From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- contrib/SDL-3.2.8/src/events/SDL_touch_c.h | 60 ++++++++++++++++++++++++++++++ 1 file changed, 60 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/events/SDL_touch_c.h (limited to 'contrib/SDL-3.2.8/src/events/SDL_touch_c.h') diff --git a/contrib/SDL-3.2.8/src/events/SDL_touch_c.h b/contrib/SDL-3.2.8/src/events/SDL_touch_c.h new file mode 100644 index 0000000..db2d64b --- /dev/null +++ b/contrib/SDL-3.2.8/src/events/SDL_touch_c.h @@ -0,0 +1,60 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_internal.h" + +#ifndef SDL_touch_c_h_ +#define SDL_touch_c_h_ + +typedef struct SDL_Touch +{ + SDL_TouchID id; + SDL_TouchDeviceType type; + int num_fingers; + int max_fingers; + SDL_Finger **fingers; + char *name; +} SDL_Touch; + +// Initialize the touch subsystem +extern bool SDL_InitTouch(void); + +// Returns true if _any_ connected touch devices are known to SDL +extern bool SDL_TouchDevicesAvailable(void); + +// Add a touch, returning the index of the touch, or -1 if there was an error. +extern int SDL_AddTouch(SDL_TouchID id, SDL_TouchDeviceType type, const char *name); + +// Get the touch with a given id +extern SDL_Touch *SDL_GetTouch(SDL_TouchID id); + +// Send a touch down/up event for a touch +extern void SDL_SendTouch(Uint64 timestamp, SDL_TouchID id, SDL_FingerID fingerid, SDL_Window *window, SDL_EventType type, float x, float y, float pressure); + +// Send a touch motion event for a touch +extern void SDL_SendTouchMotion(Uint64 timestamp, SDL_TouchID id, SDL_FingerID fingerid, SDL_Window *window, float x, float y, float pressure); + +// Remove a touch +extern void SDL_DelTouch(SDL_TouchID id); + +// Shutdown the touch subsystem +extern void SDL_QuitTouch(void); + +#endif // SDL_touch_c_h_ -- cgit v1.2.3