From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- contrib/SDL-3.2.8/include/SDL3/SDL_platform.h | 64 +++++++++++++++++++++++++++ 1 file changed, 64 insertions(+) create mode 100644 contrib/SDL-3.2.8/include/SDL3/SDL_platform.h (limited to 'contrib/SDL-3.2.8/include/SDL3/SDL_platform.h') diff --git a/contrib/SDL-3.2.8/include/SDL3/SDL_platform.h b/contrib/SDL-3.2.8/include/SDL3/SDL_platform.h new file mode 100644 index 0000000..e40f009 --- /dev/null +++ b/contrib/SDL-3.2.8/include/SDL3/SDL_platform.h @@ -0,0 +1,64 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +/** + * # CategoryPlatform + * + * SDL provides a means to identify the app's platform, both at compile time + * and runtime. + */ + +#ifndef SDL_platform_h_ +#define SDL_platform_h_ + +#include + +#include +/* Set up for C function definitions, even when using C++ */ +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Get the name of the platform. + * + * Here are the names returned for some (but not all) supported platforms: + * + * - "Windows" + * - "macOS" + * - "Linux" + * - "iOS" + * - "Android" + * + * \returns the name of the platform. If the correct platform name is not + * available, returns a string beginning with the text "Unknown". + * + * \since This function is available since SDL 3.2.0. + */ +extern SDL_DECLSPEC const char * SDLCALL SDL_GetPlatform(void); + +/* Ends C function definitions when using C++ */ +#ifdef __cplusplus +} +#endif +#include + +#endif /* SDL_platform_h_ */ -- cgit v1.2.3