From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../src/render/direct3d12/compile_shaders.bat | 21 --------------------- 1 file changed, 21 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/render/direct3d12/compile_shaders.bat (limited to 'contrib/SDL-3.2.8/src/render/direct3d12/compile_shaders.bat') diff --git a/contrib/SDL-3.2.8/src/render/direct3d12/compile_shaders.bat b/contrib/SDL-3.2.8/src/render/direct3d12/compile_shaders.bat deleted file mode 100644 index 699fdf3..0000000 --- a/contrib/SDL-3.2.8/src/render/direct3d12/compile_shaders.bat +++ /dev/null @@ -1,21 +0,0 @@ -rem This script runs for the Windows build, but also via the _xbox variant with these vars set. -rem Make sure to default to building for Windows if they're not set. -if %DXC%.==. set DXC=dxc -if %SUFFIX%.==. set SUFFIX=.h - -echo Building with %DXC% -echo Suffix %SUFFIX% - -cd "%~dp0" - -%DXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_Colors%SUFFIX% D3D12_PixelShader_Colors.hlsl -%DXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_Textures%SUFFIX% D3D12_PixelShader_Textures.hlsl -%DXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_Advanced%SUFFIX% D3D12_PixelShader_Advanced.hlsl - -%DXC% -E mainColor -T vs_6_0 -Fh D3D12_VertexShader_Color%SUFFIX% D3D12_VertexShader.hlsl -%DXC% -E mainTexture -T vs_6_0 -Fh D3D12_VertexShader_Texture%SUFFIX% D3D12_VertexShader.hlsl -%DXC% -E mainAdvanced -T vs_6_0 -Fh D3D12_VertexShader_Advanced%SUFFIX% D3D12_VertexShader.hlsl - -%DXC% -E ColorRS -T rootsig_1_1 -rootsig-define ColorRS -Fh D3D12_RootSig_Color%SUFFIX% D3D12_VertexShader.hlsl -%DXC% -E TextureRS -T rootsig_1_1 -rootsig-define TextureRS -Fh D3D12_RootSig_Texture%SUFFIX% D3D12_VertexShader.hlsl -%DXC% -E AdvancedRS -T rootsig_1_1 -rootsig-define AdvancedRS -Fh D3D12_RootSig_Advanced%SUFFIX% D3D12_VertexShader.hlsl -- cgit v1.2.3