From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../SDL-3.2.8/src/video/android/SDL_androidgl.c | 88 ---------------------- 1 file changed, 88 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/video/android/SDL_androidgl.c (limited to 'contrib/SDL-3.2.8/src/video/android/SDL_androidgl.c') diff --git a/contrib/SDL-3.2.8/src/video/android/SDL_androidgl.c b/contrib/SDL-3.2.8/src/video/android/SDL_androidgl.c deleted file mode 100644 index 37fb2d5..0000000 --- a/contrib/SDL-3.2.8/src/video/android/SDL_androidgl.c +++ /dev/null @@ -1,88 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "SDL_internal.h" - -#if defined(SDL_VIDEO_DRIVER_ANDROID) && defined(SDL_VIDEO_OPENGL_EGL) - -// Android SDL video driver implementation - -#include "../SDL_egl_c.h" -#include "SDL_androidwindow.h" - -#include "SDL_androidvideo.h" -#include "SDL_androidevents.h" -#include "SDL_androidgl.h" -#include "../../core/android/SDL_android.h" - -#include - -#include - -bool Android_GLES_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context) -{ - if (window && context) { - return SDL_EGL_MakeCurrent(_this, window->internal->egl_surface, context); - } else { - return SDL_EGL_MakeCurrent(_this, NULL, NULL); - } -} - -SDL_GLContext Android_GLES_CreateContext(SDL_VideoDevice *_this, SDL_Window *window) -{ - SDL_GLContext result; - - if (!Android_WaitActiveAndLockActivity()) { - return NULL; - } - - result = SDL_EGL_CreateContext(_this, window->internal->egl_surface); - - Android_UnlockActivityMutex(); - - return result; -} - -bool Android_GLES_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window) -{ - bool result; - - Android_LockActivityMutex(); - - /* The following two calls existed in the original Java code - * If you happen to have a device that's affected by their removal, - * please report to our bug tracker. -- Gabriel - */ - - /*_this->egl_data->eglWaitNative(EGL_CORE_NATIVE_ENGINE); - _this->egl_data->eglWaitGL();*/ - result = SDL_EGL_SwapBuffers(_this, window->internal->egl_surface); - - Android_UnlockActivityMutex(); - - return result; -} - -bool Android_GLES_LoadLibrary(SDL_VideoDevice *_this, const char *path) -{ - return SDL_EGL_LoadLibrary(_this, path, (NativeDisplayType)0, 0); -} - -#endif // SDL_VIDEO_DRIVER_ANDROID -- cgit v1.2.3