From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- contrib/SDL-3.2.8/src/render/gpu/SDL_gpu_util.h | 74 ------------------------- 1 file changed, 74 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/render/gpu/SDL_gpu_util.h (limited to 'contrib/SDL-3.2.8/src/render/gpu/SDL_gpu_util.h') diff --git a/contrib/SDL-3.2.8/src/render/gpu/SDL_gpu_util.h b/contrib/SDL-3.2.8/src/render/gpu/SDL_gpu_util.h deleted file mode 100644 index ca32ce0..0000000 --- a/contrib/SDL-3.2.8/src/render/gpu/SDL_gpu_util.h +++ /dev/null @@ -1,74 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_gpu_util_h_ -#define SDL_gpu_util_h_ - -#define SDL_GPU_BLENDOP_INVALID ((SDL_GPUBlendOp)0x7fffffff) -#define SDL_GPU_BLENDFACTOR_INVALID ((SDL_GPUBlendFactor)0x7fffffff) - -static SDL_INLINE SDL_GPUBlendFactor GPU_ConvertBlendFactor(SDL_BlendFactor factor) -{ - switch (factor) { - case SDL_BLENDFACTOR_ZERO: - return SDL_GPU_BLENDFACTOR_ZERO; - case SDL_BLENDFACTOR_ONE: - return SDL_GPU_BLENDFACTOR_ONE; - case SDL_BLENDFACTOR_SRC_COLOR: - return SDL_GPU_BLENDFACTOR_SRC_COLOR; - case SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR: - return SDL_GPU_BLENDFACTOR_ONE_MINUS_SRC_COLOR; - case SDL_BLENDFACTOR_SRC_ALPHA: - return SDL_GPU_BLENDFACTOR_SRC_ALPHA; - case SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA: - return SDL_GPU_BLENDFACTOR_ONE_MINUS_SRC_ALPHA; - case SDL_BLENDFACTOR_DST_COLOR: - return SDL_GPU_BLENDFACTOR_DST_COLOR; - case SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR: - return SDL_GPU_BLENDFACTOR_ONE_MINUS_DST_COLOR; - case SDL_BLENDFACTOR_DST_ALPHA: - return SDL_GPU_BLENDFACTOR_DST_ALPHA; - case SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA: - return SDL_GPU_BLENDFACTOR_ONE_MINUS_DST_ALPHA; - default: - return SDL_GPU_BLENDFACTOR_INVALID; - } -} - -static SDL_INLINE SDL_GPUBlendOp GPU_ConvertBlendOperation(SDL_BlendOperation operation) -{ - switch (operation) { - case SDL_BLENDOPERATION_ADD: - return SDL_GPU_BLENDOP_ADD; - case SDL_BLENDOPERATION_SUBTRACT: - return SDL_GPU_BLENDOP_SUBTRACT; - case SDL_BLENDOPERATION_REV_SUBTRACT: - return SDL_GPU_BLENDOP_REVERSE_SUBTRACT; - case SDL_BLENDOPERATION_MINIMUM: - return SDL_GPU_BLENDOP_MIN; - case SDL_BLENDOPERATION_MAXIMUM: - return SDL_GPU_BLENDOP_MAX; - default: - return SDL_GPU_BLENDOP_INVALID; - } -} - -#endif // SDL_gpu_util_h -- cgit v1.2.3