From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../SDL-3.2.8/src/storage/steam/SDL_steamstorage.c | 215 --------------------- .../src/storage/steam/SDL_steamstorage_proc.h | 14 -- 2 files changed, 229 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/storage/steam/SDL_steamstorage.c delete mode 100644 contrib/SDL-3.2.8/src/storage/steam/SDL_steamstorage_proc.h (limited to 'contrib/SDL-3.2.8/src/storage/steam') diff --git a/contrib/SDL-3.2.8/src/storage/steam/SDL_steamstorage.c b/contrib/SDL-3.2.8/src/storage/steam/SDL_steamstorage.c deleted file mode 100644 index 8f735f8..0000000 --- a/contrib/SDL-3.2.8/src/storage/steam/SDL_steamstorage.c +++ /dev/null @@ -1,215 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#include "SDL_internal.h" - -#include "../SDL_sysstorage.h" - -// !!! FIXME: Async API can use SteamRemoteStorage_ReadFileAsync -// !!! FIXME: Async API can use SteamRemoteStorage_WriteFileAsync - -#define STEAM_PROC(ret, func, parms) \ - typedef ret (*steamfntype_##func) parms; -#include "SDL_steamstorage_proc.h" - -typedef struct STEAM_RemoteStorage -{ - SDL_SharedObject *libsteam_api; - #define STEAM_PROC(ret, func, parms) \ - steamfntype_##func func; - #include "SDL_steamstorage_proc.h" -} STEAM_RemoteStorage; - -static bool STEAM_CloseStorage(void *userdata) -{ - bool result = true; - STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata; - void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016(); - if (steamremotestorage == NULL) { - result = SDL_SetError("SteamRemoteStorage unavailable"); - } else if (!steam->SteamAPI_ISteamRemoteStorage_EndFileWriteBatch(steamremotestorage)) { - result = SDL_SetError("SteamRemoteStorage()->EndFileWriteBatch() failed"); - } - SDL_UnloadObject(steam->libsteam_api); - SDL_free(steam); - return result; -} - -static bool STEAM_StorageReady(void *userdata) -{ - return true; -} - -static bool STEAM_GetStoragePathInfo(void *userdata, const char *path, SDL_PathInfo *info) -{ - STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata; - void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016(); - if (steamremotestorage == NULL) { - return SDL_SetError("SteamRemoteStorage unavailable"); - } - - if (info) { - SDL_zerop(info); - info->type = SDL_PATHTYPE_FILE; - info->size = steam->SteamAPI_ISteamRemoteStorage_GetFileSize(steamremotestorage, path); - } - return true; -} - -static bool STEAM_ReadStorageFile(void *userdata, const char *path, void *destination, Uint64 length) -{ - bool result = false; - STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata; - void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016(); - if (steamremotestorage == NULL) { - return SDL_SetError("SteamRemoteStorage unavailable"); - } - if (length > SDL_MAX_SINT32) { - return SDL_SetError("SteamRemoteStorage only supports INT32_MAX read size"); - } - if (steam->SteamAPI_ISteamRemoteStorage_FileRead(steamremotestorage, path, destination, (Sint32) length) == length) { - result = true; - } else { - SDL_SetError("SteamAPI_ISteamRemoteStorage_FileRead() failed"); - } - return result; -} - -static bool STEAM_WriteStorageFile(void *userdata, const char *path, const void *source, Uint64 length) -{ - bool result = false; - STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata; - void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016(); - if (steamremotestorage == NULL) { - return SDL_SetError("SteamRemoteStorage unavailable"); - } - if (length > SDL_MAX_SINT32) { - return SDL_SetError("SteamRemoteStorage only supports INT32_MAX write size"); - } - if (steam->SteamAPI_ISteamRemoteStorage_FileWrite(steamremotestorage, path, source, (Sint32) length) == length) { - result = true; - } else { - SDL_SetError("SteamAPI_ISteamRemoteStorage_FileRead() failed"); - } - return result; -} - -static Uint64 STEAM_GetStorageSpaceRemaining(void *userdata) -{ - Uint64 total, remaining; - STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata; - void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016(); - if (steamremotestorage == NULL) { - SDL_SetError("SteamRemoteStorage unavailable"); - return 0; - } - if (!steam->SteamAPI_ISteamRemoteStorage_GetQuota(steamremotestorage, &total, &remaining)) { - SDL_SetError("SteamRemoteStorage()->GetQuota failed"); - return 0; - } - return remaining; -} - -static const SDL_StorageInterface STEAM_user_iface = { - sizeof(SDL_StorageInterface), - STEAM_CloseStorage, - STEAM_StorageReady, - NULL, // enumerate - STEAM_GetStoragePathInfo, - STEAM_ReadStorageFile, - STEAM_WriteStorageFile, - NULL, // mkdir - NULL, // remove - NULL, // rename - NULL, // copy - STEAM_GetStorageSpaceRemaining -}; - -static SDL_Storage *STEAM_User_Create(const char *org, const char *app, SDL_PropertiesID props) -{ - SDL_Storage *result; - STEAM_RemoteStorage *steam; - void *steamremotestorage; - - steam = (STEAM_RemoteStorage*) SDL_malloc(sizeof(STEAM_RemoteStorage)); - if (steam == NULL) { - return NULL; - } - - steam->libsteam_api = SDL_LoadObject( -#if defined(_WIN64) - "steam_api64.dll" -#elif defined(_WIN32) - "steam_api.dll" -#elif defined(__APPLE__) - "libsteam_api.dylib" -#else - "libsteam_api.so" -#endif - ); - if (steam->libsteam_api == NULL) { - SDL_free(steam); - return NULL; - } - - #define STEAM_PROC(ret, func, parms) \ - steam->func = (steamfntype_##func) SDL_LoadFunction(steam->libsteam_api, #func); \ - if (steam->func == NULL) { \ - SDL_SetError("Could not load function " #func); \ - goto steamfail; \ - } - #include "SDL_steamstorage_proc.h" - - steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016(); - if (steamremotestorage == NULL) { - SDL_SetError("SteamRemoteStorage unavailable"); - goto steamfail; - } - if (!steam->SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount(steamremotestorage)) { - SDL_SetError("Steam cloud is disabled for this user"); - goto steamfail; - } - if (!steam->SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp(steamremotestorage)) { - SDL_SetError("Steam cloud is disabled for this application"); - goto steamfail; - } - if (!steam->SteamAPI_ISteamRemoteStorage_BeginFileWriteBatch(steamremotestorage)) { - SDL_SetError("SteamRemoteStorage()->BeginFileWriteBatch failed"); - goto steamfail; - } - - result = SDL_OpenStorage(&STEAM_user_iface, steam); - if (result == NULL) { - goto steamfail; - } - return result; - -steamfail: - SDL_UnloadObject(steam->libsteam_api); - SDL_free(steam); - return NULL; -} - -UserStorageBootStrap STEAM_userbootstrap = { - "steam", - "SDL Steam user storage driver", - STEAM_User_Create -}; diff --git a/contrib/SDL-3.2.8/src/storage/steam/SDL_steamstorage_proc.h b/contrib/SDL-3.2.8/src/storage/steam/SDL_steamstorage_proc.h deleted file mode 100644 index 9d259e7..0000000 --- a/contrib/SDL-3.2.8/src/storage/steam/SDL_steamstorage_proc.h +++ /dev/null @@ -1,14 +0,0 @@ -STEAM_PROC(void*, SteamAPI_SteamRemoteStorage_v016, (void)) - -STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount, (void*)) -STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp, (void*)) - -STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_BeginFileWriteBatch, (void*)) -STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_EndFileWriteBatch, (void*)) - -STEAM_PROC(Sint32, SteamAPI_ISteamRemoteStorage_GetFileSize, (void*, const char*)) -STEAM_PROC(Sint32, SteamAPI_ISteamRemoteStorage_FileRead, (void*, const char*, void*, Sint32)) -STEAM_PROC(Sint32, SteamAPI_ISteamRemoteStorage_FileWrite, (void*, const char*, const void*, Sint32)) -STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_GetQuota, (void*, Uint64*, Uint64*)) - -#undef STEAM_PROC -- cgit v1.2.3