From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001
From: 3gg <3gg@shellblade.net>
Date: Fri, 6 Mar 2026 13:30:59 -0800
Subject: Move contrib libraries to contrib repo
---
contrib/SDL-3.2.8/VisualC-GDK/SDL.sln | 120 ---
contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj | 918 ---------------------
.../SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters | 487 -----------
.../VisualC-GDK/SDL_test/SDL_test.vcxproj | 214 -----
contrib/SDL-3.2.8/VisualC-GDK/clean.sh | 7 -
.../SDL-3.2.8/VisualC-GDK/logos/Logo100x100.png | Bin 10832 -> 0 bytes
.../SDL-3.2.8/VisualC-GDK/logos/Logo150x150.png | Bin 12709 -> 0 bytes
contrib/SDL-3.2.8/VisualC-GDK/logos/Logo44x44.png | Bin 7460 -> 0 bytes
.../SDL-3.2.8/VisualC-GDK/logos/Logo480x480.png | Bin 28677 -> 0 bytes
.../VisualC-GDK/logos/SplashScreenImage.png | Bin 6599 -> 0 bytes
.../tests/testcontroller/PackageLayout.xml | 9 -
.../tests/testcontroller/testcontroller.vcxproj | 345 --------
.../testcontroller/testcontroller.vcxproj.filters | 52 --
.../testcontroller/wingdk/MicrosoftGame.config | 34 -
.../testcontroller/xboxone/MicrosoftGame.config | 29 -
.../testcontroller/xboxseries/MicrosoftGame.config | 29 -
.../VisualC-GDK/tests/testgdk/PackageLayout.xml | 10 -
.../VisualC-GDK/tests/testgdk/src/testgdk.cpp | 462 -----------
.../VisualC-GDK/tests/testgdk/testgdk.vcxproj | 401 ---------
.../tests/testgdk/testgdk.vcxproj.filters | 53 --
.../tests/testgdk/wingdk/MicrosoftGame.config | 34 -
.../tests/testgdk/xboxone/MicrosoftGame.config | 29 -
.../tests/testgdk/xboxseries/MicrosoftGame.config | 29 -
.../VisualC-GDK/tests/testsprite/PackageLayout.xml | 9 -
.../tests/testsprite/testsprite.vcxproj | 395 ---------
.../tests/testsprite/testsprite.vcxproj.filters | 52 --
.../tests/testsprite/wingdk/MicrosoftGame.config | 34 -
.../tests/testsprite/xboxone/MicrosoftGame.config | 29 -
.../testsprite/xboxseries/MicrosoftGame.config | 29 -
29 files changed, 3810 deletions(-)
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/SDL.sln
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/SDL_test/SDL_test.vcxproj
delete mode 100755 contrib/SDL-3.2.8/VisualC-GDK/clean.sh
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/logos/Logo100x100.png
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/logos/Logo150x150.png
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/logos/Logo44x44.png
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/logos/Logo480x480.png
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/logos/SplashScreenImage.png
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/PackageLayout.xml
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/testcontroller.vcxproj
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/testcontroller.vcxproj.filters
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/wingdk/MicrosoftGame.config
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/xboxone/MicrosoftGame.config
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/xboxseries/MicrosoftGame.config
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/PackageLayout.xml
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/src/testgdk.cpp
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/testgdk.vcxproj
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/testgdk.vcxproj.filters
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/wingdk/MicrosoftGame.config
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/xboxone/MicrosoftGame.config
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/xboxseries/MicrosoftGame.config
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/PackageLayout.xml
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/testsprite.vcxproj
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/testsprite.vcxproj.filters
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/wingdk/MicrosoftGame.config
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/xboxone/MicrosoftGame.config
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/xboxseries/MicrosoftGame.config
(limited to 'contrib/SDL-3.2.8/VisualC-GDK')
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/SDL.sln b/contrib/SDL-3.2.8/VisualC-GDK/SDL.sln
deleted file mode 100644
index 14289c2..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/SDL.sln
+++ /dev/null
@@ -1,120 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio Version 17
-VisualStudioVersion = 17.1.32414.318
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{D69D5741-611F-4E14-8541-1FEE94F50B5A}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3", "SDL\SDL.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite", "tests\testsprite\testsprite.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3_test", "SDL_test\SDL_test.vcxproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testcontroller", "tests\testcontroller\testcontroller.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08305}"
- ProjectSection(ProjectDependencies) = postProject
- {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgdk", "tests\testgdk\testgdk.vcxproj", "{1C9A3F71-35A5-4C56-B292-F4375B3C3649}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Gaming.Desktop.x64 = Debug|Gaming.Desktop.x64
- Debug|Gaming.Xbox.Scarlett.x64 = Debug|Gaming.Xbox.Scarlett.x64
- Debug|Gaming.Xbox.XboxOne.x64 = Debug|Gaming.Xbox.XboxOne.x64
- Release|Gaming.Desktop.x64 = Release|Gaming.Desktop.x64
- Release|Gaming.Xbox.Scarlett.x64 = Release|Gaming.Xbox.Scarlett.x64
- Release|Gaming.Xbox.XboxOne.x64 = Release|Gaming.Xbox.XboxOne.x64
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64
- {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64
- {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64
- {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64
- {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64
- {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64
- {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Gaming.Desktop.x64.ActiveCfg = Release|Gaming.Desktop.x64
- {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Gaming.Desktop.x64.Build.0 = Release|Gaming.Desktop.x64
- {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
- {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
- {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
- {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Desktop.x64.Deploy.0 = Debug|Gaming.Desktop.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Xbox.Scarlett.x64.Deploy.0 = Debug|Gaming.Xbox.Scarlett.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Xbox.XboxOne.x64.Deploy.0 = Debug|Gaming.Xbox.XboxOne.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Desktop.x64.ActiveCfg = Release|Gaming.Desktop.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Desktop.x64.Build.0 = Release|Gaming.Desktop.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Desktop.x64.Deploy.0 = Release|Gaming.Desktop.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Xbox.Scarlett.x64.Deploy.0 = Release|Gaming.Xbox.Scarlett.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Xbox.XboxOne.x64.Deploy.0 = Release|Gaming.Xbox.XboxOne.x64
- {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64
- {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64
- {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64
- {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64
- {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64
- {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64
- {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Gaming.Desktop.x64.ActiveCfg = Release|Gaming.Desktop.x64
- {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Gaming.Desktop.x64.Build.0 = Release|Gaming.Desktop.x64
- {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
- {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
- {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
- {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Desktop.x64.Deploy.0 = Debug|Gaming.Desktop.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Xbox.Scarlett.x64.Deploy.0 = Debug|Gaming.Xbox.Scarlett.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Xbox.XboxOne.x64.Deploy.0 = Debug|Gaming.Xbox.XboxOne.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Desktop.x64.ActiveCfg = Release|Gaming.Desktop.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Desktop.x64.Build.0 = Release|Gaming.Desktop.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Desktop.x64.Deploy.0 = Release|Gaming.Desktop.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Xbox.Scarlett.x64.Deploy.0 = Release|Gaming.Xbox.Scarlett.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
- {55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Xbox.XboxOne.x64.Deploy.0 = Release|Gaming.Xbox.XboxOne.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Desktop.x64.Deploy.0 = Debug|Gaming.Desktop.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Xbox.Scarlett.x64.Deploy.0 = Debug|Gaming.Xbox.Scarlett.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Xbox.XboxOne.x64.Deploy.0 = Debug|Gaming.Xbox.XboxOne.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Desktop.x64.ActiveCfg = Release|Gaming.Desktop.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Desktop.x64.Build.0 = Release|Gaming.Desktop.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Desktop.x64.Deploy.0 = Release|Gaming.Desktop.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Xbox.Scarlett.x64.Deploy.0 = Release|Gaming.Xbox.Scarlett.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Xbox.XboxOne.x64.Deploy.0 = Release|Gaming.Xbox.XboxOne.x64
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
- GlobalSection(NestedProjects) = preSolution
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
- {55812185-D13C-4022-9C81-32E0F4A08305} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
- EndGlobalSection
- GlobalSection(ExtensibilityGlobals) = postSolution
- SolutionGuid = {C320C9F2-1A8F-41D7-B02B-6338F872BCAD}
- EndGlobalSection
-EndGlobal
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj b/contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj
deleted file mode 100644
index 5bf0004..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj
+++ /dev/null
@@ -1,918 +0,0 @@
-
-
-
-
- Debug
- Gaming.Desktop.x64
-
-
- Debug
- Gaming.Xbox.Scarlett.x64
-
-
- Debug
- Gaming.Xbox.XboxOne.x64
-
-
- Release
- Gaming.Desktop.x64
-
-
- Release
- Gaming.Xbox.Scarlett.x64
-
-
- Release
- Gaming.Xbox.XboxOne.x64
-
-
-
- SDL3
- {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
- SDL
- 10.0
-
-
-
- DynamicLibrary
- $(DefaultPlatformToolset)
-
-
- DynamicLibrary
- $(DefaultPlatformToolset)
-
-
- DynamicLibrary
- $(DefaultPlatformToolset)
-
-
- DynamicLibrary
- $(DefaultPlatformToolset)
-
-
- DynamicLibrary
- $(DefaultPlatformToolset)
-
-
- DynamicLibrary
- $(DefaultPlatformToolset)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- <_ProjectFileVersion>10.0.40219.1
- AllRules.ruleset
- AllRules.ruleset
- AllRules.ruleset
-
-
-
-
-
-
- AllRules.ruleset
- AllRules.ruleset
- AllRules.ruleset
-
-
-
-
-
-
-
-
- $(ProjectDir)../../src;$(IncludePath)
-
-
- $(ProjectDir)../../src;$(IncludePath)
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Debug/SDL.tlb
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- false
- Level3
- OldStyle
- OnlyExplicitInline
- true
- NotUsing
- SDL_internal.h
-
-
- _DEBUG;%(PreprocessorDefinitions)
-
-
- setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;vcruntimed.lib;msvcrtd.lib;ucrtd.lib;msvcprtd.lib;%(AdditionalDependencies)
- true
- Windows
- true
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Debug/SDL.tlb
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- false
- Level3
- OldStyle
- OnlyExplicitInline
- true
-
-
- _DEBUG;%(PreprocessorDefinitions)
-
-
- setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;d3d12_xs.lib;uuid.lib;vcruntimed.lib;msvcrtd.lib;ucrtd.lib;msvcprtd.lib;%(AdditionalDependencies)
- true
- Windows
- true
-
-
-
- call $(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat $(ProjectDir)..\
- call $(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat $(ProjectDir)..\
-
-
-
- Building shader blobs (Xbox Series)
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Debug/SDL.tlb
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- false
- Level3
- OldStyle
- OnlyExplicitInline
- true
-
-
- _DEBUG;%(PreprocessorDefinitions)
-
-
- setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;d3d12_x.lib;uuid.lib;vcruntimed.lib;msvcrtd.lib;ucrtd.lib;msvcprtd.lib;%(AdditionalDependencies)
- true
- Windows
- true
-
-
-
- call $(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat $(ProjectDir)..\ one
- call $(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat $(ProjectDir)..\ one
-
-
-
- Building shader blobs (Xbox One)
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Release/SDL.tlb
-
-
- %(AdditionalOptions) /utf-8
- $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- false
- Level3
- ProgramDatabase
- OnlyExplicitInline
- true
- NotUsing
- SDL_internal.h
-
-
- NDEBUG;%(PreprocessorDefinitions)
-
-
- setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;vcruntime.lib;msvcrt.lib;ucrt.lib;msvcprt.lib;%(AdditionalDependencies)
- true
- Windows
- true
- true
- true
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Release/SDL.tlb
-
-
- %(AdditionalOptions) /utf-8
- $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- false
- Level3
- ProgramDatabase
- OnlyExplicitInline
- true
-
-
- NDEBUG;%(PreprocessorDefinitions)
-
-
- setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;d3d12_xs.lib;uuid.lib;vcruntime.lib;msvcrt.lib;ucrt.lib;msvcprt.lib;%(AdditionalDependencies)
- true
- Windows
- true
- true
- true
-
-
-
- call $(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat $(ProjectDir)..\
- call $(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat $(ProjectDir)..\
-
-
-
- Building shader blobs (Xbox Series)
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Release/SDL.tlb
-
-
- %(AdditionalOptions) /utf-8
- $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- false
- Level3
- ProgramDatabase
- OnlyExplicitInline
- true
-
-
- NDEBUG;%(PreprocessorDefinitions)
-
-
- setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;d3d12_x.lib;uuid.lib;vcruntime.lib;msvcrt.lib;ucrt.lib;msvcprt.lib;%(AdditionalDependencies)
- true
- Windows
- true
- true
- true
-
-
-
- call $(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat $(ProjectDir)..\ one
- call $(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat $(ProjectDir)..\ one
-
-
-
- Building shader blobs (Xbox One)
-
-
-
-
- %(AdditionalOptions) /utf-8
- $(TreatWarningsAsError)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- $(IntDir)$(TargetName)_cpp.pch
- $(IntDir)$(TargetName)_cpp.pch
-
-
- Create
- Create
-
-
- Create
- $(IntDir)$(TargetName)_cpp.pch
- Create
- $(IntDir)$(TargetName)_cpp.pch
-
-
- true
- true
- true
- true
-
-
- $(IntDir)$(TargetName)_cpp.pch
- $(IntDir)$(TargetName)_cpp.pch
-
-
- $(IntDir)$(TargetName)_cpp.pch
- $(IntDir)$(TargetName)_cpp.pch
-
-
- $(IntDir)$(TargetName)_cpp.pch
- $(IntDir)$(TargetName)_cpp.pch
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- stdcpp17
- stdcpp17
- stdcpp17
- stdcpp17
-
-
-
- true
- true
-
-
- true
- true
- true
- true
-
-
- NotUsing
- NotUsing
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- true
- true
-
-
-
-
-
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- stdcpp17
- stdcpp17
- stdcpp17
- stdcpp17
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- stdcpp17
- stdcpp17
- stdcpp17
- stdcpp17
-
-
-
- stdcpp17
- stdcpp17
- stdcpp17
- stdcpp17
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- NotUsing
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- true
- true
-
-
- true
- true
- true
- true
-
-
-
-
-
-
- $(IntDir)$(TargetName)_cpp.pch
- $(IntDir)$(TargetName)_cpp.pch
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
-
-
-
-
-
-
-
-
-
-
-
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters b/contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters
deleted file mode 100644
index f760877..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters
+++ /dev/null
@@ -1,487 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/SDL_test/SDL_test.vcxproj b/contrib/SDL-3.2.8/VisualC-GDK/SDL_test/SDL_test.vcxproj
deleted file mode 100644
index 8d5106c..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/SDL_test/SDL_test.vcxproj
+++ /dev/null
@@ -1,214 +0,0 @@
-
-
-
-
- Debug
- Gaming.Desktop.x64
-
-
- Debug
- Gaming.Xbox.Scarlett.x64
-
-
- Debug
- Gaming.Xbox.XboxOne.x64
-
-
- Release
- Gaming.Desktop.x64
-
-
- Release
- Gaming.Xbox.Scarlett.x64
-
-
- Release
- Gaming.Xbox.XboxOne.x64
-
-
-
- SDL3_test
- {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
- SDL_test
- 10.0
-
-
-
- StaticLibrary
- $(DefaultPlatformToolset)
-
-
- StaticLibrary
- $(DefaultPlatformToolset)
-
-
- StaticLibrary
- $(DefaultPlatformToolset)
-
-
- StaticLibrary
- $(DefaultPlatformToolset)
-
-
- StaticLibrary
- $(DefaultPlatformToolset)
-
-
- StaticLibrary
- $(DefaultPlatformToolset)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- <_ProjectFileVersion>10.0.40219.1
- AllRules.ruleset
- AllRules.ruleset
- AllRules.ruleset
-
-
-
-
-
-
- AllRules.ruleset
- AllRules.ruleset
- AllRules.ruleset
-
-
-
-
-
-
-
-
-
-
- %(AdditionalOptions) /utf-8
- $(ProjectDir)/../../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- true
- MultiThreadedDLL
- false
- Level3
- OldStyle
- true
-
-
-
-
-
- %(AdditionalOptions) /utf-8
- $(ProjectDir)/../../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- true
- MultiThreadedDLL
- false
- Level3
- OldStyle
- true
-
-
-
-
-
- %(AdditionalOptions) /utf-8
- $(ProjectDir)/../../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- true
- MultiThreadedDLL
- false
- Level3
- OldStyle
- true
-
-
-
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(ProjectDir)/../../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDLL
- false
- Level3
- OldStyle
- true
-
-
-
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(ProjectDir)/../../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDLL
- false
- Level3
- OldStyle
- true
-
-
-
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(ProjectDir)/../../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDLL
- false
- Level3
- OldStyle
- true
-
-
-
-
- %(AdditionalOptions) /utf-8
- $(TreatWarningsAsError)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/clean.sh b/contrib/SDL-3.2.8/VisualC-GDK/clean.sh
deleted file mode 100755
index 235b79c..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/clean.sh
+++ /dev/null
@@ -1,7 +0,0 @@
-#!/bin/sh
-find . -type f \( -name '*.user' -o -name '*.sdf' -o -name '*.ncb' -o -name '*.suo' \) -print -delete
-find . -type f \( -name '*.bmp' -o -name '*.wav' -o -name '*.dat' \) -print -delete
-find . -depth -type d \( -name Gaming.Desktop.x64 \) -exec rm -rv {} \;
-find . -depth -type d \( -name Gaming.Xbox.Scarlett.x64 \) -exec rm -rv {} \;
-find . -depth -type d \( -name Gaming.Xbox.XboxOne.x64 \) -exec rm -rv {} \;
-rm shaders/*.h
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/logos/Logo100x100.png b/contrib/SDL-3.2.8/VisualC-GDK/logos/Logo100x100.png
deleted file mode 100644
index 2d0333d..0000000
Binary files a/contrib/SDL-3.2.8/VisualC-GDK/logos/Logo100x100.png and /dev/null differ
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/logos/Logo150x150.png b/contrib/SDL-3.2.8/VisualC-GDK/logos/Logo150x150.png
deleted file mode 100644
index 046a8fb..0000000
Binary files a/contrib/SDL-3.2.8/VisualC-GDK/logos/Logo150x150.png and /dev/null differ
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/logos/Logo44x44.png b/contrib/SDL-3.2.8/VisualC-GDK/logos/Logo44x44.png
deleted file mode 100644
index 3ca25b5..0000000
Binary files a/contrib/SDL-3.2.8/VisualC-GDK/logos/Logo44x44.png and /dev/null differ
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/logos/Logo480x480.png b/contrib/SDL-3.2.8/VisualC-GDK/logos/Logo480x480.png
deleted file mode 100644
index 1123150..0000000
Binary files a/contrib/SDL-3.2.8/VisualC-GDK/logos/Logo480x480.png and /dev/null differ
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/logos/SplashScreenImage.png b/contrib/SDL-3.2.8/VisualC-GDK/logos/SplashScreenImage.png
deleted file mode 100644
index def578f..0000000
Binary files a/contrib/SDL-3.2.8/VisualC-GDK/logos/SplashScreenImage.png and /dev/null differ
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/PackageLayout.xml b/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/PackageLayout.xml
deleted file mode 100644
index 2fc9a76..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/PackageLayout.xml
+++ /dev/null
@@ -1,9 +0,0 @@
-
-
-
-
-
-
-
-
-
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/testcontroller.vcxproj b/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/testcontroller.vcxproj
deleted file mode 100644
index f600ce2..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/testcontroller.vcxproj
+++ /dev/null
@@ -1,345 +0,0 @@
-
-
-
-
- Debug
- Gaming.Desktop.x64
-
-
- Debug
- Gaming.Xbox.Scarlett.x64
-
-
- Debug
- Gaming.Xbox.XboxOne.x64
-
-
- Release
- Gaming.Desktop.x64
-
-
- Release
- Gaming.Xbox.Scarlett.x64
-
-
- Release
- Gaming.Xbox.XboxOne.x64
-
-
-
- {55812185-D13C-4022-9C81-32E0F4A08305}
- testcontroller
- 10.0
-
-
-
- Application
- $(DefaultPlatformToolset)
-
-
- Application
- $(DefaultPlatformToolset)
- true
-
-
- Application
- $(DefaultPlatformToolset)
- true
-
-
- Application
- $(DefaultPlatformToolset)
-
-
- Application
- $(DefaultPlatformToolset)
-
-
- Application
- $(DefaultPlatformToolset)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- <_ProjectFileVersion>10.0.40219.1
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- AllRules.ruleset
- AllRules.ruleset
- AllRules.ruleset
-
-
-
-
-
-
- AllRules.ruleset
- AllRules.ruleset
- AllRules.ruleset
-
-
-
-
-
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Release/testcontroller.tlb
-
-
- %(AdditionalOptions) /utf-8
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDLL
- Level3
-
-
- NDEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- Windows
- xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Release/testcontroller.tlb
-
-
- %(AdditionalOptions) /utf-8
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDLL
- Level3
-
-
- NDEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- Windows
- xgameruntime.lib;%(AdditionalDependencies)
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Release/testcontroller.tlb
-
-
- %(AdditionalOptions) /utf-8
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDLL
- Level3
-
-
- NDEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- Windows
- xgameruntime.lib;%(AdditionalDependencies)
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Debug/testcontroller.tlb
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDebugDLL
- Level3
- OldStyle
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- true
- Windows
- xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Debug/testcontroller.tlb
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDebugDLL
- Level3
- OldStyle
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- true
- Windows
- xgameruntime.lib;%(AdditionalDependencies)
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Debug/testcontroller.tlb
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDebugDLL
- Level3
- OldStyle
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- true
- Windows
- xgameruntime.lib;%(AdditionalDependencies)
-
-
-
-
- %(AdditionalOptions) /utf-8
- $(TreatWarningsAsError)
-
-
-
-
- {81ce8daf-ebb2-4761-8e45-b71abcca8c68}
- false
- false
- true
-
-
- {da956fd3-e143-46f2-9fe5-c77bebc56b1a}
- false
- false
- true
-
-
-
-
-
-
-
-
-
- Document
- true
- true
- true
- true
-
-
-
-
-
-
-
-
-
-
-
-
-
- Document
- true
- true
- true
- true
-
-
-
-
- Document
- true
- true
- true
- true
-
-
-
-
- Document
- true
- true
- true
- true
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/testcontroller.vcxproj.filters b/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/testcontroller.vcxproj.filters
deleted file mode 100644
index 90aec1b..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/testcontroller.vcxproj.filters
+++ /dev/null
@@ -1,52 +0,0 @@
-
-
-
-
-
-
-
-
-
- logos
-
-
- logos
-
-
- logos
-
-
- logos
-
-
- wingdk
-
-
- xboxseries
-
-
- xboxone
-
-
- logos
-
-
-
- wingdk
-
-
-
-
- {5e858cf0-6fba-498d-b33d-11c8ecbb79c7}
-
-
- {5790a250-283e-4f51-8f28-6a977d3c7a6c}
-
-
- {a4d235e4-4017-4193-af62-ecb2ac249be4}
-
-
- {e704dcb9-c83c-4c94-a139-b0f3e3f428f2}
-
-
-
\ No newline at end of file
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/wingdk/MicrosoftGame.config b/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/wingdk/MicrosoftGame.config
deleted file mode 100644
index 162624a..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/wingdk/MicrosoftGame.config
+++ /dev/null
@@ -1,34 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- PleaseChangeMe
- FFFFFFFF
-
-
-
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/xboxone/MicrosoftGame.config b/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/xboxone/MicrosoftGame.config
deleted file mode 100644
index 9d908c9..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/xboxone/MicrosoftGame.config
+++ /dev/null
@@ -1,29 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
- PleaseChangeMe
- FFFFFFFF
-
-
-
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/xboxseries/MicrosoftGame.config b/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/xboxseries/MicrosoftGame.config
deleted file mode 100644
index 6d1829b..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testcontroller/xboxseries/MicrosoftGame.config
+++ /dev/null
@@ -1,29 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
- PleaseChangeMe
- FFFFFFFF
-
-
-
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/PackageLayout.xml b/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/PackageLayout.xml
deleted file mode 100644
index abee981..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/PackageLayout.xml
+++ /dev/null
@@ -1,10 +0,0 @@
-
-
-
-
-
-
-
-
-
-
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/src/testgdk.cpp b/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/src/testgdk.cpp
deleted file mode 100644
index 51fc75b..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/src/testgdk.cpp
+++ /dev/null
@@ -1,462 +0,0 @@
-/*
- Copyright (C) 1997-2025 Sam Lantinga
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely.
-*/
-/* testgdk: Basic tests of using task queue/xbl (with simple drawing) in GDK.
- * NOTE: As of June 2022 GDK, login will only work if MicrosoftGame.config is
- * configured properly. See README-gdk.md.
- */
-
-#include
-#include
-#include
-
-#include
-#include
-#include "../src/core/windows/SDL_windows.h"
-#include
-
-extern "C" {
-#include "../test/testutils.h"
-}
-
-#include
-
-#define NUM_SPRITES 100
-#define MAX_SPEED 1
-
-static SDLTest_CommonState *state;
-static int num_sprites;
-static SDL_Texture **sprites;
-static bool cycle_color;
-static bool cycle_alpha;
-static int cycle_direction = 1;
-static int current_alpha = 0;
-static int current_color = 0;
-static int sprite_w, sprite_h;
-static SDL_BlendMode blendMode = SDL_BLENDMODE_BLEND;
-
-int done;
-
-static struct
-{
- SDL_AudioSpec spec;
- Uint8 *sound; /* Pointer to wave data */
- Uint32 soundlen; /* Length of wave data */
- int soundpos; /* Current play position */
-} wave;
-
-static SDL_AudioStream *stream;
-
-/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
-static void
-quit(int rc)
-{
- SDL_free(sprites);
- SDL_DestroyAudioStream(stream);
- SDL_free(wave.sound);
- SDLTest_CommonQuit(state);
- /* If rc is 0, just let main return normally rather than calling exit.
- * This allows testing of platforms where SDL_main is required and does meaningful cleanup.
- */
- if (rc != 0) {
- exit(rc);
- }
-}
-
-static int fillerup(void)
-{
- const int minimum = (wave.soundlen / SDL_AUDIO_FRAMESIZE(wave.spec)) / 2;
- if (SDL_GetAudioStreamQueued(stream) < minimum) {
- SDL_PutAudioStreamData(stream, wave.sound, wave.soundlen);
- }
- return 0;
-}
-
-void
-UserLoggedIn(XUserHandle user)
-{
- HRESULT hr;
- char gamertag[128];
- hr = XUserGetGamertag(user, XUserGamertagComponent::UniqueModern, sizeof(gamertag), gamertag, NULL);
-
- if (SUCCEEDED(hr)) {
- SDL_Log("User logged in: %s", gamertag);
- } else {
- SDL_Log("[GDK] UserLoggedIn -- XUserGetGamertag failed: 0x%08x.", hr);
- }
-
- XUserCloseHandle(user);
-}
-
-void
-AddUserUICallback(XAsyncBlock *asyncBlock)
-{
- HRESULT hr;
- XUserHandle user = NULL;
-
- hr = XUserAddResult(asyncBlock, &user);
- if (SUCCEEDED(hr)) {
- uint64_t userId;
-
- hr = XUserGetId(user, &userId);
- if (FAILED(hr)) {
- /* If unable to get the user ID, it means the account is banned, etc. */
- SDL_Log("[GDK] AddUserSilentCallback -- XUserGetId failed: 0x%08x.", hr);
- XUserCloseHandle(user);
-
- /* Per the docs, likely should call XUserResolveIssueWithUiAsync here. */
- } else {
- UserLoggedIn(user);
- }
- } else {
- SDL_Log("[GDK] AddUserUICallback -- XUserAddAsync failed: 0x%08x.", hr);
- }
-
- delete asyncBlock;
-}
-
-void
-AddUserUI()
-{
- HRESULT hr;
- XAsyncBlock *asyncBlock = new XAsyncBlock;
-
- asyncBlock->context = NULL;
- asyncBlock->queue = NULL; /* A null queue will use the global process task queue */
- asyncBlock->callback = &AddUserUICallback;
-
- hr = XUserAddAsync(XUserAddOptions::None, asyncBlock);
-
- if (FAILED(hr)) {
- delete asyncBlock;
- SDL_Log("[GDK] AddUserSilent -- failed: 0x%08x", hr);
- }
-}
-
-void
-AddUserSilentCallback(XAsyncBlock *asyncBlock)
-{
- HRESULT hr;
- XUserHandle user = NULL;
-
- hr = XUserAddResult(asyncBlock, &user);
- if (SUCCEEDED(hr)) {
- uint64_t userId;
-
- hr = XUserGetId(user, &userId);
- if (FAILED(hr)) {
- /* If unable to get the user ID, it means the account is banned, etc. */
- SDL_Log("[GDK] AddUserSilentCallback -- XUserGetId failed: 0x%08x. Trying with UI.", hr);
- XUserCloseHandle(user);
- AddUserUI();
- } else {
- UserLoggedIn(user);
- }
- } else {
- SDL_Log("[GDK] AddUserSilentCallback -- XUserAddAsync failed: 0x%08x. Trying with UI.", hr);
- AddUserUI();
- }
-
- delete asyncBlock;
-}
-
-void
-AddUserSilent()
-{
- HRESULT hr;
- XAsyncBlock *asyncBlock = new XAsyncBlock;
-
- asyncBlock->context = NULL;
- asyncBlock->queue = NULL; /* A null queue will use the global process task queue */
- asyncBlock->callback = &AddUserSilentCallback;
-
- hr = XUserAddAsync(XUserAddOptions::AddDefaultUserSilently, asyncBlock);
-
- if (FAILED(hr)) {
- delete asyncBlock;
- SDL_Log("[GDK] AddUserSilent -- failed: 0x%08x", hr);
- }
-}
-
-int
-LoadSprite(const char *file)
-{
- int i;
-
- for (i = 0; i < state->num_windows; ++i) {
- /* This does the SDL_LoadBMP step repeatedly, but that's OK for test code. */
- sprites[i] = LoadTexture(state->renderers[i], file, true, &sprite_w, &sprite_h);
- if (!sprites[i]) {
- return -1;
- }
- if (!SDL_SetTextureBlendMode(sprites[i], blendMode)) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set blend mode: %s", SDL_GetError());
- SDL_DestroyTexture(sprites[i]);
- return -1;
- }
- }
-
- /* We're ready to roll. :) */
- return 0;
-}
-
-void
-DrawSprites(SDL_Renderer * renderer, SDL_Texture * sprite)
-{
- SDL_Rect viewport;
- SDL_FRect temp;
-
- /* Query the sizes */
- SDL_GetRenderViewport(renderer, &viewport);
-
- /* Cycle the color and alpha, if desired */
- if (cycle_color) {
- current_color += cycle_direction;
- if (current_color < 0) {
- current_color = 0;
- cycle_direction = -cycle_direction;
- }
- if (current_color > 255) {
- current_color = 255;
- cycle_direction = -cycle_direction;
- }
- SDL_SetTextureColorMod(sprite, 255, (Uint8) current_color,
- (Uint8) current_color);
- }
- if (cycle_alpha) {
- current_alpha += cycle_direction;
- if (current_alpha < 0) {
- current_alpha = 0;
- cycle_direction = -cycle_direction;
- }
- if (current_alpha > 255) {
- current_alpha = 255;
- cycle_direction = -cycle_direction;
- }
- SDL_SetTextureAlphaMod(sprite, (Uint8) current_alpha);
- }
-
- /* Draw a gray background */
- SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
- SDL_RenderClear(renderer);
-
- /* Test points */
- SDL_SetRenderDrawColor(renderer, 0xFF, 0x00, 0x00, 0xFF);
- SDL_RenderPoint(renderer, 0.0f, 0.0f);
- SDL_RenderPoint(renderer, (float)(viewport.w - 1), 0.0f);
- SDL_RenderPoint(renderer, 0.0f, (float)(viewport.h - 1));
- SDL_RenderPoint(renderer, (float)(viewport.w - 1), (float)(viewport.h - 1));
-
- /* Test horizontal and vertical lines */
- SDL_SetRenderDrawColor(renderer, 0x00, 0xFF, 0x00, 0xFF);
- SDL_RenderLine(renderer, 1.0f, 0.0f, (float)(viewport.w - 2), 0.0f);
- SDL_RenderLine(renderer, 1.0f, (float)(viewport.h - 1), (float)(viewport.w - 2), (float)(viewport.h - 1));
- SDL_RenderLine(renderer, 0.0f, 1.0f, 0.0f, (float)(viewport.h - 2));
- SDL_RenderLine(renderer, (float)(viewport.w - 1), 1, (float)(viewport.w - 1), (float)(viewport.h - 2));
-
- /* Test fill and copy */
- SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF);
- temp.x = 1.0f;
- temp.y = 1.0f;
- temp.w = (float)sprite_w;
- temp.h = (float)sprite_h;
- SDL_RenderFillRect(renderer, &temp);
- SDL_RenderTexture(renderer, sprite, NULL, &temp);
- temp.x = (float)(viewport.w-sprite_w-1);
- temp.y = 1.0f;
- temp.w = (float)sprite_w;
- temp.h = (float)sprite_h;
- SDL_RenderFillRect(renderer, &temp);
- SDL_RenderTexture(renderer, sprite, NULL, &temp);
- temp.x = 1.0f;
- temp.y = (float)(viewport.h-sprite_h-1);
- temp.w = (float)sprite_w;
- temp.h = (float)sprite_h;
- SDL_RenderFillRect(renderer, &temp);
- SDL_RenderTexture(renderer, sprite, NULL, &temp);
- temp.x = (float)(viewport.w-sprite_w-1);
- temp.y = (float)(viewport.h-sprite_h-1);
- temp.w = (float)(sprite_w);
- temp.h = (float)(sprite_h);
- SDL_RenderFillRect(renderer, &temp);
- SDL_RenderTexture(renderer, sprite, NULL, &temp);
-
- /* Test diagonal lines */
- SDL_SetRenderDrawColor(renderer, 0x00, 0xFF, 0x00, 0xFF);
- SDL_RenderLine(renderer, (float)sprite_w, (float)sprite_h,
- (float)(viewport.w-sprite_w-2), (float)(viewport.h-sprite_h-2));
- SDL_RenderLine(renderer, (float)(viewport.w-sprite_w-2), (float)sprite_h,
- (float)sprite_w, (float)(viewport.h-sprite_h-2));
-
- /* Update the screen! */
- SDL_RenderPresent(renderer);
-}
-
-void
-loop()
-{
- int i;
- SDL_Event event;
-
- /* Check for events */
- while (SDL_PollEvent(&event)) {
- if (event.type == SDL_EVENT_KEY_DOWN && !event.key.repeat) {
- SDL_Log("Initial SDL_EVENT_KEY_DOWN: %s", SDL_GetScancodeName(event.key.scancode));
- }
-#if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
- /* On Xbox, ignore the keydown event because the features aren't supported */
- if (event.type != SDL_EVENT_KEY_DOWN) {
- SDLTest_CommonEvent(state, &event, &done);
- }
-#else
- SDLTest_CommonEvent(state, &event, &done);
-#endif
- }
- for (i = 0; i < state->num_windows; ++i) {
- if (state->windows[i] == NULL) {
- continue;
- }
- DrawSprites(state->renderers[i], sprites[i]);
- }
- fillerup();
-}
-
-int
-main(int argc, char *argv[])
-{
- int i;
- const char *icon = "icon.bmp";
- char *soundname = NULL;
-
- /* Initialize parameters */
- num_sprites = NUM_SPRITES;
-
- /* Initialize test framework */
- state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO | SDL_INIT_AUDIO);
- if (!state) {
- return 1;
- }
-
- for (i = 1; i < argc;) {
- int consumed;
-
- consumed = SDLTest_CommonArg(state, i);
- if (consumed == 0) {
- consumed = -1;
- if (SDL_strcasecmp(argv[i], "--blend") == 0) {
- if (argv[i + 1]) {
- if (SDL_strcasecmp(argv[i + 1], "none") == 0) {
- blendMode = SDL_BLENDMODE_NONE;
- consumed = 2;
- } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) {
- blendMode = SDL_BLENDMODE_BLEND;
- consumed = 2;
- } else if (SDL_strcasecmp(argv[i + 1], "add") == 0) {
- blendMode = SDL_BLENDMODE_ADD;
- consumed = 2;
- } else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) {
- blendMode = SDL_BLENDMODE_MOD;
- consumed = 2;
- } else if (SDL_strcasecmp(argv[i + 1], "sub") == 0) {
- blendMode = SDL_ComposeCustomBlendMode(SDL_BLENDFACTOR_SRC_ALPHA, SDL_BLENDFACTOR_ONE, SDL_BLENDOPERATION_SUBTRACT, SDL_BLENDFACTOR_ZERO, SDL_BLENDFACTOR_ONE, SDL_BLENDOPERATION_SUBTRACT);
- consumed = 2;
- }
- }
- } else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) {
- cycle_color = true;
- consumed = 1;
- } else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) {
- cycle_alpha = true;
- consumed = 1;
- } else if (SDL_isdigit(*argv[i])) {
- num_sprites = SDL_atoi(argv[i]);
- consumed = 1;
- } else if (argv[i][0] != '-') {
- icon = argv[i];
- consumed = 1;
- }
- }
- if (consumed < 0) {
- static const char *options[] = {
- "[--blend none|blend|add|mod]",
- "[--cyclecolor]",
- "[--cyclealpha]",
- "[num_sprites]",
- "[icon.bmp]",
- NULL };
- SDLTest_CommonLogUsage(state, argv[0], options);
- quit(1);
- }
- i += consumed;
- }
- if (!SDLTest_CommonInit(state)) {
- quit(2);
- }
-
- /* Create the windows, initialize the renderers, and load the textures */
- sprites =
- (SDL_Texture **) SDL_malloc(state->num_windows * sizeof(*sprites));
- if (!sprites) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!");
- quit(2);
- }
- for (i = 0; i < state->num_windows; ++i) {
- SDL_Renderer *renderer = state->renderers[i];
- SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
- SDL_RenderClear(renderer);
- }
- if (LoadSprite(icon) < 0) {
- quit(2);
- }
-
- soundname = GetResourceFilename(argc > 1 ? argv[1] : NULL, "sample.wav");
-
- if (!soundname) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s", SDL_GetError());
- quit(1);
- }
-
- /* Load the wave file into memory */
- if (!SDL_LoadWAV(soundname, &wave.spec, &wave.sound, &wave.soundlen)) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s", soundname, SDL_GetError());
- quit(1);
- }
-
- /* Show the list of available drivers */
- SDL_Log("Available audio drivers:");
- for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) {
- SDL_Log("%i: %s", i, SDL_GetAudioDriver(i));
- }
-
- SDL_Log("Using audio driver: %s", SDL_GetCurrentAudioDriver());
-
- stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &wave.spec, NULL, NULL);
- if (!stream) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create audio stream: %s", SDL_GetError());
- return -1;
- }
- SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(stream));
-
- /* Main render loop */
- done = 0;
-
- /* Try to add the default user silently */
- AddUserSilent();
-
- while (!done) {
- loop();
- }
-
- quit(0);
-
- SDL_free(soundname);
- return 0;
-}
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/testgdk.vcxproj b/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/testgdk.vcxproj
deleted file mode 100644
index c16fade..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/testgdk.vcxproj
+++ /dev/null
@@ -1,401 +0,0 @@
-
-
-
-
- Debug
- Gaming.Desktop.x64
-
-
- Debug
- Gaming.Xbox.Scarlett.x64
-
-
- Debug
- Gaming.Xbox.XboxOne.x64
-
-
- Release
- Gaming.Desktop.x64
-
-
- Release
- Gaming.Xbox.Scarlett.x64
-
-
- Release
- Gaming.Xbox.XboxOne.x64
-
-
-
- {1C9A3F71-35A5-4C56-B292-F4375B3C3649}
- testsprite
- 10.0
-
-
-
- Application
- $(DefaultPlatformToolset)
-
-
- Application
- $(DefaultPlatformToolset)
- true
-
-
- Application
- $(DefaultPlatformToolset)
- true
-
-
- Application
- $(DefaultPlatformToolset)
-
-
- Application
- $(DefaultPlatformToolset)
-
-
- Application
- $(DefaultPlatformToolset)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- <_ProjectFileVersion>10.0.40219.1
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- AllRules.ruleset
- AllRules.ruleset
- AllRules.ruleset
-
-
-
-
-
-
- AllRules.ruleset
- AllRules.ruleset
- AllRules.ruleset
-
-
-
-
-
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Release/testsprite.tlb
-
-
- %(AdditionalOptions) /utf-8
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDLL
- Level3
-
-
- NDEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- Windows
- xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)
-
-
-
-
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Release/testsprite.tlb
-
-
- %(AdditionalOptions) /utf-8
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDLL
- Level3
-
-
- NDEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- Windows
- xgameruntime.lib;%(AdditionalDependencies)
-
-
-
-
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Release/testsprite.tlb
-
-
- %(AdditionalOptions) /utf-8
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDLL
- Level3
-
-
- NDEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- Windows
- xgameruntime.lib;%(AdditionalDependencies)
-
-
-
-
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Debug/testsprite.tlb
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDebugDLL
- Level3
- OldStyle
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- true
- Windows
- xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)
-
-
-
-
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Debug/testsprite.tlb
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDebugDLL
- Level3
- OldStyle
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- true
- Windows
- xgameruntime.lib;%(AdditionalDependencies)
-
-
-
-
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Debug/testsprite.tlb
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDebugDLL
- Level3
- OldStyle
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- true
- Windows
- xgameruntime.lib;%(AdditionalDependencies)
-
-
-
-
-
-
-
-
- %(AdditionalOptions) /utf-8
- $(TreatWarningsAsError)
-
-
-
-
- {81ce8daf-ebb2-4761-8e45-b71abcca8c68}
- false
- false
- true
-
-
- {da956fd3-e143-46f2-9fe5-c77bebc56b1a}
- false
- false
- true
-
-
-
-
- Copying %(Filename)%(Extension)
- Copying %(Filename)%(Extension)
- Copying %(Filename)%(Extension)
- copy "%(FullPath)" "$(ProjectDir)\"
-copy "%(FullPath)" "$(OutDir)\"
- copy "%(FullPath)" "$(ProjectDir)\"
-copy "%(FullPath)" "$(OutDir)\"
- copy "%(FullPath)" "$(ProjectDir)\"
-copy "%(FullPath)" "$(OutDir)\"
- $(ProjectDir)\%(Filename)%(Extension);%(Outputs)
- $(ProjectDir)\%(Filename)%(Extension);%(Outputs)
- $(ProjectDir)\%(Filename)%(Extension);%(Outputs)
- Copying %(Filename)%(Extension)
- Copying %(Filename)%(Extension)
- Copying %(Filename)%(Extension)
- copy "%(FullPath)" "$(ProjectDir)\"
-copy "%(FullPath)" "$(OutDir)\"
- copy "%(FullPath)" "$(ProjectDir)\"
-copy "%(FullPath)" "$(OutDir)\"
- copy "%(FullPath)" "$(ProjectDir)\"
-copy "%(FullPath)" "$(OutDir)\"
- $(ProjectDir)\%(Filename)%(Extension);%(Outputs)
- $(ProjectDir)\%(Filename)%(Extension);%(Outputs)
- $(ProjectDir)\%(Filename)%(Extension);%(Outputs)
-
-
-
-
-
-
-
-
- Document
- true
- true
- true
- true
-
-
-
-
- Document
- true
- true
- true
- true
-
-
-
-
-
-
-
-
-
-
-
-
-
- Document
- true
- true
- true
- true
-
-
-
-
- Document
-
-
-
-
- Document
- true
- true
- true
- true
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/testgdk.vcxproj.filters b/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/testgdk.vcxproj.filters
deleted file mode 100644
index 1cbae86..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/testgdk.vcxproj.filters
+++ /dev/null
@@ -1,53 +0,0 @@
-
-
-
-
-
-
-
-
-
- logos
-
-
- logos
-
-
- logos
-
-
- logos
-
-
- wingdk
-
-
- xboxseries
-
-
-
- xboxone
-
-
- logos
-
-
-
- wingdk
-
-
-
-
- {c3c871f2-c7b7-4025-8ba4-037dde717fe1}
-
-
- {1678a80d-0ee8-4f48-bf89-9462d82dd98a}
-
-
- {1b47b96b-507e-40ec-9c25-99b1a4d5b575}
-
-
- {ac7aa2d5-f0f7-46eb-a548-5b6316f3b63b}
-
-
-
\ No newline at end of file
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/wingdk/MicrosoftGame.config b/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/wingdk/MicrosoftGame.config
deleted file mode 100644
index afd57d6..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/wingdk/MicrosoftGame.config
+++ /dev/null
@@ -1,34 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- PleaseChangeMe
- FFFFFFFF
-
-
-
\ No newline at end of file
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/xboxone/MicrosoftGame.config b/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/xboxone/MicrosoftGame.config
deleted file mode 100644
index a593bd1..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/xboxone/MicrosoftGame.config
+++ /dev/null
@@ -1,29 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
- PleaseChangeMe
- FFFFFFFF
-
-
-
\ No newline at end of file
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/xboxseries/MicrosoftGame.config b/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/xboxseries/MicrosoftGame.config
deleted file mode 100644
index 1ab7c17..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testgdk/xboxseries/MicrosoftGame.config
+++ /dev/null
@@ -1,29 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
- PleaseChangeMe
- FFFFFFFF
-
-
-
\ No newline at end of file
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/PackageLayout.xml b/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/PackageLayout.xml
deleted file mode 100644
index 60a8378..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/PackageLayout.xml
+++ /dev/null
@@ -1,9 +0,0 @@
-
-
-
-
-
-
-
-
-
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/testsprite.vcxproj b/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/testsprite.vcxproj
deleted file mode 100644
index 15ea690..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/testsprite.vcxproj
+++ /dev/null
@@ -1,395 +0,0 @@
-
-
-
-
- Debug
- Gaming.Desktop.x64
-
-
- Debug
- Gaming.Xbox.Scarlett.x64
-
-
- Debug
- Gaming.Xbox.XboxOne.x64
-
-
- Release
- Gaming.Desktop.x64
-
-
- Release
- Gaming.Xbox.Scarlett.x64
-
-
- Release
- Gaming.Xbox.XboxOne.x64
-
-
-
- {40FB7794-D3C3-4CFE-BCF4-A80C96635682}
- testsprite
- 10.0
-
-
-
- Application
- $(DefaultPlatformToolset)
-
-
- Application
- $(DefaultPlatformToolset)
- true
-
-
- Application
- $(DefaultPlatformToolset)
- true
-
-
- Application
- $(DefaultPlatformToolset)
-
-
- Application
- $(DefaultPlatformToolset)
-
-
- Application
- $(DefaultPlatformToolset)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- <_ProjectFileVersion>10.0.40219.1
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(SolutionDir)$(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- $(Platform)\$(Configuration)\
- AllRules.ruleset
- AllRules.ruleset
- AllRules.ruleset
-
-
-
-
-
-
- AllRules.ruleset
- AllRules.ruleset
- AllRules.ruleset
-
-
-
-
-
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Release/testsprite.tlb
-
-
- %(AdditionalOptions) /utf-8
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDLL
- Level3
-
-
- NDEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- Windows
- xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)
-
-
-
-
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Release/testsprite.tlb
-
-
- %(AdditionalOptions) /utf-8
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDLL
- Level3
-
-
- NDEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- Windows
- xgameruntime.lib;%(AdditionalDependencies)
-
-
-
-
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Release/testsprite.tlb
-
-
- %(AdditionalOptions) /utf-8
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDLL
- Level3
-
-
- NDEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- Windows
- xgameruntime.lib;%(AdditionalDependencies)
-
-
-
-
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Debug/testsprite.tlb
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDebugDLL
- Level3
- OldStyle
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- true
- Windows
- xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)
-
-
-
-
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Debug/testsprite.tlb
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDebugDLL
- Level3
- OldStyle
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- true
- Windows
- xgameruntime.lib;%(AdditionalDependencies)
-
-
-
-
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Debug/testsprite.tlb
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(SolutionDir)/../include;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDebugDLL
- Level3
- OldStyle
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- true
- Windows
- xgameruntime.lib;%(AdditionalDependencies)
-
-
-
-
-
-
-
-
- %(AdditionalOptions) /utf-8
- $(TreatWarningsAsError)
-
-
-
-
- {81ce8daf-ebb2-4761-8e45-b71abcca8c68}
- false
- false
- true
-
-
- {da956fd3-e143-46f2-9fe5-c77bebc56b1a}
- false
- false
- true
-
-
-
-
- Copying %(Filename)%(Extension)
- Copying %(Filename)%(Extension)
- Copying %(Filename)%(Extension)
- copy "%(FullPath)" "$(ProjectDir)\"
-copy "%(FullPath)" "$(OutDir)\"
- copy "%(FullPath)" "$(ProjectDir)\"
-copy "%(FullPath)" "$(OutDir)\"
- copy "%(FullPath)" "$(ProjectDir)\"
-copy "%(FullPath)" "$(OutDir)\"
- $(ProjectDir)\%(Filename)%(Extension);%(Outputs)
- $(ProjectDir)\%(Filename)%(Extension);%(Outputs)
- $(ProjectDir)\%(Filename)%(Extension);%(Outputs)
- Copying %(Filename)%(Extension)
- Copying %(Filename)%(Extension)
- Copying %(Filename)%(Extension)
- copy "%(FullPath)" "$(ProjectDir)\"
-copy "%(FullPath)" "$(OutDir)\"
- copy "%(FullPath)" "$(ProjectDir)\"
-copy "%(FullPath)" "$(OutDir)\"
- copy "%(FullPath)" "$(ProjectDir)\"
-copy "%(FullPath)" "$(OutDir)\"
- $(ProjectDir)\%(Filename)%(Extension);%(Outputs)
- $(ProjectDir)\%(Filename)%(Extension);%(Outputs)
- $(ProjectDir)\%(Filename)%(Extension);%(Outputs)
-
-
-
-
-
-
-
-
- Document
- true
- true
- true
- true
-
-
-
-
- Document
- true
- true
- true
- true
-
-
-
-
-
-
-
-
-
-
-
-
-
- Document
- true
- true
- true
- true
-
-
-
-
- true
- true
- true
- true
-
-
-
-
-
-
-
-
-
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/testsprite.vcxproj.filters b/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/testsprite.vcxproj.filters
deleted file mode 100644
index ac1cda6..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/testsprite.vcxproj.filters
+++ /dev/null
@@ -1,52 +0,0 @@
-
-
-
-
-
-
-
-
-
- logos
-
-
- logos
-
-
- logos
-
-
- logos
-
-
- xboxseries
-
-
- xboxone
-
-
- wingdk
-
-
- logos
-
-
-
- wingdk
-
-
-
-
- {c3c871f2-c7b7-4025-8ba4-037dde717fe1}
-
-
- {c862dfc3-7803-4359-a31e-9dcda37e641a}
-
-
- {1671e83d-25b3-4eb5-bed0-5c52c80f4e49}
-
-
- {9bf62acf-6661-43f9-bde3-0de9e1db4290}
-
-
-
\ No newline at end of file
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/wingdk/MicrosoftGame.config b/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/wingdk/MicrosoftGame.config
deleted file mode 100644
index bbb839c..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/wingdk/MicrosoftGame.config
+++ /dev/null
@@ -1,34 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- PleaseChangeMe
- FFFFFFFF
-
-
-
\ No newline at end of file
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/xboxone/MicrosoftGame.config b/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/xboxone/MicrosoftGame.config
deleted file mode 100644
index 14fbf7d..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/xboxone/MicrosoftGame.config
+++ /dev/null
@@ -1,29 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
- PleaseChangeMe
- FFFFFFFF
-
-
-
\ No newline at end of file
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/xboxseries/MicrosoftGame.config b/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/xboxseries/MicrosoftGame.config
deleted file mode 100644
index 402b89e..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/tests/testsprite/xboxseries/MicrosoftGame.config
+++ /dev/null
@@ -1,29 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
- PleaseChangeMe
- FFFFFFFF
-
-
-
\ No newline at end of file
--
cgit v1.2.3