From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- .../SDL-3.2.8/src/video/android/SDL_androidgl.c | 88 ++++++++++++++++++++++ 1 file changed, 88 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/video/android/SDL_androidgl.c (limited to 'contrib/SDL-3.2.8/src/video/android/SDL_androidgl.c') diff --git a/contrib/SDL-3.2.8/src/video/android/SDL_androidgl.c b/contrib/SDL-3.2.8/src/video/android/SDL_androidgl.c new file mode 100644 index 0000000..37fb2d5 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/android/SDL_androidgl.c @@ -0,0 +1,88 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_internal.h" + +#if defined(SDL_VIDEO_DRIVER_ANDROID) && defined(SDL_VIDEO_OPENGL_EGL) + +// Android SDL video driver implementation + +#include "../SDL_egl_c.h" +#include "SDL_androidwindow.h" + +#include "SDL_androidvideo.h" +#include "SDL_androidevents.h" +#include "SDL_androidgl.h" +#include "../../core/android/SDL_android.h" + +#include + +#include + +bool Android_GLES_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context) +{ + if (window && context) { + return SDL_EGL_MakeCurrent(_this, window->internal->egl_surface, context); + } else { + return SDL_EGL_MakeCurrent(_this, NULL, NULL); + } +} + +SDL_GLContext Android_GLES_CreateContext(SDL_VideoDevice *_this, SDL_Window *window) +{ + SDL_GLContext result; + + if (!Android_WaitActiveAndLockActivity()) { + return NULL; + } + + result = SDL_EGL_CreateContext(_this, window->internal->egl_surface); + + Android_UnlockActivityMutex(); + + return result; +} + +bool Android_GLES_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window) +{ + bool result; + + Android_LockActivityMutex(); + + /* The following two calls existed in the original Java code + * If you happen to have a device that's affected by their removal, + * please report to our bug tracker. -- Gabriel + */ + + /*_this->egl_data->eglWaitNative(EGL_CORE_NATIVE_ENGINE); + _this->egl_data->eglWaitGL();*/ + result = SDL_EGL_SwapBuffers(_this, window->internal->egl_surface); + + Android_UnlockActivityMutex(); + + return result; +} + +bool Android_GLES_LoadLibrary(SDL_VideoDevice *_this, const char *path) +{ + return SDL_EGL_LoadLibrary(_this, path, (NativeDisplayType)0, 0); +} + +#endif // SDL_VIDEO_DRIVER_ANDROID -- cgit v1.2.3