From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- contrib/SDL-3.2.8/include/SDL3/SDL_test_common.h | 289 ----------------------- 1 file changed, 289 deletions(-) delete mode 100644 contrib/SDL-3.2.8/include/SDL3/SDL_test_common.h (limited to 'contrib/SDL-3.2.8/include/SDL3/SDL_test_common.h') diff --git a/contrib/SDL-3.2.8/include/SDL3/SDL_test_common.h b/contrib/SDL-3.2.8/include/SDL3/SDL_test_common.h deleted file mode 100644 index 91efe8a..0000000 --- a/contrib/SDL-3.2.8/include/SDL3/SDL_test_common.h +++ /dev/null @@ -1,289 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * Common functions of SDL test framework. - * - * This code is a part of the SDL test library, not the main SDL library. - */ - -/* Ported from original test/common.h file. */ - -#ifndef SDL_test_common_h_ -#define SDL_test_common_h_ - -#include - -#ifdef SDL_PLATFORM_PSP -#define DEFAULT_WINDOW_WIDTH 480 -#define DEFAULT_WINDOW_HEIGHT 272 -#elif defined(SDL_PLATFORM_VITA) -#define DEFAULT_WINDOW_WIDTH 960 -#define DEFAULT_WINDOW_HEIGHT 544 -#else -#define DEFAULT_WINDOW_WIDTH 640 -#define DEFAULT_WINDOW_HEIGHT 480 -#endif - -typedef Uint32 SDLTest_VerboseFlags; -#define VERBOSE_VIDEO 0x00000001 -#define VERBOSE_MODES 0x00000002 -#define VERBOSE_RENDER 0x00000004 -#define VERBOSE_EVENT 0x00000008 -#define VERBOSE_AUDIO 0x00000010 -#define VERBOSE_MOTION 0x00000020 - -/* !< Function pointer parsing one argument at argv[index], returning the number of parsed arguments, - * or a negative value when the argument is invalid */ -typedef int (SDLCALL *SDLTest_ParseArgumentsFp)(void *data, char **argv, int index); - -/* !< Finalize the argument parser. */ -typedef void (SDLCALL *SDLTest_FinalizeArgumentParserFp)(void *arg); - -typedef struct SDLTest_ArgumentParser -{ - /* !< Parse an argument. */ - SDLTest_ParseArgumentsFp parse_arguments; - /* !< Finalize this argument parser. Called once before parsing the first argument. */ - SDLTest_FinalizeArgumentParserFp finalize; - /* !< Null-terminated array of arguments. Printed when running with --help. */ - const char **usage; - /* !< User data, passed to all callbacks. */ - void *data; - /* !< Next argument parser. */ - struct SDLTest_ArgumentParser *next; -} SDLTest_ArgumentParser; - -typedef struct -{ - /* SDL init flags */ - char **argv; - SDL_InitFlags flags; - SDLTest_VerboseFlags verbose; - - /* Video info */ - const char *videodriver; - int display_index; - SDL_DisplayID displayID; - const char *window_title; - const char *window_icon; - SDL_WindowFlags window_flags; - bool flash_on_focus_loss; - int window_x; - int window_y; - int window_w; - int window_h; - int window_minW; - int window_minH; - int window_maxW; - int window_maxH; - float window_min_aspect; - float window_max_aspect; - int logical_w; - int logical_h; - bool auto_scale_content; - SDL_RendererLogicalPresentation logical_presentation; - float scale; - int depth; - float refresh_rate; - bool fill_usable_bounds; - bool fullscreen_exclusive; - SDL_DisplayMode fullscreen_mode; - int num_windows; - SDL_Window **windows; - const char *gpudriver; - - /* Renderer info */ - const char *renderdriver; - int render_vsync; - bool skip_renderer; - SDL_Renderer **renderers; - SDL_Texture **targets; - - /* Audio info */ - const char *audiodriver; - SDL_AudioFormat audio_format; - int audio_channels; - int audio_freq; - SDL_AudioDeviceID audio_id; - - /* GL settings */ - int gl_red_size; - int gl_green_size; - int gl_blue_size; - int gl_alpha_size; - int gl_buffer_size; - int gl_depth_size; - int gl_stencil_size; - int gl_double_buffer; - int gl_accum_red_size; - int gl_accum_green_size; - int gl_accum_blue_size; - int gl_accum_alpha_size; - int gl_stereo; - int gl_release_behavior; - int gl_multisamplebuffers; - int gl_multisamplesamples; - int gl_retained_backing; - int gl_accelerated; - int gl_major_version; - int gl_minor_version; - int gl_debug; - int gl_profile_mask; - - /* Mouse info */ - SDL_Rect confine; - bool hide_cursor; - - /* Options info */ - SDLTest_ArgumentParser common_argparser; - SDLTest_ArgumentParser video_argparser; - SDLTest_ArgumentParser audio_argparser; - - SDLTest_ArgumentParser *argparser; -} SDLTest_CommonState; - -#include -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* Function prototypes */ - -/** - * Parse command line parameters and create common state. - * - * \param argv Array of command line parameters - * \param flags Flags indicating which subsystem to initialize (i.e. SDL_INIT_VIDEO | SDL_INIT_AUDIO) - * - * \returns a newly allocated common state object. - */ -SDLTest_CommonState * SDLCALL SDLTest_CommonCreateState(char **argv, SDL_InitFlags flags); - -/** - * Free the common state object. - * - * You should call SDL_Quit() before calling this function. - * - * \param state The common state object to destroy - */ -void SDLCALL SDLTest_CommonDestroyState(SDLTest_CommonState *state); - -/** - * Process one common argument. - * - * \param state The common state describing the test window to create. - * \param index The index of the argument to process in argv[]. - * - * \returns the number of arguments processed (i.e. 1 for --fullscreen, 2 for --video [videodriver], or -1 on error. - */ -int SDLCALL SDLTest_CommonArg(SDLTest_CommonState *state, int index); - - -/** - * Logs command line usage info. - * - * This logs the appropriate command line options for the subsystems in use - * plus other common options, and then any application-specific options. - * This uses the SDL_Log() function and splits up output to be friendly to - * 80-character-wide terminals. - * - * \param state The common state describing the test window for the app. - * \param argv0 argv[0], as passed to main/SDL_main. - * \param options an array of strings for application specific options. The last element of the array should be NULL. - */ -void SDLCALL SDLTest_CommonLogUsage(SDLTest_CommonState *state, const char *argv0, const char **options); - -/** - * Open test window. - * - * \param state The common state describing the test window to create. - * - * \returns true if initialization succeeded, false otherwise - */ -bool SDLCALL SDLTest_CommonInit(SDLTest_CommonState *state); - -/** - * Easy argument handling when test app doesn't need any custom args. - * - * \param state The common state describing the test window to create. - * \param argc argc, as supplied to SDL_main - * \param argv argv, as supplied to SDL_main - * - * \returns false if app should quit, true otherwise. - */ -bool SDLCALL SDLTest_CommonDefaultArgs(SDLTest_CommonState *state, int argc, char **argv); - -/** - * Print the details of an event. - * - * This is automatically called by SDLTest_CommonEvent() as needed. - * - * \param event The event to print. - */ -void SDLCALL SDLTest_PrintEvent(const SDL_Event *event); - -/** - * Common event handler for test windows if you use a standard SDL_main. - * - * \param state The common state used to create test window. - * \param event The event to handle. - * \param done Flag indicating we are done. - */ -void SDLCALL SDLTest_CommonEvent(SDLTest_CommonState *state, SDL_Event *event, int *done); - -/** - * Common event handler for test windows if you use SDL_AppEvent. - * - * This does _not_ free anything in `event`. - * - * \param state The common state used to create test window. - * \param event The event to handle. - * \returns Value suitable for returning from SDL_AppEvent(). - */ -SDL_AppResult SDLCALL SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event *event); - -/** - * Close test window. - * - * \param state The common state used to create test window. - * - */ -void SDLCALL SDLTest_CommonQuit(SDLTest_CommonState *state); - -/** - * Draws various window information (position, size, etc.) to the renderer. - * - * \param renderer The renderer to draw to. - * \param window The window whose information should be displayed. - * \param usedHeight Returns the height used, so the caller can draw more below. - * - */ -void SDLCALL SDLTest_CommonDrawWindowInfo(SDL_Renderer *renderer, SDL_Window *window, float *usedHeight); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include - -#endif /* SDL_test_common_h_ */ -- cgit v1.2.3