From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- contrib/SDL-3.2.8/src/audio/wasapi/SDL_wasapi.h | 61 ------------------------- 1 file changed, 61 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/audio/wasapi/SDL_wasapi.h (limited to 'contrib/SDL-3.2.8/src/audio/wasapi/SDL_wasapi.h') diff --git a/contrib/SDL-3.2.8/src/audio/wasapi/SDL_wasapi.h b/contrib/SDL-3.2.8/src/audio/wasapi/SDL_wasapi.h deleted file mode 100644 index 5e528dc..0000000 --- a/contrib/SDL-3.2.8/src/audio/wasapi/SDL_wasapi.h +++ /dev/null @@ -1,61 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "SDL_internal.h" - -#ifndef SDL_wasapi_h_ -#define SDL_wasapi_h_ - -#ifdef __cplusplus -extern "C" { -#endif - -#include "../SDL_sysaudio.h" - -struct SDL_PrivateAudioData -{ - WCHAR *devid; - WAVEFORMATEX *waveformat; - IAudioClient *client; - IAudioRenderClient *render; - IAudioCaptureClient *capture; - HANDLE event; - HANDLE task; - bool coinitialized; - int framesize; - SDL_AtomicInt device_disconnecting; - bool device_lost; - bool device_dead; -}; - -// win32 implementation calls into these. -bool WASAPI_PrepDevice(SDL_AudioDevice *device); -void WASAPI_DisconnectDevice(SDL_AudioDevice *device); // don't hold the device lock when calling this! - - -// BE CAREFUL: if you are holding the device lock and proxy to the management thread with wait_until_complete, and grab the lock again, you will deadlock. -typedef bool (*ManagementThreadTask)(void *userdata); -bool WASAPI_ProxyToManagementThread(ManagementThreadTask task, void *userdata, bool *wait_until_complete); - -#ifdef __cplusplus -} -#endif - -#endif // SDL_wasapi_h_ -- cgit v1.2.3