From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../include/build_config/SDL_build_config.h | 57 ---------------------- 1 file changed, 57 deletions(-) delete mode 100644 contrib/SDL-3.2.8/include/build_config/SDL_build_config.h (limited to 'contrib/SDL-3.2.8/include/build_config/SDL_build_config.h') diff --git a/contrib/SDL-3.2.8/include/build_config/SDL_build_config.h b/contrib/SDL-3.2.8/include/build_config/SDL_build_config.h deleted file mode 100644 index 83031b7..0000000 --- a/contrib/SDL-3.2.8/include/build_config/SDL_build_config.h +++ /dev/null @@ -1,57 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_build_config_h_ -#define SDL_build_config_h_ - -#include - -/** - * \file SDL_build_config.h - * - * This is a set of defines to configure the SDL features - */ - -/* Add any platform that doesn't build using the configure system. */ -#if defined(SDL_PLATFORM_PRIVATE) -#include "SDL_build_config_private.h" -#elif defined(SDL_PLATFORM_WIN32) -#include "SDL_build_config_windows.h" -#elif defined(SDL_PLATFORM_WINGDK) -#include "SDL_build_config_wingdk.h" -#elif defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) -#include "SDL_build_config_xbox.h" -#elif defined(SDL_PLATFORM_MACOS) -#include "SDL_build_config_macos.h" -#elif defined(SDL_PLATFORM_IOS) -#include "SDL_build_config_ios.h" -#elif defined(SDL_PLATFORM_ANDROID) -#include "SDL_build_config_android.h" -#else -/* This is a minimal configuration just to get SDL running on new platforms. */ -#include "SDL_build_config_minimal.h" -#endif /* platform config */ - -#ifdef USING_GENERATED_CONFIG_H -#error Wrong SDL_build_config.h, check your include path? -#endif - -#endif /* SDL_build_config_h_ */ -- cgit v1.2.3