summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2024-03-09Rename RenderBackend -> GfxCore.3gg
2024-03-09Rename gfx_app -> app.3gg
2024-03-09Make isogfx a library instead of an executable.3gg
2024-03-02Compute joint bounding boxes.3gg
2024-02-25Add gfx_reset_polygon_offset().3gg
2024-02-25Use new error function.3gg
2024-02-25Fix gfx_imm_set_model_matrix().3gg
2024-02-25Use new error function.3gg
2024-02-25Log asset load failures.3gg
2024-02-19Update to latest gfx.3gg
2024-02-19Address TODO.3gg
2024-02-19Address TODO.3gg
2024-02-17Remove joint nodes after the model anima is loaded.3gg
2024-02-17Fix constness in model loader.3gg
2024-02-17Fix constness of node.3gg
2024-02-17Introduce gfx_update().3gg
2024-02-17Rename scene.h/c -> model.h/c.3gg
2024-02-17Address viewer reloading TODO.3gg
2024-02-17Asset cache returns model clones.3gg
2024-02-17Asset cache returns const Texture.3gg
2024-02-17Introduce Model.3gg
2024-02-17Pack joints into array to simplify animation data structure and make it easie...3gg
2024-02-15Fix includes.3gg
2024-02-15Cleanup.3gg
2024-02-15Move scene and texture utils to asset/.3gg
2024-02-13Make loaded scene node an anima node only if the scene has skins/skeletons.3gg
2024-02-13Adjust camera field of view.3gg
2024-02-13Assert cleanup.3gg
2024-02-12Initial implementation for an asset cache.3gg
2024-02-11Prevent dummy scene object allocations from getting compiled out.3gg
2024-02-08Rename glfw_view -> viewer.3gg
2024-02-08Add Pong demo.3gg
2024-02-08Add missing render call back.3gg
2024-02-08Address TODO.3gg
2024-02-08Add window width and height to game.3gg
2024-02-08Add AABB2 and matrix stack to immediate-mode renderer.3gg
2024-02-08Add function to check for key press.3gg
2024-01-20Rename gltfview -> game.3gg
2024-01-20Use time_delta instead of double to track time.3gg
2024-01-19Plugin refactor, moving scene from game to plugin.3gg
2024-01-18Simplify game callbacks.3gg
2023-07-26Add support for paletted sprites.3gg
2023-07-19Add sprites.3gg
2023-07-14Fix checkerboard demo.3gg
2023-07-13Use new mem allocator that supports variable-sized chunks.3gg
2023-07-13Remove listpool.3gg
2023-07-08Add pixel scaling.3gg
2023-07-08Load tile maps and tile sets from files.3gg
2023-06-27Initial renderer.3gg
2023-06-24Isometric Renderer initial commit.3gg