From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- .../src/video/android/SDL_androidwindow.h | 51 ++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/video/android/SDL_androidwindow.h (limited to 'contrib/SDL-3.2.8/src/video/android/SDL_androidwindow.h') diff --git a/contrib/SDL-3.2.8/src/video/android/SDL_androidwindow.h b/contrib/SDL-3.2.8/src/video/android/SDL_androidwindow.h new file mode 100644 index 0000000..5590b59 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/android/SDL_androidwindow.h @@ -0,0 +1,51 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_internal.h" + +#ifndef SDL_androidwindow_h_ +#define SDL_androidwindow_h_ + +#include "../../core/android/SDL_android.h" +#include "../SDL_egl_c.h" + +extern bool Android_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props); +extern void Android_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window); +extern SDL_FullscreenResult Android_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_FullscreenOp fullscreen); +extern void Android_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window); +extern void Android_SetWindowResizable(SDL_VideoDevice *_this, SDL_Window *window, bool resizable); + +extern void Android_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window); +extern SDL_Window *Android_Window; + +struct SDL_WindowData +{ +#ifdef SDL_VIDEO_OPENGL_EGL + EGLSurface egl_surface; + EGLContext egl_context; // We use this to preserve the context when losing focus + int has_swap_interval; // Save/Restore the swap interval / vsync + int swap_interval; +#endif + bool backup_done; + ANativeWindow *native_window; + +}; + +#endif // SDL_androidwindow_h_ -- cgit v1.2.3