summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--game/src/game.c2
-rw-r--r--gfx/include/gfx/core.h7
-rw-r--r--gfx/src/core/core.c25
-rw-r--r--gfx/src/core/core_impl.h2
-rw-r--r--gfx/src/renderer/renderer.c4
5 files changed, 30 insertions, 10 deletions
diff --git a/game/src/game.c b/game/src/game.c
index 10c69aa..dc2248b 100644
--- a/game/src/game.c
+++ b/game/src/game.c
@@ -215,7 +215,7 @@ static void Resize(Game* game, int width, int height) {
215 game->height = height; 215 game->height = height;
216 216
217 GfxCore* gfxcore = gfx_get_core(game->gfx); 217 GfxCore* gfxcore = gfx_get_core(game->gfx);
218 gfx_set_viewport(gfxcore, width, height); 218 gfx_set_viewport(gfxcore, 0, 0, width, height);
219 219
220 resize_plugin(game, width, height); 220 resize_plugin(game, width, height);
221} 221}
diff --git a/gfx/include/gfx/core.h b/gfx/include/gfx/core.h
index 7d31cca..44509c9 100644
--- a/gfx/include/gfx/core.h
+++ b/gfx/include/gfx/core.h
@@ -321,10 +321,13 @@ void gfx_start_frame(GfxCore*);
321void gfx_end_frame(GfxCore*); 321void gfx_end_frame(GfxCore*);
322 322
323/// Set the render backend's viewport dimensions. 323/// Set the render backend's viewport dimensions.
324void gfx_set_viewport(GfxCore*, int width, int height); 324void gfx_set_viewport(GfxCore*, int x, int y, int width, int height);
325 325
326/// Get the render backend's viewport dimensions. 326/// Get the render backend's viewport dimensions.
327void gfx_get_viewport(GfxCore*, int* width, int* height); 327void gfx_get_viewport(GfxCore*, int* x, int* y, int* width, int* height);
328
329/// Clear the viewport.
330void gfx_clear(GfxCore*, vec4 colour);
328 331
329/// Set blending state. 332/// Set blending state.
330void gfx_set_blending(GfxCore*, bool enable); 333void gfx_set_blending(GfxCore*, bool enable);
diff --git a/gfx/src/core/core.c b/gfx/src/core/core.c
index 7a6d9cc..90038c6 100644
--- a/gfx/src/core/core.c
+++ b/gfx/src/core/core.c
@@ -64,7 +64,9 @@ void gfx_del_gfxcore(GfxCore* gfxcore) {
64void gfx_start_frame(GfxCore* gfxcore) { 64void gfx_start_frame(GfxCore* gfxcore) {
65 assert(gfxcore); 65 assert(gfxcore);
66 66
67 glViewport(0, 0, gfxcore->viewport.width, gfxcore->viewport.height); 67 glViewport(
68 gfxcore->viewport.x, gfxcore->viewport.y, gfxcore->viewport.width,
69 gfxcore->viewport.height);
68 glClearColor(0, 0, 0, 0); 70 glClearColor(0, 0, 0, 0);
69 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 71 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
70 72
@@ -76,20 +78,33 @@ void gfx_end_frame(GfxCore* gfxcore) {
76 ASSERT_GL; 78 ASSERT_GL;
77} 79}
78 80
79void gfx_set_viewport(GfxCore* gfxcore, int width, int height) { 81void gfx_set_viewport(GfxCore* gfxcore, int x, int y, int width, int height) {
80 assert(gfxcore); 82 assert(gfxcore);
81 gfxcore->viewport.width = width; 83 gfxcore->viewport =
82 gfxcore->viewport.height = height; 84 (Viewport){.x = x, .y = y, .width = width, .height = height};
83} 85}
84 86
85void gfx_get_viewport(GfxCore* gfxcore, int* width, int* height) { 87void gfx_get_viewport(
88 GfxCore* gfxcore, int* x, int* y, int* width, int* height) {
86 assert(gfxcore); 89 assert(gfxcore);
90 assert(x);
91 assert(y);
87 assert(width); 92 assert(width);
88 assert(height); 93 assert(height);
94
95 *x = gfxcore->viewport.x;
96 *y = gfxcore->viewport.y;
89 *width = gfxcore->viewport.width; 97 *width = gfxcore->viewport.width;
90 *height = gfxcore->viewport.height; 98 *height = gfxcore->viewport.height;
91} 99}
92 100
101void gfx_clear(GfxCore* gfxcore, vec4 colour) {
102 assert(gfxcore);
103
104 glClearColor(colour.x, colour.y, colour.z, colour.w);
105 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
106}
107
93void gfx_set_blending(GfxCore* gfxcore, bool enable) { 108void gfx_set_blending(GfxCore* gfxcore, bool enable) {
94 assert(gfxcore); 109 assert(gfxcore);
95 if (enable) { 110 if (enable) {
diff --git a/gfx/src/core/core_impl.h b/gfx/src/core/core_impl.h
index e27c0f2..eefdfbe 100644
--- a/gfx/src/core/core_impl.h
+++ b/gfx/src/core/core_impl.h
@@ -40,6 +40,8 @@ DEF_MEMPOOL(ShaderCache, ShaderCacheEntry, GFX_MAX_NUM_SHADERS)
40DEF_MEMPOOL(ProgramCache, ShaderProgramCacheEntry, GFX_MAX_NUM_SHADER_PROGRAMS) 40DEF_MEMPOOL(ProgramCache, ShaderProgramCacheEntry, GFX_MAX_NUM_SHADER_PROGRAMS)
41 41
42typedef struct { 42typedef struct {
43 int x;
44 int y;
43 int width; 45 int width;
44 int height; 46 int height;
45} Viewport; 47} Viewport;
diff --git a/gfx/src/renderer/renderer.c b/gfx/src/renderer/renderer.c
index d615918..c2a7dda 100644
--- a/gfx/src/renderer/renderer.c
+++ b/gfx/src/renderer/renderer.c
@@ -341,8 +341,8 @@ void gfx_render_scene(Renderer* renderer, const RenderSceneParams* params) {
341 view_matrix = mat4_id(); 341 view_matrix = mat4_id();
342 } 342 }
343 343
344 int width, height; 344 int x, y, width, height;
345 gfx_get_viewport(gfxcore, &width, &height); 345 gfx_get_viewport(gfxcore, &x, &y, &width, &height);
346 const float aspect = (float)width / (float)height; 346 const float aspect = (float)width / (float)height;
347 347
348 RenderState state = { 348 RenderState state = {