From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- contrib/SDL-3.2.8/src/audio/SDL_audioqueue.c | 652 --------------------------- 1 file changed, 652 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/audio/SDL_audioqueue.c (limited to 'contrib/SDL-3.2.8/src/audio/SDL_audioqueue.c') diff --git a/contrib/SDL-3.2.8/src/audio/SDL_audioqueue.c b/contrib/SDL-3.2.8/src/audio/SDL_audioqueue.c deleted file mode 100644 index df7cac8..0000000 --- a/contrib/SDL-3.2.8/src/audio/SDL_audioqueue.c +++ /dev/null @@ -1,652 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "SDL_internal.h" - -#include "SDL_audioqueue.h" -#include "SDL_sysaudio.h" - -typedef struct SDL_MemoryPool SDL_MemoryPool; - -struct SDL_MemoryPool -{ - void *free_blocks; - size_t block_size; - size_t num_free; - size_t max_free; -}; - -struct SDL_AudioTrack -{ - SDL_AudioSpec spec; - int *chmap; - bool flushed; - SDL_AudioTrack *next; - - void *userdata; - SDL_ReleaseAudioBufferCallback callback; - - Uint8 *data; - size_t head; - size_t tail; - size_t capacity; - - int chmap_storage[SDL_MAX_CHANNELMAP_CHANNELS]; // !!! FIXME: this needs to grow if SDL ever supports more channels. But if it grows, we should probably be more clever about allocations. -}; - -struct SDL_AudioQueue -{ - SDL_AudioTrack *head; - SDL_AudioTrack *tail; - - Uint8 *history_buffer; - size_t history_length; - size_t history_capacity; - - SDL_MemoryPool track_pool; - SDL_MemoryPool chunk_pool; -}; - -// Allocate a new block, avoiding checking for ones already in the pool -static void *AllocNewMemoryPoolBlock(const SDL_MemoryPool *pool) -{ - return SDL_malloc(pool->block_size); -} - -// Allocate a new block, first checking if there are any in the pool -static void *AllocMemoryPoolBlock(SDL_MemoryPool *pool) -{ - if (pool->num_free == 0) { - return AllocNewMemoryPoolBlock(pool); - } - - void *block = pool->free_blocks; - pool->free_blocks = *(void **)block; - --pool->num_free; - return block; -} - -// Free a block, or add it to the pool if there's room -static void FreeMemoryPoolBlock(SDL_MemoryPool *pool, void *block) -{ - if (pool->num_free < pool->max_free) { - *(void **)block = pool->free_blocks; - pool->free_blocks = block; - ++pool->num_free; - } else { - SDL_free(block); - } -} - -// Destroy a pool and all of its blocks -static void DestroyMemoryPool(SDL_MemoryPool *pool) -{ - void *block = pool->free_blocks; - pool->free_blocks = NULL; - pool->num_free = 0; - - while (block) { - void *next = *(void **)block; - SDL_free(block); - block = next; - } -} - -// Keeping a list of free chunks reduces memory allocations, -// But also increases the amount of work to perform when freeing the track. -static void InitMemoryPool(SDL_MemoryPool *pool, size_t block_size, size_t max_free) -{ - SDL_zerop(pool); - - SDL_assert(block_size >= sizeof(void *)); - pool->block_size = block_size; - pool->max_free = max_free; -} - -// Allocates a number of blocks and adds them to the pool -static bool ReserveMemoryPoolBlocks(SDL_MemoryPool *pool, size_t num_blocks) -{ - for (; num_blocks; --num_blocks) { - void *block = AllocNewMemoryPoolBlock(pool); - - if (block == NULL) { - return false; - } - - *(void **)block = pool->free_blocks; - pool->free_blocks = block; - ++pool->num_free; - } - - return true; -} - -void SDL_DestroyAudioQueue(SDL_AudioQueue *queue) -{ - SDL_ClearAudioQueue(queue); - - DestroyMemoryPool(&queue->track_pool); - DestroyMemoryPool(&queue->chunk_pool); - SDL_aligned_free(queue->history_buffer); - - SDL_free(queue); -} - -SDL_AudioQueue *SDL_CreateAudioQueue(size_t chunk_size) -{ - SDL_AudioQueue *queue = (SDL_AudioQueue *)SDL_calloc(1, sizeof(*queue)); - - if (!queue) { - return NULL; - } - - InitMemoryPool(&queue->track_pool, sizeof(SDL_AudioTrack), 8); - InitMemoryPool(&queue->chunk_pool, chunk_size, 4); - - if (!ReserveMemoryPoolBlocks(&queue->track_pool, 2)) { - SDL_DestroyAudioQueue(queue); - return NULL; - } - - return queue; -} - -static void DestroyAudioTrack(SDL_AudioQueue *queue, SDL_AudioTrack *track) -{ - track->callback(track->userdata, track->data, (int)track->capacity); - - FreeMemoryPoolBlock(&queue->track_pool, track); -} - -void SDL_ClearAudioQueue(SDL_AudioQueue *queue) -{ - SDL_AudioTrack *track = queue->head; - - queue->head = NULL; - queue->tail = NULL; - queue->history_length = 0; - - while (track) { - SDL_AudioTrack *next = track->next; - DestroyAudioTrack(queue, track); - track = next; - } -} - -static void FlushAudioTrack(SDL_AudioTrack *track) -{ - track->flushed = true; -} - -void SDL_FlushAudioQueue(SDL_AudioQueue *queue) -{ - SDL_AudioTrack *track = queue->tail; - - if (track) { - FlushAudioTrack(track); - } -} - -void SDL_PopAudioQueueHead(SDL_AudioQueue *queue) -{ - SDL_AudioTrack *track = queue->head; - - for (;;) { - bool flushed = track->flushed; - - SDL_AudioTrack *next = track->next; - DestroyAudioTrack(queue, track); - track = next; - - if (flushed) { - break; - } - } - - queue->head = track; - queue->history_length = 0; - - if (!track) { - queue->tail = NULL; - } -} - -SDL_AudioTrack *SDL_CreateAudioTrack( - SDL_AudioQueue *queue, const SDL_AudioSpec *spec, const int *chmap, - Uint8 *data, size_t len, size_t capacity, - SDL_ReleaseAudioBufferCallback callback, void *userdata) -{ - SDL_AudioTrack *track = (SDL_AudioTrack *)AllocMemoryPoolBlock(&queue->track_pool); - - if (!track) { - return NULL; - } - - SDL_zerop(track); - - if (chmap) { - SDL_assert(SDL_arraysize(track->chmap_storage) >= spec->channels); - SDL_memcpy(track->chmap_storage, chmap, sizeof (*chmap) * spec->channels); - track->chmap = track->chmap_storage; - } - - SDL_copyp(&track->spec, spec); - - track->userdata = userdata; - track->callback = callback; - track->data = data; - track->head = 0; - track->tail = len; - track->capacity = capacity; - - return track; -} - -static void SDLCALL FreeChunkedAudioBuffer(void *userdata, const void *buf, int len) -{ - SDL_AudioQueue *queue = (SDL_AudioQueue *)userdata; - - FreeMemoryPoolBlock(&queue->chunk_pool, (void *)buf); -} - -static SDL_AudioTrack *CreateChunkedAudioTrack(SDL_AudioQueue *queue, const SDL_AudioSpec *spec, const int *chmap) -{ - Uint8 *chunk = (Uint8 *)AllocMemoryPoolBlock(&queue->chunk_pool); - - if (!chunk) { - return NULL; - } - - size_t capacity = queue->chunk_pool.block_size; - capacity -= capacity % SDL_AUDIO_FRAMESIZE(*spec); - - SDL_AudioTrack *track = SDL_CreateAudioTrack(queue, spec, chmap, chunk, 0, capacity, FreeChunkedAudioBuffer, queue); - - if (!track) { - FreeMemoryPoolBlock(&queue->chunk_pool, chunk); - return NULL; - } - - return track; -} - -void SDL_AddTrackToAudioQueue(SDL_AudioQueue *queue, SDL_AudioTrack *track) -{ - SDL_AudioTrack *tail = queue->tail; - - if (tail) { - // If the spec has changed, make sure to flush the previous track - if (!SDL_AudioSpecsEqual(&tail->spec, &track->spec, tail->chmap, track->chmap)) { - FlushAudioTrack(tail); - } - - tail->next = track; - } else { - queue->head = track; - } - - queue->tail = track; -} - -static size_t WriteToAudioTrack(SDL_AudioTrack *track, const Uint8 *data, size_t len) -{ - if (track->flushed || track->tail >= track->capacity) { - return 0; - } - - len = SDL_min(len, track->capacity - track->tail); - SDL_memcpy(&track->data[track->tail], data, len); - track->tail += len; - - return len; -} - -bool SDL_WriteToAudioQueue(SDL_AudioQueue *queue, const SDL_AudioSpec *spec, const int *chmap, const Uint8 *data, size_t len) -{ - if (len == 0) { - return true; - } - - SDL_AudioTrack *track = queue->tail; - - if (track) { - if (!SDL_AudioSpecsEqual(&track->spec, spec, track->chmap, chmap)) { - FlushAudioTrack(track); - } - } else { - SDL_assert(!queue->head); - track = CreateChunkedAudioTrack(queue, spec, chmap); - - if (!track) { - return false; - } - - queue->head = track; - queue->tail = track; - } - - for (;;) { - const size_t written = WriteToAudioTrack(track, data, len); - data += written; - len -= written; - - if (len == 0) { - break; - } - - SDL_AudioTrack *new_track = CreateChunkedAudioTrack(queue, spec, chmap); - - if (!new_track) { - return false; - } - - track->next = new_track; - queue->tail = new_track; - track = new_track; - } - - return true; -} - -void *SDL_BeginAudioQueueIter(SDL_AudioQueue *queue) -{ - return queue->head; -} - -size_t SDL_NextAudioQueueIter(SDL_AudioQueue *queue, void **inout_iter, SDL_AudioSpec *out_spec, int **out_chmap, bool *out_flushed) -{ - SDL_AudioTrack *iter = (SDL_AudioTrack *)(*inout_iter); - SDL_assert(iter != NULL); - - SDL_copyp(out_spec, &iter->spec); - *out_chmap = iter->chmap; - - bool flushed = false; - size_t queued_bytes = 0; - - while (iter) { - SDL_AudioTrack *track = iter; - iter = iter->next; - - size_t avail = track->tail - track->head; - - if (avail >= SDL_SIZE_MAX - queued_bytes) { - queued_bytes = SDL_SIZE_MAX; - flushed = false; - break; - } - - queued_bytes += avail; - flushed = track->flushed; - - if (flushed) { - break; - } - } - - *inout_iter = iter; - *out_flushed = flushed; - - return queued_bytes; -} - -static const Uint8 *PeekIntoAudioQueuePast(SDL_AudioQueue *queue, Uint8 *data, size_t len) -{ - SDL_AudioTrack *track = queue->head; - - if (track->head >= len) { - return &track->data[track->head - len]; - } - - size_t past = len - track->head; - - if (past > queue->history_length) { - return NULL; - } - - SDL_memcpy(data, &queue->history_buffer[queue->history_length - past], past); - SDL_memcpy(&data[past], track->data, track->head); - - return data; -} - -static void UpdateAudioQueueHistory(SDL_AudioQueue *queue, - const Uint8 *data, size_t len) -{ - Uint8 *history_buffer = queue->history_buffer; - size_t history_bytes = queue->history_length; - - if (len >= history_bytes) { - SDL_memcpy(history_buffer, &data[len - history_bytes], history_bytes); - } else { - size_t preserve = history_bytes - len; - SDL_memmove(history_buffer, &history_buffer[len], preserve); - SDL_memcpy(&history_buffer[preserve], data, len); - } -} - -static const Uint8 *ReadFromAudioQueue(SDL_AudioQueue *queue, Uint8 *data, size_t len) -{ - SDL_AudioTrack *track = queue->head; - - if (track->tail - track->head >= len) { - const Uint8 *ptr = &track->data[track->head]; - track->head += len; - return ptr; - } - - size_t total = 0; - - for (;;) { - size_t avail = SDL_min(len - total, track->tail - track->head); - SDL_memcpy(&data[total], &track->data[track->head], avail); - track->head += avail; - total += avail; - - if (total == len) { - break; - } - - if (track->flushed) { - SDL_SetError("Reading past end of flushed track"); - return NULL; - } - - SDL_AudioTrack *next = track->next; - - if (!next) { - SDL_SetError("Reading past end of incomplete track"); - return NULL; - } - - UpdateAudioQueueHistory(queue, track->data, track->tail); - - queue->head = next; - DestroyAudioTrack(queue, track); - track = next; - } - - return data; -} - -static const Uint8 *PeekIntoAudioQueueFuture(SDL_AudioQueue *queue, Uint8 *data, size_t len) -{ - SDL_AudioTrack *track = queue->head; - - if (track->tail - track->head >= len) { - return &track->data[track->head]; - } - - size_t total = 0; - - for (;;) { - size_t avail = SDL_min(len - total, track->tail - track->head); - SDL_memcpy(&data[total], &track->data[track->head], avail); - total += avail; - - if (total == len) { - break; - } - - if (track->flushed) { - // If we have run out of data, fill the rest with silence. - SDL_memset(&data[total], SDL_GetSilenceValueForFormat(track->spec.format), len - total); - break; - } - - track = track->next; - - if (!track) { - SDL_SetError("Peeking past end of incomplete track"); - return NULL; - } - } - - return data; -} - -const Uint8 *SDL_ReadFromAudioQueue(SDL_AudioQueue *queue, - Uint8 *dst, SDL_AudioFormat dst_format, int dst_channels, const int *dst_map, - int past_frames, int present_frames, int future_frames, - Uint8 *scratch, float gain) -{ - SDL_AudioTrack *track = queue->head; - - if (!track) { - return NULL; - } - - SDL_AudioFormat src_format = track->spec.format; - int src_channels = track->spec.channels; - const int *src_map = track->chmap; - - size_t src_frame_size = SDL_AUDIO_BYTESIZE(src_format) * src_channels; - size_t dst_frame_size = SDL_AUDIO_BYTESIZE(dst_format) * dst_channels; - - size_t src_past_bytes = past_frames * src_frame_size; - size_t src_present_bytes = present_frames * src_frame_size; - size_t src_future_bytes = future_frames * src_frame_size; - - size_t dst_past_bytes = past_frames * dst_frame_size; - size_t dst_present_bytes = present_frames * dst_frame_size; - size_t dst_future_bytes = future_frames * dst_frame_size; - - const bool convert = (src_format != dst_format) || (src_channels != dst_channels) || (gain != 1.0f); - - if (convert && !dst) { - // The user didn't ask for the data to be copied, but we need to convert it, so store it in the scratch buffer - dst = scratch; - } - - // Can we get all of the data straight from this track? - if ((track->head >= src_past_bytes) && ((track->tail - track->head) >= (src_present_bytes + src_future_bytes))) { - const Uint8 *ptr = &track->data[track->head - src_past_bytes]; - track->head += src_present_bytes; - - // Do we still need to copy/convert the data? - if (dst) { - ConvertAudio(past_frames + present_frames + future_frames, ptr, - src_format, src_channels, src_map, dst, dst_format, dst_channels, dst_map, scratch, gain); - ptr = dst; - } - - return ptr; - } - - if (!dst) { - // The user didn't ask for the data to be copied, but we need to, so store it in the scratch buffer - dst = scratch; - } else if (!convert) { - // We are only copying, not converting, so copy straight into the dst buffer - scratch = dst; - } - - Uint8 *ptr = dst; - - if (src_past_bytes) { - ConvertAudio(past_frames, PeekIntoAudioQueuePast(queue, scratch, src_past_bytes), src_format, src_channels, src_map, dst, dst_format, dst_channels, dst_map, scratch, gain); - dst += dst_past_bytes; - scratch += dst_past_bytes; - } - - if (src_present_bytes) { - ConvertAudio(present_frames, ReadFromAudioQueue(queue, scratch, src_present_bytes), src_format, src_channels, src_map, dst, dst_format, dst_channels, dst_map, scratch, gain); - dst += dst_present_bytes; - scratch += dst_present_bytes; - } - - if (src_future_bytes) { - ConvertAudio(future_frames, PeekIntoAudioQueueFuture(queue, scratch, src_future_bytes), src_format, src_channels, src_map, dst, dst_format, dst_channels, dst_map, scratch, gain); - dst += dst_future_bytes; - scratch += dst_future_bytes; - } - - return ptr; -} - -size_t SDL_GetAudioQueueQueued(SDL_AudioQueue *queue) -{ - size_t total = 0; - void *iter = SDL_BeginAudioQueueIter(queue); - - while (iter) { - SDL_AudioSpec src_spec; - int *src_chmap; - bool flushed; - - size_t avail = SDL_NextAudioQueueIter(queue, &iter, &src_spec, &src_chmap, &flushed); - - if (avail >= SDL_SIZE_MAX - total) { - total = SDL_SIZE_MAX; - break; - } - - total += avail; - } - - return total; -} - -bool SDL_ResetAudioQueueHistory(SDL_AudioQueue *queue, int num_frames) -{ - SDL_AudioTrack *track = queue->head; - - if (!track) { - return false; - } - - size_t length = num_frames * SDL_AUDIO_FRAMESIZE(track->spec); - Uint8 *history_buffer = queue->history_buffer; - - if (queue->history_capacity < length) { - history_buffer = (Uint8 *)SDL_aligned_alloc(SDL_GetSIMDAlignment(), length); - if (!history_buffer) { - return false; - } - SDL_aligned_free(queue->history_buffer); - queue->history_buffer = history_buffer; - queue->history_capacity = length; - } - - queue->history_length = length; - SDL_memset(history_buffer, SDL_GetSilenceValueForFormat(track->spec.format), length); - - return true; -} -- cgit v1.2.3