_Window *)window; -- (void)explicitUpdate; -- (void)cleanup; - -@property(retain, nonatomic) NSOpenGLPixelFormat *openglPixelFormat; // macOS 10.10 has -[NSOpenGLContext pixelFormat] but this handles older OS releases. - -@end - -// OpenGL functions -extern bool Cocoa_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path); -extern SDL_FunctionPointer Cocoa_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc); -extern void Cocoa_GL_UnloadLibrary(SDL_VideoDevice *_this); -extern SDL_GLContext Cocoa_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window); -extern bool Cocoa_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context); -extern bool Cocoa_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval); -extern bool Cocoa_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval); -extern bool Cocoa_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern bool Cocoa_GL_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context); - -#ifdef __clang__ -#pragma clang diagnostic pop -#endif - -#endif // SDL_VIDEO_OPENGL_CGL - -#endif // SDL_cocoaopengl_h_ -- cgit v1.2.3