From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../src/haptic/windows/SDL_windowshaptic_c.h | 87 ---------------------- 1 file changed, 87 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/haptic/windows/SDL_windowshaptic_c.h (limited to 'contrib/SDL-3.2.8/src/haptic/windows/SDL_windowshaptic_c.h') diff --git a/contrib/SDL-3.2.8/src/haptic/windows/SDL_windowshaptic_c.h b/contrib/SDL-3.2.8/src/haptic/windows/SDL_windowshaptic_c.h deleted file mode 100644 index c4b6928..0000000 --- a/contrib/SDL-3.2.8/src/haptic/windows/SDL_windowshaptic_c.h +++ /dev/null @@ -1,87 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "SDL_internal.h" - -#ifndef SDL_windowshaptic_c_h_ -#define SDL_windowshaptic_c_h_ - -#include "../SDL_syshaptic.h" -#include "../../core/windows/SDL_directx.h" -#include "../../core/windows/SDL_xinput.h" - -// Set up for C function definitions, even when using C++ -#ifdef __cplusplus -extern "C" { -#endif - -/* - * Haptic system hardware data. - */ -struct haptic_hwdata -{ -#ifdef SDL_HAPTIC_DINPUT - LPDIRECTINPUTDEVICE8 device; -#endif - DWORD axes[3]; // Axes to use. - bool is_joystick; // Device is loaded as joystick. - SDL_Thread *thread; - SDL_Mutex *mutex; - Uint64 stopTicks; - SDL_AtomicInt stopThread; -}; - -/* - * Haptic system effect data. - */ -#ifdef SDL_HAPTIC_DINPUT -struct haptic_hweffect -{ - DIEFFECT effect; - LPDIRECTINPUTEFFECT ref; -}; -#endif - -/* - * List of available haptic devices. - */ -typedef struct SDL_hapticlist_item -{ - SDL_HapticID instance_id; - char *name; - SDL_Haptic *haptic; -#ifdef SDL_HAPTIC_DINPUT - DIDEVICEINSTANCE instance; - DIDEVCAPS capabilities; -#endif - struct SDL_hapticlist_item *next; -} SDL_hapticlist_item; - -extern SDL_hapticlist_item *SDL_hapticlist; - -extern bool SDL_SYS_AddHapticDevice(SDL_hapticlist_item *item); -extern bool SDL_SYS_RemoveHapticDevice(SDL_hapticlist_item *prev, SDL_hapticlist_item *item); - -// Ends C function definitions when using C++ -#ifdef __cplusplus -} -#endif - -#endif // SDL_windowshaptic_c_h_ -- cgit v1.2.3