From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- contrib/SDL-3.2.8/src/thread/SDL_systhread.h | 77 ++++++++++++++++++++++++++++ 1 file changed, 77 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/thread/SDL_systhread.h (limited to 'contrib/SDL-3.2.8/src/thread/SDL_systhread.h') diff --git a/contrib/SDL-3.2.8/src/thread/SDL_systhread.h b/contrib/SDL-3.2.8/src/thread/SDL_systhread.h new file mode 100644 index 0000000..596b248 --- /dev/null +++ b/contrib/SDL-3.2.8/src/thread/SDL_systhread.h @@ -0,0 +1,77 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_internal.h" + +// These are functions that need to be implemented by a port of SDL + +#ifndef SDL_systhread_h_ +#define SDL_systhread_h_ + +#include "SDL_thread_c.h" + +// Set up for C function definitions, even when using C++ +#ifdef __cplusplus +extern "C" { +#endif + +/* This function creates a thread, passing args to SDL_RunThread(), + saves a system-dependent thread id in thread->id, and returns 0 + on success. +*/ +extern bool SDL_SYS_CreateThread(SDL_Thread *thread, + SDL_FunctionPointer pfnBeginThread, + SDL_FunctionPointer pfnEndThread); + +// This function does any necessary setup in the child thread +extern void SDL_SYS_SetupThread(const char *name); + +// This function sets the current thread priority +extern bool SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority); + +/* This function waits for the thread to finish and frees any data + allocated by SDL_SYS_CreateThread() + */ +extern void SDL_SYS_WaitThread(SDL_Thread *thread); + +// Mark thread as cleaned up as soon as it exits, without joining. +extern void SDL_SYS_DetachThread(SDL_Thread *thread); + +// Initialize the global TLS data +extern void SDL_SYS_InitTLSData(void); + +// Get the thread local storage for this thread +extern SDL_TLSData *SDL_SYS_GetTLSData(void); + +// Set the thread local storage for this thread +extern bool SDL_SYS_SetTLSData(SDL_TLSData *data); + +// Quit the global TLS data +extern void SDL_SYS_QuitTLSData(void); + +// A helper function for setting up a thread with a stack size. +extern SDL_Thread *SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, size_t stacksize, void *data); + +// Ends C function definitions when using C++ +#ifdef __cplusplus +} +#endif + +#endif // SDL_systhread_h_ -- cgit v1.2.3