From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- contrib/SDL-3.2.8/src/video/SDL_rect.c | 116 +++++++++++++++++++++++++++++++++ 1 file changed, 116 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/video/SDL_rect.c (limited to 'contrib/SDL-3.2.8/src/video/SDL_rect.c') diff --git a/contrib/SDL-3.2.8/src/video/SDL_rect.c b/contrib/SDL-3.2.8/src/video/SDL_rect.c new file mode 100644 index 0000000..dadb588 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/SDL_rect.c @@ -0,0 +1,116 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_internal.h" + +#include "SDL_rect_c.h" + +/* There's no float version of this at the moment, because it's not a public API + and internally we only need the int version. */ +bool SDL_GetSpanEnclosingRect(int width, int height, + int numrects, const SDL_Rect *rects, SDL_Rect *span) +{ + int i; + int span_y1, span_y2; + int rect_y1, rect_y2; + + if (width < 1) { + SDL_InvalidParamError("width"); + return false; + } else if (height < 1) { + SDL_InvalidParamError("height"); + return false; + } else if (!rects) { + SDL_InvalidParamError("rects"); + return false; + } else if (!span) { + SDL_InvalidParamError("span"); + return false; + } else if (numrects < 1) { + SDL_InvalidParamError("numrects"); + return false; + } + + // Initialize to empty rect + span_y1 = height; + span_y2 = 0; + + for (i = 0; i < numrects; ++i) { + rect_y1 = rects[i].y; + rect_y2 = rect_y1 + rects[i].h; + + // Clip out of bounds rectangles, and expand span rect + if (rect_y1 < 0) { + span_y1 = 0; + } else if (rect_y1 < span_y1) { + span_y1 = rect_y1; + } + if (rect_y2 > height) { + span_y2 = height; + } else if (rect_y2 > span_y2) { + span_y2 = rect_y2; + } + } + if (span_y2 > span_y1) { + span->x = 0; + span->y = span_y1; + span->w = width; + span->h = (span_y2 - span_y1); + return true; + } + return false; +} + +// For use with the Cohen-Sutherland algorithm for line clipping, in SDL_rect_impl.h +#define CODE_BOTTOM 1 +#define CODE_TOP 2 +#define CODE_LEFT 4 +#define CODE_RIGHT 8 + +// Same code twice, for float and int versions... +#define RECTTYPE SDL_Rect +#define POINTTYPE SDL_Point +#define SCALARTYPE int +#define BIGSCALARTYPE Sint64 +#define COMPUTEOUTCODE ComputeOutCode +#define ENCLOSEPOINTS_EPSILON 1 +#define SDL_RECT_CAN_OVERFLOW SDL_RectCanOverflow +#define SDL_HASINTERSECTION SDL_HasRectIntersection +#define SDL_INTERSECTRECT SDL_GetRectIntersection +#define SDL_RECTEMPTY SDL_RectEmpty +#define SDL_UNIONRECT SDL_GetRectUnion +#define SDL_ENCLOSEPOINTS SDL_GetRectEnclosingPoints +#define SDL_INTERSECTRECTANDLINE SDL_GetRectAndLineIntersection +#include "SDL_rect_impl.h" + +#define RECTTYPE SDL_FRect +#define POINTTYPE SDL_FPoint +#define SCALARTYPE float +#define BIGSCALARTYPE double +#define COMPUTEOUTCODE ComputeOutCodeFloat +#define ENCLOSEPOINTS_EPSILON 0.0f +#define SDL_RECT_CAN_OVERFLOW SDL_RectCanOverflowFloat +#define SDL_HASINTERSECTION SDL_HasRectIntersectionFloat +#define SDL_INTERSECTRECT SDL_GetRectIntersectionFloat +#define SDL_RECTEMPTY SDL_RectEmptyFloat +#define SDL_UNIONRECT SDL_GetRectUnionFloat +#define SDL_ENCLOSEPOINTS SDL_GetRectEnclosingPointsFloat +#define SDL_INTERSECTRECTANDLINE SDL_GetRectAndLineIntersectionFloat +#include "SDL_rect_impl.h" -- cgit v1.2.3