From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../SDL-3.2.8/src/joystick/hidapi/SDL_hidapi_ps3.c | 1446 -------------------- 1 file changed, 1446 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/joystick/hidapi/SDL_hidapi_ps3.c (limited to 'contrib/SDL-3.2.8/src/joystick/hidapi/SDL_hidapi_ps3.c') diff --git a/contrib/SDL-3.2.8/src/joystick/hidapi/SDL_hidapi_ps3.c b/contrib/SDL-3.2.8/src/joystick/hidapi/SDL_hidapi_ps3.c deleted file mode 100644 index 6c82647..0000000 --- a/contrib/SDL-3.2.8/src/joystick/hidapi/SDL_hidapi_ps3.c +++ /dev/null @@ -1,1446 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "SDL_internal.h" - -#ifdef SDL_JOYSTICK_HIDAPI - -#include "../../SDL_hints_c.h" -#include "../SDL_sysjoystick.h" -#include "SDL_hidapijoystick_c.h" -#include "SDL_hidapi_rumble.h" - -#ifdef SDL_JOYSTICK_HIDAPI_PS3 - -// Define this if you want to log all packets from the controller -// #define DEBUG_PS3_PROTOCOL - -#define LOAD16(A, B) (Sint16)((Uint16)(A) | (((Uint16)(B)) << 8)) - -typedef enum -{ - k_EPS3ReportIdState = 1, - k_EPS3ReportIdEffects = 1, -} EPS3ReportId; - -typedef enum -{ - k_EPS3SonySixaxisReportIdState = 0, - k_EPS3SonySixaxisReportIdEffects = 0, -} EPS3SonySixaxisReportId; - -// Commands for Sony's sixaxis.sys Windows driver -// All commands must be sent using 49-byte buffer containing output report -// Byte 0 indicates reportId and must always be 0 -// Byte 1 indicates a command, supported values are specified below: -typedef enum -{ - // This command allows to set user LEDs. - // Bytes 5,6.7.8 contain mode for corresponding LED: 0 - LED is off, 1 - LED in on, 2 - LED is flashing. - // Bytes 9-16 specify 64-bit LED flash period in 100 ns units if some LED is flashing, otherwise not used. - k_EPS3SixaxisCommandSetLEDs = 1, - - // This command allows to set left and right motors. - // Byte 5 is right motor duration (0-255) and byte 6, if not zero, activates right motor. Zero value disables right motor. - // Byte 7 is left motor duration (0-255) and byte 8 is left motor amplitude (0-255). - k_EPS3SixaxisCommandSetMotors = 2, - - // This command allows to block/unblock setting device LEDs by applications. - // Byte 5 is used as parameter - any non-zero value blocks LEDs, zero value will unblock LEDs. - k_EPS3SixaxisCommandBlockLEDs = 3, - - // This command refreshes driver settings. No parameters used. - // When sixaxis driver loads it reads 'CurrentDriverSetting' binary value from 'HKLM\System\CurrentControlSet\Services\sixaxis\Parameters' registry key. - // If the key is not present then default values are used. Sending this command forces sixaxis driver to re-read the registry and update driver settings. - k_EPS3SixaxisCommandRefreshDriverSetting = 9, - - // This command clears current bluetooth pairing. No parameters used. - k_EPS3SixaxisCommandClearPairing = 10 -} EPS3SixaxisDriverCommands; - -typedef struct -{ - SDL_HIDAPI_Device *device; - SDL_Joystick *joystick; - bool is_shanwan; - bool has_analog_buttons; - bool report_sensors; - bool effects_updated; - int player_index; - Uint8 rumble_left; - Uint8 rumble_right; - Uint8 last_state[USB_PACKET_LENGTH]; -} SDL_DriverPS3_Context; - -static bool HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size); - -static void HIDAPI_DriverPS3_RegisterHints(SDL_HintCallback callback, void *userdata) -{ - SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata); -} - -static void HIDAPI_DriverPS3_UnregisterHints(SDL_HintCallback callback, void *userdata) -{ - SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata); -} - -static bool HIDAPI_DriverPS3_IsEnabled(void) -{ - bool default_value; - -#ifdef SDL_PLATFORM_MACOS - // This works well on macOS - default_value = true; -#elif defined(SDL_PLATFORM_WIN32) - /* For official Sony driver (sixaxis.sys) use SDL_HINT_JOYSTICK_HIDAPI_PS3_SIXAXIS_DRIVER. - * - * See https://github.com/ViGEm/DsHidMini as an alternative driver - */ - default_value = false; -#elif defined(SDL_PLATFORM_LINUX) - /* Linux drivers do a better job of managing the transition between - * USB and Bluetooth. There are also some quirks in communicating - * with PS3 controllers that have been implemented in SDL's hidapi - * for libusb, but are not possible to support using hidraw if the - * kernel doesn't already know about them. - */ - default_value = false; -#else - // Untested, default off - default_value = false; -#endif - - if (default_value) { - default_value = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT); - } - return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3, default_value); -} - -static bool HIDAPI_DriverPS3_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) -{ - if (vendor_id == USB_VENDOR_SONY && product_id == USB_PRODUCT_SONY_DS3) { - return true; - } - if (vendor_id == USB_VENDOR_SHANWAN && product_id == USB_PRODUCT_SHANWAN_DS3) { - return true; - } - return false; -} - -static int ReadFeatureReport(SDL_hid_device *dev, Uint8 report_id, Uint8 *report, size_t length) -{ - SDL_memset(report, 0, length); - report[0] = report_id; - return SDL_hid_get_feature_report(dev, report, length); -} - -static int SendFeatureReport(SDL_hid_device *dev, Uint8 *report, size_t length) -{ - return SDL_hid_send_feature_report(dev, report, length); -} - -static bool HIDAPI_DriverPS3_InitDevice(SDL_HIDAPI_Device *device) -{ - SDL_DriverPS3_Context *ctx; - bool is_shanwan = false; - - if (device->vendor_id == USB_VENDOR_SONY && - SDL_strncasecmp(device->name, "ShanWan", 7) == 0) { - is_shanwan = true; - } - if (device->vendor_id == USB_VENDOR_SHANWAN || - device->vendor_id == USB_VENDOR_SHANWAN_ALT) { - is_shanwan = true; - } - - ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx)); - if (!ctx) { - return false; - } - ctx->device = device; - ctx->is_shanwan = is_shanwan; - ctx->has_analog_buttons = true; - - device->context = ctx; - - // Set the controller into report mode over Bluetooth - if (device->is_bluetooth) { - Uint8 data[] = { 0xf4, 0x42, 0x03, 0x00, 0x00 }; - - SendFeatureReport(device->dev, data, sizeof(data)); - } - - // Set the controller into report mode over USB - if (!device->is_bluetooth) { - Uint8 data[USB_PACKET_LENGTH]; - - int size = ReadFeatureReport(device->dev, 0xf2, data, 17); - if (size < 0) { - SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, - "HIDAPI_DriverPS3_InitDevice(): Couldn't read feature report 0xf2"); - return false; - } -#ifdef DEBUG_PS3_PROTOCOL - HIDAPI_DumpPacket("PS3 0xF2 packet: size = %d", data, size); -#endif - size = ReadFeatureReport(device->dev, 0xf5, data, 8); - if (size < 0) { - SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, - "HIDAPI_DriverPS3_InitDevice(): Couldn't read feature report 0xf5"); - return false; - } -#ifdef DEBUG_PS3_PROTOCOL - HIDAPI_DumpPacket("PS3 0xF5 packet: size = %d", data, size); -#endif - if (!ctx->is_shanwan) { - // An output report could cause ShanWan controllers to rumble non-stop - SDL_hid_write(device->dev, data, 1); - } - } - - device->type = SDL_GAMEPAD_TYPE_PS3; - HIDAPI_SetDeviceName(device, "PS3 Controller"); - - return HIDAPI_JoystickConnected(device, NULL); -} - -static int HIDAPI_DriverPS3_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) -{ - return -1; -} - -static bool HIDAPI_DriverPS3_UpdateEffects(SDL_HIDAPI_Device *device) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - - Uint8 effects[] = { - 0x01, 0xff, 0x00, 0xff, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, - 0xff, 0x27, 0x10, 0x00, 0x32, - 0xff, 0x27, 0x10, 0x00, 0x32, - 0xff, 0x27, 0x10, 0x00, 0x32, - 0xff, 0x27, 0x10, 0x00, 0x32, - 0x00, 0x00, 0x00, 0x00, 0x00 - }; - - effects[2] = ctx->rumble_right ? 1 : 0; - effects[4] = ctx->rumble_left; - - effects[9] = (0x01 << (1 + (ctx->player_index % 4))); - - return HIDAPI_DriverPS3_SendJoystickEffect(device, ctx->joystick, effects, sizeof(effects)); -} - -static void HIDAPI_DriverPS3_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - - if (!ctx) { - return; - } - - ctx->player_index = player_index; - - // This will set the new LED state based on the new player index - HIDAPI_DriverPS3_UpdateEffects(device); -} - -static bool HIDAPI_DriverPS3_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - - SDL_AssertJoysticksLocked(); - - ctx->joystick = joystick; - ctx->effects_updated = false; - ctx->rumble_left = 0; - ctx->rumble_right = 0; - SDL_zeroa(ctx->last_state); - - // Initialize player index (needed for setting LEDs) - ctx->player_index = SDL_GetJoystickPlayerIndex(joystick); - - // Initialize the joystick capabilities - joystick->nbuttons = 11; - joystick->naxes = 6; - if (ctx->has_analog_buttons) { - joystick->naxes += 10; - } - joystick->nhats = 1; - - SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f); - - return true; -} - -static bool HIDAPI_DriverPS3_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - - ctx->rumble_left = (low_frequency_rumble >> 8); - ctx->rumble_right = (high_frequency_rumble >> 8); - - return HIDAPI_DriverPS3_UpdateEffects(device); -} - -static bool HIDAPI_DriverPS3_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) -{ - return SDL_Unsupported(); -} - -static Uint32 HIDAPI_DriverPS3_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) -{ - return SDL_JOYSTICK_CAP_RUMBLE; -} - -static bool HIDAPI_DriverPS3_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) -{ - return SDL_Unsupported(); -} - -static bool HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size) -{ - Uint8 data[49]; - int report_size, offset; - - SDL_zeroa(data); - - data[0] = k_EPS3ReportIdEffects; - report_size = sizeof(data); - offset = 1; - SDL_memcpy(&data[offset], effect, SDL_min((sizeof(data) - offset), (size_t)size)); - - if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) { - return SDL_SetError("Couldn't send rumble packet"); - } - return true; -} - -static bool HIDAPI_DriverPS3_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - - ctx->report_sensors = enabled; - - return true; -} - -static float HIDAPI_DriverPS3_ScaleAccel(Sint16 value) -{ - // Accelerometer values are in big endian order - value = SDL_Swap16BE(value); - return ((float)(value - 511) / 113.0f) * SDL_STANDARD_GRAVITY; -} - -static void HIDAPI_DriverPS3_HandleMiniStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size) -{ - Sint16 axis; - Uint64 timestamp = SDL_GetTicksNS(); - - if (ctx->last_state[4] != data[4]) { - Uint8 hat; - - switch (data[4] & 0x0f) { - case 0: - hat = SDL_HAT_UP; - break; - case 1: - hat = SDL_HAT_RIGHTUP; - break; - case 2: - hat = SDL_HAT_RIGHT; - break; - case 3: - hat = SDL_HAT_RIGHTDOWN; - break; - case 4: - hat = SDL_HAT_DOWN; - break; - case 5: - hat = SDL_HAT_LEFTDOWN; - break; - case 6: - hat = SDL_HAT_LEFT; - break; - case 7: - hat = SDL_HAT_LEFTUP; - break; - default: - hat = SDL_HAT_CENTERED; - break; - } - SDL_SendJoystickHat(timestamp, joystick, 0, hat); - - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[4] & 0x10) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[4] & 0x20) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[4] & 0x40) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[4] & 0x80) != 0)); - } - - if (ctx->last_state[5] != data[5]) { - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[5] & 0x01) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[5] & 0x02) != 0)); - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, (data[5] & 0x04) ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN); - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, (data[5] & 0x08) ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[5] & 0x10) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[5] & 0x20) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[5] & 0x40) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[5] & 0x80) != 0)); - } - - axis = ((int)data[2] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); - axis = ((int)data[3] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); - axis = ((int)data[0] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); - axis = ((int)data[1] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis); - - SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); -} - -static void HIDAPI_DriverPS3_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size) -{ - Sint16 axis; - Uint64 timestamp = SDL_GetTicksNS(); - - if (ctx->last_state[2] != data[2]) { - Uint8 hat = 0; - - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[2] & 0x01) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[2] & 0x02) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[2] & 0x04) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[2] & 0x08) != 0)); - - if (data[2] & 0x10) { - hat |= SDL_HAT_UP; - } - if (data[2] & 0x20) { - hat |= SDL_HAT_RIGHT; - } - if (data[2] & 0x40) { - hat |= SDL_HAT_DOWN; - } - if (data[2] & 0x80) { - hat |= SDL_HAT_LEFT; - } - SDL_SendJoystickHat(timestamp, joystick, 0, hat); - } - - if (ctx->last_state[3] != data[3]) { - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[3] & 0x04) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[3] & 0x08) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[3] & 0x10) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[3] & 0x20) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[3] & 0x40) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[3] & 0x80) != 0)); - } - - if (ctx->last_state[4] != data[4]) { - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[4] & 0x01) != 0)); - } - - axis = ((int)data[18] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis); - axis = ((int)data[19] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis); - axis = ((int)data[6] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); - axis = ((int)data[7] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); - axis = ((int)data[8] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); - axis = ((int)data[9] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis); - - // Buttons are mapped as axes in the order they appear in the button enumeration - if (ctx->has_analog_buttons) { - static int button_axis_offsets[] = { - 24, // SDL_GAMEPAD_BUTTON_SOUTH - 23, // SDL_GAMEPAD_BUTTON_EAST - 25, // SDL_GAMEPAD_BUTTON_WEST - 22, // SDL_GAMEPAD_BUTTON_NORTH - 0, // SDL_GAMEPAD_BUTTON_BACK - 0, // SDL_GAMEPAD_BUTTON_GUIDE - 0, // SDL_GAMEPAD_BUTTON_START - 0, // SDL_GAMEPAD_BUTTON_LEFT_STICK - 0, // SDL_GAMEPAD_BUTTON_RIGHT_STICK - 20, // SDL_GAMEPAD_BUTTON_LEFT_SHOULDER - 21, // SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER - 14, // SDL_GAMEPAD_BUTTON_DPAD_UP - 16, // SDL_GAMEPAD_BUTTON_DPAD_DOWN - 17, // SDL_GAMEPAD_BUTTON_DPAD_LEFT - 15, // SDL_GAMEPAD_BUTTON_DPAD_RIGHT - }; - Uint8 i, axis_index = 6; - - for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) { - int offset = button_axis_offsets[i]; - if (!offset) { - // This button doesn't report as an axis - continue; - } - - axis = ((int)data[offset] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis); - ++axis_index; - } - } - - if (ctx->report_sensors) { - float sensor_data[3]; - - sensor_data[0] = HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[41], data[42])); - sensor_data[1] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[45], data[46])); - sensor_data[2] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[43], data[44])); - SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL, timestamp, sensor_data, SDL_arraysize(sensor_data)); - } - - SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); -} - -static bool HIDAPI_DriverPS3_UpdateDevice(SDL_HIDAPI_Device *device) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - SDL_Joystick *joystick = NULL; - Uint8 data[USB_PACKET_LENGTH]; - int size; - - if (device->num_joysticks > 0) { - joystick = SDL_GetJoystickFromID(device->joysticks[0]); - } else { - return false; - } - - while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) { -#ifdef DEBUG_PS3_PROTOCOL - HIDAPI_DumpPacket("PS3 packet: size = %d", data, size); -#endif - if (!joystick) { - continue; - } - - if (size == 7) { - // Seen on a ShanWan PS2 -> PS3 USB converter - HIDAPI_DriverPS3_HandleMiniStatePacket(joystick, ctx, data, size); - - // Wait for the first report to set the LED state after the controller stops blinking - if (!ctx->effects_updated) { - HIDAPI_DriverPS3_UpdateEffects(device); - ctx->effects_updated = true; - } - continue; - } - - switch (data[0]) { - case k_EPS3ReportIdState: - if (data[1] == 0xFF) { - // Invalid data packet, ignore - break; - } - HIDAPI_DriverPS3_HandleStatePacket(joystick, ctx, data, size); - - // Wait for the first report to set the LED state after the controller stops blinking - if (!ctx->effects_updated) { - HIDAPI_DriverPS3_UpdateEffects(device); - ctx->effects_updated = true; - } - break; - default: -#ifdef DEBUG_JOYSTICK - SDL_Log("Unknown PS3 packet: 0x%.2x", data[0]); -#endif - break; - } - } - - if (size < 0) { - // Read error, device is disconnected - HIDAPI_JoystickDisconnected(device, device->joysticks[0]); - } - return (size >= 0); -} - -static void HIDAPI_DriverPS3_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - - ctx->joystick = NULL; -} - -static void HIDAPI_DriverPS3_FreeDevice(SDL_HIDAPI_Device *device) -{ -} - -SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3 = { - SDL_HINT_JOYSTICK_HIDAPI_PS3, - true, - HIDAPI_DriverPS3_RegisterHints, - HIDAPI_DriverPS3_UnregisterHints, - HIDAPI_DriverPS3_IsEnabled, - HIDAPI_DriverPS3_IsSupportedDevice, - HIDAPI_DriverPS3_InitDevice, - HIDAPI_DriverPS3_GetDevicePlayerIndex, - HIDAPI_DriverPS3_SetDevicePlayerIndex, - HIDAPI_DriverPS3_UpdateDevice, - HIDAPI_DriverPS3_OpenJoystick, - HIDAPI_DriverPS3_RumbleJoystick, - HIDAPI_DriverPS3_RumbleJoystickTriggers, - HIDAPI_DriverPS3_GetJoystickCapabilities, - HIDAPI_DriverPS3_SetJoystickLED, - HIDAPI_DriverPS3_SendJoystickEffect, - HIDAPI_DriverPS3_SetJoystickSensorsEnabled, - HIDAPI_DriverPS3_CloseJoystick, - HIDAPI_DriverPS3_FreeDevice, -}; - -static bool HIDAPI_DriverPS3ThirdParty_IsEnabled(void) -{ - return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3, - SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, - SDL_HIDAPI_DEFAULT)); -} - -static bool HIDAPI_DriverPS3ThirdParty_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) -{ - Uint8 data[USB_PACKET_LENGTH]; - int size; - - if (vendor_id == USB_VENDOR_LOGITECH && - product_id == USB_PRODUCT_LOGITECH_CHILLSTREAM) { - return true; - } - - if ((type == SDL_GAMEPAD_TYPE_PS3 && vendor_id != USB_VENDOR_SONY) || - HIDAPI_SupportsPlaystationDetection(vendor_id, product_id)) { - if (device && device->dev) { - size = ReadFeatureReport(device->dev, 0x03, data, sizeof(data)); - if (size == 8 && data[2] == 0x26) { - // Supported third party controller - return true; - } else { - return false; - } - } else { - // Might be supported by this driver, enumerate and find out - return true; - } - } - return false; -} - -static bool HIDAPI_DriverPS3ThirdParty_InitDevice(SDL_HIDAPI_Device *device) -{ - SDL_DriverPS3_Context *ctx; - - ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx)); - if (!ctx) { - return false; - } - ctx->device = device; - if (device->vendor_id == USB_VENDOR_SWITCH && device->product_id == USB_PRODUCT_SWITCH_RETROBIT_CONTROLLER) { - ctx->has_analog_buttons = false; - } else { - ctx->has_analog_buttons = true; - } - - device->context = ctx; - - device->type = SDL_GAMEPAD_TYPE_PS3; - - if (device->vendor_id == USB_VENDOR_LOGITECH && - device->product_id == USB_PRODUCT_LOGITECH_CHILLSTREAM) { - HIDAPI_SetDeviceName(device, "Logitech ChillStream"); - } - - return HIDAPI_JoystickConnected(device, NULL); -} - -static int HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) -{ - return -1; -} - -static void HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) -{ -} - -static bool HIDAPI_DriverPS3ThirdParty_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - - SDL_AssertJoysticksLocked(); - - ctx->joystick = joystick; - SDL_zeroa(ctx->last_state); - - // Initialize the joystick capabilities - joystick->nbuttons = 11; - joystick->naxes = 6; - if (ctx->has_analog_buttons) { - joystick->naxes += 10; - } - joystick->nhats = 1; - - if (device->vendor_id == USB_VENDOR_SWITCH && device->product_id == USB_PRODUCT_SWITCH_RETROBIT_CONTROLLER) { - // This is a wireless controller using a USB dongle - joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRELESS; - } - - return true; -} - -static bool HIDAPI_DriverPS3ThirdParty_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) -{ - return SDL_Unsupported(); -} - -static bool HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) -{ - return SDL_Unsupported(); -} - -static Uint32 HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) -{ - return 0; -} - -static bool HIDAPI_DriverPS3ThirdParty_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) -{ - return SDL_Unsupported(); -} - -static bool HIDAPI_DriverPS3ThirdParty_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size) -{ - return SDL_Unsupported(); -} - -static bool HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled) -{ - return SDL_Unsupported(); -} - -static void HIDAPI_DriverPS3ThirdParty_HandleStatePacket18(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size) -{ - Sint16 axis; - Uint64 timestamp = SDL_GetTicksNS(); - - if (ctx->last_state[0] != data[0]) { - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[0] & 0x01) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[0] & 0x02) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[0] & 0x04) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[0] & 0x08) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[0] & 0x10) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[0] & 0x20) != 0)); - } - - if (ctx->last_state[1] != data[1]) { - Uint8 hat; - - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[1] & 0x01) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[1] & 0x02) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[1] & 0x04) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[1] & 0x08) != 0)); - - switch (data[1] >> 4) { - case 0: - hat = SDL_HAT_UP; - break; - case 1: - hat = SDL_HAT_RIGHTUP; - break; - case 2: - hat = SDL_HAT_RIGHT; - break; - case 3: - hat = SDL_HAT_RIGHTDOWN; - break; - case 4: - hat = SDL_HAT_DOWN; - break; - case 5: - hat = SDL_HAT_LEFTDOWN; - break; - case 6: - hat = SDL_HAT_LEFT; - break; - case 7: - hat = SDL_HAT_LEFTUP; - break; - default: - hat = SDL_HAT_CENTERED; - break; - } - SDL_SendJoystickHat(timestamp, joystick, 0, hat); - } - - axis = ((int)data[16] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis); - axis = ((int)data[17] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis); - axis = ((int)data[2] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); - axis = ((int)data[3] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); - axis = ((int)data[4] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); - axis = ((int)data[5] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis); - - // Buttons are mapped as axes in the order they appear in the button enumeration - if (ctx->has_analog_buttons) { - static int button_axis_offsets[] = { - 12, // SDL_GAMEPAD_BUTTON_SOUTH - 11, // SDL_GAMEPAD_BUTTON_EAST - 13, // SDL_GAMEPAD_BUTTON_WEST - 10, // SDL_GAMEPAD_BUTTON_NORTH - 0, // SDL_GAMEPAD_BUTTON_BACK - 0, // SDL_GAMEPAD_BUTTON_GUIDE - 0, // SDL_GAMEPAD_BUTTON_START - 0, // SDL_GAMEPAD_BUTTON_LEFT_STICK - 0, // SDL_GAMEPAD_BUTTON_RIGHT_STICK - 14, // SDL_GAMEPAD_BUTTON_LEFT_SHOULDER - 15, // SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER - 8, // SDL_GAMEPAD_BUTTON_DPAD_UP - 9, // SDL_GAMEPAD_BUTTON_DPAD_DOWN - 7, // SDL_GAMEPAD_BUTTON_DPAD_LEFT - 6, // SDL_GAMEPAD_BUTTON_DPAD_RIGHT - }; - Uint8 i, axis_index = 6; - - for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) { - int offset = button_axis_offsets[i]; - if (!offset) { - // This button doesn't report as an axis - continue; - } - - axis = ((int)data[offset] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis); - ++axis_index; - } - } - - SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); -} - -static void HIDAPI_DriverPS3ThirdParty_HandleStatePacket19(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size) -{ - Sint16 axis; - Uint64 timestamp = SDL_GetTicksNS(); - - if (ctx->last_state[0] != data[0]) { - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[0] & 0x01) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[0] & 0x02) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[0] & 0x04) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[0] & 0x08) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[0] & 0x10) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[0] & 0x20) != 0)); - } - - if (ctx->last_state[1] != data[1]) { - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[1] & 0x01) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[1] & 0x02) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[1] & 0x04) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[1] & 0x08) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[1] & 0x10) != 0)); - } - - if (ctx->device->vendor_id == USB_VENDOR_SAITEK && ctx->device->product_id == USB_PRODUCT_SAITEK_CYBORG_V3) { - // Cyborg V.3 Rumble Pad doesn't set the dpad bits as expected, so use the axes instead - Uint8 hat = 0; - - if (data[7]) { - hat |= SDL_HAT_RIGHT; - } - if (data[8]) { - hat |= SDL_HAT_LEFT; - } - if (data[9]) { - hat |= SDL_HAT_UP; - } - if (data[10]) { - hat |= SDL_HAT_DOWN; - } - SDL_SendJoystickHat(timestamp, joystick, 0, hat); - } else { - if (ctx->last_state[2] != data[2]) { - Uint8 hat; - - switch (data[2] & 0x0f) { - case 0: - hat = SDL_HAT_UP; - break; - case 1: - hat = SDL_HAT_RIGHTUP; - break; - case 2: - hat = SDL_HAT_RIGHT; - break; - case 3: - hat = SDL_HAT_RIGHTDOWN; - break; - case 4: - hat = SDL_HAT_DOWN; - break; - case 5: - hat = SDL_HAT_LEFTDOWN; - break; - case 6: - hat = SDL_HAT_LEFT; - break; - case 7: - hat = SDL_HAT_LEFTUP; - break; - default: - hat = SDL_HAT_CENTERED; - break; - } - SDL_SendJoystickHat(timestamp, joystick, 0, hat); - } - } - - if (data[0] & 0x40) { - axis = 32767; - } else { - axis = ((int)data[17] * 257) - 32768; - } - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis); - if (data[0] & 0x80) { - axis = 32767; - } else { - axis = ((int)data[18] * 257) - 32768; - } - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis); - axis = ((int)data[3] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); - axis = ((int)data[4] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); - axis = ((int)data[5] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); - axis = ((int)data[6] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis); - - // Buttons are mapped as axes in the order they appear in the button enumeration - if (ctx->has_analog_buttons) { - static int button_axis_offsets[] = { - 13, // SDL_GAMEPAD_BUTTON_SOUTH - 12, // SDL_GAMEPAD_BUTTON_EAST - 14, // SDL_GAMEPAD_BUTTON_WEST - 11, // SDL_GAMEPAD_BUTTON_NORTH - 0, // SDL_GAMEPAD_BUTTON_BACK - 0, // SDL_GAMEPAD_BUTTON_GUIDE - 0, // SDL_GAMEPAD_BUTTON_START - 0, // SDL_GAMEPAD_BUTTON_LEFT_STICK - 0, // SDL_GAMEPAD_BUTTON_RIGHT_STICK - 15, // SDL_GAMEPAD_BUTTON_LEFT_SHOULDER - 16, // SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER - 9, // SDL_GAMEPAD_BUTTON_DPAD_UP - 10, // SDL_GAMEPAD_BUTTON_DPAD_DOWN - 8, // SDL_GAMEPAD_BUTTON_DPAD_LEFT - 7, // SDL_GAMEPAD_BUTTON_DPAD_RIGHT - }; - Uint8 i, axis_index = 6; - - for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) { - int offset = button_axis_offsets[i]; - if (!offset) { - // This button doesn't report as an axis - continue; - } - - axis = ((int)data[offset] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis); - ++axis_index; - } - } - - SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); -} - -static bool HIDAPI_DriverPS3ThirdParty_UpdateDevice(SDL_HIDAPI_Device *device) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - SDL_Joystick *joystick = NULL; - Uint8 data[USB_PACKET_LENGTH]; - int size; - - if (device->num_joysticks > 0) { - joystick = SDL_GetJoystickFromID(device->joysticks[0]); - } else { - return false; - } - - while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) { -#ifdef DEBUG_PS3_PROTOCOL - HIDAPI_DumpPacket("PS3 packet: size = %d", data, size); -#endif - if (!joystick) { - continue; - } - - if (size >= 19) { - HIDAPI_DriverPS3ThirdParty_HandleStatePacket19(joystick, ctx, data, size); - } else if (size == 18) { - // This packet format was seen with the Logitech ChillStream - HIDAPI_DriverPS3ThirdParty_HandleStatePacket18(joystick, ctx, data, size); - } else { -#ifdef DEBUG_JOYSTICK - SDL_Log("Unknown PS3 packet, size %d", size); -#endif - } - } - - if (size < 0) { - // Read error, device is disconnected - HIDAPI_JoystickDisconnected(device, device->joysticks[0]); - } - return (size >= 0); -} - -static void HIDAPI_DriverPS3ThirdParty_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - - ctx->joystick = NULL; -} - -static void HIDAPI_DriverPS3ThirdParty_FreeDevice(SDL_HIDAPI_Device *device) -{ -} - -SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3ThirdParty = { - SDL_HINT_JOYSTICK_HIDAPI_PS3, - true, - HIDAPI_DriverPS3_RegisterHints, - HIDAPI_DriverPS3_UnregisterHints, - HIDAPI_DriverPS3ThirdParty_IsEnabled, - HIDAPI_DriverPS3ThirdParty_IsSupportedDevice, - HIDAPI_DriverPS3ThirdParty_InitDevice, - HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex, - HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex, - HIDAPI_DriverPS3ThirdParty_UpdateDevice, - HIDAPI_DriverPS3ThirdParty_OpenJoystick, - HIDAPI_DriverPS3ThirdParty_RumbleJoystick, - HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers, - HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities, - HIDAPI_DriverPS3ThirdParty_SetJoystickLED, - HIDAPI_DriverPS3ThirdParty_SendJoystickEffect, - HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled, - HIDAPI_DriverPS3ThirdParty_CloseJoystick, - HIDAPI_DriverPS3ThirdParty_FreeDevice, -}; - -static bool HIDAPI_DriverPS3_UpdateRumbleSonySixaxis(SDL_HIDAPI_Device *device); -static bool HIDAPI_DriverPS3_UpdateLEDsSonySixaxis(SDL_HIDAPI_Device *device); - -static void HIDAPI_DriverPS3SonySixaxis_RegisterHints(SDL_HintCallback callback, void *userdata) -{ - SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3_SIXAXIS_DRIVER, callback, userdata); -} - -static void HIDAPI_DriverPS3SonySixaxis_UnregisterHints(SDL_HintCallback callback, void *userdata) -{ - SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3_SIXAXIS_DRIVER, callback, userdata); -} - -static bool HIDAPI_DriverPS3SonySixaxis_IsEnabled(void) -{ -#ifdef SDL_PLATFORM_WIN32 - return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3_SIXAXIS_DRIVER, false); -#else - return false; -#endif -} - -static bool HIDAPI_DriverPS3SonySixaxis_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) -{ - if (vendor_id == USB_VENDOR_SONY && product_id == USB_PRODUCT_SONY_DS3) { - return true; - } - return false; -} - -static bool HIDAPI_DriverPS3SonySixaxis_InitDevice(SDL_HIDAPI_Device *device) -{ - SDL_DriverPS3_Context *ctx; - - ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx)); - if (!ctx) { - return false; - } - ctx->device = device; - ctx->has_analog_buttons = true; - - device->context = ctx; - - Uint8 data[USB_PACKET_LENGTH]; - - int size = ReadFeatureReport(device->dev, 0xf2, data, sizeof(data)); - if (size < 0) { - SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, - "HIDAPI_DriverPS3SonySixaxis_InitDevice(): Couldn't read feature report 0xf2. Trying again with 0x0."); - SDL_zeroa(data); - size = ReadFeatureReport(device->dev, 0x00, data, sizeof(data)); - if (size < 0) { - SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, - "HIDAPI_DriverPS3SonySixaxis_InitDevice(): Couldn't read feature report 0x00."); - return false; - } -#ifdef DEBUG_PS3_PROTOCOL - HIDAPI_DumpPacket("PS3 0x0 packet: size = %d", data, size); -#endif - } -#ifdef DEBUG_PS3_PROTOCOL - HIDAPI_DumpPacket("PS3 0xF2 packet: size = %d", data, size); -#endif - - device->type = SDL_GAMEPAD_TYPE_PS3; - HIDAPI_SetDeviceName(device, "PS3 Controller"); - - return HIDAPI_JoystickConnected(device, NULL); -} - -static int HIDAPI_DriverPS3SonySixaxis_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) -{ - return -1; -} - -static void HIDAPI_DriverPS3SonySixaxis_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - - if (!ctx) { - return; - } - - ctx->player_index = player_index; - - // This will set the new LED state based on the new player index - HIDAPI_DriverPS3_UpdateLEDsSonySixaxis(device); -} - -static bool HIDAPI_DriverPS3SonySixaxis_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - - SDL_AssertJoysticksLocked(); - - ctx->joystick = joystick; - ctx->effects_updated = false; - ctx->rumble_left = 0; - ctx->rumble_right = 0; - SDL_zeroa(ctx->last_state); - - // Initialize player index (needed for setting LEDs) - ctx->player_index = SDL_GetJoystickPlayerIndex(joystick); - - // Initialize the joystick capabilities - joystick->nbuttons = 11; - joystick->naxes = 6; - if (ctx->has_analog_buttons) { - joystick->naxes += 10; - } - joystick->nhats = 1; - - SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f); - - return true; -} - -static bool HIDAPI_DriverPS3SonySixaxis_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - - ctx->rumble_left = (low_frequency_rumble >> 8); - ctx->rumble_right = (high_frequency_rumble >> 8); - - return HIDAPI_DriverPS3_UpdateRumbleSonySixaxis(device); -} - -static bool HIDAPI_DriverPS3SonySixaxis_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) -{ - return SDL_Unsupported(); -} - -static Uint32 HIDAPI_DriverPS3SonySixaxis_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) -{ - return 0; -} - -static bool HIDAPI_DriverPS3SonySixaxis_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) -{ - return SDL_Unsupported(); -} - -static bool HIDAPI_DriverPS3SonySixaxis_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size) -{ - Uint8 data[49]; - int report_size; - - SDL_zeroa(data); - - data[0] = k_EPS3SonySixaxisReportIdEffects; - report_size = sizeof(data); - - // No offset with Sony sixaxis.sys driver - SDL_memcpy(&data, effect, SDL_min(sizeof(data), (size_t)size)); - - if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) { - return SDL_SetError("Couldn't send rumble packet"); - } - return true; -} - -static bool HIDAPI_DriverPS3SonySixaxis_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - - ctx->report_sensors = enabled; - - return true; -} - -static void HIDAPI_DriverPS3SonySixaxis_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size) -{ - Sint16 axis; - Uint64 timestamp = SDL_GetTicksNS(); - - if (ctx->last_state[2] != data[2]) { - Uint8 hat = 0; - - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[2] & 0x01) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[2] & 0x02) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[2] & 0x04) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[2] & 0x08) != 0)); - - if (data[2] & 0x10) { - hat |= SDL_HAT_UP; - } - if (data[2] & 0x20) { - hat |= SDL_HAT_RIGHT; - } - if (data[2] & 0x40) { - hat |= SDL_HAT_DOWN; - } - if (data[2] & 0x80) { - hat |= SDL_HAT_LEFT; - } - SDL_SendJoystickHat(timestamp, joystick, 0, hat); - } - - if (ctx->last_state[3] != data[3]) { - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[3] & 0x04) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[3] & 0x08) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[3] & 0x10) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[3] & 0x20) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[3] & 0x40) != 0)); - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[3] & 0x80) != 0)); - } - - if (ctx->last_state[4] != data[4]) { - SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[4] & 0x01) != 0)); - } - - axis = ((int)data[18] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis); - axis = ((int)data[19] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis); - axis = ((int)data[6] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); - axis = ((int)data[7] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); - axis = ((int)data[8] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); - axis = ((int)data[9] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis); - - // Buttons are mapped as axes in the order they appear in the button enumeration - if (ctx->has_analog_buttons) { - static int button_axis_offsets[] = { - 24, // SDL_GAMEPAD_BUTTON_SOUTH - 23, // SDL_GAMEPAD_BUTTON_EAST - 25, // SDL_GAMEPAD_BUTTON_WEST - 22, // SDL_GAMEPAD_BUTTON_NORTH - 0, // SDL_GAMEPAD_BUTTON_BACK - 0, // SDL_GAMEPAD_BUTTON_GUIDE - 0, // SDL_GAMEPAD_BUTTON_START - 0, // SDL_GAMEPAD_BUTTON_LEFT_STICK - 0, // SDL_GAMEPAD_BUTTON_RIGHT_STICK - 20, // SDL_GAMEPAD_BUTTON_LEFT_SHOULDER - 21, // SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER - 14, // SDL_GAMEPAD_BUTTON_DPAD_UP - 16, // SDL_GAMEPAD_BUTTON_DPAD_DOWN - 17, // SDL_GAMEPAD_BUTTON_DPAD_LEFT - 15, // SDL_GAMEPAD_BUTTON_DPAD_RIGHT - }; - Uint8 i, axis_index = 6; - - for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) { - int offset = button_axis_offsets[i]; - if (!offset) { - // This button doesn't report as an axis - continue; - } - - axis = ((int)data[offset] * 257) - 32768; - SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis); - ++axis_index; - } - } - - if (ctx->report_sensors) { - float sensor_data[3]; - - sensor_data[0] = HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[41], data[42])); - sensor_data[1] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[45], data[46])); - sensor_data[2] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[43], data[44])); - SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL, timestamp, sensor_data, SDL_arraysize(sensor_data)); - } - - SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); -} - -static bool HIDAPI_DriverPS3SonySixaxis_UpdateDevice(SDL_HIDAPI_Device *device) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - SDL_Joystick *joystick = NULL; - Uint8 data[USB_PACKET_LENGTH]; - int size; - - if (device->num_joysticks > 0) { - joystick = SDL_GetJoystickFromID(device->joysticks[0]); - } else { - return false; - } - - if (!joystick) { - return false; - } - - // With sixaxis.sys driver we need to use hid_get_feature_report instead of hid_read - size = ReadFeatureReport(device->dev, 0x0, data, sizeof(data)); - if (size < 0) { - SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, - "HIDAPI_DriverPS3SonySixaxis_UpdateDevice(): Couldn't read feature report 0x00"); - return false; - } - - switch (data[0]) { - case k_EPS3SonySixaxisReportIdState: - HIDAPI_DriverPS3SonySixaxis_HandleStatePacket(joystick, ctx, &data[1], size - 1); // report data starts in data[1] - - // Wait for the first report to set the LED state after the controller stops blinking - if (!ctx->effects_updated) { - HIDAPI_DriverPS3_UpdateLEDsSonySixaxis(device); - ctx->effects_updated = true; - } - - break; - default: -#ifdef DEBUG_JOYSTICK - SDL_Log("Unknown PS3 packet: 0x%.2x", data[0]); -#endif - break; - } - - if (size < 0) { - // Read error, device is disconnected - HIDAPI_JoystickDisconnected(device, device->joysticks[0]); - } - return (size >= 0); -} - -static void HIDAPI_DriverPS3SonySixaxis_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - - ctx->joystick = NULL; -} - -static void HIDAPI_DriverPS3SonySixaxis_FreeDevice(SDL_HIDAPI_Device *device) -{ -} - -static bool HIDAPI_DriverPS3_UpdateRumbleSonySixaxis(SDL_HIDAPI_Device *device) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - - Uint8 effects[] = { - 0x0, // Report Id - k_EPS3SixaxisCommandSetMotors, // 2 = Set Motors - 0x00, 0x00, 0x00, // padding - 0xff, // Small Motor duration - 0xff is forever - 0x00, // Small Motor off/on (0 or 1) - 0xff, // Large Motor duration - 0xff is forever - 0x00 // Large Motor force (0 to 255) - }; - - effects[6] = ctx->rumble_right ? 1 : 0; // Small motor - effects[8] = ctx->rumble_left; // Large motor - - return HIDAPI_DriverPS3SonySixaxis_SendJoystickEffect(device, ctx->joystick, effects, sizeof(effects)); -} - -static bool HIDAPI_DriverPS3_UpdateLEDsSonySixaxis(SDL_HIDAPI_Device *device) -{ - SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; - - Uint8 effects[] = { - 0x0, // Report Id - k_EPS3SixaxisCommandSetLEDs, // 1 = Set LEDs - 0x00, 0x00, 0x00, // padding - 0x00, 0x00, 0x00, 0x00 // LED #4, LED #3, LED #2, LED #1 (0 = Off, 1 = On, 2 = Flashing) - }; - - // Turn on LED light on DS3 Controller for relevant player (player_index 0 lights up LED #1, player_index 1 lights up LED #2, etc) - if (ctx->player_index < 4) { - effects[8 - ctx->player_index] = 1; - } - - return HIDAPI_DriverPS3SonySixaxis_SendJoystickEffect(device, ctx->joystick, effects, sizeof(effects)); -} - -SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3SonySixaxis = { - SDL_HINT_JOYSTICK_HIDAPI_PS3_SIXAXIS_DRIVER, - true, - HIDAPI_DriverPS3SonySixaxis_RegisterHints, - HIDAPI_DriverPS3SonySixaxis_UnregisterHints, - HIDAPI_DriverPS3SonySixaxis_IsEnabled, - HIDAPI_DriverPS3SonySixaxis_IsSupportedDevice, - HIDAPI_DriverPS3SonySixaxis_InitDevice, - HIDAPI_DriverPS3SonySixaxis_GetDevicePlayerIndex, - HIDAPI_DriverPS3SonySixaxis_SetDevicePlayerIndex, - HIDAPI_DriverPS3SonySixaxis_UpdateDevice, - HIDAPI_DriverPS3SonySixaxis_OpenJoystick, - HIDAPI_DriverPS3SonySixaxis_RumbleJoystick, - HIDAPI_DriverPS3SonySixaxis_RumbleJoystickTriggers, - HIDAPI_DriverPS3SonySixaxis_GetJoystickCapabilities, - HIDAPI_DriverPS3SonySixaxis_SetJoystickLED, - HIDAPI_DriverPS3SonySixaxis_SendJoystickEffect, - HIDAPI_DriverPS3SonySixaxis_SetJoystickSensorsEnabled, - HIDAPI_DriverPS3SonySixaxis_CloseJoystick, - HIDAPI_DriverPS3SonySixaxis_FreeDevice, -}; - -#endif // SDL_JOYSTICK_HIDAPI_PS3 - -#endif // SDL_JOYSTICK_HIDAPI -- cgit v1.2.3