From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../src/joystick/hidapi/SDL_hidapi_xbox360.c | 379 --------------------- 1 file changed, 379 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/joystick/hidapi/SDL_hidapi_xbox360.c (limited to 'contrib/SDL-3.2.8/src/joystick/hidapi/SDL_hidapi_xbox360.c') diff --git a/contrib/SDL-3.2.8/src/joystick/hidapi/SDL_hidapi_xbox360.c b/contrib/SDL-3.2.8/src/joystick/hidapi/SDL_hidapi_xbox360.c deleted file mode 100644 index 49be08a..0000000 --- a/contrib/SDL-3.2.8/src/joystick/hidapi/SDL_hidapi_xbox360.c +++ /dev/null @@ -1,379 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "SDL_internal.h" - -#ifdef SDL_JOYSTICK_HIDAPI - -#include "../../SDL_hints_c.h" -#include "../SDL_sysjoystick.h" -#include "SDL_hidapijoystick_c.h" -#include "SDL_hidapi_rumble.h" - -#ifdef SDL_JOYSTICK_HIDAPI_XBOX360 - -// Define this if you want to log all packets from the controller -// #define DEBUG_XBOX_PROTOCOL - -typedef struct -{ - SDL_HIDAPI_Device *device; - SDL_Joystick *joystick; - int player_index; - bool player_lights; - Uint8 last_state[USB_PACKET_LENGTH]; -} SDL_DriverXbox360_Context; - -static void HIDAPI_DriverXbox360_RegisterHints(SDL_HintCallback callback, void *userdata) -{ - SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX, callback, userdata); - SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, callback, userdata); -} - -static void HIDAPI_DriverXbox360_UnregisterHints(SDL_HintCallback callback, void *userdata) -{ - SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX, callback, userdata); - SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, callback, userdata); -} - -static bool HIDAPI_DriverXbox360_IsEnabled(void) -{ - return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, - SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT))); -} - -static bool HIDAPI_DriverXbox360_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) -{ - const int XB360W_IFACE_PROTOCOL = 129; // Wireless - - if (vendor_id == USB_VENDOR_ASTRO && product_id == USB_PRODUCT_ASTRO_C40_XBOX360) { - // This is the ASTRO C40 in Xbox 360 mode - return true; - } - if (vendor_id == USB_VENDOR_NVIDIA) { - // This is the NVIDIA Shield controller which doesn't talk Xbox controller protocol - return false; - } - if ((vendor_id == USB_VENDOR_MICROSOFT && (product_id == USB_PRODUCT_XBOX360_WIRELESS_RECEIVER_THIRDPARTY2 || product_id == USB_PRODUCT_XBOX360_WIRELESS_RECEIVER)) || - (type == SDL_GAMEPAD_TYPE_XBOX360 && interface_protocol == XB360W_IFACE_PROTOCOL)) { - // This is the wireless dongle, which talks a different protocol - return false; - } - if (interface_number > 0) { - // This is the chatpad or other input interface, not the Xbox 360 interface - return false; - } -#if defined(SDL_PLATFORM_MACOS) && defined(SDL_JOYSTICK_MFI) - if (SDL_IsJoystickSteamVirtualGamepad(vendor_id, product_id, version)) { - // GCController support doesn't work with the Steam Virtual Gamepad - return true; - } else { - // On macOS you can't write output reports to wired XBox controllers, - // so we'll just use the GCController support instead. - return false; - } -#else - return (type == SDL_GAMEPAD_TYPE_XBOX360); -#endif -} - -static bool SetSlotLED(SDL_hid_device *dev, Uint8 slot, bool on) -{ - const bool blink = false; - Uint8 mode = on ? ((blink ? 0x02 : 0x06) + slot) : 0; - Uint8 led_packet[] = { 0x01, 0x03, 0x00 }; - - led_packet[2] = mode; - if (SDL_hid_write(dev, led_packet, sizeof(led_packet)) != sizeof(led_packet)) { - return false; - } - return true; -} - -static void UpdateSlotLED(SDL_DriverXbox360_Context *ctx) -{ - if (ctx->player_lights && ctx->player_index >= 0) { - SetSlotLED(ctx->device->dev, (ctx->player_index % 4), true); - } else { - SetSlotLED(ctx->device->dev, 0, false); - } -} - -static void SDLCALL SDL_PlayerLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint) -{ - SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)userdata; - bool player_lights = SDL_GetStringBoolean(hint, true); - - if (player_lights != ctx->player_lights) { - ctx->player_lights = player_lights; - - UpdateSlotLED(ctx); - HIDAPI_UpdateDeviceProperties(ctx->device); - } -} - -static bool HIDAPI_DriverXbox360_InitDevice(SDL_HIDAPI_Device *device) -{ - SDL_DriverXbox360_Context *ctx; - - ctx = (SDL_DriverXbox360_Context *)SDL_calloc(1, sizeof(*ctx)); - if (!ctx) { - return false; - } - ctx->device = device; - - device->context = ctx; - - device->type = SDL_GAMEPAD_TYPE_XBOX360; - - if (SDL_IsJoystickSteamVirtualGamepad(device->vendor_id, device->product_id, device->version) && - device->product_string && SDL_strncmp(device->product_string, "GamePad-", 8) == 0) { - int slot = 0; - SDL_sscanf(device->product_string, "GamePad-%d", &slot); - device->steam_virtual_gamepad_slot = (slot - 1); - } - - return HIDAPI_JoystickConnected(device, NULL); -} - -static int HIDAPI_DriverXbox360_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) -{ - return -1; -} - -static void HIDAPI_DriverXbox360_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) -{ - SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context; - - if (!ctx->joystick) { - return; - } - - ctx->player_index = player_index; - - UpdateSlotLED(ctx); -} - -static bool HIDAPI_DriverXbox360_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) -{ - SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context; - - SDL_AssertJoysticksLocked(); - - ctx->joystick = joystick; - SDL_zeroa(ctx->last_state); - - // Initialize player index (needed for setting LEDs) - ctx->player_index = SDL_GetJoystickPlayerIndex(joystick); - ctx->player_lights = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED, true); - UpdateSlotLED(ctx); - - SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED, - SDL_PlayerLEDHintChanged, ctx); - - // Initialize the joystick capabilities - joystick->nbuttons = 11; - joystick->naxes = SDL_GAMEPAD_AXIS_COUNT; - joystick->nhats = 1; - - return true; -} - -static bool HIDAPI_DriverXbox360_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) -{ - Uint8 rumble_packet[] = { 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; - - rumble_packet[3] = (low_frequency_rumble >> 8); - rumble_packet[4] = (high_frequency_rumble >> 8); - - if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) { - return SDL_SetError("Couldn't send rumble packet"); - } - return true; -} - -static bool HIDAPI_DriverXbox360_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) -{ - return SDL_Unsupported(); -} - -static Uint32 HIDAPI_DriverXbox360_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) -{ - SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context; - Uint32 result = SDL_JOYSTICK_CAP_RUMBLE; - - if (ctx->player_lights) { - result |= SDL_JOYSTICK_CAP_PLAYER_LED; - } - return result; -} - -static bool HIDAPI_DriverXbox360_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) -{ - return SDL_Unsupported(); -} - -static bool HIDAPI_DriverXbox360_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size) -{ - return SDL_Unsupported(); -} - -static bool HIDAPI_DriverXbox360_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled) -{ - return SDL_Unsupported(); -} - -static void HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size) -{ - Sint16 axis; -#ifdef SDL_PLATFORM_MACOS - const bool invert_y_axes = false; -#else - const bool invert_y_axes = true; -#endif - Uint64 timestamp = SDL_GetTicksNS(); - - if (ctx->last_state[2] != data[2]) { - Uint8 hat = 0; - - if (data[2] & 0x01) { - hat |= SDL_HAT_UP; - } - if (data[2] & 0x02) { - hat |= SDL_HAT_DOWN; - } - if (data[2] & 0x04) { - hat |= SDL_HAT_LEFT; - } - if (data[2] & 0x08) { - hat |= SDL_HAT_RIGHT; - } - SDL_SendJoystickHat(timestamp, joystick, 0, hat); - - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[2] & 0x10) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[2] & 0x20) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[2] & 0x40) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[2] & 0x80) != 0)); - } - - if (ctx->last_state[3] != data[3]) { - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[3] & 0x01) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[3] & 0x02) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[3] & 0x04) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[3] & 0x10) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[3] & 0x20) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[3] & 0x40) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[3] & 0x80) != 0)); - } - - axis = ((int)data[4] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis); - axis = ((int)data[5] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis); - axis = SDL_Swap16LE(*(Sint16 *)(&data[6])); - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); - axis = SDL_Swap16LE(*(Sint16 *)(&data[8])); - if (invert_y_axes) { - axis = ~axis; - } - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); - axis = SDL_Swap16LE(*(Sint16 *)(&data[10])); - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); - axis = SDL_Swap16LE(*(Sint16 *)(&data[12])); - if (invert_y_axes) { - axis = ~axis; - } - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis); - - SDL_memcpy(ctx->last_state, data, SDL_min((size_t)size, sizeof(ctx->last_state))); -} - -static bool HIDAPI_DriverXbox360_UpdateDevice(SDL_HIDAPI_Device *device) -{ - SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context; - SDL_Joystick *joystick = NULL; - Uint8 data[USB_PACKET_LENGTH]; - int size = 0; - - if (device->num_joysticks > 0) { - joystick = SDL_GetJoystickFromID(device->joysticks[0]); - } else { - return false; - } - - while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) { -#ifdef DEBUG_XBOX_PROTOCOL - HIDAPI_DumpPacket("Xbox 360 packet: size = %d", data, size); -#endif - if (!joystick) { - continue; - } - - if (data[0] == 0x00) { - HIDAPI_DriverXbox360_HandleStatePacket(joystick, ctx, data, size); - } - } - - if (size < 0) { - // Read error, device is disconnected - HIDAPI_JoystickDisconnected(device, device->joysticks[0]); - } - return (size >= 0); -} - -static void HIDAPI_DriverXbox360_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) -{ - SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context; - - SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED, - SDL_PlayerLEDHintChanged, ctx); - - ctx->joystick = NULL; -} - -static void HIDAPI_DriverXbox360_FreeDevice(SDL_HIDAPI_Device *device) -{ -} - -SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360 = { - SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, - true, - HIDAPI_DriverXbox360_RegisterHints, - HIDAPI_DriverXbox360_UnregisterHints, - HIDAPI_DriverXbox360_IsEnabled, - HIDAPI_DriverXbox360_IsSupportedDevice, - HIDAPI_DriverXbox360_InitDevice, - HIDAPI_DriverXbox360_GetDevicePlayerIndex, - HIDAPI_DriverXbox360_SetDevicePlayerIndex, - HIDAPI_DriverXbox360_UpdateDevice, - HIDAPI_DriverXbox360_OpenJoystick, - HIDAPI_DriverXbox360_RumbleJoystick, - HIDAPI_DriverXbox360_RumbleJoystickTriggers, - HIDAPI_DriverXbox360_GetJoystickCapabilities, - HIDAPI_DriverXbox360_SetJoystickLED, - HIDAPI_DriverXbox360_SendJoystickEffect, - HIDAPI_DriverXbox360_SetJoystickSensorsEnabled, - HIDAPI_DriverXbox360_CloseJoystick, - HIDAPI_DriverXbox360_FreeDevice, -}; - -#endif // SDL_JOYSTICK_HIDAPI_XBOX360 - -#endif // SDL_JOYSTICK_HIDAPI -- cgit v1.2.3