From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../src/render/direct3d11/D3D11_PixelShader_Textures.hlsl | 9 --------- 1 file changed, 9 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/render/direct3d11/D3D11_PixelShader_Textures.hlsl (limited to 'contrib/SDL-3.2.8/src/render/direct3d11/D3D11_PixelShader_Textures.hlsl') diff --git a/contrib/SDL-3.2.8/src/render/direct3d11/D3D11_PixelShader_Textures.hlsl b/contrib/SDL-3.2.8/src/render/direct3d11/D3D11_PixelShader_Textures.hlsl deleted file mode 100644 index f2ecf18..0000000 --- a/contrib/SDL-3.2.8/src/render/direct3d11/D3D11_PixelShader_Textures.hlsl +++ /dev/null @@ -1,9 +0,0 @@ -Texture2D theTexture : register(t0); -SamplerState theSampler : register(s0); - -#include "D3D11_PixelShader_Common.hlsli" - -float4 main(PixelShaderInput input) : SV_TARGET -{ - return GetOutputColor(theTexture.Sample(theSampler, input.tex)) * input.color; -} -- cgit v1.2.3