From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../SDL-3.2.8/include/SDL3/SDL_platform_defines.h | 476 --------------------- 1 file changed, 476 deletions(-) delete mode 100644 contrib/SDL-3.2.8/include/SDL3/SDL_platform_defines.h (limited to 'contrib/SDL-3.2.8/include/SDL3/SDL_platform_defines.h') diff --git a/contrib/SDL-3.2.8/include/SDL3/SDL_platform_defines.h b/contrib/SDL-3.2.8/include/SDL3/SDL_platform_defines.h deleted file mode 100644 index 6b240a8..0000000 --- a/contrib/SDL-3.2.8/include/SDL3/SDL_platform_defines.h +++ /dev/null @@ -1,476 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/* WIKI CATEGORY: Platform */ - -/* - * SDL_platform_defines.h tries to get a standard set of platform defines. - */ - -#ifndef SDL_platform_defines_h_ -#define SDL_platform_defines_h_ - -#ifdef _AIX - -/** - * A preprocessor macro that is only defined if compiling for AIX. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_AIX 1 -#endif - -#ifdef __HAIKU__ - -/** - * A preprocessor macro that is only defined if compiling for Haiku OS. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_HAIKU 1 -#endif - -#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__) - -/** - * A preprocessor macro that is only defined if compiling for BSDi - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_BSDI 1 -#endif - -#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) - -/** - * A preprocessor macro that is only defined if compiling for FreeBSD. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_FREEBSD 1 -#endif - -#if defined(hpux) || defined(__hpux) || defined(__hpux__) - -/** - * A preprocessor macro that is only defined if compiling for HP-UX. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_HPUX 1 -#endif - -#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE) - -/** - * A preprocessor macro that is only defined if compiling for IRIX. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_IRIX 1 -#endif - -#if (defined(linux) || defined(__linux) || defined(__linux__)) - -/** - * A preprocessor macro that is only defined if compiling for Linux. - * - * Note that Android, although ostensibly a Linux-based system, will not - * define this. It defines SDL_PLATFORM_ANDROID instead. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_LINUX 1 -#endif - -#if defined(ANDROID) || defined(__ANDROID__) - -/** - * A preprocessor macro that is only defined if compiling for Android. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_ANDROID 1 -#undef SDL_PLATFORM_LINUX -#endif - -#if defined(__unix__) || defined(__unix) || defined(unix) - -/** - * A preprocessor macro that is only defined if compiling for a Unix-like - * system. - * - * Other platforms, like Linux, might define this in addition to their primary - * define. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_UNIX 1 -#endif - -#ifdef __APPLE__ - -/** - * A preprocessor macro that is only defined if compiling for Apple platforms. - * - * iOS, macOS, etc will additionally define a more specific platform macro. - * - * \since This macro is available since SDL 3.2.0. - * - * \sa SDL_PLATFORM_MACOS - * \sa SDL_PLATFORM_IOS - * \sa SDL_PLATFORM_TVOS - * \sa SDL_PLATFORM_VISIONOS - */ -#define SDL_PLATFORM_APPLE 1 - -/* lets us know what version of macOS we're compiling on */ -#include -#ifndef __has_extension /* Older compilers don't support this */ - #define __has_extension(x) 0 - #include - #undef __has_extension -#else - #include -#endif - -/* Fix building with older SDKs that don't define these - See this for more information: - https://stackoverflow.com/questions/12132933/preprocessor-macro-for-os-x-targets -*/ -#ifndef TARGET_OS_MACCATALYST - #define TARGET_OS_MACCATALYST 0 -#endif -#ifndef TARGET_OS_IOS - #define TARGET_OS_IOS 0 -#endif -#ifndef TARGET_OS_IPHONE - #define TARGET_OS_IPHONE 0 -#endif -#ifndef TARGET_OS_TV - #define TARGET_OS_TV 0 -#endif -#ifndef TARGET_OS_SIMULATOR - #define TARGET_OS_SIMULATOR 0 -#endif -#ifndef TARGET_OS_VISION - #define TARGET_OS_VISION 0 -#endif - -#if TARGET_OS_TV - -/** - * A preprocessor macro that is only defined if compiling for tvOS. - * - * \since This macro is available since SDL 3.2.0. - * - * \sa SDL_PLATFORM_APPLE - */ -#define SDL_PLATFORM_TVOS 1 -#endif - -#if TARGET_OS_VISION - -/** - * A preprocessor macro that is only defined if compiling for VisionOS. - * - * \since This macro is available since SDL 3.2.0. - * - * \sa SDL_PLATFORM_APPLE - */ -#define SDL_PLATFORM_VISIONOS 1 -#endif - -#if TARGET_OS_IPHONE - -/** - * A preprocessor macro that is only defined if compiling for iOS. - * - * \since This macro is available since SDL 3.2.0. - * - * \sa SDL_PLATFORM_APPLE - */ -#define SDL_PLATFORM_IOS 1 - -#else - -/** - * A preprocessor macro that is only defined if compiling for macOS. - * - * \since This macro is available since SDL 3.2.0. - * - * \sa SDL_PLATFORM_APPLE - */ -#define SDL_PLATFORM_MACOS 1 - -#if MAC_OS_X_VERSION_MIN_REQUIRED < 1070 - #error SDL for macOS only supports deploying on 10.7 and above. -#endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1070 */ -#endif /* TARGET_OS_IPHONE */ -#endif /* defined(__APPLE__) */ - -#ifdef __EMSCRIPTEN__ - -/** - * A preprocessor macro that is only defined if compiling for Emscripten. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_EMSCRIPTEN 1 -#endif - -#ifdef __NetBSD__ - -/** - * A preprocessor macro that is only defined if compiling for NetBSD. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_NETBSD 1 -#endif - -#ifdef __OpenBSD__ - -/** - * A preprocessor macro that is only defined if compiling for OpenBSD. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_OPENBSD 1 -#endif - -#if defined(__OS2__) || defined(__EMX__) - -/** - * A preprocessor macro that is only defined if compiling for OS/2. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_OS2 1 -#endif - -#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE) - -/** - * A preprocessor macro that is only defined if compiling for Tru64 (OSF/1). - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_OSF 1 -#endif - -#ifdef __QNXNTO__ - -/** - * A preprocessor macro that is only defined if compiling for QNX Neutrino. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_QNXNTO 1 -#endif - -#if defined(riscos) || defined(__riscos) || defined(__riscos__) - -/** - * A preprocessor macro that is only defined if compiling for RISC OS. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_RISCOS 1 -#endif - -#if defined(__sun) && defined(__SVR4) - -/** - * A preprocessor macro that is only defined if compiling for SunOS/Solaris. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_SOLARIS 1 -#endif - -#if defined(__CYGWIN__) - -/** - * A preprocessor macro that is only defined if compiling for Cygwin. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_CYGWIN 1 -#endif - -#if defined(_WIN32) || defined(SDL_PLATFORM_CYGWIN) - -/** - * A preprocessor macro that is only defined if compiling for Windows. - * - * This also covers several other platforms, like Microsoft GDK, Xbox, WinRT, - * etc. Each will have their own more-specific platform macros, too. - * - * \since This macro is available since SDL 3.2.0. - * - * \sa SDL_PLATFORM_WIN32 - * \sa SDL_PLATFORM_XBOXONE - * \sa SDL_PLATFORM_XBOXSERIES - * \sa SDL_PLATFORM_WINGDK - * \sa SDL_PLATFORM_GDK - */ -#define SDL_PLATFORM_WINDOWS 1 - -/* Try to find out if we're compiling for WinRT, GDK or non-WinRT/GDK */ -#if defined(_MSC_VER) && defined(__has_include) - #if __has_include() - #define HAVE_WINAPIFAMILY_H 1 - #else - #define HAVE_WINAPIFAMILY_H 0 - #endif - - /* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */ -#elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */ - #define HAVE_WINAPIFAMILY_H 1 -#else - #define HAVE_WINAPIFAMILY_H 0 -#endif - -#if HAVE_WINAPIFAMILY_H - #include - #define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)) -#else - #define WINAPI_FAMILY_WINRT 0 -#endif /* HAVE_WINAPIFAMILY_H */ - -#ifdef SDL_WIKI_DOCUMENTATION_SECTION - -/** - * A preprocessor macro that defined to 1 if compiling for Windows Phone. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_WINAPI_FAMILY_PHONE (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) - -#elif defined(HAVE_WINAPIFAMILY_H) && HAVE_WINAPIFAMILY_H - #define SDL_WINAPI_FAMILY_PHONE (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) -#else - #define SDL_WINAPI_FAMILY_PHONE 0 -#endif - -#if WINAPI_FAMILY_WINRT -#error Windows RT/UWP is no longer supported in SDL - -#elif defined(_GAMING_DESKTOP) /* GDK project configuration always defines _GAMING_XXX */ - -/** - * A preprocessor macro that is only defined if compiling for Microsoft GDK - * for Windows. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_WINGDK 1 - -#elif defined(_GAMING_XBOX_XBOXONE) - -/** - * A preprocessor macro that is only defined if compiling for Xbox One. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_XBOXONE 1 - -#elif defined(_GAMING_XBOX_SCARLETT) - -/** - * A preprocessor macro that is only defined if compiling for Xbox Series. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_XBOXSERIES 1 - -#else - -/** - * A preprocessor macro that is only defined if compiling for desktop Windows. - * - * Despite the "32", this also covers 64-bit Windows; as an informal - * convention, its system layer tends to still be referred to as "the Win32 - * API." - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_WIN32 1 - -#endif -#endif /* defined(_WIN32) || defined(SDL_PLATFORM_CYGWIN) */ - - -/* This is to support generic "any GDK" separate from a platform-specific GDK */ -#if defined(SDL_PLATFORM_WINGDK) || defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) - -/** - * A preprocessor macro that is only defined if compiling for Microsoft GDK on - * any platform. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_GDK 1 -#endif - -#if defined(__PSP__) || defined(__psp__) - -/** - * A preprocessor macro that is only defined if compiling for Sony PSP. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_PSP 1 -#endif - -#if defined(__PS2__) || defined(PS2) - -/** - * A preprocessor macro that is only defined if compiling for Sony PlayStation - * 2. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_PS2 1 -#endif - -#if defined(__vita__) || defined(__psp2__) - -/** - * A preprocessor macro that is only defined if compiling for Sony Vita. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_VITA 1 -#endif - -#ifdef __3DS__ - -/** - * A preprocessor macro that is only defined if compiling for Nintendo 3DS. - * - * \since This macro is available since SDL 3.2.0. - */ -#define SDL_PLATFORM_3DS 1 -#endif - -#endif /* SDL_platform_defines_h_ */ -- cgit v1.2.3