/*------------------------------------------------------------------------------------- * * Copyright (c) Microsoft Corporation * Licensed under the MIT license * *-------------------------------------------------------------------------------------*/ import "oaidl.idl"; import "ocidl.idl"; import "dxgicommon.idl"; import "d3d12.idl"; cpp_quote("#include ") #pragma region App Family cpp_quote("#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)") typedef enum D3D12_VIDEO_FIELD_TYPE { D3D12_VIDEO_FIELD_TYPE_NONE = 0, D3D12_VIDEO_FIELD_TYPE_INTERLACED_TOP_FIELD_FIRST = 1, D3D12_VIDEO_FIELD_TYPE_INTERLACED_BOTTOM_FIELD_FIRST = 2, } D3D12_VIDEO_FIELD_TYPE; typedef enum D3D12_VIDEO_FRAME_STEREO_FORMAT { D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE = 0, D3D12_VIDEO_FRAME_STEREO_FORMAT_MONO = 1, D3D12_VIDEO_FRAME_STEREO_FORMAT_HORIZONTAL = 2, D3D12_VIDEO_FRAME_STEREO_FORMAT_VERTICAL = 3, D3D12_VIDEO_FRAME_STEREO_FORMAT_SEPARATE = 4, } D3D12_VIDEO_FRAME_STEREO_FORMAT; typedef struct D3D12_VIDEO_FORMAT { DXGI_FORMAT Format; DXGI_COLOR_SPACE_TYPE ColorSpace; } D3D12_VIDEO_FORMAT; typedef struct D3D12_VIDEO_SAMPLE { UINT Width; UINT Height; D3D12_VIDEO_FORMAT Format; } D3D12_VIDEO_SAMPLE; typedef enum D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE { D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE = 0, D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_FIELD_BASED = 1, } D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE; typedef enum D3D12_FEATURE_VIDEO { D3D12_FEATURE_VIDEO_DECODE_SUPPORT = 0, D3D12_FEATURE_VIDEO_DECODE_PROFILES = 1, D3D12_FEATURE_VIDEO_DECODE_FORMATS = 2, D3D12_FEATURE_VIDEO_DECODE_CONVERSION_SUPPORT = 3, D3D12_FEATURE_VIDEO_PROCESS_SUPPORT = 5, D3D12_FEATURE_VIDEO_PROCESS_MAX_INPUT_STREAMS = 6, D3D12_FEATURE_VIDEO_PROCESS_REFERENCE_INFO = 7, D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE = 8, D3D12_FEATURE_VIDEO_PROCESSOR_SIZE = 9, D3D12_FEATURE_VIDEO_DECODE_PROFILE_COUNT = 10, D3D12_FEATURE_VIDEO_DECODE_FORMAT_COUNT = 11, D3D12_FEATURE_VIDEO_ARCHITECTURE = 17, D3D12_FEATURE_VIDEO_DECODE_HISTOGRAM = 18, D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT = 19, D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR = 20, D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE = 21, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_COUNT = 22, D3D12_FEATURE_VIDEO_EXTENSION_COMMANDS = 23, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT = 24, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETERS = 25, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SUPPORT = 26, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SIZE = 27, D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES = 28, D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES = 29, D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES = 30, D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1 = 31, D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1 = 32, D3D12_FEATURE_VIDEO_ENCODER_CODEC = 33, D3D12_FEATURE_VIDEO_ENCODER_PROFILE_LEVEL = 34, D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT = 35, D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION = 36, D3D12_FEATURE_VIDEO_ENCODER_INPUT_FORMAT = 37, D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_MODE = 38, D3D12_FEATURE_VIDEO_ENCODER_INTRA_REFRESH_MODE = 39, D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE = 40, D3D12_FEATURE_VIDEO_ENCODER_HEAP_SIZE = 41, D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT = 42, D3D12_FEATURE_VIDEO_ENCODER_SUPPORT = 43, D3D12_FEATURE_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT = 44, D3D12_FEATURE_VIDEO_ENCODER_RESOURCE_REQUIREMENTS = 45, D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG = 46, D3D12_FEATURE_VIDEO_ENCODER_SUPPORT1 = 47, D3D12_FEATURE_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1 = 48, D3D12_FEATURE_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT = 49, D3D12_FEATURE_VIDEO_ENCODER_QPMAP_INPUT = 50, D3D12_FEATURE_VIDEO_ENCODER_DIRTY_REGIONS = 51, D3D12_FEATURE_VIDEO_ENCODER_MOTION_SEARCH = 52, D3D12_FEATURE_VIDEO_ENCODER_SUPPORT2 = 55, D3D12_FEATURE_VIDEO_ENCODER_HEAP_SIZE1 = 56, D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS = 57, } D3D12_FEATURE_VIDEO; typedef enum D3D12_BITSTREAM_ENCRYPTION_TYPE { D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE = 0, } D3D12_BITSTREAM_ENCRYPTION_TYPE; typedef struct D3D12_VIDEO_DECODE_CONFIGURATION { GUID DecodeProfile; D3D12_BITSTREAM_ENCRYPTION_TYPE BitstreamEncryption; D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE InterlaceType; } D3D12_VIDEO_DECODE_CONFIGURATION; typedef struct D3D12_VIDEO_DECODER_DESC { UINT NodeMask; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; } D3D12_VIDEO_DECODER_DESC; typedef struct D3D12_VIDEO_DECODER_HEAP_DESC { UINT NodeMask; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; UINT DecodeWidth; UINT DecodeHeight; DXGI_FORMAT Format; DXGI_RATIONAL FrameRate; UINT BitRate; UINT MaxDecodePictureBufferCount; } D3D12_VIDEO_DECODER_HEAP_DESC; typedef struct D3D12_VIDEO_SIZE_RANGE { UINT MaxWidth; UINT MaxHeight; UINT MinWidth; UINT MinHeight; } D3D12_VIDEO_SIZE_RANGE; typedef enum D3D12_VIDEO_PROCESS_FILTER { D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS = 0, D3D12_VIDEO_PROCESS_FILTER_CONTRAST = 1, D3D12_VIDEO_PROCESS_FILTER_HUE = 2, D3D12_VIDEO_PROCESS_FILTER_SATURATION = 3, D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION = 4, D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT = 5, D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING = 6, D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT = 7, } D3D12_VIDEO_PROCESS_FILTER; typedef enum D3D12_VIDEO_PROCESS_FILTER_FLAGS { D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0x0, D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = (1 << D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS), D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = (1 << D3D12_VIDEO_PROCESS_FILTER_CONTRAST), D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = (1 << D3D12_VIDEO_PROCESS_FILTER_HUE), D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = (1 << D3D12_VIDEO_PROCESS_FILTER_SATURATION), D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = (1 << D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION), D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = (1 << D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT), D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = (1 << D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING), D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = (1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT), } D3D12_VIDEO_PROCESS_FILTER_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS )") typedef enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS { D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE = 0x0, D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_BOB = 0x1, D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000, } D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS )") typedef struct D3D12_VIDEO_PROCESS_ALPHA_BLENDING { BOOL Enable; FLOAT Alpha; } D3D12_VIDEO_PROCESS_ALPHA_BLENDING; typedef struct D3D12_VIDEO_PROCESS_LUMA_KEY { BOOL Enable; FLOAT Lower; FLOAT Upper; } D3D12_VIDEO_PROCESS_LUMA_KEY; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC { DXGI_FORMAT Format; DXGI_COLOR_SPACE_TYPE ColorSpace; DXGI_RATIONAL SourceAspectRatio; DXGI_RATIONAL DestinationAspectRatio; DXGI_RATIONAL FrameRate; D3D12_VIDEO_SIZE_RANGE SourceSizeRange; D3D12_VIDEO_SIZE_RANGE DestinationSizeRange; BOOL EnableOrientation; D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterFlags; D3D12_VIDEO_FRAME_STEREO_FORMAT StereoFormat; D3D12_VIDEO_FIELD_TYPE FieldType; D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode; BOOL EnableAlphaBlending; D3D12_VIDEO_PROCESS_LUMA_KEY LumaKey; UINT NumPastFrames; UINT NumFutureFrames; BOOL EnableAutoProcessing; } D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC; typedef enum D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE { D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_OPAQUE = 0, D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_BACKGROUND = 1, D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_DESTINATION = 2, D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_SOURCE_STREAM = 3, } D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE; typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC { DXGI_FORMAT Format; DXGI_COLOR_SPACE_TYPE ColorSpace; D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE AlphaFillMode; UINT AlphaFillModeSourceStreamIndex; FLOAT BackgroundColor[4]; DXGI_RATIONAL FrameRate; BOOL EnableStereo; } D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC; [uuid(0946B7C9-EBF6-4047-BB73-8683E27DBB1F), object, local, pointer_default(unique)] interface ID3D12VideoDecoderHeap : ID3D12Pageable { D3D12_VIDEO_DECODER_HEAP_DESC GetDesc(); } [uuid(1F052807-0B46-4ACC-8A89-364F793718A4), object, local, pointer_default(unique)] interface ID3D12VideoDevice : IUnknown { HRESULT CheckFeatureSupport( D3D12_FEATURE_VIDEO FeatureVideo, [annotation("_Inout_updates_bytes_(FeatureSupportDataSize)")] void* pFeatureSupportData, UINT FeatureSupportDataSize ); HRESULT CreateVideoDecoder( [annotation("_In_")] const D3D12_VIDEO_DECODER_DESC* pDesc, [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoder, [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoder ); HRESULT CreateVideoDecoderHeap( [annotation("_In_")]const D3D12_VIDEO_DECODER_HEAP_DESC* pVideoDecoderHeapDesc, [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoderHeap, [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoderHeap ); HRESULT CreateVideoProcessor( UINT NodeMask, [annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc, UINT NumInputStreamDescs, [annotation("_In_reads_(NumInputStreamDescs)")]const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoProcessor, [out, iid_is(riid), annotation("_COM_Outptr_")] void **ppVideoProcessor ); } [uuid(C59B6BDC-7720-4074-A136-17A156037470), object, local, pointer_default(unique)] interface ID3D12VideoDecoder : ID3D12Pageable { D3D12_VIDEO_DECODER_DESC GetDesc(); } typedef enum D3D12_VIDEO_DECODE_TIER { D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED = 0, D3D12_VIDEO_DECODE_TIER_1 = 1, D3D12_VIDEO_DECODE_TIER_2 = 2, D3D12_VIDEO_DECODE_TIER_3 = 3, } D3D12_VIDEO_DECODE_TIER; typedef enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS { D3D12_VIDEO_DECODE_SUPPORT_FLAG_NONE = 0x0, D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1, } D3D12_VIDEO_DECODE_SUPPORT_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS )") typedef enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS { D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_NONE = 0x0, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_HEIGHT_ALIGNMENT_MULTIPLE_32_REQUIRED = 0x1, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_POST_PROCESSING_SUPPORTED = 0x2, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_REFERENCE_ONLY_ALLOCATIONS_REQUIRED = 0x4, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8, } D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS )") typedef enum D3D12_VIDEO_DECODE_STATUS { D3D12_VIDEO_DECODE_STATUS_OK = 0, D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1, D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2, D3D12_VIDEO_DECODE_STATUS_RESTART = 3, D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED = 4, } D3D12_VIDEO_DECODE_STATUS; typedef enum D3D12_VIDEO_DECODE_ARGUMENT_TYPE { D3D12_VIDEO_DECODE_ARGUMENT_TYPE_PICTURE_PARAMETERS = 0, D3D12_VIDEO_DECODE_ARGUMENT_TYPE_INVERSE_QUANTIZATION_MATRIX = 1, D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL = 2, D3D12_VIDEO_DECODE_ARGUMENT_TYPE_HUFFMAN_TABLE = 3, } D3D12_VIDEO_DECODE_ARGUMENT_TYPE; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT { UINT NodeIndex; // input D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input UINT Width; // input UINT Height; // input DXGI_FORMAT DecodeFormat; // input DXGI_RATIONAL FrameRate; // input UINT BitRate; // input D3D12_VIDEO_DECODE_SUPPORT_FLAGS SupportFlags; // output D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ConfigurationFlags; // output D3D12_VIDEO_DECODE_TIER DecodeTier; // output } D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT { UINT NodeIndex; // input UINT ProfileCount; // output } D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES { UINT NodeIndex; // input UINT ProfileCount; // input [annotation("_Field_size_full_(ProfileCount)")] GUID *pProfiles; // output. The list of supported profiles. The caller allocates storage for the profile list before calling CheckFeatureSupport. } D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT { UINT NodeIndex; // input D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input UINT FormatCount; // output } D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS { UINT NodeIndex; // input D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input UINT FormatCount; // input [annotation("_Field_size_full_(FormatCount)")] DXGI_FORMAT *pOutputFormats; // output. The list of supported video formats. The caller allocates storage for the format list before calling CheckFeatureSupport. } D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS; typedef struct D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE { BOOL IOCoherent; } D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE; typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT { D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y = 0, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U = 1, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V = 2, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R = 0, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G = 1, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B = 2, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A = 3, } D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT; typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS { D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONE = 0x0, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_Y = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y), D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_U = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U), D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_V = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V), D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_R = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R), D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_G = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G), D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_B = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B), D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A), } D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS )") typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM { UINT NodeIndex; // in GUID DecodeProfile; // in UINT Width; // in UINT Height; // in DXGI_FORMAT DecodeFormat; // in D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS Components; // out UINT BinCount; // out UINT CounterBitDepth; // out } D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM; typedef enum D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS { D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_NONE = 0x0, D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_SUPPORTED = 0x1, } D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS )") typedef enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS { D3D12_VIDEO_SCALE_SUPPORT_FLAG_NONE = 0x0, D3D12_VIDEO_SCALE_SUPPORT_FLAG_POW2_ONLY = 0x1, D3D12_VIDEO_SCALE_SUPPORT_FLAG_EVEN_DIMENSIONS_ONLY = 0x2, D3D12_VIDEO_SCALE_SUPPORT_FLAG_DPB_ENCODER_RESOURCES = 0x4, } D3D12_VIDEO_SCALE_SUPPORT_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS )") typedef struct D3D12_VIDEO_SCALE_SUPPORT { D3D12_VIDEO_SIZE_RANGE OutputSizeRange; D3D12_VIDEO_SCALE_SUPPORT_FLAGS Flags; } D3D12_VIDEO_SCALE_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT { UINT NodeIndex; // input D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input D3D12_VIDEO_SAMPLE DecodeSample; // input D3D12_VIDEO_FORMAT OutputFormat; // input DXGI_RATIONAL FrameRate; // input UINT BitRate; // input D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS SupportFlags; // output D3D12_VIDEO_SCALE_SUPPORT ScaleSupport; // output } D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE { D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc; // input UINT64 MemoryPoolL0Size; // output UINT64 MemoryPoolL1Size; // output } D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE; typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE { UINT NodeMask; const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc; // input UINT NumInputStreamDescs; // input const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs; // input UINT64 MemoryPoolL0Size; // output UINT64 MemoryPoolL1Size; // output } D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE; typedef struct D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS { UINT64 Status; // see D3D12_VIDEO_DECODE_STATUS UINT64 NumMacroblocksAffected; DXGI_RATIONAL FrameRate; UINT BitRate; } D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS; typedef struct D3D12_VIDEO_DECODE_FRAME_ARGUMENT { D3D12_VIDEO_DECODE_ARGUMENT_TYPE Type; UINT Size; [annotation("_Field_size_bytes_full_(Size)")] void *pData; } D3D12_VIDEO_DECODE_FRAME_ARGUMENT; typedef struct D3D12_VIDEO_DECODE_REFERENCE_FRAMES { UINT NumTexture2Ds; [annotation("_Field_size_full_(NumTexture2Ds)")] ID3D12Resource** ppTexture2Ds; [annotation("_Field_size_full_(NumTexture2Ds)")] UINT* pSubresources; [annotation("_Field_size_full_opt_(NumTexture2Ds)")] ID3D12VideoDecoderHeap** ppHeaps; // If null, assume single decoder heap from input args. } D3D12_VIDEO_DECODE_REFERENCE_FRAMES; typedef struct D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM { ID3D12Resource* pBuffer; UINT64 Offset; UINT64 Size; } D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM; typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS { BOOL Enable; ID3D12Resource* pReferenceTexture2D; UINT ReferenceSubresource; DXGI_COLOR_SPACE_TYPE OutputColorSpace; DXGI_COLOR_SPACE_TYPE DecodeColorSpace; } D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS; typedef struct D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS { UINT NumFrameArguments; D3D12_VIDEO_DECODE_FRAME_ARGUMENT FrameArguments[D3D12_VIDEO_DECODE_MAX_ARGUMENTS]; D3D12_VIDEO_DECODE_REFERENCE_FRAMES ReferenceFrames; D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM CompressedBitstream; ID3D12VideoDecoderHeap *pHeap; } D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS; typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS { ID3D12Resource* pOutputTexture2D; UINT OutputSubresource; D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS ConversionArguments; } D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS; [uuid(304FDB32-BEDE-410A-8545-943AC6A46138), object, local, pointer_default(unique)] interface ID3D12VideoProcessor : ID3D12Pageable { UINT GetNodeMask(); UINT GetNumInputStreamDescs(); HRESULT GetInputStreamDescs(UINT NumInputStreamDescs, [annotation("_Out_writes_(NumInputStreamDescs)")] D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs); D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC GetOutputStreamDesc(); } typedef enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS { D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0x0, D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 0x1, D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 0x2, D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 0x4, D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 0x8, D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 0x10, D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 0x20, D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 0x40, } D3D12_VIDEO_PROCESS_FEATURE_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS )") typedef enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS { D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_NONE = 0x0, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DENOISE = 0x01, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DERINGING = 0x02, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_EDGE_ENHANCEMENT = 0x04, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_COLOR_CORRECTION = 0x08, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_FLESH_TONE_MAPPING = 0x10, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_IMAGE_STABILIZATION = 0x20, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_SUPER_RESOLUTION = 0x40, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_ANAMORPHIC_SCALING = 0x80, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_CUSTOM = 0x80000000, } D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS )") typedef enum D3D12_VIDEO_PROCESS_ORIENTATION { D3D12_VIDEO_PROCESS_ORIENTATION_DEFAULT = 0, D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_HORIZONTAL = 1, D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90 = 2, D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90_FLIP_HORIZONTAL = 3, D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_180 = 4, D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_VERTICAL = 5, D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270 = 6, D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270_FLIP_HORIZONTAL = 7, } D3D12_VIDEO_PROCESS_ORIENTATION; typedef enum D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS { D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE = 0x0, D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_DISCONTINUITY = 0x1, D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT = 0x2, } D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS )") typedef struct D3D12_VIDEO_PROCESS_FILTER_RANGE { INT Minimum; INT Maximum; INT Default; FLOAT Multiplier; } D3D12_VIDEO_PROCESS_FILTER_RANGE; typedef enum D3D12_VIDEO_PROCESS_SUPPORT_FLAGS { D3D12_VIDEO_PROCESS_SUPPORT_FLAG_NONE = 0x0, D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED = 0x1, } D3D12_VIDEO_PROCESS_SUPPORT_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS )") typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT { UINT NodeIndex; // input D3D12_VIDEO_SAMPLE InputSample; // input D3D12_VIDEO_FIELD_TYPE InputFieldType; // input D3D12_VIDEO_FRAME_STEREO_FORMAT InputStereoFormat; // input DXGI_RATIONAL InputFrameRate; // input D3D12_VIDEO_FORMAT OutputFormat; // input D3D12_VIDEO_FRAME_STEREO_FORMAT OutputStereoFormat; // input DXGI_RATIONAL OutputFrameRate; // input D3D12_VIDEO_PROCESS_SUPPORT_FLAGS SupportFlags; // output D3D12_VIDEO_SCALE_SUPPORT ScaleSupport; // output D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport; // output D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceSupport; // output D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS AutoProcessingSupport; // output D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterSupport; // output D3D12_VIDEO_PROCESS_FILTER_RANGE FilterRangeSupport[D3D12_VIDEO_PROCESS_MAX_FILTERS]; // output } D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS { UINT NodeIndex; // input UINT MaxInputStreams; // output } D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS; typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO { UINT NodeIndex; // input D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode; // input D3D12_VIDEO_PROCESS_FILTER_FLAGS Filters; // input D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport; // input DXGI_RATIONAL InputFrameRate; // input DXGI_RATIONAL OutputFrameRate; // input BOOL EnableAutoProcessing; // input UINT PastFrames; // output UINT FutureFrames; // output } D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO; typedef struct D3D12_VIDEO_PROCESS_REFERENCE_SET { UINT NumPastFrames; ID3D12Resource **ppPastFrames; UINT *pPastSubresources; UINT NumFutureFrames; ID3D12Resource **ppFutureFrames; UINT *pFutureSubresources; } D3D12_VIDEO_PROCESS_REFERENCE_SET; typedef struct D3D12_VIDEO_PROCESS_TRANSFORM { D3D12_RECT SourceRectangle; D3D12_RECT DestinationRectangle; D3D12_VIDEO_PROCESS_ORIENTATION Orientation; } D3D12_VIDEO_PROCESS_TRANSFORM; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE { UINT OutputIndex; UINT InputFrameOrField; } D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM { ID3D12Resource *pTexture2D; UINT Subresource; D3D12_VIDEO_PROCESS_REFERENCE_SET ReferenceSet; } D3D12_VIDEO_PROCESS_INPUT_STREAM; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS { D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[D3D12_VIDEO_PROCESS_STEREO_VIEWS]; D3D12_VIDEO_PROCESS_TRANSFORM Transform; D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags; D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo; INT FilterLevels[D3D12_VIDEO_PROCESS_MAX_FILTERS]; D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending; } D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS; typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM { ID3D12Resource* pTexture2D; UINT Subresource; } D3D12_VIDEO_PROCESS_OUTPUT_STREAM; typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS { D3D12_VIDEO_PROCESS_OUTPUT_STREAM OutputStream[D3D12_VIDEO_PROCESS_STEREO_VIEWS]; D3D12_RECT TargetRectangle; } D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS; [uuid(3B60536E-AD29-4E64-A269-F853837E5E53), object, local, pointer_default(unique)] interface ID3D12VideoDecodeCommandList : ID3D12CommandList { HRESULT Close(); HRESULT Reset( [annotation("_In_")] ID3D12CommandAllocator* pAllocator ); void ClearState(); void ResourceBarrier( [annotation("_In_")] UINT NumBarriers, [annotation("_In_reads_(NumBarriers)")] const D3D12_RESOURCE_BARRIER* pBarriers ); void DiscardResource( [annotation("_In_")] ID3D12Resource* pResource, [annotation("_In_opt_")] const D3D12_DISCARD_REGION* pRegion ); void BeginQuery( [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, [annotation("_In_")] D3D12_QUERY_TYPE Type, [annotation("_In_")] UINT Index ); void EndQuery( [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, [annotation("_In_")] D3D12_QUERY_TYPE Type, [annotation("_In_")] UINT Index ); void ResolveQueryData( [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, [annotation("_In_")] D3D12_QUERY_TYPE Type, [annotation("_In_")] UINT StartIndex, [annotation("_In_")] UINT NumQueries, [annotation("_In_")] ID3D12Resource* pDestinationBuffer, [annotation("_In_")] UINT64 AlignedDestinationBufferOffset ); void SetPredication( [annotation("_In_opt_")] ID3D12Resource* pBuffer, [annotation("_In_")] UINT64 AlignedBufferOffset, [annotation("_In_")] D3D12_PREDICATION_OP Operation ); void SetMarker( UINT Metadata, [annotation("_In_reads_bytes_opt_(Size)")] const void* pData, UINT Size); void BeginEvent( UINT Metadata, [annotation("_In_reads_bytes_opt_(Size)")] const void* pData, UINT Size); void EndEvent(); void DecodeFrame( [annotation("_In_")] ID3D12VideoDecoder* pDecoder, [annotation("_In_")] const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, [annotation("_In_")] const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments ); void WriteBufferImmediate( UINT Count, [annotation("_In_reads_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, [annotation("_In_reads_opt_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes ); } [uuid(AEB2543A-167F-4682-ACC8-D159ED4A6209), object, local, pointer_default(unique)] interface ID3D12VideoProcessCommandList : ID3D12CommandList { HRESULT Close(); HRESULT Reset( [annotation("_In_")] ID3D12CommandAllocator* pAllocator ); void ClearState(); void ResourceBarrier( [annotation("_In_")] UINT NumBarriers, [annotation("_In_reads_(NumBarriers)")] const D3D12_RESOURCE_BARRIER* pBarriers ); void DiscardResource( [annotation("_In_")] ID3D12Resource* pResource, [annotation("_In_opt_")] const D3D12_DISCARD_REGION* pRegion ); void BeginQuery( [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, [annotation("_In_")] D3D12_QUERY_TYPE Type, [annotation("_In_")] UINT Index ); void EndQuery( [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, [annotation("_In_")] D3D12_QUERY_TYPE Type, [annotation("_In_")] UINT Index ); void ResolveQueryData( [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, [annotation("_In_")] D3D12_QUERY_TYPE Type, [annotation("_In_")] UINT StartIndex, [annotation("_In_")] UINT NumQueries, [annotation("_In_")] ID3D12Resource* pDestinationBuffer, [annotation("_In_")] UINT64 AlignedDestinationBufferOffset ); void SetPredication( [annotation("_In_opt_")] ID3D12Resource* pBuffer, [annotation("_In_")] UINT64 AlignedBufferOffset, [annotation("_In_")] D3D12_PREDICATION_OP Operation ); void SetMarker( UINT Metadata, [annotation("_In_reads_bytes_opt_(Size)")] const void* pData, UINT Size); void BeginEvent( UINT Metadata, [annotation("_In_reads_bytes_opt_(Size)")] const void* pData, UINT Size); void EndEvent(); void ProcessFrames( [annotation("_In_")] ID3D12VideoProcessor* pVideoProcessor, [annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, UINT NumInputStreams, [annotation("_In_reads_(NumInputStreams)")] const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments ); void WriteBufferImmediate( UINT Count, [annotation("_In_reads_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, [annotation("_In_reads_opt_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes ); } typedef struct D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM { UINT64 Offset; ID3D12Resource* pBuffer; } D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM; typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 { BOOL Enable; ID3D12Resource* pReferenceTexture2D; UINT ReferenceSubresource; DXGI_COLOR_SPACE_TYPE OutputColorSpace; DXGI_COLOR_SPACE_TYPE DecodeColorSpace; UINT OutputWidth; UINT OutputHeight; } D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1; typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 { ID3D12Resource* pOutputTexture2D; UINT OutputSubresource; D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 ConversionArguments; D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM Histograms[D3D12_VIDEO_DECODE_MAX_HISTOGRAM_COMPONENTS]; } D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1; [uuid(D52F011B-B56E-453C-A05A-A7F311C8F472), object, local, pointer_default(unique)] interface ID3D12VideoDecodeCommandList1 : ID3D12VideoDecodeCommandList { void DecodeFrame1( [annotation("_In_")] ID3D12VideoDecoder* pDecoder, [annotation("_In_")] const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments, [annotation("_In_")] const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments ); } typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 { D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[D3D12_VIDEO_PROCESS_STEREO_VIEWS]; D3D12_VIDEO_PROCESS_TRANSFORM Transform; D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags; D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo; INT FilterLevels[D3D12_VIDEO_PROCESS_MAX_FILTERS]; D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending; D3D12_VIDEO_FIELD_TYPE FieldType; } D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1; [uuid(542C5C4D-7596-434F-8C93-4EFA6766F267), object, local, pointer_default(unique)] interface ID3D12VideoProcessCommandList1 : ID3D12VideoProcessCommandList { void ProcessFrames1( [annotation("_In_")] ID3D12VideoProcessor* pVideoProcessor, [annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, UINT NumInputStreams, [annotation("_In_reads_(NumInputStreams)")] const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments ); } typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE { D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 = 0, D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 = 1, } D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE; typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS { D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_NONE = 0, D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_8X8 = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8), D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_16X16 = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16), } D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS; cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS )" ) typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION { D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0, } D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION; typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS { D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_NONE = 0, D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_QUARTER_PEL = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL), } D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS; cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS )" ) // D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT typedef struct D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT { UINT NodeIndex; // input BOOL VideoDecodeSupport; // output BOOL VideoProcessSupport; // output BOOL VideoEncodeSupport; // output } D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT; // D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR { UINT NodeIndex; // input DXGI_FORMAT InputFormat; // input D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS BlockSizeFlags; // output D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS PrecisionFlags; // output D3D12_VIDEO_SIZE_RANGE SizeRange; // output } D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR; // D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE { UINT NodeIndex; // input DXGI_FORMAT InputFormat; // input D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; // input D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; // input D3D12_VIDEO_SIZE_RANGE SizeRange; // input BOOL Protected; // input UINT64 MotionVectorHeapMemoryPoolL0Size; // output UINT64 MotionVectorHeapMemoryPoolL1Size; // output UINT64 MotionEstimatorMemoryPoolL0Size; // output UINT64 MotionEstimatorMemoryPoolL1Size; // output } D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE; typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_DESC { UINT NodeMask; DXGI_FORMAT InputFormat; D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; D3D12_VIDEO_SIZE_RANGE SizeRange; } D3D12_VIDEO_MOTION_ESTIMATOR_DESC; [uuid(33FDAE0E-098B-428F-87BB-34B695DE08F8), object, local, pointer_default(unique)] interface ID3D12VideoMotionEstimator : ID3D12Pageable { D3D12_VIDEO_MOTION_ESTIMATOR_DESC GetDesc(); HRESULT GetProtectedResourceSession( [in] REFIID riid, // Expected: ID3D12ProtectedResourceSession [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession); } typedef struct D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC { UINT NodeMask; DXGI_FORMAT InputFormat; D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; D3D12_VIDEO_SIZE_RANGE SizeRange; } D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC; [uuid(5BE17987-743A-4061-834B-23D22DAEA505), object, local, pointer_default(unique)] interface ID3D12VideoMotionVectorHeap : ID3D12Pageable { D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC GetDesc(); HRESULT GetProtectedResourceSession( [in] REFIID riid, // Expected: ID3D12ProtectedResourceSession [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession); } [uuid(981611AD-A144-4C83-9890-F30E26D658AB), object, local, pointer_default(unique)] interface ID3D12VideoDevice1 : ID3D12VideoDevice { HRESULT CreateVideoMotionEstimator( [annotation("_In_")] const D3D12_VIDEO_MOTION_ESTIMATOR_DESC* pDesc, [annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession, [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoMotionEstimator, [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoMotionEstimator ); HRESULT CreateVideoMotionVectorHeap( [annotation("_In_")] const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC* pDesc, [annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession, [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoMotionVectorHeap, [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoMotionVectorHeap ); } typedef struct D3D12_RESOURCE_COORDINATE { // Coordinate values below index pixels. UINT64 X; // Used for buffer, 1D, 2D, 3D UINT Y; // Used for 2D, 3D UINT Z; // Used for 3D UINT SubresourceIndex; // indexes into mips, arrays, and planes. Used for 1D, 2D, 3D } D3D12_RESOURCE_COORDINATE; typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT { ID3D12VideoMotionVectorHeap* pMotionVectorHeap; } D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT; typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_INPUT { ID3D12Resource* pInputTexture2D; UINT InputSubresourceIndex; ID3D12Resource* pReferenceTexture2D; UINT ReferenceSubresourceIndex; ID3D12VideoMotionVectorHeap* pHintMotionVectorHeap; } D3D12_VIDEO_MOTION_ESTIMATOR_INPUT; typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT { ID3D12Resource* pMotionVectorTexture2D; D3D12_RESOURCE_COORDINATE MotionVectorCoordinate; } D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT; typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT { ID3D12VideoMotionVectorHeap* pMotionVectorHeap; UINT PixelWidth; UINT PixelHeight; } D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT; [uuid(8455293A-0CBD-4831-9B39-FBDBAB724723), object, local, pointer_default(unique)] interface ID3D12VideoEncodeCommandList : ID3D12CommandList { HRESULT Close(); HRESULT Reset( [annotation("_In_")] ID3D12CommandAllocator* pAllocator ); void ClearState(); void ResourceBarrier( [annotation("_In_")] UINT NumBarriers, [annotation("_In_reads_(NumBarriers)")] const D3D12_RESOURCE_BARRIER* pBarriers ); void DiscardResource( [annotation("_In_")] ID3D12Resource* pResource, [annotation("_In_opt_")] const D3D12_DISCARD_REGION* pRegion ); void BeginQuery( [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, [annotation("_In_")] D3D12_QUERY_TYPE Type, [annotation("_In_")] UINT Index ); void EndQuery( [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, [annotation("_In_")] D3D12_QUERY_TYPE Type, [annotation("_In_")] UINT Index ); void ResolveQueryData( [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, [annotation("_In_")] D3D12_QUERY_TYPE Type, [annotation("_In_")] UINT StartIndex, [annotation("_In_")] UINT NumQueries, [annotation("_In_")] ID3D12Resource* pDestinationBuffer, [annotation("_In_")] UINT64 AlignedDestinationBufferOffset ); void SetPredication( [annotation("_In_opt_")] ID3D12Resource* pBuffer, [annotation("_In_")] UINT64 AlignedBufferOffset, [annotation("_In_")] D3D12_PREDICATION_OP Operation ); void SetMarker( UINT Metadata, [annotation("_In_reads_bytes_opt_(Size)")] const void* pData, UINT Size); void BeginEvent( UINT Metadata, [annotation("_In_reads_bytes_opt_(Size)")] const void* pData, UINT Size); void EndEvent(); void EstimateMotion( [annotation("_In_")] ID3D12VideoMotionEstimator* pMotionEstimator, [annotation("_In_")] const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT* pOutputArguments, [annotation("_In_")] const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT* pInputArguments ); void ResolveMotionVectorHeap( const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT* pOutputArguments, const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT* pInputArguments ); void WriteBufferImmediate( UINT Count, [annotation("_In_reads_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, [annotation("_In_reads_opt_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes ); void SetProtectedResourceSession( [annotation("_In_opt_")]ID3D12ProtectedResourceSession *pProtectedResourceSession ); } typedef enum D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS { D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_NONE = 0x0, D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_SUPPORTED = 0x1, } D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS )") // D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES { UINT NodeIndex; // input D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; // output } D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES; // D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES { UINT NodeIndex; // input D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; // output } D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES; // D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES { UINT NodeIndex; // input D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; // output } D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES; //D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1 typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1 { D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc; // input BOOL Protected; // input UINT64 MemoryPoolL0Size; // output UINT64 MemoryPoolL1Size; // output } D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1; // D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1 typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1 { UINT NodeMask; const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc; // input UINT NumInputStreamDescs; // input const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs; // input BOOL Protected; // input UINT64 MemoryPoolL0Size; // output UINT64 MemoryPoolL1Size; // output } D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1; typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE { D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CREATION = 0, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_INITIALIZATION = 1, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_EXECUTION = 2, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_INPUT = 3, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_OUTPUT = 4, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_INPUT = 5, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_OUTPUT = 6, } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE; typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE { D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT8 = 0, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT16 = 1, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT32 = 2, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT64 = 3, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT8 = 4, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT16 = 5, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT32 = 6, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT64 = 7, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_FLOAT = 8, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_DOUBLE = 9, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_RESOURCE = 10, } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE; typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS { D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_NONE = 0x00000000, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_READ = 0x00000001, D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_WRITE = 0x00000002 } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS )") typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT { UINT NodeIndex; // in UINT CommandCount; // out } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT; typedef struct D3D12_VIDEO_EXTENSION_COMMAND_INFO { GUID CommandId; LPCWSTR Name; D3D12_COMMAND_LIST_SUPPORT_FLAGS CommandListSupportFlags; } D3D12_VIDEO_EXTENSION_COMMAND_INFO; typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS { UINT NodeIndex; UINT CommandCount; [annotation("_Field_size_full_(CommandCount)")] D3D12_VIDEO_EXTENSION_COMMAND_INFO* pCommandInfos; } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS; typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT { GUID CommandId; // in D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage; // in UINT ParameterCount; // out UINT ParameterPacking; // out } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT; typedef struct D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO { LPCWSTR Name; D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE Type; D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS Flags; } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO; typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS { GUID CommandId; // in D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage; // in UINT ParameterCount; // in [annotation("_Field_size_full_(ParameterCount)")] D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO* pParameterInfos; // out } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS; typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT { UINT NodeIndex; GUID CommandId; [annotation("_Field_size_bytes_full_opt_(InputDataSizeInBytes)")] const void *pInputData; SIZE_T InputDataSizeInBytes; [annotation("_Field_size_bytes_full_opt_(OutputDataSizeInBytes)")] void *pOutputData; SIZE_T OutputDataSizeInBytes; } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE { UINT NodeIndex; GUID CommandId; [annotation("_Field_size_bytes_full_(CreationParametersDataSizeInBytes)")] const void* pCreationParameters; SIZE_T CreationParametersSizeInBytes; UINT64 MemoryPoolL0Size; // output UINT64 MemoryPoolL1Size; // output } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE; typedef struct D3D12_VIDEO_EXTENSION_COMMAND_DESC { UINT NodeMask; GUID CommandId; } D3D12_VIDEO_EXTENSION_COMMAND_DESC; [uuid(79A2E5FB-CCD2-469A-9FDE-195D10951F7E), object, local, pointer_default(unique)] interface ID3D12VideoDecoder1 : ID3D12VideoDecoder { HRESULT GetProtectedResourceSession( [in] REFIID riid, // Expected: ID3D12ProtectedResourceSession [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession); } [uuid(DA1D98C5-539F-41B2-BF6B-1198A03B6D26), object, local, pointer_default(unique)] interface ID3D12VideoDecoderHeap1 : ID3D12VideoDecoderHeap { HRESULT GetProtectedResourceSession( [in] REFIID riid, // Expected: ID3D12ProtectedResourceSession [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession); } [uuid(F3CFE615-553F-425C-86D8-EE8C1B1FB01C), object, local, pointer_default(unique)] interface ID3D12VideoProcessor1 : ID3D12VideoProcessor { HRESULT GetProtectedResourceSession( [in] REFIID riid, // Expected: ID3D12ProtectedResourceSession [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession); } [uuid(554E41E8-AE8E-4A8C-B7D2-5B4F274A30E4), object, local, pointer_default(unique)] interface ID3D12VideoExtensionCommand : ID3D12Pageable { D3D12_VIDEO_EXTENSION_COMMAND_DESC GetDesc(); HRESULT GetProtectedResourceSession( [in] REFIID riid, // Expected: ID3D12ProtectedResourceSession [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession); } [uuid(F019AC49-F838-4A95-9B17-579437C8F513), object, local, pointer_default(unique)] interface ID3D12VideoDevice2 : ID3D12VideoDevice1 { HRESULT CreateVideoDecoder1( [annotation("_In_")] const D3D12_VIDEO_DECODER_DESC* pDesc, [annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession, [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoder1, [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoder ); HRESULT CreateVideoDecoderHeap1( [annotation("_In_")] const D3D12_VIDEO_DECODER_HEAP_DESC* pVideoDecoderHeapDesc, [annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession, [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoderHeap1, [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoderHeap ); HRESULT CreateVideoProcessor1( UINT NodeMask, [annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc, UINT NumInputStreamDescs, [annotation("_In_reads_(NumInputStreamDescs)")]const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, [annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession, [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoProcessor1, [out, iid_is(riid), annotation("_COM_Outptr_")] void **ppVideoProcessor ); HRESULT CreateVideoExtensionCommand( [annotation("_In_")] const D3D12_VIDEO_EXTENSION_COMMAND_DESC* pDesc, [annotation("_In_reads_bytes_(CreationParametersDataSizeInBytes)")] const void* pCreationParameters, SIZE_T CreationParametersDataSizeInBytes, [annotation("_In_opt_")] ID3D12ProtectedResourceSession* pProtectedResourceSession, [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoExtensionCommand, [annotation("_COM_Outptr_")] void** ppVideoExtensionCommand); HRESULT ExecuteExtensionCommand( [annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand, [annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters, SIZE_T ExecutionParametersSizeInBytes, [annotation("_Out_writes_bytes_(OutputDataSizeInBytes)")] void *pOutputData, SIZE_T OutputDataSizeInBytes ); } [uuid(6e120880-c114-4153-8036-d247051e1729), object, local, pointer_default(unique)] interface ID3D12VideoDecodeCommandList2 : ID3D12VideoDecodeCommandList1 { void SetProtectedResourceSession( [annotation("_In_opt_")]ID3D12ProtectedResourceSession *pProtectedResourceSession ); void InitializeExtensionCommand( [annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand, [annotation("_In_reads_bytes_(InitializationParametersSizeInBytes)")] const void *pInitializationParameters, SIZE_T InitializationParametersSizeInBytes); void ExecuteExtensionCommand( [annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand, [annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters, SIZE_T ExecutionParametersSizeInBytes); } [uuid(2aee8c37-9562-42da-8abf-61efeb2e4513), object, local, pointer_default(unique)] interface ID3D12VideoDecodeCommandList3 : ID3D12VideoDecodeCommandList2 { void Barrier( UINT32 NumBarrierGroups, [annotation("_In_reads_(NumBarrierGroups)")] const D3D12_BARRIER_GROUP *pBarrierGroups ); } [uuid(db525ae4-6ad6-473c-baa7-59b2e37082e4), object, local, pointer_default(unique)] interface ID3D12VideoProcessCommandList2 : ID3D12VideoProcessCommandList1 { void SetProtectedResourceSession( [annotation("_In_opt_")]ID3D12ProtectedResourceSession *pProtectedResourceSession ); void InitializeExtensionCommand( [annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand, [annotation("_In_reads_bytes_(InitializationParametersSizeInBytes)")] const void *pInitializationParameters, SIZE_T InitializationParametersSizeInBytes); void ExecuteExtensionCommand( [annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand, [annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters, SIZE_T ExecutionParametersSizeInBytes); } [uuid(1a0a4ca4-9f08-40ce-9558-b411fd2666ff), object, local, pointer_default(unique)] interface ID3D12VideoProcessCommandList3 : ID3D12VideoProcessCommandList2 { void Barrier( UINT32 NumBarrierGroups, [annotation("_In_reads_(NumBarrierGroups)")] const D3D12_BARRIER_GROUP *pBarrierGroups ); } [uuid(94971eca-2bdb-4769-88cf-3675ea757ebc), object, local, pointer_default(unique)] interface ID3D12VideoEncodeCommandList1 : ID3D12VideoEncodeCommandList { void InitializeExtensionCommand( [annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand, [annotation("_In_reads_bytes_(InitializationParametersSizeInBytes)")] const void *pInitializationParameters, SIZE_T InitializationParametersSizeInBytes); void ExecuteExtensionCommand( [annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand, [annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters, SIZE_T ExecutionParametersSizeInBytes); } cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG2, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9); ") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG1_AND_MPEG2, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60); ") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264, 0x1b81be68, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO_PROGRESSIVE, 0xd79be8da, 0x0cf1, 0x4c81, 0xb8, 0x2a, 0x69, 0xa4, 0xe2, 0x36, 0xf4, 0x3d);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO, 0xf9aaccbb, 0xc2b6, 0x4cfc, 0x87, 0x79, 0x57, 0x07, 0xb1, 0x76, 0x05, 0x52);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_MULTIVIEW, 0x705b9d82, 0x76cf, 0x49d6, 0xb7, 0xe6, 0xac, 0x88, 0x72, 0xdb, 0x01, 0x3c);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1, 0x1b81beA3, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1_D2010, 0x1b81beA4, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_SIMPLE, 0xefd64d74, 0xc9e8,0x41d7,0xa5,0xe9,0xe9,0xb0,0xe3,0x9f,0xa3,0x19);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_ADVSIMPLE_NOGMC, 0xed418a9f, 0x010d, 0x4eda, 0x9a, 0xe3, 0x9a, 0x65, 0x35, 0x8d, 0x8d, 0x2e);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MONOCHROME, 0x0685b993, 0x3d8c, 0x43a0, 0x8b, 0x28, 0xd7, 0x4c, 0x2d, 0x68, 0x99, 0xa4);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MONOCHROME10, 0x142a1d0f, 0x69dd, 0x4ec9, 0x85, 0x91, 0xb1, 0x2f, 0xfc, 0xb9, 0x1a, 0x29);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12, 0x1a72925f, 0x0c2c, 0x4f15, 0x96, 0xfb, 0xb1, 0x7d, 0x14, 0x73, 0x60, 0x3f);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_422, 0x0bac4fe5, 0x1532, 0x4429, 0xa8, 0x54, 0xf8, 0x4d, 0xe0, 0x49, 0x53, 0xdb);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12_422, 0x55bcac81, 0xf311, 0x4093, 0xa7, 0xd0, 0x1c, 0xbc, 0x0b, 0x84, 0x9b, 0xee);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN_444, 0x4008018f, 0xf537, 0x4b36, 0x98, 0xcf, 0x61, 0xaf, 0x8a, 0x2c, 0x1a, 0x33);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_EXT, 0x9cc55490, 0xe37c, 0x4932, 0x86, 0x84, 0x49, 0x20, 0xf9, 0xf6, 0x40, 0x9c);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_444, 0x0dabeffa, 0x4458, 0x4602, 0xbc, 0x03, 0x07, 0x95, 0x65, 0x9d, 0x61, 0x7c);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12_444, 0x9798634d, 0xfe9d, 0x48e5, 0xb4, 0xda, 0xdb, 0xec, 0x45, 0xb3, 0xdf, 0x01);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN16, 0xa4fbdbb0, 0xa113, 0x482b, 0xa2, 0x32, 0x63, 0x5c, 0xc0, 0x69, 0x7f, 0x6d);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2, 0xa4c749ef, 0x6ecf, 0x48aa, 0x84, 0x48, 0x50, 0xa7, 0xa1, 0x16, 0x5f, 0xf7);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP8, 0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE0, 0xb8be4ccb, 0xcf53, 0x46ba, 0x8d, 0x59, 0xd6, 0xb8, 0xa6, 0xda, 0x5d, 0x2a);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE1, 0x6936ff0f, 0x45b1, 0x4163, 0x9c, 0xc1, 0x64, 0x6e, 0xf6, 0x94, 0x61, 0x08);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE2, 0x0c5f2aa1, 0xe541, 0x4089, 0xbb, 0x7b, 0x98, 0x11, 0x0a, 0x19, 0xd7, 0xc8);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2, 0x17127009, 0xa00f, 0x4ce1, 0x99, 0x4e, 0xbf, 0x40, 0x81, 0xf6, 0xf3, 0xf0);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2_420, 0x2d80bed6, 0x9cac, 0x4835, 0x9e, 0x91, 0x32, 0x7b, 0xbc, 0x4f, 0x9e, 0xe8);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MJPEG_VLD_420, 0x725cb506, 0xc29, 0x43c4, 0x94, 0x40, 0x8e, 0x93, 0x97, 0x90, 0x3a, 0x4); ") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MJPEG_VLD_422, 0x5b77b9cd, 0x1a35, 0x4c30, 0x9f, 0xd8, 0xef, 0x4b, 0x60, 0xc0, 0x35, 0xdd); ") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MJPEG_VLD_444, 0xd95161f9, 0xd44, 0x47e6, 0xbc, 0xf5, 0x1b, 0xfb, 0xfb, 0x26, 0x8f, 0x97); ") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MJPEG_VLD_4444, 0xc91748d5, 0xfd18, 0x4aca, 0x9d, 0xb3, 0x3a, 0x66, 0x34, 0xab, 0x54, 0x7d); ") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_JPEG_VLD_420, 0xcf782c83, 0xbef5, 0x4a2c, 0x87, 0xcb, 0x60, 0x19, 0xe7, 0xb1, 0x75, 0xac); ") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_JPEG_VLD_422, 0xf04df417, 0xeee2, 0x4067, 0xa7, 0x78, 0xf3, 0x5c, 0x15, 0xab, 0x97, 0x21); ") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_JPEG_VLD_444, 0x4cd00e17, 0x89ba, 0x48ef, 0xb9, 0xf9, 0xed, 0xcb, 0x82, 0x71, 0x3f, 0x65);") /////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Video Encoder /////////////////////////////////////////////////////////////////////////////////////////////////////////////////// typedef enum D3D12_VIDEO_ENCODER_AV1_PROFILE { D3D12_VIDEO_ENCODER_AV1_PROFILE_MAIN = 0, D3D12_VIDEO_ENCODER_AV1_PROFILE_HIGH = 1, D3D12_VIDEO_ENCODER_AV1_PROFILE_PROFESSIONAL = 2, } D3D12_VIDEO_ENCODER_AV1_PROFILE; typedef enum D3D12_VIDEO_ENCODER_AV1_LEVELS { // These values are defined according to the AV1 codec standard spec D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0 = 0, D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1 = 1, D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2 = 2, D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3 = 3, D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0 = 4, D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1 = 5, D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2 = 6, D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3 = 7, D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0 = 8, D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1 = 9, D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2 = 10, D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3 = 11, D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0 = 12, D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1 = 13, D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2 = 14, D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3 = 15, D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0 = 16, D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1 = 17, D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2 = 18, D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3 = 19, D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0 = 20, D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1 = 21, D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2 = 22, D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3 = 23, } D3D12_VIDEO_ENCODER_AV1_LEVELS; typedef enum D3D12_VIDEO_ENCODER_AV1_TIER { D3D12_VIDEO_ENCODER_AV1_TIER_MAIN = 0, D3D12_VIDEO_ENCODER_AV1_TIER_HIGH = 1, } D3D12_VIDEO_ENCODER_AV1_TIER; typedef struct D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS { D3D12_VIDEO_ENCODER_AV1_LEVELS Level; D3D12_VIDEO_ENCODER_AV1_TIER Tier; } D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS; typedef enum D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS { D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_128x128_SUPERBLOCK = 0x1, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FILTER_INTRA = 0x2, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTRA_EDGE_FILTER = 0x4, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTERINTRA_COMPOUND = 0x8, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_MASKED_COMPOUND = 0x10, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_WARPED_MOTION = 0x20, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DUAL_FILTER = 0x40, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_JNT_COMP = 0x80, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FORCED_INTEGER_MOTION_VECTORS = 0x100, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_SUPER_RESOLUTION = 0x200, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_LOOP_RESTORATION_FILTER = 0x400, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_PALETTE_ENCODING = 0x800, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_CDEF_FILTERING = 0x1000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTRA_BLOCK_COPY = 0x2000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FRAME_REFERENCE_MOTION_VECTORS = 0x4000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_ORDER_HINT_TOOLS = 0x8000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_AUTO_SEGMENTATION = 0x10000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_CUSTOM_SEGMENTATION = 0x20000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_LOOP_FILTER_DELTAS = 0x40000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_QUANTIZATION_DELTAS = 0x80000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_QUANTIZATION_MATRIX = 0x100000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_REDUCED_TX_SET = 0x200000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_MOTION_MODE_SWITCHABLE = 0x400000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_ALLOW_HIGH_PRECISION_MV = 0x800000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_SKIP_MODE_PRESENT = 0x1000000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DELTA_LF_PARAMS = 0x2000000, } D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_AV1_TX_MODE { D3D12_VIDEO_ENCODER_AV1_TX_MODE_ONLY4x4 = 0, D3D12_VIDEO_ENCODER_AV1_TX_MODE_LARGEST = 1, D3D12_VIDEO_ENCODER_AV1_TX_MODE_SELECT = 2, } D3D12_VIDEO_ENCODER_AV1_TX_MODE; typedef enum D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS { D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_ONLY4x4 = (1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_ONLY4x4), D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_LARGEST = (1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_LARGEST), D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_SELECT = (1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_SELECT), } D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS { D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP = 0, D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SMOOTH = 1, D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SHARP = 2, D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_BILINEAR = 3, D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_SWITCHABLE = 4, } D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS; typedef enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS { D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP = (1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP), D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP_SMOOTH = (1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SMOOTH), D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP_SHARP = (1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SHARP), D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_BILINEAR = (1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_BILINEAR), D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_SWITCHABLE = (1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_SWITCHABLE), } D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE { D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_4x4 = 0, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_8x8 = 1, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_16x16 = 2, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_32x32 = 3, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_64x64 = 4, } D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE; typedef enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE { D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_DISABLED = 0, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_Q = 1, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_V = 2, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_H = 3, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_U = 4, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_V = 5, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_REF_FRAME = 6, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_SKIP = 7, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_GLOBALMV = 8, } D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE; typedef enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS { D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_DISABLED = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_DISABLED), D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_Q = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_Q), D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_Y_V = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_V), D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_Y_H = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_H), D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_U = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_U), D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_V = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_V), D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_REF_FRAME = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_REF_FRAME), D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_SKIP = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_SKIP), D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_GLOBALMV = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_GLOBALMV), } D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE { D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_DISABLED = 0, D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_SWITCHABLE = 1, D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_WIENER = 2, D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_SGRPROJ = 3, } D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE; typedef enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE { D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_DISABLED = 0, D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_32x32 = 1, D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_64x64 = 2, D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_128x128 = 3, D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_256x256 = 4, } D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE; typedef enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS { D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_NOT_SUPPORTED = 0x0, D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_32x32 = 0x1, D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_64x64 = 0x2, D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_128x128 = 0x4, D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_256x256 = 0x8, } D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION { D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY = 0, D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION = 1, D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM = 2, D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE = 3, } D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION; typedef enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS { D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE = 0, // None is supported, reference warp motion arguments are ignored and is_global syntax is false for all references D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY = (1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY), D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION = (1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION), D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM = (1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM), D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE = (1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE), } D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS { D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_NONE = 0, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_QUANTIZATION = 0x1, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_QUANTIZATION_DELTA = 0x2, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_LOOP_FILTER = 0x4, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_LOOP_FILTER_DELTA = 0x8, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_CDEF_DATA = 0x10, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_CONTEXT_UPDATE_TILE_ID = 0x20, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_COMPOUND_PREDICTION_MODE = 0x40, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_PRIMARY_REF_FRAME = 0x80, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_REFERENCE_INDICES = 0x100, } D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT { D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS SupportedFeatureFlags; D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS RequiredFeatureFlags; D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS SupportedInterpolationFilters; D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS SupportedRestorationParams[3][3]; D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS SupportedSegmentationModes; D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS SupportedTxModes[4]; // Different for D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE types D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE SegmentationBlockSize; D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS PostEncodeValuesFlags; UINT MaxTemporalLayers; UINT MaxSpatialLayers; } D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT; typedef enum D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE { D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_KEY_FRAME = 0, D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTER_FRAME = 1, D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTRA_ONLY_FRAME = 2, D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_SWITCH_FRAME = 3, } D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE; typedef enum D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS { D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_KEY_FRAME = (1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_KEY_FRAME), D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_INTER_FRAME = (1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTER_FRAME), D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_INTRA_ONLY_FRAME = (1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTRA_ONLY_FRAME), D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_SWITCH_FRAME = (1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_SWITCH_FRAME), } D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE { D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE_SINGLE_REFERENCE = 0, D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE_COMPOUND_REFERENCE = 1, } D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE; typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT { D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE PredictionMode; UINT MaxUniqueReferencesPerFrame; D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS SupportedFrameTypes; D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS SupportedReferenceWarpedMotionFlags; } D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT; typedef struct D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION { D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS FeatureFlags; UINT OrderHintBitsMinus1; } D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION; typedef struct D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE { UINT IntraDistance; UINT InterFramePeriod; } D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE; typedef struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO { D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION TransformationType; INT TransformationMatrix[8]; BOOL InvalidAffineSet; // Valid or invalid on affine set } D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO; typedef struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR { UINT ReconstructedPictureResourceIndex; UINT TemporalLayerIndexPlus1; UINT SpatialLayerIndexPlus1; D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE FrameType; // Only used if supported in D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS, ignored by driver otherwise D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO WarpedMotionInfo; UINT OrderHint; UINT PictureIndex; } D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR; typedef enum D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS { D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_ERROR_RESILIENT_MODE = 0x1, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_DISABLE_CDF_UPDATE = 0x2, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_PALETTE_ENCODING = 0x4, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_SKIP_MODE = 0x8, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_FRAME_REFERENCE_MOTION_VECTORS = 0x10, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_FORCE_INTEGER_MOTION_VECTORS = 0x20, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ALLOW_INTRA_BLOCK_COPY = 0x40, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_USE_SUPER_RESOLUTION = 0x80, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_DISABLE_FRAME_END_UPDATE_CDF = 0x100, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_FRAME_SEGMENTATION_AUTO = 0x200, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_FRAME_SEGMENTATION_CUSTOM = 0x400, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_WARPED_MOTION = 0x800, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_REDUCED_TX_SET = 0x1000, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_MOTION_MODE_SWITCHABLE = 0x2000, D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ALLOW_HIGH_PRECISION_MV = 0x4000, } D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG { D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE FrameRestorationType[3]; D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE LoopRestorationPixelSize[3]; } D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG; typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA { UINT64 EnabledFeatures; // D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS // For the enabled features in EnabledFeatures, the array below // is indexed by D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE - 1 INT64 FeatureValue[8]; } D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA; typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG { UINT64 UpdateMap; UINT64 TemporalUpdate; UINT64 UpdateData; UINT64 NumSegments; D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA SegmentsData[8]; } D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG; typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP { UINT SegmentsMapByteSize; UINT8* pSegmentsMap; } D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP; typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG { UINT64 LoopFilterLevel[2]; UINT64 LoopFilterLevelU; UINT64 LoopFilterLevelV; UINT64 LoopFilterSharpnessLevel; UINT64 LoopFilterDeltaEnabled; // loop_filter_delta_update = UpdateRefDelta || UpdateModeDelta UINT64 UpdateRefDelta; INT64 RefDeltas[8]; UINT64 UpdateModeDelta; INT64 ModeDeltas[2]; } D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG; typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG { UINT64 DeltaLFPresent; UINT64 DeltaLFMulti; UINT64 DeltaLFRes; } D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG; typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG { UINT64 BaseQIndex; INT64 YDCDeltaQ; INT64 UDCDeltaQ; INT64 UACDeltaQ; INT64 VDCDeltaQ; INT64 VACDeltaQ; UINT64 UsingQMatrix; UINT64 QMY; UINT64 QMU; UINT64 QMV; } D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG; typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG { UINT64 DeltaQPresent; UINT64 DeltaQRes; } D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG; typedef struct D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG { UINT64 CdefBits; UINT64 CdefDampingMinus3; UINT64 CdefYPriStrength[8]; UINT64 CdefUVPriStrength[8]; UINT64 CdefYSecStrength[8]; UINT64 CdefUVSecStrength[8]; } D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG; typedef struct D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA { D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS Flags; D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE FrameType; D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE CompoundPredictionType; D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS InterpolationFilter; D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG FrameRestorationConfig; D3D12_VIDEO_ENCODER_AV1_TX_MODE TxMode; UINT SuperResDenominator; UINT OrderHint; UINT PictureIndex; UINT TemporalLayerIndexPlus1; UINT SpatialLayerIndexPlus1; D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR ReferenceFramesReconPictureDescriptors[8]; UINT ReferenceIndices[7]; UINT PrimaryRefFrame; UINT RefreshFrameFlags; D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG LoopFilter; D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG LoopFilterDelta; D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG Quantization; D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG QuantizationDelta; D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG CDEF; UINT QPMapValuesCount; [annotation("_Field_size_full_(QPMapValuesCount)")] INT16* pRateControlQPMap; D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG CustomSegmentation; D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP CustomSegmentsMap; } D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA; typedef struct D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES { UINT64 RowCount; UINT64 ColCount; UINT64 RowHeights[D3D12_VIDEO_ENCODER_AV1_MAX_TILE_ROWS]; UINT64 ColWidths[D3D12_VIDEO_ENCODER_AV1_MAX_TILE_COLS]; UINT64 ContextUpdateTileId; } D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES; typedef struct D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES { UINT64 CompoundPredictionType; // D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG LoopFilter; D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG LoopFilterDelta; D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG Quantization; D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG QuantizationDelta; D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG CDEF; D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG SegmentationConfig; UINT64 PrimaryRefFrame; // Aligned to 64 for use of post encode metadata with predication UINT64 ReferenceIndices[7]; // Aligned to 64 for use of post encode metadata with predication } D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES; // // Rate control API // typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE { D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_ABSOLUTE_QP_MAP = 0, D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CQP = 1, D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CBR = 2, D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_VBR = 3, D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_QVBR = 4, } D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE; typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS { D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_DELTA_QP = 0x1, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_FRAME_ANALYSIS = 0x2, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QP_RANGE = 0x4, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_INITIAL_QP = 0x8, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_MAX_FRAME_SIZE = 0x10, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES = 0x20, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_EXTENSION1_SUPPORT = 0x40, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QUALITY_VS_SPEED = 0x80, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_SPATIAL_ADAPTIVE_QP = 0x100, } D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP { UINT ConstantQP_FullIntracodedFrame; UINT ConstantQP_InterPredictedFrame_PrevRefOnly; UINT ConstantQP_InterPredictedFrame_BiDirectionalRef; } D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1 { UINT ConstantQP_FullIntracodedFrame; UINT ConstantQP_InterPredictedFrame_PrevRefOnly; UINT ConstantQP_InterPredictedFrame_BiDirectionalRef; UINT QualityVsSpeed; } D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetBitRate; UINT64 VBVCapacity; UINT64 InitialVBVFullness; } D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1 { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetBitRate; UINT64 VBVCapacity; UINT64 InitialVBVFullness; UINT QualityVsSpeed; } D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetAvgBitRate; UINT64 PeakBitRate; UINT64 VBVCapacity; UINT64 InitialVBVFullness; } D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1 { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetAvgBitRate; UINT64 PeakBitRate; UINT64 VBVCapacity; UINT64 InitialVBVFullness; UINT QualityVsSpeed; } D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetAvgBitRate; UINT64 PeakBitRate; UINT ConstantQualityTarget; } D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1 { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetAvgBitRate; UINT64 PeakBitRate; UINT ConstantQualityTarget; UINT64 VBVCapacity; UINT64 InitialVBVFullness; UINT QualityVsSpeed; } D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP { UINT QualityVsSpeed; } D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS { UINT DataSize; union { const D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP* pConfiguration_CQP; const D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR* pConfiguration_CBR; const D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR* pConfiguration_VBR; const D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR* pConfiguration_QVBR; const D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1* pConfiguration_CQP1; const D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1* pConfiguration_CBR1; const D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1* pConfiguration_VBR1; const D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1* pConfiguration_QVBR1; const D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP* pConfiguration_AbsoluteQPMap; }; } D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL { D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE Mode; D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS Flags; D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS ConfigParams; DXGI_RATIONAL TargetFrameRate; } D3D12_VIDEO_ENCODER_RATE_CONTROL; // // Video Encoder support API // typedef enum D3D12_VIDEO_ENCODER_CODEC { D3D12_VIDEO_ENCODER_CODEC_H264 = 0, D3D12_VIDEO_ENCODER_CODEC_HEVC = 1, D3D12_VIDEO_ENCODER_CODEC_AV1 = 2, } D3D12_VIDEO_ENCODER_CODEC; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC { UINT NodeIndex; // input D3D12_VIDEO_ENCODER_CODEC Codec; // input BOOL IsSupported; // output } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC; typedef enum D3D12_VIDEO_ENCODER_PROFILE_H264 { D3D12_VIDEO_ENCODER_PROFILE_H264_MAIN = 0, D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH = 1, D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH_10 = 2, } D3D12_VIDEO_ENCODER_PROFILE_H264; typedef enum D3D12_VIDEO_ENCODER_PROFILE_HEVC { D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN = 0, D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10 = 1, D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN12 = 2, D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10_422 = 3, D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN12_422 = 4, D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN_444 = 5, D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10_444 = 6, D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN12_444 = 7, D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN16_444 = 8, } D3D12_VIDEO_ENCODER_PROFILE_HEVC; typedef struct D3D12_VIDEO_ENCODER_PROFILE_DESC { UINT DataSize; union { D3D12_VIDEO_ENCODER_PROFILE_H264* pH264Profile; D3D12_VIDEO_ENCODER_PROFILE_HEVC* pHEVCProfile; D3D12_VIDEO_ENCODER_AV1_PROFILE* pAV1Profile; }; } D3D12_VIDEO_ENCODER_PROFILE_DESC; typedef enum D3D12_VIDEO_ENCODER_LEVELS_H264 { D3D12_VIDEO_ENCODER_LEVELS_H264_1 = 0, D3D12_VIDEO_ENCODER_LEVELS_H264_1b = 1, D3D12_VIDEO_ENCODER_LEVELS_H264_11 = 2, D3D12_VIDEO_ENCODER_LEVELS_H264_12 = 3, D3D12_VIDEO_ENCODER_LEVELS_H264_13 = 4, D3D12_VIDEO_ENCODER_LEVELS_H264_2 = 5, D3D12_VIDEO_ENCODER_LEVELS_H264_21 = 6, D3D12_VIDEO_ENCODER_LEVELS_H264_22 = 7, D3D12_VIDEO_ENCODER_LEVELS_H264_3 = 8, D3D12_VIDEO_ENCODER_LEVELS_H264_31 = 9, D3D12_VIDEO_ENCODER_LEVELS_H264_32 = 10, D3D12_VIDEO_ENCODER_LEVELS_H264_4 = 11, D3D12_VIDEO_ENCODER_LEVELS_H264_41 = 12, D3D12_VIDEO_ENCODER_LEVELS_H264_42 = 13, D3D12_VIDEO_ENCODER_LEVELS_H264_5 = 14, D3D12_VIDEO_ENCODER_LEVELS_H264_51 = 15, D3D12_VIDEO_ENCODER_LEVELS_H264_52 = 16, D3D12_VIDEO_ENCODER_LEVELS_H264_6 = 17, D3D12_VIDEO_ENCODER_LEVELS_H264_61 = 18, D3D12_VIDEO_ENCODER_LEVELS_H264_62 = 19, } D3D12_VIDEO_ENCODER_LEVELS_H264; typedef enum D3D12_VIDEO_ENCODER_TIER_HEVC { D3D12_VIDEO_ENCODER_TIER_HEVC_MAIN = 0, D3D12_VIDEO_ENCODER_TIER_HEVC_HIGH = 1, } D3D12_VIDEO_ENCODER_TIER_HEVC; typedef enum D3D12_VIDEO_ENCODER_LEVELS_HEVC { D3D12_VIDEO_ENCODER_LEVELS_HEVC_1 = 0, D3D12_VIDEO_ENCODER_LEVELS_HEVC_2 = 1, D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 = 2, D3D12_VIDEO_ENCODER_LEVELS_HEVC_3 = 3, D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 = 4, D3D12_VIDEO_ENCODER_LEVELS_HEVC_4 = 5, D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 = 6, D3D12_VIDEO_ENCODER_LEVELS_HEVC_5 = 7, D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 = 8, D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 = 9, D3D12_VIDEO_ENCODER_LEVELS_HEVC_6 = 10, D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 = 11, D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 = 12, } D3D12_VIDEO_ENCODER_LEVELS_HEVC; typedef struct D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC { D3D12_VIDEO_ENCODER_LEVELS_HEVC Level; D3D12_VIDEO_ENCODER_TIER_HEVC Tier; } D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC; typedef struct D3D12_VIDEO_ENCODER_LEVEL_SETTING { UINT DataSize; union { D3D12_VIDEO_ENCODER_LEVELS_H264* pH264LevelSetting; D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC* pHEVCLevelSetting; D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS* pAV1LevelSetting; }; } D3D12_VIDEO_ENCODER_LEVEL_SETTING; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL { UINT NodeIndex; // input D3D12_VIDEO_ENCODER_CODEC Codec; // input D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input BOOL IsSupported; // output D3D12_VIDEO_ENCODER_LEVEL_SETTING MinSupportedLevel; // output D3D12_VIDEO_ENCODER_LEVEL_SETTING MaxSupportedLevel; // output } D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL; typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC { UINT Width; UINT Height; } D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC; typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC { UINT WidthRatio; UINT HeightRatio; } D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT { UINT NodeIndex; // input D3D12_VIDEO_ENCODER_CODEC Codec; // input UINT ResolutionRatiosCount; // output } D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION { UINT NodeIndex; // input D3D12_VIDEO_ENCODER_CODEC Codec; // input UINT ResolutionRatiosCount; // input BOOL IsSupported; // output D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC MinResolutionSupported; // output D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC MaxResolutionSupported; // output UINT ResolutionWidthMultipleRequirement; // output UINT ResolutionHeightMultipleRequirement; // output [annotation("_Field_size_full_(ResolutionRatiosCount)")] D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC* pResolutionRatios; } D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT { UINT NodeIndex; // input D3D12_VIDEO_ENCODER_CODEC Codec; // input D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input DXGI_FORMAT Format; // input BOOL IsSupported; // output } D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE { UINT NodeIndex; // input D3D12_VIDEO_ENCODER_CODEC Codec; // input D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE RateControlMode; // input BOOL IsSupported; // output } D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE; typedef enum D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE { D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_NONE = 0, D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_ROW_BASED = 1, } D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE { UINT NodeIndex; // input D3D12_VIDEO_ENCODER_CODEC Codec; // input D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; // input D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefreshMode; // input BOOL IsSupported; // output } D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE; typedef enum D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE { D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_FULL_FRAME = 0, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION = 1, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED = 2, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION = 3, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME = 4, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_GRID_PARTITION = 5, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_CONFIGURABLE_GRID_PARTITION = 6, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_AUTO = 7, } D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE { UINT NodeIndex; // input D3D12_VIDEO_ENCODER_CODEC Codec; // input D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; // input D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionMode; // input BOOL IsSupported; // output } D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE; typedef enum D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS { D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_NOT_SPECIFIED = 0x1, D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_CODEC_CONSTRAINT = 0x2, D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_HARDWARE_CONSTRAINT = 0x4, D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_ROWS_COUNT = 0x8, D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_COLS_COUNT = 0x10, D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_WIDTH = 0x20, D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_AREA = 0x40, D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_TOTAL_TILES = 0x80, } D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT { BOOL Use128SuperBlocks; D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES TilesConfiguration; D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS ValidationFlags; UINT MinTileRows; UINT MaxTileRows; UINT MinTileCols; UINT MaxTileCols; UINT MinTileWidth; UINT MaxTileWidth; UINT MinTileArea; UINT MaxTileArea; UINT TileSizeBytesMinus1; } D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT; typedef struct D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT { UINT DataSize; union { D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT* pAV1Support; }; } D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG { UINT NodeIndex; // input D3D12_VIDEO_ENCODER_CODEC Codec; // input D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; // input D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionMode; // input D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC FrameResolution; // input D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT CodecSupport; // input/output BOOL IsSupported; // output } D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG; typedef enum D3D12_VIDEO_ENCODER_HEAP_FLAGS { D3D12_VIDEO_ENCODER_HEAP_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_HEAP_FLAG_ALLOW_SUBREGION_NOTIFICATION_ARRAY_OF_BUFFERS = 0x1, D3D12_VIDEO_ENCODER_HEAP_FLAG_ALLOW_SUBREGION_NOTIFICATION_SINGLE_BUFFER = 0x2, D3D12_VIDEO_ENCODER_HEAP_FLAG_ALLOW_DIRTY_REGIONS = 0x4, D3D12_VIDEO_ENCODER_HEAP_FLAG_ALLOW_RATE_CONTROL_FRAME_ANALYSIS = 0x8, } D3D12_VIDEO_ENCODER_HEAP_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_HEAP_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_HEAP_DESC { UINT NodeMask; D3D12_VIDEO_ENCODER_HEAP_FLAGS Flags; D3D12_VIDEO_ENCODER_CODEC EncodeCodec; D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile; D3D12_VIDEO_ENCODER_LEVEL_SETTING EncodeLevel; UINT ResolutionsListCount; [annotation("_Field_size_full_(ResolutionsListCount)")] const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC* pResolutionList; } D3D12_VIDEO_ENCODER_HEAP_DESC; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE { D3D12_VIDEO_ENCODER_HEAP_DESC HeapDesc; // input BOOL IsSupported; // output UINT64 MemoryPoolL0Size; // output UINT64 MemoryPoolL1Size; // output } D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CABAC_ENCODING_SUPPORT = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_ADAPTIVE_8x8_TRANSFORM_ENCODING_SUPPORT = 0x8, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_SPATIAL_ENCODING_SUPPORT = 0x10, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_TEMPORAL_ENCODING_SUPPORT = 0x20, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x40, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE_SUPPORT = 0x80, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES = 1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = 2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING = 3, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES = 4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = 5, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = 6, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED), D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_1_DISABLE_ALL_SLICE_BLOCK_EDGES = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES), D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS), D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_3_USE_TWO_STAGE_DEBLOCKING = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING), D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_4_DISABLE_CHROMA_BLOCK_EDGES = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES), D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES), D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING), } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS SupportFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS DisableDeblockingFilterSupportedModes; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_SAO_FILTER_SUPPORT = 0x8, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_SUPPORT = 0x10, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_REQUIRED = 0x20, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_SUPPORT = 0x40, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_DISABLING_LOOP_FILTER_ACROSS_SLICES_SUPPORT = 0x80, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_P_FRAMES_IMPLEMENTED_AS_LOW_DELAY_B_FRAMES = 0x100, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE_SUPPORT = 0x200, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_ROTATION_ENABLED_SUPPORT = 0x400, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_ROTATION_ENABLED_REQUIRED = 0x800, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_CONTEXT_ENABLED_SUPPORT = 0x1000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_CONTEXT_ENABLED_REQUIRED = 0x2000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_IMPLICIT_RDPCM_ENABLED_SUPPORT = 0x4000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_IMPLICIT_RDPCM_ENABLED_REQUIRED = 0x8000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_EXPLICIT_RDPCM_ENABLED_SUPPORT = 0x10000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_EXPLICIT_RDPCM_ENABLED_REQUIRED = 0x20000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_EXTENDED_PRECISION_PROCESSING_SUPPORT = 0x40000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_EXTENDED_PRECISION_PROCESSING_REQUIRED = 0x80000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SMOOTHING_DISABLED_SUPPORT = 0x100000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SMOOTHING_DISABLED_REQUIRED = 0x200000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_HIGH_PRECISION_OFFSETS_ENABLED_SUPPORT = 0x400000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_HIGH_PRECISION_OFFSETS_ENABLED_REQUIRED = 0x800000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_PERSISTENT_RICE_ADAPTATION_ENABLED_SUPPORT = 0x1000000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_PERSISTENT_RICE_ADAPTATION_ENABLED_REQUIRED = 0x2000000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT_ENABLED_SUPPORT = 0x4000000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT_ENABLED_REQUIRED = 0x8000000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CROSS_COMPONENT_PREDICTION_ENABLED_FLAG_SUPPORT = 0x10000000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CROSS_COMPONENT_PREDICTION_ENABLED_FLAG_REQUIRED = 0x20000000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CHROMA_QP_OFFSET_LIST_ENABLED_FLAG_SUPPORT = 0x40000000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CHROMA_QP_OFFSET_LIST_ENABLED_FLAG_REQUIRED = 0x80000000, // 2^31 - 32 bit integer enum type } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_8x8 = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_16x16 = 1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_32x32 = 2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_64x64 = 3, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_4x4 = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_8x8 = 1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_16x16 = 2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_32x32 = 3, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS SupportFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize; UCHAR max_transform_hierarchy_depth_inter; UCHAR max_transform_hierarchy_depth_intra; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1 { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_NONE = 0x0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_SEPARATE_COLOUR_PLANE_SUPPORT = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_SEPARATE_COLOUR_PLANE_REQUIRED = 0x2, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1)") typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC1 { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS SupportFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize; UCHAR max_transform_hierarchy_depth_inter; UCHAR max_transform_hierarchy_depth_intra; UINT allowed_diff_cu_chroma_qp_offset_depth_values; UINT allowed_log2_sao_offset_scale_luma_values; UINT allowed_log2_sao_offset_scale_chroma_values; UINT allowed_log2_max_transform_skip_block_size_minus2_values; UINT allowed_chroma_qp_offset_list_len_minus1_values; UINT allowed_cb_qp_offset_list_values[6]; UINT allowed_cr_qp_offset_list_values[6]; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1 SupportFlags1; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC1; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT { UINT DataSize; union { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264* pH264Support; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC* pHEVCSupport; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC1* pHEVCSupport1; D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT* pAV1Support; }; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT { UINT NodeIndex; // input D3D12_VIDEO_ENCODER_CODEC Codec; // input D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input BOOL IsSupported; // output D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT CodecSupportLimits; // input/output } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT; typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264 { UINT MaxL0ReferencesForP; UINT MaxL0ReferencesForB; UINT MaxL1ReferencesForB; UINT MaxLongTermReferences; UINT MaxDPBCapacity; } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264; typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC { UINT MaxL0ReferencesForP; UINT MaxL0ReferencesForB; UINT MaxL1ReferencesForB; UINT MaxLongTermReferences; UINT MaxDPBCapacity; } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC; typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT { UINT DataSize; union { D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264* pH264Support; D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC* pHEVCSupport; D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT* pAV1Support; }; } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT { UINT NodeIndex; // input D3D12_VIDEO_ENCODER_CODEC Codec; // input D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input BOOL IsSupported; // output D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT PictureSupport; // output } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT; typedef enum D3D12_VIDEO_ENCODER_SUPPORT_FLAGS { D3D12_VIDEO_ENCODER_SUPPORT_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_GENERAL_SUPPORT_OK = 0x1, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_RECONFIGURATION_AVAILABLE = 0x2, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RESOLUTION_RECONFIGURATION_AVAILABLE = 0x4, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_VBV_SIZE_CONFIG_AVAILABLE = 0x8, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_FRAME_ANALYSIS_AVAILABLE = 0x10, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RECONSTRUCTED_FRAMES_REQUIRE_TEXTURE_ARRAYS = 0x20, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_DELTA_QP_AVAILABLE = 0x40, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SUBREGION_LAYOUT_RECONFIGURATION_AVAILABLE = 0x80, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_ADJUSTABLE_QP_RANGE_AVAILABLE = 0x100, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_INITIAL_QP_AVAILABLE = 0x200, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_MAX_FRAME_SIZE_AVAILABLE = 0x400, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SEQUENCE_GOP_RECONFIGURATION_AVAILABLE = 0x800, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_MOTION_ESTIMATION_PRECISION_MODE_LIMIT_AVAILABLE = 0x1000, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_EXTENSION1_SUPPORT = 0x2000, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_QUALITY_VS_SPEED_AVAILABLE = 0x4000, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_READABLE_RECONSTRUCTED_PICTURE_LAYOUT_AVAILABLE = 0x8000, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_PER_BLOCK_QP_MAP_METADATA_AVAILABLE = 0x10000, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_PER_BLOCK_SATD_MAP_METADATA_AVAILABLE = 0x20000, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_PER_BLOCK_RC_BIT_ALLOCATION_MAP_METADATA_AVAILABLE = 0x40000, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SUBREGION_NOTIFICATION_ARRAY_OF_BUFFERS_AVAILABLE = 0x80000, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SUBREGION_NOTIFICATION_SINGLE_BUFFER_AVAILABLE = 0x100000, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_FRAME_PSNR_METADATA_AVAILABLE = 0x200000, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SUBREGIONS_PSNR_METADATA_AVAILABLE = 0x400000, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_SPATIAL_ADAPTIVE_QP_AVAILABLE = 0x800000, } D3D12_VIDEO_ENCODER_SUPPORT_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SUPPORT_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_ADAPTIVE_8x8_TRANSFORM = 0x2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ENABLE_CABAC_ENCODING = 0x4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x8, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_DISABLED = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_TEMPORAL = 1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_SPATIAL = 2, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264 { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS ConfigurationFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES DirectModeConfig; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES DisableDeblockingFilterConfig; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_DISABLE_LOOP_FILTER_ACROSS_SLICES = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_SAO_FILTER = 0x4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_LONG_TERM_REFERENCES = 0x8, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_ASYMETRIC_MOTION_PARTITION = 0x10, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_TRANSFORM_SKIPPING = 0x20, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x40, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_ROTATION = 0x80, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_CONTEXT = 0x100, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_IMPLICIT_RDPCM = 0x200, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXPLICIT_RDPCM = 0x400, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXTENDED_PRECISION_PROCESSING = 0x800, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_INTRA_SMOOTHING_DISABLED = 0x1000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_HIGH_PRECISION_OFFSETS = 0x2000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_PERSISTENT_RICE_ADAPTATION = 0x4000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT = 0x8000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_SEPARATE_COLOUR_PLANE = 0x10000, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS ConfigurationFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize; UCHAR max_transform_hierarchy_depth_inter; UCHAR max_transform_hierarchy_depth_intra; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION { UINT DataSize; union { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264* pH264Config; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC* pHEVCConfig; D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION* pAV1Config; }; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION; typedef struct D3D12_VIDEO_ENCODER_INTRA_REFRESH { D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE Mode; UINT IntraRefreshDuration; } D3D12_VIDEO_ENCODER_INTRA_REFRESH; typedef enum D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE { D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM = 0, D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL = 1, D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL = 2, D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3, D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL = 4, } D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS { UINT MaxSubregionsNumber; UINT MaxIntraRefreshFrameDuration; UINT SubregionBlockPixelsSize; UINT QPMapRegionPixelsSize; } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS; typedef enum D3D12_VIDEO_ENCODER_VALIDATION_FLAGS { D3D12_VIDEO_ENCODER_VALIDATION_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_NOT_SUPPORTED = 0x1, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INPUT_FORMAT_NOT_SUPPORTED = 0x8, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_CONFIGURATION_NOT_SUPPORTED = 0x10, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_MODE_NOT_SUPPORTED = 0x20, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_CONFIGURATION_NOT_SUPPORTED = 0x40, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INTRA_REFRESH_MODE_NOT_SUPPORTED = 0x80, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_MODE_NOT_SUPPORTED = 0x100, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RESOLUTION_NOT_SUPPORTED_IN_LIST = 0x200, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_GOP_STRUCTURE_NOT_SUPPORTED = 0x800, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_DATA_NOT_SUPPORTED = 0x1000, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_QPMAP_NOT_SUPPORTED = 0x2000, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_DIRTY_REGIONS_NOT_SUPPORTED = 0x4000, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_MOTION_SEARCH_NOT_SUPPORTED = 0x8000, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_FRAME_ANALYSIS_NOT_SUPPORTED = 0x10000, } D3D12_VIDEO_ENCODER_VALIDATION_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_VALIDATION_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 { UINT GOPLength; UINT PPicturePeriod; UCHAR pic_order_cnt_type; UCHAR log2_max_frame_num_minus4; UCHAR log2_max_pic_order_cnt_lsb_minus4; } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264; typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC { UINT GOPLength; UINT PPicturePeriod; UCHAR log2_max_pic_order_cnt_lsb_minus4; } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC; typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE { UINT DataSize; union { D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264* pH264GroupOfPictures; D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC* pHEVCGroupOfPictures; D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE* pAV1SequenceStructure; }; } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT { // input UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; DXGI_FORMAT InputFormat; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence; D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl; D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefresh; D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding; UINT ResolutionsListCount; const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC* pResolutionList; UINT MaxReferenceFramesInDPB; // single value output D3D12_VIDEO_ENCODER_VALIDATION_FLAGS ValidationFlags; D3D12_VIDEO_ENCODER_SUPPORT_FLAGS SupportFlags; D3D12_VIDEO_ENCODER_PROFILE_DESC SuggestedProfile; D3D12_VIDEO_ENCODER_LEVEL_SETTING SuggestedLevel; // assuming max resolution from input list // resolution dependent output [annotation("_Field_size_full_(ResolutionsListCount)")] D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS* pResolutionDependentSupport; } D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES { // Mutually exclusive options according to selected mode union { // Use with mode: D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION UINT MaxBytesPerSlice; // Use with mode: D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED UINT NumberOfCodingUnitsPerSlice; // Use with mode: D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION UINT NumberOfRowsPerSlice; // Use with mode: D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME UINT NumberOfSlicesPerFrame; }; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA { UINT DataSize; union { const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES* pSlicesPartition_H264; const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES* pSlicesPartition_HEVC; const D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES* pTilesPartition_AV1; }; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1 { /* Below match existing D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT */ UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; DXGI_FORMAT InputFormat; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence; D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl; D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefresh; D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding; UINT ResolutionsListCount; const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC* pResolutionList; UINT MaxReferenceFramesInDPB; D3D12_VIDEO_ENCODER_VALIDATION_FLAGS ValidationFlags; D3D12_VIDEO_ENCODER_SUPPORT_FLAGS SupportFlags; D3D12_VIDEO_ENCODER_PROFILE_DESC SuggestedProfile; D3D12_VIDEO_ENCODER_LEVEL_SETTING SuggestedLevel; [annotation("_Field_size_full_(ResolutionsListCount)")] D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS* pResolutionDependentSupport; /* Below are new arguments for D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1 */ D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData; // input UINT MaxQualityVsSpeed; } D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS { UINT NodeIndex; // input D3D12_VIDEO_ENCODER_CODEC Codec; // input D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input DXGI_FORMAT InputFormat; // input D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution; // input BOOL IsSupported; // output UINT CompressedBitstreamBufferAccessAlignment; // output UINT EncoderMetadataBufferAccessAlignment; // output UINT MaxEncoderOutputMetadataBufferSize; // output } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS; // // Video Encoder creation API // typedef enum D3D12_VIDEO_ENCODER_FLAGS { D3D12_VIDEO_ENCODER_FLAG_NONE = 0x0, } D3D12_VIDEO_ENCODER_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_DESC { UINT NodeMask; D3D12_VIDEO_ENCODER_FLAGS Flags; D3D12_VIDEO_ENCODER_CODEC EncodeCodec; D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile; DXGI_FORMAT InputFormat; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE MaxMotionEstimationPrecision; } D3D12_VIDEO_ENCODER_DESC; [uuid(2E0D212D-8DF9-44A6-A770-BB289B182737), object, local, pointer_default(unique)] interface ID3D12VideoEncoder : ID3D12Pageable { UINT GetNodeMask(); D3D12_VIDEO_ENCODER_FLAGS GetEncoderFlags(); D3D12_VIDEO_ENCODER_CODEC GetCodec(); HRESULT GetCodecProfile([annotation("_Inout_")] D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile); HRESULT GetCodecConfiguration([annotation("_Inout_")] D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION dstCodecConfig); DXGI_FORMAT GetInputFormat(); D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE GetMaxMotionEstimationPrecision(); } [uuid(22B35D96-876A-44C0-B25E-FB8C9C7F1C4A), object, local, pointer_default(unique)] interface ID3D12VideoEncoderHeap : ID3D12Pageable { UINT GetNodeMask(); D3D12_VIDEO_ENCODER_HEAP_FLAGS GetEncoderHeapFlags(); D3D12_VIDEO_ENCODER_CODEC GetCodec(); HRESULT GetCodecProfile([annotation("_Inout_")] D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile); HRESULT GetCodecLevel([annotation("_Inout_")] D3D12_VIDEO_ENCODER_LEVEL_SETTING dstLevel); UINT GetResolutionListCount(); HRESULT GetResolutionList( const UINT ResolutionsListCount, [annotation("_Out_writes_(ResolutionsListCount)")] D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC* pResolutionList); } [uuid(4243ADB4-3A32-4666-973C-0CCC5625DC44), object, local, pointer_default(unique)] interface ID3D12VideoDevice3 : ID3D12VideoDevice2 { HRESULT CreateVideoEncoder( [annotation("_In_")] const D3D12_VIDEO_ENCODER_DESC* pDesc, [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoEncoder, [annotation("_COM_Outptr_")] void** ppVideoEncoder); HRESULT CreateVideoEncoderHeap( [annotation("_In_")] const D3D12_VIDEO_ENCODER_HEAP_DESC* pDesc, [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoEncoderHeap, [annotation("_COM_Outptr_")] void** ppVideoEncoderHeap); } // // Video Encoder operation API // typedef enum D3D12_VIDEO_ENCODER_FRAME_TYPE_H264 { D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_I_FRAME = 0, D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_P_FRAME = 1, D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_B_FRAME = 2, D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_IDR_FRAME = 3, } D3D12_VIDEO_ENCODER_FRAME_TYPE_H264; typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264 { UINT ReconstructedPictureResourceIndex; BOOL IsLongTermReference; UINT LongTermPictureIdx; UINT PictureOrderCountNumber; UINT FrameDecodingOrderNumber; UINT TemporalLayerIndex; } D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264; typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE = 0x2, } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION { UCHAR memory_management_control_operation; UINT difference_of_pic_nums_minus1; UINT long_term_pic_num; UINT long_term_frame_idx; UINT max_long_term_frame_idx_plus1; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION { UCHAR modification_of_pic_nums_idc; UINT abs_diff_pic_num_minus1; UINT long_term_pic_num; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264 { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS Flags; D3D12_VIDEO_ENCODER_FRAME_TYPE_H264 FrameType; UINT pic_parameter_set_id; UINT idr_pic_id; UINT PictureOrderCountNumber; UINT FrameDecodingOrderNumber; UINT TemporalLayerIndex; UINT List0ReferenceFramesCount; [annotation("_Field_size_full_(List0ReferenceFramesCount)")] UINT* pList0ReferenceFrames; UINT List1ReferenceFramesCount; [annotation("_Field_size_full_(List1ReferenceFramesCount)")] UINT* pList1ReferenceFrames; UINT ReferenceFramesReconPictureDescriptorsCount; [annotation("_Field_size_full_(ReferenceFramesReconPictureDescriptorsCount)")] D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264* pReferenceFramesReconPictureDescriptors; UCHAR adaptive_ref_pic_marking_mode_flag; UINT RefPicMarkingOperationsCommandsCount; [annotation("_Field_size_full_(RefPicMarkingOperationsCommandsCount)")] D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION* pRefPicMarkingOperationsCommands; UINT List0RefPicModificationsCount; [annotation("_Field_size_full_(List0RefPicModificationsCount)")] D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION* pList0RefPicModifications; UINT List1RefPicModificationsCount; [annotation("_Field_size_full_(List1RefPicModificationsCount)")] D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION* pList1RefPicModifications; UINT QPMapValuesCount; [annotation("_Field_size_full_(QPMapValuesCount)")] INT8 *pRateControlQPMap; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264; typedef enum D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC { D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_I_FRAME = 0, D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_P_FRAME = 1, D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_B_FRAME = 2, D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_IDR_FRAME = 3, } D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC; typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC { UINT ReconstructedPictureResourceIndex; BOOL IsRefUsedByCurrentPic; BOOL IsLongTermReference; UINT PictureOrderCountNumber; UINT TemporalLayerIndex; } D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC; typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_REQUEST_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE = 0x2, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CROSS_COMPONENT_PREDICTION = 0x4, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CHROMA_QP_OFFSET_LIST = 0x8, } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS Flags; D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC FrameType; UINT slice_pic_parameter_set_id; UINT PictureOrderCountNumber; UINT TemporalLayerIndex; UINT List0ReferenceFramesCount; [annotation("_Field_size_full_(List0ReferenceFramesCount)")] UINT* pList0ReferenceFrames; UINT List1ReferenceFramesCount; [annotation("_Field_size_full_(List1ReferenceFramesCount)")] UINT* pList1ReferenceFrames; UINT ReferenceFramesReconPictureDescriptorsCount; [annotation("_Field_size_full_(ReferenceFramesReconPictureDescriptorsCount)")] D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC* pReferenceFramesReconPictureDescriptors; UINT List0RefPicModificationsCount; [annotation("_Field_size_full_(List0RefPicModificationsCount)")] UINT* pList0RefPicModifications; UINT List1RefPicModificationsCount; [annotation("_Field_size_full_(List1RefPicModificationsCount)")] UINT* pList1RefPicModifications; UINT QPMapValuesCount; [annotation("_Field_size_full_(QPMapValuesCount)")] INT8 *pRateControlQPMap; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC1 { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS Flags; D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC FrameType; UINT slice_pic_parameter_set_id; UINT PictureOrderCountNumber; UINT TemporalLayerIndex; UINT List0ReferenceFramesCount; [annotation("_Field_size_full_(List0ReferenceFramesCount)")] UINT* pList0ReferenceFrames; UINT List1ReferenceFramesCount; [annotation("_Field_size_full_(List1ReferenceFramesCount)")] UINT* pList1ReferenceFrames; UINT ReferenceFramesReconPictureDescriptorsCount; [annotation("_Field_size_full_(ReferenceFramesReconPictureDescriptorsCount)")] D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC* pReferenceFramesReconPictureDescriptors; UINT List0RefPicModificationsCount; [annotation("_Field_size_full_(List0RefPicModificationsCount)")] UINT* pList0RefPicModifications; UINT List1RefPicModificationsCount; [annotation("_Field_size_full_(List1RefPicModificationsCount)")] UINT* pList1RefPicModifications; UINT QPMapValuesCount; [annotation("_Field_size_full_(QPMapValuesCount)")] INT8* pRateControlQPMap; UCHAR diff_cu_chroma_qp_offset_depth; UCHAR log2_sao_offset_scale_luma; UCHAR log2_sao_offset_scale_chroma; UCHAR log2_max_transform_skip_block_size_minus2; UCHAR chroma_qp_offset_list_len_minus1; CHAR cb_qp_offset_list[6]; CHAR cr_qp_offset_list[6]; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC1; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA { UINT DataSize; union { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264* pH264PicData; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC* pHEVCPicData; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC1* pHEVCPicData1; D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA* pAV1PicData; }; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA; typedef struct D3D12_VIDEO_ENCODE_REFERENCE_FRAMES { UINT NumTexture2Ds; [annotation("_Field_size_full_(NumTexture2Ds)")] ID3D12Resource** ppTexture2Ds; [annotation("_Field_size_full_(NumTexture2Ds)")] UINT* pSubresources; } D3D12_VIDEO_ENCODE_REFERENCE_FRAMES; typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_USED_AS_REFERENCE_PICTURE = 0x1, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_ENABLE_QUANTIZATION_MATRIX_INPUT = 0x2, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_ENABLE_DIRTY_REGIONS_INPUT = 0x4, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_ENABLE_MOTION_VECTORS_INPUT = 0x8, } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC { UINT IntraRefreshFrameIndex; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS Flags; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA PictureControlCodecData; D3D12_VIDEO_ENCODE_REFERENCE_FRAMES ReferenceFrames; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC; typedef enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS { D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE = 0x1, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE = 0x2, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE = 0x4, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 0x8, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 0x10, } D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC { D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS Flags; D3D12_VIDEO_ENCODER_INTRA_REFRESH IntraRefreshConfig; D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution; D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SelectedLayoutMode; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA FrameSubregionsLayoutData; D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence; } D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC; // // Video Encoder operation commands API // typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC SequenceControlDesc; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC PictureControlDesc; ID3D12Resource *pInputFrame; UINT InputFrameSubresource; UINT CurrentFrameBitstreamMetadataSize; } D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS; typedef struct D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM { ID3D12Resource* pBuffer; UINT64 FrameStartOffset; } D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM; typedef struct D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE { ID3D12Resource *pReconstructedPicture; UINT ReconstructedPictureSubresource; } D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE; typedef struct D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA { UINT64 bSize; UINT64 bStartOffset; UINT64 bHeaderSize; } D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA; typedef enum D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS { D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_NO_ERROR = 0x0, D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_CODEC_PICTURE_CONTROL_NOT_SUPPORTED = 0x1, D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_SUBREGION_LAYOUT_CONFIGURATION_NOT_SUPPORTED = 0x2, D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_REFERENCE_PICTURES = 0x4, D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_RECONFIGURATION_REQUEST_NOT_SUPPORTED = 0x8, D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_METADATA_BUFFER_SOURCE = 0x10, } D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS { UINT64 AverageQP; UINT64 IntraCodingUnitsCount; UINT64 InterCodingUnitsCount; UINT64 SkipCodingUnitsCount; UINT64 AverageMotionEstimationXDirection; UINT64 AverageMotionEstimationYDirection; } D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS; typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA { UINT64 EncodeErrorFlags; // D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS EncodeStats; UINT64 EncodedBitstreamWrittenBytesCount; UINT64 WrittenSubregionsCount; } D3D12_VIDEO_ENCODER_OUTPUT_METADATA; typedef struct D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER { ID3D12Resource* pBuffer; UINT64 Offset; } D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER; typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_CODEC EncoderCodec; D3D12_VIDEO_ENCODER_PROFILE_DESC EncoderProfile; DXGI_FORMAT EncoderInputFormat; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncodedPictureEffectiveResolution; D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER HWLayoutMetadata; } D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS; typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER ResolvedLayoutMetadata; } D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS; typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM Bitstream; D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE ReconstructedPicture; D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER EncoderOutputMetadata; } D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS; [uuid(895491e2-e701-46a9-9a1f-8d3480ed867a), object, local, pointer_default(unique)] interface ID3D12VideoEncodeCommandList2 : ID3D12VideoEncodeCommandList1 { void EncodeFrame( [annotation("_In_")] ID3D12VideoEncoder* pEncoder, [annotation("_In_")] ID3D12VideoEncoderHeap *pHeap, [annotation("_In_")] const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS *pInputArguments, [annotation("_In_")] const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS *pOutputArguments); void ResolveEncoderOutputMetadata( [annotation("_In_")] const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS* pInputArguments, [annotation("_In_")] const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS* pOutputArguments); } [uuid(7f027b22-1515-4e85-aa0d-026486580576), object, local, pointer_default(unique)] interface ID3D12VideoEncodeCommandList3 : ID3D12VideoEncodeCommandList2 { void Barrier( UINT32 NumBarrierGroups, [annotation("_In_reads_(NumBarrierGroups)")] const D3D12_BARRIER_GROUP *pBarrierGroups ); } typedef struct D3D12_VIDEO_ENCODER_HEAP_DESC1 { UINT NodeMask; D3D12_VIDEO_ENCODER_HEAP_FLAGS Flags; D3D12_VIDEO_ENCODER_CODEC EncodeCodec; D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile; D3D12_VIDEO_ENCODER_LEVEL_SETTING EncodeLevel; UINT ResolutionsListCount; [annotation("_Field_size_full_(ResolutionsListCount)")] const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC* pResolutionList; UINT Pow2DownscaleFactor; } D3D12_VIDEO_ENCODER_HEAP_DESC1; [uuid(ea8f1968-4aa0-43a4-9d30-ba86ec84d4f9), object, local, pointer_default(unique)] interface ID3D12VideoEncoderHeap1 : ID3D12VideoEncoderHeap { UINT GetPow2DownscaleFactor(); } [uuid(e59ad09e-f1ae-42bb-8983-9f6e5586c4eb), object, local, pointer_default(unique)] interface ID3D12VideoDevice4 : ID3D12VideoDevice3 { HRESULT CreateVideoEncoderHeap1( [annotation("_In_")] const D3D12_VIDEO_ENCODER_HEAP_DESC1* pDesc, [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoEncoderHeap1, [annotation("_COM_Outptr_")] void** ppVideoEncoderHeap); } typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE1 { D3D12_VIDEO_ENCODER_HEAP_DESC1 HeapDesc; // input BOOL IsSupported; // output UINT64 MemoryPoolL0Size; // output UINT64 MemoryPoolL1Size; // output } D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE1; typedef enum D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAGS { D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAG_QP_MAP = 0x1, D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAG_SATD_MAP = 0x2, D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAG_RC_BIT_ALLOCATION_MAP = 0x4, D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAG_FRAME_PSNR = 0x8, D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAG_SUBREGIONS_PSNR = 0x10, } D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAGS )") // Binary back-compat with D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1 { UINT NodeIndex; // input D3D12_VIDEO_ENCODER_CODEC Codec; // input D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input DXGI_FORMAT InputFormat; // input D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution; // input BOOL IsSupported; // output UINT CompressedBitstreamBufferAccessAlignment; // output UINT EncoderMetadataBufferAccessAlignment; // output UINT MaxEncoderOutputMetadataBufferSize; // output D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAGS OptionalMetadata; // input D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; // input D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataQPMapTextureDimensions; // output D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataSATDMapTextureDimensions; // output D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataBitAllocationMapTextureDimensions; // output UINT EncoderOutputMetadataFramePSNRComponentsNumber; // output UINT EncoderOutputMetadataSubregionsPSNRComponentsNumber; // output UINT EncoderOutputMetadataSubregionsPSNRResolvedMetadataBufferSize; // output } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1; typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_PSNR_RESOLVED_LAYOUT { float PSNRY; float PSNRU; float PSNRV; } D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_PSNR_RESOLVED_LAYOUT; typedef enum D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE { D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE_CPU_BUFFER = 0, D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE_GPU_TEXTURE = 1, } D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE; typedef enum D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE { D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE_DIRTY = 0, D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE_SKIP = 1, } D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE; typedef struct D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO { D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; DXGI_FORMAT InputFormat; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC InputResolution; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData; } D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO; typedef enum D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE { D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE_QUANTIZATION_MATRIX = 0, D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE_DIRTY_REGIONS = 1, D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE_MOTION_VECTORS = 2, } D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE; typedef enum D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE { D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE_FULL_SEARCH = 0, D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE_START_HINT = 1, D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE_START_HINT_LIMITED_DISTANCE = 2, } D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE; // D3D12_FEATURE_VIDEO_ENCODER_QPMAP_INPUT typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_QPMAP_INPUT { UINT NodeIndex; D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO SessionInfo; D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource; BOOL IsSupported; UINT MapSourcePreferenceRanking; UINT BlockSize; } D3D12_FEATURE_DATA_VIDEO_ENCODER_QPMAP_INPUT; typedef enum D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAGS { D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAG_REPEAT_FRAME = 0x1, D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAG_DIRTY_REGIONS = 0x2, D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAG_DIRTY_REGIONS_REQUIRE_FULL_ROW = 0x4, } D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAGS )") // D3D12_FEATURE_VIDEO_ENCODER_DIRTY_REGIONS typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS { UINT NodeIndex; D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO SessionInfo; D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource; D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE MapValuesType; D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAGS SupportFlags; UINT MapSourcePreferenceRanking; } D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS; typedef enum D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION { D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_FULL_PIXEL = 0, D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_HALF_PIXEL = 1, D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_QUARTER_PIXEL = 2, } D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION; typedef enum D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS { D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_FULL_PIXEL = (1 << D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_FULL_PIXEL), // 0x1 D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_HALF_PIXEL = (1 << D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_HALF_PIXEL), // 0x2 D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_QUARTER_PIXEL = (1 << D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_QUARTER_PIXEL), // 0x4 } D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS )") typedef enum D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAGS { D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAG_SUPPORTED = 0x1, D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAG_MULTIPLE_HINTS = 0x2, D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAG_GPU_TEXTURE_MULTIPLE_REFERENCES = 0x4, } D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAGS )") // D3D12_FEATURE_VIDEO_ENCODER_MOTION_SEARCH typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_MOTION_SEARCH { UINT NodeIndex; D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO SessionInfo; D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE MotionSearchMode; D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource; BOOL BidirectionalRefFrameEnabled; D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAGS SupportFlags; UINT MaxMotionHints; UINT MinDeviation; UINT MaxDeviation; UINT MapSourcePreferenceRanking; D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS MotionUnitPrecisionSupport; } D3D12_FEATURE_DATA_VIDEO_ENCODER_MOTION_SEARCH; // D3D12_FEATURE_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT { UINT NodeIndex; D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO SessionInfo; D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE MapType; BOOL IsSupported; UINT64 MaxResolvedBufferAllocationSize; } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT; typedef struct D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION { BOOL Enabled; D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource; } D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP { // Reuse existing D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1.QPMapRegionPixelsSize for BlockSize UINT MapSourcePreferenceRanking; } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP; typedef struct D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION { BOOL Enabled; D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource; D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE MapValuesType; } D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS { D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAGS DirtyRegionsSupportFlags; UINT MapSourcePreferenceRanking; } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS; typedef struct D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION { BOOL Enabled; D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource; D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE MotionSearchMode; BOOL BidirectionalRefFrameEnabled; } D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH { UINT MaxMotionHints; UINT MinDeviation; UINT MaxDeviation; UINT MapSourcePreferenceRanking; D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS MotionUnitPrecisionSupportFlags; D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAGS SupportFlags; } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH; typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAGS { D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_INTRACODED_FRAME_SUPPORTED = 0x1, D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_UNIDIR_INTER_FRAME_SUPPORTED = 0x2, D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_BIDIR_INTER_FRAME_SUPPORTED = 0x4, D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_EXTERNAL_DPB_DOWNSCALING = 0x8, D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_DYNAMIC_1ST_PASS_SKIP = 0x10, D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_DYNAMIC_DOWNSCALE_FACTOR_CHANGE_KEY_FRAME = 0x20, D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_SUPPORTED = D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_INTRACODED_FRAME_SUPPORTED | D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_UNIDIR_INTER_FRAME_SUPPORTED | D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_BIDIR_INTER_FRAME_SUPPORTED, } D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAGS )") // D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; DXGI_FORMAT InputFormat; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC InputResolution; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData; D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION QPMap; D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION DirtyRegions; D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION MotionSearch; UINT Pow2DownscaleFactor; D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAGS SupportFlags; } D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS { D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAGS SupportFlags; } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 { /* Below match existing D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS */ UINT MaxSubregionsNumber; UINT MaxIntraRefreshFrameDuration; UINT SubregionBlockPixelsSize; UINT QPMapRegionPixelsSize; /* Below are new arguments for D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 */ D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP QPMap; D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS DirtyRegions; D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH MotionSearch; D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS FrameAnalysis; } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1; typedef struct D3D12_VIDEO_ENCODER_FRAME_ANALYSIS_CONFIGURATION { BOOL Enabled; UINT Pow2DownscaleFactor; } D3D12_VIDEO_ENCODER_FRAME_ANALYSIS_CONFIGURATION; // D3D12_FEATURE_VIDEO_ENCODER_SUPPORT2 typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT2 { /* * Below params match existing D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1 binary size * please note pResolutionDependentSupport type changes from D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS to D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 */ UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; DXGI_FORMAT InputFormat; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence; D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl; D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefresh; D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding; UINT ResolutionsListCount; const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC* pResolutionList; UINT MaxReferenceFramesInDPB; D3D12_VIDEO_ENCODER_VALIDATION_FLAGS ValidationFlags; D3D12_VIDEO_ENCODER_SUPPORT_FLAGS SupportFlags; D3D12_VIDEO_ENCODER_PROFILE_DESC SuggestedProfile; D3D12_VIDEO_ENCODER_LEVEL_SETTING SuggestedLevel; [annotation("_Field_size_full_(ResolutionsListCount)")] D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1* pResolutionDependentSupport; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData; UINT MaxQualityVsSpeed; /* Below are new arguments for D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT2 */ D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION QPMap; D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION DirtyRegions; D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION MotionSearch; D3D12_VIDEO_ENCODER_FRAME_ANALYSIS_CONFIGURATION FrameAnalysis; } D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT2; typedef struct D3D12_VIDEO_ENCODER_DIRTY_RECT_INFO { BOOL FullFrameIdentical; D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE MapValuesType; UINT NumDirtyRects; [annotation("_Field_size_full_(NumDirtyRects)")] RECT* pDirtyRects; UINT SourceDPBFrameReference; } D3D12_VIDEO_ENCODER_DIRTY_RECT_INFO; typedef struct D3D12_VIDEO_ENCODER_DIRTY_REGIONS { D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource; union { // Use with: D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE_GPU_TEXTURE ID3D12Resource* pOpaqueLayoutBuffer; // Use with: D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE_CPU_BUFFER D3D12_VIDEO_ENCODER_DIRTY_RECT_INFO* pCPUBuffer; }; } D3D12_VIDEO_ENCODER_DIRTY_REGIONS; typedef struct D3D12_VIDEO_ENCODER_QUANTIZATION_OPAQUE_MAP { ID3D12Resource* pOpaqueQuantizationMap; } D3D12_VIDEO_ENCODER_QUANTIZATION_OPAQUE_MAP; typedef struct D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE_CONFIG { D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE MotionSearchMode; UINT SearchDeviationLimit; } D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE_CONFIG; typedef struct D3D12_VIDEO_ENCODER_MOVE_RECT { POINT SourcePoint; RECT DestRect; } D3D12_VIDEO_ENCODER_MOVE_RECT; typedef enum D3D12_VIDEO_ENCODER_MOVEREGION_INFO_FLAGS { D3D12_VIDEO_ENCODER_MOVEREGION_INFO_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_MOVEREGION_INFO_FLAG_MULTIPLE_HINTS = 0x1, } D3D12_VIDEO_ENCODER_MOVEREGION_INFO_FLAGS; typedef struct D3D12_VIDEO_ENCODER_MOVEREGION_INFO { UINT NumMoveRegions; [annotation("_Field_size_full_(NumMoveRegions)")] D3D12_VIDEO_ENCODER_MOVE_RECT* pMoveRegions; D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE_CONFIG MotionSearchModeConfiguration; UINT SourceDPBFrameReference; D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION MotionUnitPrecision; D3D12_VIDEO_ENCODER_MOVEREGION_INFO_FLAGS Flags; } D3D12_VIDEO_ENCODER_MOVEREGION_INFO; typedef struct D3D12_VIDEO_ENCODER_FRAME_MOTION_VECTORS { D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource; union { // Use with: D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE_GPU_TEXTURE ID3D12Resource* pOpaqueLayoutBuffer; // Use with: D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE_CPU_BUFFER D3D12_VIDEO_ENCODER_MOVEREGION_INFO* pCPUBuffer; }; } D3D12_VIDEO_ENCODER_FRAME_MOTION_VECTORS; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2 { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS Flags; D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC FrameType; UINT slice_pic_parameter_set_id; UINT PictureOrderCountNumber; UINT TemporalLayerIndex; UINT List0ReferenceFramesCount; [annotation("_Field_size_full_(List0ReferenceFramesCount)")] UINT* pList0ReferenceFrames; UINT List1ReferenceFramesCount; [annotation("_Field_size_full_(List1ReferenceFramesCount)")] UINT* pList1ReferenceFrames; UINT ReferenceFramesReconPictureDescriptorsCount; [annotation("_Field_size_full_(ReferenceFramesReconPictureDescriptorsCount)")] D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC* pReferenceFramesReconPictureDescriptors; UINT List0RefPicModificationsCount; [annotation("_Field_size_full_(List0RefPicModificationsCount)")] UINT* pList0RefPicModifications; UINT List1RefPicModificationsCount; [annotation("_Field_size_full_(List1RefPicModificationsCount)")] UINT* pList1RefPicModifications; UINT QPMapValuesCount; [annotation("_Field_size_full_(QPMapValuesCount)")] INT8* pRateControlQPMap; UCHAR diff_cu_chroma_qp_offset_depth; UCHAR log2_sao_offset_scale_luma; UCHAR log2_sao_offset_scale_chroma; UCHAR log2_max_transform_skip_block_size_minus2; UCHAR chroma_qp_offset_list_len_minus1; CHAR cb_qp_offset_list[6]; CHAR cr_qp_offset_list[6]; UINT num_ref_idx_l0_active_minus1; UINT num_ref_idx_l1_active_minus1; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA1 { UINT DataSize; union { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264* pH264PicData; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2* pHEVCPicData; D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA* pAV1PicData; }; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA1; typedef struct D3D12_VIDEO_ENCODER_FRAME_ANALYSIS { ID3D12Resource* pDownscaledFrame; UINT64 Subresource; D3D12_VIDEO_ENCODE_REFERENCE_FRAMES DownscaledReferences; } D3D12_VIDEO_ENCODER_FRAME_ANALYSIS; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC1 { UINT IntraRefreshFrameIndex; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS Flags; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA1 PictureControlCodecData; D3D12_VIDEO_ENCODE_REFERENCE_FRAMES ReferenceFrames; D3D12_VIDEO_ENCODER_FRAME_MOTION_VECTORS MotionVectors; D3D12_VIDEO_ENCODER_DIRTY_REGIONS DirtyRects; D3D12_VIDEO_ENCODER_QUANTIZATION_OPAQUE_MAP QuantizationTextureMap; D3D12_VIDEO_ENCODER_FRAME_ANALYSIS FrameAnalysis; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC1; typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS1 { D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC SequenceControlDesc; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC1 PictureControlDesc; ID3D12Resource* pInputFrame; UINT InputFrameSubresource; UINT CurrentFrameBitstreamMetadataSize; D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAGS OptionalMetadata; } D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS1; typedef enum D3D12_VIDEO_ENCODER_SUBREGION_COMPRESSED_BITSTREAM_BUFFER_MODE { D3D12_VIDEO_ENCODER_SUBREGION_COMPRESSED_BITSTREAM_BUFFER_MODE_ARRAY_OF_BUFFERS = 0, D3D12_VIDEO_ENCODER_SUBREGION_COMPRESSED_BITSTREAM_BUFFER_MODE_SINGLE_BUFFER = 1, } D3D12_VIDEO_ENCODER_SUBREGION_COMPRESSED_BITSTREAM_BUFFER_MODE; typedef struct D3D12_VIDEO_ENCODER_SUBREGION_COMPRESSED_BITSTREAM { D3D12_VIDEO_ENCODER_SUBREGION_COMPRESSED_BITSTREAM_BUFFER_MODE BufferMode; UINT ExpectedSubregionCount; UINT64* pSubregionBitstreamsBaseOffsets; ID3D12Resource** ppSubregionBitstreams; ID3D12Resource** ppSubregionSizes; ID3D12Resource** ppSubregionOffsets; ID3D12Fence** ppSubregionFences; UINT64* pSubregionFenceValues; } D3D12_VIDEO_ENCODER_SUBREGION_COMPRESSED_BITSTREAM; typedef enum D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM_NOTIFICATION_MODE { D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM_NOTIFICATION_MODE_FULL_FRAME = 0, D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM_NOTIFICATION_MODE_SUBREGIONS = 1, } D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM_NOTIFICATION_MODE; typedef struct D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM1 { D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM_NOTIFICATION_MODE NotificationMode; union { D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM FrameOutputBuffer; D3D12_VIDEO_ENCODER_SUBREGION_COMPRESSED_BITSTREAM SubregionOutputBuffers; }; } D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM1; typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS1 { D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM1 Bitstream; D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE ReconstructedPicture; D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER EncoderOutputMetadata; D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE FrameAnalysisReconstructedPicture; } D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS1; typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS1 { D3D12_VIDEO_ENCODER_CODEC EncoderCodec; D3D12_VIDEO_ENCODER_PROFILE_DESC EncoderProfile; DXGI_FORMAT EncoderInputFormat; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncodedPictureEffectiveResolution; D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER HWLayoutMetadata; D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAGS OptionalMetadata; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; } D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS1; typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS1 { D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER ResolvedLayoutMetadata; ID3D12Resource* pOutputQPMap; ID3D12Resource* pOutputSATDMap; ID3D12Resource* pOutputBitAllocationMap; D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER ResolvedFramePSNRData; D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER ResolvedSubregionsPSNRData; } D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS1; typedef struct D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_QUANTIZATION_MATRIX { ID3D12Resource* pQuantizationMap; } D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_QUANTIZATION_MATRIX; typedef struct D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_DIRTY_REGIONS { BOOL FullFrameIdentical; D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE MapValuesType; ID3D12Resource* pDirtyRegionsMap; UINT SourceDPBFrameReference; } D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_DIRTY_REGIONS; typedef struct D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_MOTION_VECTORS { D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE_CONFIG MotionSearchModeConfiguration; UINT NumHintsPerPixel; [annotation("_Field_size_full_(NumHintsPerPixel)")] ID3D12Resource** ppMotionVectorMaps; [annotation("_Field_size_full_(NumHintsPerPixel)")] UINT* pMotionVectorMapsSubresources; [annotation("_Field_size_full_(NumHintsPerPixel)")] ID3D12Resource** ppMotionVectorMapsMetadata; [annotation("_Field_size_full_(NumHintsPerPixel)")] UINT* pMotionVectorMapsMetadataSubresources; D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION MotionUnitPrecision; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA1 PictureControlConfiguration; } D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_MOTION_VECTORS; typedef struct D3D12_VIDEO_ENCODER_INPUT_MAP_DATA { D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE MapType; union { // For MapType: D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE_QUANTIZATION_MATRIX D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_QUANTIZATION_MATRIX Quantization; // For MapType: D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE_DIRTY_REGIONS D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_DIRTY_REGIONS DirtyRegions; // For MapType: D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE_MOTION_VECTORS D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_MOTION_VECTORS MotionVectors; }; } D3D12_VIDEO_ENCODER_INPUT_MAP_DATA; typedef struct D3D12_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT_INPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO SessionInfo; D3D12_VIDEO_ENCODER_INPUT_MAP_DATA InputData; } D3D12_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT_INPUT_ARGUMENTS; typedef struct D3D12_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT_OUTPUT_ARGUMENTS { ID3D12Resource* pOpaqueLayoutBuffer; } D3D12_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT_OUTPUT_ARGUMENTS; // Change this interface UUID when changing the base class in the inheritance [uuid(69aeb5b7-55f2-4012-8b73-3a88d65a204c), object, local, pointer_default(unique)] interface ID3D12VideoEncodeCommandList4 : ID3D12VideoEncodeCommandList3 { void EncodeFrame1( [annotation("_In_")] ID3D12VideoEncoder* pEncoder, [annotation("_In_")] ID3D12VideoEncoderHeap1* pHeap, [annotation("_In_")] const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS1* pInputArguments, [annotation("_In_")] const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS1* pOutputArguments); void ResolveEncoderOutputMetadata1( [annotation("_In_")] const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS1* pInputArguments, [annotation("_In_")] const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS1* pOutputArguments); void ResolveInputParamLayout( [annotation("_In_")] const D3D12_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT_INPUT_ARGUMENTS* pInputArguments, [annotation("_In_")] const D3D12_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT_OUTPUT_ARGUMENTS* pOutputArguments); } cpp_quote("#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */") #pragma endregion cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoderHeap,0x0946B7C9,0xEBF6,0x4047,0xBB,0x73,0x86,0x83,0xE2,0x7D,0xBB,0x1F);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice,0x1F052807,0x0B46,0x4ACC,0x8A,0x89,0x36,0x4F,0x79,0x37,0x18,0xA4);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoder,0xC59B6BDC,0x7720,0x4074,0xA1,0x36,0x17,0xA1,0x56,0x03,0x74,0x70);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessor,0x304FDB32,0xBEDE,0x410A,0x85,0x45,0x94,0x3A,0xC6,0xA4,0x61,0x38);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList,0x3B60536E,0xAD29,0x4E64,0xA2,0x69,0xF8,0x53,0x83,0x7E,0x5E,0x53);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList,0xAEB2543A,0x167F,0x4682,0xAC,0xC8,0xD1,0x59,0xED,0x4A,0x62,0x09);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList1,0xD52F011B,0xB56E,0x453C,0xA0,0x5A,0xA7,0xF3,0x11,0xC8,0xF4,0x72);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList1,0x542C5C4D,0x7596,0x434F,0x8C,0x93,0x4E,0xFA,0x67,0x66,0xF2,0x67);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoMotionEstimator,0x33FDAE0E,0x098B,0x428F,0x87,0xBB,0x34,0xB6,0x95,0xDE,0x08,0xF8);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoMotionVectorHeap,0x5BE17987,0x743A,0x4061,0x83,0x4B,0x23,0xD2,0x2D,0xAE,0xA5,0x05);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice1,0x981611AD,0xA144,0x4C83,0x98,0x90,0xF3,0x0E,0x26,0xD6,0x58,0xAB);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList,0x8455293A,0x0CBD,0x4831,0x9B,0x39,0xFB,0xDB,0xAB,0x72,0x47,0x23);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoder1,0x79A2E5FB,0xCCD2,0x469A,0x9F,0xDE,0x19,0x5D,0x10,0x95,0x1F,0x7E);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoderHeap1,0xDA1D98C5,0x539F,0x41B2,0xBF,0x6B,0x11,0x98,0xA0,0x3B,0x6D,0x26);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessor1,0xF3CFE615,0x553F,0x425C,0x86,0xD8,0xEE,0x8C,0x1B,0x1F,0xB0,0x1C);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoExtensionCommand,0x554E41E8,0xAE8E,0x4A8C,0xB7,0xD2,0x5B,0x4F,0x27,0x4A,0x30,0xE4);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice2,0xF019AC49,0xF838,0x4A95,0x9B,0x17,0x57,0x94,0x37,0xC8,0xF5,0x13);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList2,0x6e120880,0xc114,0x4153,0x80,0x36,0xd2,0x47,0x05,0x1e,0x17,0x29);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList3,0x2aee8c37,0x9562,0x42da,0x8a,0xbf,0x61,0xef,0xeb,0x2e,0x45,0x13);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList2,0xdb525ae4,0x6ad6,0x473c,0xba,0xa7,0x59,0xb2,0xe3,0x70,0x82,0xe4);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList3,0x1a0a4ca4,0x9f08,0x40ce,0x95,0x58,0xb4,0x11,0xfd,0x26,0x66,0xff);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList1,0x94971eca,0x2bdb,0x4769,0x88,0xcf,0x36,0x75,0xea,0x75,0x7e,0xbc);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncoder,0x2E0D212D,0x8DF9,0x44A6,0xA7,0x70,0xBB,0x28,0x9B,0x18,0x27,0x37);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncoderHeap,0x22B35D96,0x876A,0x44C0,0xB2,0x5E,0xFB,0x8C,0x9C,0x7F,0x1C,0x4A);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice3,0x4243ADB4,0x3A32,0x4666,0x97,0x3C,0x0C,0xCC,0x56,0x25,0xDC,0x44);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList2,0x895491e2,0xe701,0x46a9,0x9a,0x1f,0x8d,0x34,0x80,0xed,0x86,0x7a);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList3,0x7f027b22,0x1515,0x4e85,0xaa,0x0d,0x02,0x64,0x86,0x58,0x05,0x76);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncoderHeap1,0xea8f1968,0x4aa0,0x43a4,0x9d,0x30,0xba,0x86,0xec,0x84,0xd4,0xf9);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice4,0xe59ad09e,0xf1ae,0x42bb,0x89,0x83,0x9f,0x6e,0x55,0x86,0xc4,0xeb);" ) cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList4,0x69aeb5b7,0x55f2,0x4012,0x8b,0x73,0x3a,0x88,0xd6,0x5a,0x20,0x4c);" )