From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../src/render/direct3d/D3D9_PixelShader_YUV.hlsl | 47 ---------------------- 1 file changed, 47 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/render/direct3d/D3D9_PixelShader_YUV.hlsl (limited to 'contrib/SDL-3.2.8/src/render/direct3d/D3D9_PixelShader_YUV.hlsl') diff --git a/contrib/SDL-3.2.8/src/render/direct3d/D3D9_PixelShader_YUV.hlsl b/contrib/SDL-3.2.8/src/render/direct3d/D3D9_PixelShader_YUV.hlsl deleted file mode 100644 index 8804848..0000000 --- a/contrib/SDL-3.2.8/src/render/direct3d/D3D9_PixelShader_YUV.hlsl +++ /dev/null @@ -1,47 +0,0 @@ - -Texture2D theTextureY : register(t0); -Texture2D theTextureU : register(t1); -Texture2D theTextureV : register(t2); - -SamplerState theSampler = sampler_state -{ - addressU = Clamp; - addressV = Clamp; - mipfilter = NONE; - minfilter = LINEAR; - magfilter = LINEAR; -}; - -struct PixelShaderInput -{ - float4 pos : SV_POSITION; - float2 tex : TEXCOORD0; - float4 color : COLOR0; -}; - -cbuffer Constants : register(b0) -{ - float4 Yoffset; - float4 Rcoeff; - float4 Gcoeff; - float4 Bcoeff; -}; - - -float4 main(PixelShaderInput input) : SV_TARGET -{ - float4 Output; - - float3 yuv; - yuv.x = theTextureY.Sample(theSampler, input.tex).r; - yuv.y = theTextureU.Sample(theSampler, input.tex).r; - yuv.z = theTextureV.Sample(theSampler, input.tex).r; - - yuv += Yoffset.xyz; - Output.r = dot(yuv, Rcoeff.xyz); - Output.g = dot(yuv, Gcoeff.xyz); - Output.b = dot(yuv, Bcoeff.xyz); - Output.a = 1.0f; - - return Output * input.color; -} -- cgit v1.2.3