From 6c8ae19be66cee247980a48e736a4e05d14de179 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Tue, 2 Dec 2025 16:39:36 -0800 Subject: Immediate-mode renderer, triangle demo, shader compilation in cmake, Agility SDK --- .../native/bin/arm64/D3D12StateObjectCompiler.pdb | Bin 0 -> 3133440 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 contrib/microsoft.direct3d.d3d12.1.618.4/build/native/bin/arm64/D3D12StateObjectCompiler.pdb (limited to 'contrib/microsoft.direct3d.d3d12.1.618.4/build/native/bin/arm64/D3D12StateObjectCompiler.pdb') diff --git a/contrib/microsoft.direct3d.d3d12.1.618.4/build/native/bin/arm64/D3D12StateObjectCompiler.pdb b/contrib/microsoft.direct3d.d3d12.1.618.4/build/native/bin/arm64/D3D12StateObjectCompiler.pdb new file mode 100644 index 0000000..ecc6fe1 Binary files /dev/null and b/contrib/microsoft.direct3d.d3d12.1.618.4/build/native/bin/arm64/D3D12StateObjectCompiler.pdb differ -- cgit v1.2.3