From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001
From: 3gg <3gg@shellblade.net>
Date: Fri, 6 Mar 2026 13:30:59 -0800
Subject: Move contrib libraries to contrib repo
---
contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj | 918 ---------------------
.../SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters | 487 -----------
2 files changed, 1405 deletions(-)
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj
delete mode 100644 contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters
(limited to 'contrib/SDL-3.2.8/VisualC-GDK/SDL')
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj b/contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj
deleted file mode 100644
index 5bf0004..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj
+++ /dev/null
@@ -1,918 +0,0 @@
-
-
-
-
- Debug
- Gaming.Desktop.x64
-
-
- Debug
- Gaming.Xbox.Scarlett.x64
-
-
- Debug
- Gaming.Xbox.XboxOne.x64
-
-
- Release
- Gaming.Desktop.x64
-
-
- Release
- Gaming.Xbox.Scarlett.x64
-
-
- Release
- Gaming.Xbox.XboxOne.x64
-
-
-
- SDL3
- {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
- SDL
- 10.0
-
-
-
- DynamicLibrary
- $(DefaultPlatformToolset)
-
-
- DynamicLibrary
- $(DefaultPlatformToolset)
-
-
- DynamicLibrary
- $(DefaultPlatformToolset)
-
-
- DynamicLibrary
- $(DefaultPlatformToolset)
-
-
- DynamicLibrary
- $(DefaultPlatformToolset)
-
-
- DynamicLibrary
- $(DefaultPlatformToolset)
-
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- <_ProjectFileVersion>10.0.40219.1
- AllRules.ruleset
- AllRules.ruleset
- AllRules.ruleset
-
-
-
-
-
-
- AllRules.ruleset
- AllRules.ruleset
- AllRules.ruleset
-
-
-
-
-
-
-
-
- $(ProjectDir)../../src;$(IncludePath)
-
-
- $(ProjectDir)../../src;$(IncludePath)
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Debug/SDL.tlb
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- false
- Level3
- OldStyle
- OnlyExplicitInline
- true
- NotUsing
- SDL_internal.h
-
-
- _DEBUG;%(PreprocessorDefinitions)
-
-
- setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;vcruntimed.lib;msvcrtd.lib;ucrtd.lib;msvcprtd.lib;%(AdditionalDependencies)
- true
- Windows
- true
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Debug/SDL.tlb
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- false
- Level3
- OldStyle
- OnlyExplicitInline
- true
-
-
- _DEBUG;%(PreprocessorDefinitions)
-
-
- setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;d3d12_xs.lib;uuid.lib;vcruntimed.lib;msvcrtd.lib;ucrtd.lib;msvcprtd.lib;%(AdditionalDependencies)
- true
- Windows
- true
-
-
-
- call $(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat $(ProjectDir)..\
- call $(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat $(ProjectDir)..\
-
-
-
- Building shader blobs (Xbox Series)
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Debug/SDL.tlb
-
-
- %(AdditionalOptions) /utf-8
- Disabled
- $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- false
- Level3
- OldStyle
- OnlyExplicitInline
- true
-
-
- _DEBUG;%(PreprocessorDefinitions)
-
-
- setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;d3d12_x.lib;uuid.lib;vcruntimed.lib;msvcrtd.lib;ucrtd.lib;msvcprtd.lib;%(AdditionalDependencies)
- true
- Windows
- true
-
-
-
- call $(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat $(ProjectDir)..\ one
- call $(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat $(ProjectDir)..\ one
-
-
-
- Building shader blobs (Xbox One)
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Release/SDL.tlb
-
-
- %(AdditionalOptions) /utf-8
- $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- false
- Level3
- ProgramDatabase
- OnlyExplicitInline
- true
- NotUsing
- SDL_internal.h
-
-
- NDEBUG;%(PreprocessorDefinitions)
-
-
- setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;vcruntime.lib;msvcrt.lib;ucrt.lib;msvcprt.lib;%(AdditionalDependencies)
- true
- Windows
- true
- true
- true
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Release/SDL.tlb
-
-
- %(AdditionalOptions) /utf-8
- $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- false
- Level3
- ProgramDatabase
- OnlyExplicitInline
- true
-
-
- NDEBUG;%(PreprocessorDefinitions)
-
-
- setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;d3d12_xs.lib;uuid.lib;vcruntime.lib;msvcrt.lib;ucrt.lib;msvcprt.lib;%(AdditionalDependencies)
- true
- Windows
- true
- true
- true
-
-
-
- call $(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat $(ProjectDir)..\
- call $(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat $(ProjectDir)..\
-
-
-
- Building shader blobs (Xbox Series)
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Release/SDL.tlb
-
-
- %(AdditionalOptions) /utf-8
- $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)
- %(AdditionalUsingDirectories)
- DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- false
- Level3
- ProgramDatabase
- OnlyExplicitInline
- true
-
-
- NDEBUG;%(PreprocessorDefinitions)
-
-
- setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;d3d12_x.lib;uuid.lib;vcruntime.lib;msvcrt.lib;ucrt.lib;msvcprt.lib;%(AdditionalDependencies)
- true
- Windows
- true
- true
- true
-
-
-
- call $(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat $(ProjectDir)..\ one
- call $(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat $(ProjectDir)..\ one
-
-
-
- Building shader blobs (Xbox One)
-
-
-
-
- %(AdditionalOptions) /utf-8
- $(TreatWarningsAsError)
-
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- $(IntDir)$(TargetName)_cpp.pch
- $(IntDir)$(TargetName)_cpp.pch
-
-
- Create
- Create
-
-
- Create
- $(IntDir)$(TargetName)_cpp.pch
- Create
- $(IntDir)$(TargetName)_cpp.pch
-
-
- true
- true
- true
- true
-
-
- $(IntDir)$(TargetName)_cpp.pch
- $(IntDir)$(TargetName)_cpp.pch
-
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- $(IntDir)$(TargetName)_cpp.pch
- $(IntDir)$(TargetName)_cpp.pch
-
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- $(IntDir)$(TargetName)_cpp.pch
- $(IntDir)$(TargetName)_cpp.pch
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-
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- stdcpp17
- stdcpp17
- stdcpp17
- stdcpp17
-
-
-
- true
- true
-
-
- true
- true
- true
- true
-
-
- NotUsing
- NotUsing
-
-
-
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-
-
- true
- true
-
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- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- stdcpp17
- stdcpp17
- stdcpp17
- stdcpp17
-
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- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- stdcpp17
- stdcpp17
- stdcpp17
- stdcpp17
-
-
-
- stdcpp17
- stdcpp17
- stdcpp17
- stdcpp17
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
-
-
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-
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-
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- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
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- true
- true
-
-
- true
- true
- true
- true
-
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-
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- $(IntDir)$(TargetName)_cpp.pch
- $(IntDir)$(TargetName)_cpp.pch
-
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- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
- CompileAsCpp
-
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-
-
diff --git a/contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters b/contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters
deleted file mode 100644
index f760877..0000000
--- a/contrib/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters
+++ /dev/null
@@ -1,487 +0,0 @@
-
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--
cgit v1.2.3