From 6c8ae19be66cee247980a48e736a4e05d14de179 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Tue, 2 Dec 2025 16:39:36 -0800 Subject: Immediate-mode renderer, triangle demo, shader compilation in cmake, Agility SDK --- .../DirectX-Headers/include/directx/d3d12video.idl | 1448 -------------------- 1 file changed, 1448 deletions(-) delete mode 100644 contrib/DirectX-Headers/include/directx/d3d12video.idl (limited to 'contrib/DirectX-Headers/include/directx/d3d12video.idl') diff --git a/contrib/DirectX-Headers/include/directx/d3d12video.idl b/contrib/DirectX-Headers/include/directx/d3d12video.idl deleted file mode 100644 index a4d8945..0000000 --- a/contrib/DirectX-Headers/include/directx/d3d12video.idl +++ /dev/null @@ -1,1448 +0,0 @@ -/*------------------------------------------------------------------------------------- - * - * Copyright (c) Microsoft Corporation - * Licensed under the MIT license - * - *-------------------------------------------------------------------------------------*/ -import "OAIdl.idl"; -import "OCIdl.idl"; - -import "dxgicommon.idl"; -import "d3d12.idl"; - -cpp_quote("#include ") - -#pragma region App Family -cpp_quote("#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)") - -typedef enum D3D12_VIDEO_FIELD_TYPE -{ - D3D12_VIDEO_FIELD_TYPE_NONE = 0, - D3D12_VIDEO_FIELD_TYPE_INTERLACED_TOP_FIELD_FIRST = 1, - D3D12_VIDEO_FIELD_TYPE_INTERLACED_BOTTOM_FIELD_FIRST = 2, -} D3D12_VIDEO_FIELD_TYPE; - -typedef enum D3D12_VIDEO_FRAME_STEREO_FORMAT -{ - D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE = 0, - D3D12_VIDEO_FRAME_STEREO_FORMAT_MONO = 1, - D3D12_VIDEO_FRAME_STEREO_FORMAT_HORIZONTAL = 2, - D3D12_VIDEO_FRAME_STEREO_FORMAT_VERTICAL = 3, - D3D12_VIDEO_FRAME_STEREO_FORMAT_SEPARATE = 4, -} D3D12_VIDEO_FRAME_STEREO_FORMAT; - -typedef struct D3D12_VIDEO_FORMAT -{ - DXGI_FORMAT Format; - DXGI_COLOR_SPACE_TYPE ColorSpace; -} D3D12_VIDEO_FORMAT; - -typedef struct D3D12_VIDEO_SAMPLE -{ - UINT Width; - UINT Height; - D3D12_VIDEO_FORMAT Format; -} D3D12_VIDEO_SAMPLE; - -typedef enum D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE -{ - D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE = 0, - D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_FIELD_BASED = 1, -} D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE; - -typedef enum D3D12_FEATURE_VIDEO -{ - D3D12_FEATURE_VIDEO_DECODE_SUPPORT = 0, - D3D12_FEATURE_VIDEO_DECODE_PROFILES = 1, - D3D12_FEATURE_VIDEO_DECODE_FORMATS = 2, - D3D12_FEATURE_VIDEO_DECODE_CONVERSION_SUPPORT = 3, - D3D12_FEATURE_VIDEO_PROCESS_SUPPORT = 5, - D3D12_FEATURE_VIDEO_PROCESS_MAX_INPUT_STREAMS = 6, - D3D12_FEATURE_VIDEO_PROCESS_REFERENCE_INFO = 7, - D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE = 8, - D3D12_FEATURE_VIDEO_PROCESSOR_SIZE = 9, - D3D12_FEATURE_VIDEO_DECODE_PROFILE_COUNT = 10, - D3D12_FEATURE_VIDEO_DECODE_FORMAT_COUNT = 11, - D3D12_FEATURE_VIDEO_ARCHITECTURE = 17, - D3D12_FEATURE_VIDEO_DECODE_HISTOGRAM = 18, - D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT = 19, - D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR = 20, - D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE = 21, - D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_COUNT = 22, - D3D12_FEATURE_VIDEO_EXTENSION_COMMANDS = 23, - D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT = 24, - D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETERS = 25, - D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SUPPORT = 26, - D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SIZE = 27, - D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES = 28, - D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES = 29, - D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES = 30, - D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1 = 31, - D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1 = 32, - -} D3D12_FEATURE_VIDEO; - -typedef enum D3D12_BITSTREAM_ENCRYPTION_TYPE -{ - D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE = 0, -} D3D12_BITSTREAM_ENCRYPTION_TYPE; - -typedef struct D3D12_VIDEO_DECODE_CONFIGURATION -{ - GUID DecodeProfile; - D3D12_BITSTREAM_ENCRYPTION_TYPE BitstreamEncryption; - D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE InterlaceType; -} D3D12_VIDEO_DECODE_CONFIGURATION; - -typedef struct D3D12_VIDEO_DECODER_DESC -{ - UINT NodeMask; - D3D12_VIDEO_DECODE_CONFIGURATION Configuration; -} D3D12_VIDEO_DECODER_DESC; - -typedef struct D3D12_VIDEO_DECODER_HEAP_DESC -{ - UINT NodeMask; - D3D12_VIDEO_DECODE_CONFIGURATION Configuration; - UINT DecodeWidth; - UINT DecodeHeight; - DXGI_FORMAT Format; - DXGI_RATIONAL FrameRate; - UINT BitRate; - UINT MaxDecodePictureBufferCount; -} D3D12_VIDEO_DECODER_HEAP_DESC; - -typedef struct D3D12_VIDEO_SIZE_RANGE -{ - UINT MaxWidth; - UINT MaxHeight; - UINT MinWidth; - UINT MinHeight; -} D3D12_VIDEO_SIZE_RANGE; - -typedef enum D3D12_VIDEO_PROCESS_FILTER -{ - D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS = 0, - D3D12_VIDEO_PROCESS_FILTER_CONTRAST = 1, - D3D12_VIDEO_PROCESS_FILTER_HUE = 2, - D3D12_VIDEO_PROCESS_FILTER_SATURATION = 3, - D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION = 4, - D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT = 5, - D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING = 6, - D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT = 7, -} D3D12_VIDEO_PROCESS_FILTER; - -typedef enum D3D12_VIDEO_PROCESS_FILTER_FLAGS -{ - D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0x0, - D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = (1 << D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS), - D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = (1 << D3D12_VIDEO_PROCESS_FILTER_CONTRAST), - D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = (1 << D3D12_VIDEO_PROCESS_FILTER_HUE), - D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = (1 << D3D12_VIDEO_PROCESS_FILTER_SATURATION), - D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = (1 << D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION), - D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = (1 << D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT), - D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = (1 << D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING), - D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = (1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT), - -} D3D12_VIDEO_PROCESS_FILTER_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS );") - -typedef enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS -{ - D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE = 0x0, - D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_BOB = 0x1, - D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000, - -} D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS );") - -typedef struct D3D12_VIDEO_PROCESS_ALPHA_BLENDING -{ - BOOL Enable; - FLOAT Alpha; -} D3D12_VIDEO_PROCESS_ALPHA_BLENDING; - -typedef struct D3D12_VIDEO_PROCESS_LUMA_KEY -{ - BOOL Enable; - FLOAT Lower; - FLOAT Upper; -} D3D12_VIDEO_PROCESS_LUMA_KEY; - -typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC -{ - DXGI_FORMAT Format; - DXGI_COLOR_SPACE_TYPE ColorSpace; - DXGI_RATIONAL SourceAspectRatio; - DXGI_RATIONAL DestinationAspectRatio; - DXGI_RATIONAL FrameRate; - D3D12_VIDEO_SIZE_RANGE SourceSizeRange; - D3D12_VIDEO_SIZE_RANGE DestinationSizeRange; - BOOL EnableOrientation; - D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterFlags; - D3D12_VIDEO_FRAME_STEREO_FORMAT StereoFormat; - D3D12_VIDEO_FIELD_TYPE FieldType; - D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode; - BOOL EnableAlphaBlending; - D3D12_VIDEO_PROCESS_LUMA_KEY LumaKey; - UINT NumPastFrames; - UINT NumFutureFrames; - BOOL EnableAutoProcessing; -} D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC; - -typedef enum D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE -{ - D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_OPAQUE = 0, - D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_BACKGROUND = 1, - D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_DESTINATION = 2, - D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_SOURCE_STREAM = 3, -} D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE; - -typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC -{ - DXGI_FORMAT Format; - DXGI_COLOR_SPACE_TYPE ColorSpace; - D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE AlphaFillMode; - UINT AlphaFillModeSourceStreamIndex; - FLOAT BackgroundColor[4]; - DXGI_RATIONAL FrameRate; - BOOL EnableStereo; -} D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC; - -[uuid(0946B7C9-EBF6-4047-BB73-8683E27DBB1F), object, local, pointer_default(unique)] -interface ID3D12VideoDecoderHeap - : ID3D12Pageable -{ - D3D12_VIDEO_DECODER_HEAP_DESC GetDesc(); -} - -[uuid(1F052807-0B46-4ACC-8A89-364F793718A4), object, local, pointer_default(unique)] -interface ID3D12VideoDevice - : IUnknown -{ - HRESULT CheckFeatureSupport( - D3D12_FEATURE_VIDEO FeatureVideo, - [annotation("_Inout_updates_bytes_(FeatureSupportDataSize)")] void* pFeatureSupportData, - UINT FeatureSupportDataSize - ); - - HRESULT CreateVideoDecoder( - [annotation("_In_")] const D3D12_VIDEO_DECODER_DESC* pDesc, - [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoder, - [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoder - ); - - HRESULT CreateVideoDecoderHeap( - [annotation("_In_")]const D3D12_VIDEO_DECODER_HEAP_DESC* pVideoDecoderHeapDesc, - [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoderHeap, - [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoderHeap - ); - - HRESULT CreateVideoProcessor( - UINT NodeMask, - [annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc, - UINT NumInputStreamDescs, - [annotation("_In_reads_(NumInputStreamDescs)")]const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, - [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoProcessor, - [out, iid_is(riid), annotation("_COM_Outptr_")] void **ppVideoProcessor - ); -} - -[uuid(C59B6BDC-7720-4074-A136-17A156037470), object, local, pointer_default(unique)] -interface ID3D12VideoDecoder - : ID3D12Pageable -{ - D3D12_VIDEO_DECODER_DESC GetDesc(); -} - -typedef enum D3D12_VIDEO_DECODE_TIER -{ - D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED = 0, - D3D12_VIDEO_DECODE_TIER_1 = 1, - D3D12_VIDEO_DECODE_TIER_2 = 2, - D3D12_VIDEO_DECODE_TIER_3 = 3, -} D3D12_VIDEO_DECODE_TIER; - -typedef enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS -{ - D3D12_VIDEO_DECODE_SUPPORT_FLAG_NONE = 0x0, - D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1, - -} D3D12_VIDEO_DECODE_SUPPORT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS );") - -typedef enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS -{ - D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_NONE = 0x0, - D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_HEIGHT_ALIGNMENT_MULTIPLE_32_REQUIRED = 0x1, - D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_POST_PROCESSING_SUPPORTED = 0x2, - D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_REFERENCE_ONLY_ALLOCATIONS_REQUIRED = 0x4, - D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8, - -} D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS );") - -typedef enum D3D12_VIDEO_DECODE_STATUS -{ - D3D12_VIDEO_DECODE_STATUS_OK = 0, - D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1, - D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2, - D3D12_VIDEO_DECODE_STATUS_RESTART = 3, - D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED = 4, -} D3D12_VIDEO_DECODE_STATUS; - -typedef enum D3D12_VIDEO_DECODE_ARGUMENT_TYPE -{ - D3D12_VIDEO_DECODE_ARGUMENT_TYPE_PICTURE_PARAMETERS = 0, - D3D12_VIDEO_DECODE_ARGUMENT_TYPE_INVERSE_QUANTIZATION_MATRIX = 1, - D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL = 2, - D3D12_VIDEO_DECODE_ARGUMENT_TYPE_MAX_VALID = 3 -} D3D12_VIDEO_DECODE_ARGUMENT_TYPE; - -typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT -{ - UINT NodeIndex; // input - D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input - UINT Width; // input - UINT Height; // input - DXGI_FORMAT DecodeFormat; // input - DXGI_RATIONAL FrameRate; // input - UINT BitRate; // input - D3D12_VIDEO_DECODE_SUPPORT_FLAGS SupportFlags; // output - D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ConfigurationFlags; // output - D3D12_VIDEO_DECODE_TIER DecodeTier; // output -} D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT; - -typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT -{ - UINT NodeIndex; // input - UINT ProfileCount; // output -} D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT; - -typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES -{ - UINT NodeIndex; // input - UINT ProfileCount; // input - [annotation("_Field_size_full_(ProfileCount)")] GUID *pProfiles; // output. The list of supported profiles. The caller allocates storage for the profile list before calling CheckFeatureSupport. -} D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES; - -typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT -{ - UINT NodeIndex; // input - D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input - UINT FormatCount; // output -} D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT; - -typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS -{ - UINT NodeIndex; // input - D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input - UINT FormatCount; // input - [annotation("_Field_size_full_(FormatCount)")] DXGI_FORMAT *pOutputFormats; // output. The list of supported video formats. The caller allocates storage for the format list before calling CheckFeatureSupport. -} D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS; - -typedef struct D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE -{ - BOOL IOCoherent; -} D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE; - -typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT -{ - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y = 0, - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U = 1, - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V = 2, - - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R = 0, - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G = 1, - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B = 2, - - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A = 3, -} D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT; - -typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS -{ - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONE = 0x0, - - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_Y = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y), - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_U = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U), - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_V = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V), - - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_R = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R), - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_G = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G), - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_B = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B), - - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A), -} D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS );") - -typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM -{ - UINT NodeIndex; // in - GUID DecodeProfile; // in - UINT Width; // in - UINT Height; // in - DXGI_FORMAT DecodeFormat; // in - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS Components; // out - UINT BinCount; // out - UINT CounterBitDepth; // out -} D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM; - -typedef enum D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS -{ - D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_NONE = 0x0, - D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_SUPPORTED = 0x1, - -} D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS );") - -typedef enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS -{ - D3D12_VIDEO_SCALE_SUPPORT_FLAG_NONE = 0x0, - D3D12_VIDEO_SCALE_SUPPORT_FLAG_POW2_ONLY = 0x1, - D3D12_VIDEO_SCALE_SUPPORT_FLAG_EVEN_DIMENSIONS_ONLY = 0x2, - -} D3D12_VIDEO_SCALE_SUPPORT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS );") - -typedef struct D3D12_VIDEO_SCALE_SUPPORT -{ - D3D12_VIDEO_SIZE_RANGE OutputSizeRange; - D3D12_VIDEO_SCALE_SUPPORT_FLAGS Flags; -} D3D12_VIDEO_SCALE_SUPPORT; - -typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT -{ - UINT NodeIndex; // input - D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input - D3D12_VIDEO_SAMPLE DecodeSample; // input - D3D12_VIDEO_FORMAT OutputFormat; // input - DXGI_RATIONAL FrameRate; // input - UINT BitRate; // input - D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS SupportFlags; // output - D3D12_VIDEO_SCALE_SUPPORT ScaleSupport; // output -} D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT; - -typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE -{ - D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc; // input - UINT64 MemoryPoolL0Size; // output - UINT64 MemoryPoolL1Size; // output -} D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE; - -typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE -{ - UINT NodeMask; - const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc; // input - UINT NumInputStreamDescs; // input - const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs; // input - UINT64 MemoryPoolL0Size; // output - UINT64 MemoryPoolL1Size; // output -} D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE; - -typedef struct D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS -{ - UINT64 Status; // see D3D12_VIDEO_DECODE_STATUS - UINT64 NumMacroblocksAffected; - DXGI_RATIONAL FrameRate; - UINT BitRate; -} D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS; - -typedef struct D3D12_VIDEO_DECODE_FRAME_ARGUMENT -{ - D3D12_VIDEO_DECODE_ARGUMENT_TYPE Type; - UINT Size; - [annotation("_Field_size_bytes_full_(Size)")] void *pData; -} D3D12_VIDEO_DECODE_FRAME_ARGUMENT; - -typedef struct D3D12_VIDEO_DECODE_REFERENCE_FRAMES -{ - UINT NumTexture2Ds; - [annotation("_Field_size_full_(NumTexture2Ds)")] ID3D12Resource** ppTexture2Ds; - [annotation("_Field_size_full_(NumTexture2Ds)")] UINT* pSubresources; - [annotation("_Field_size_full_opt_(NumTexture2Ds)")] ID3D12VideoDecoderHeap** ppHeaps; // If null, assume single decoder heap from input args. -} D3D12_VIDEO_DECODE_REFERENCE_FRAMES; - -typedef struct D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM -{ - ID3D12Resource* pBuffer; - UINT64 Offset; - UINT64 Size; -} D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM; - -typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS -{ - BOOL Enable; - ID3D12Resource* pReferenceTexture2D; - UINT ReferenceSubresource; - DXGI_COLOR_SPACE_TYPE OutputColorSpace; - DXGI_COLOR_SPACE_TYPE DecodeColorSpace; -} D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS; - -typedef struct D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS -{ - UINT NumFrameArguments; - D3D12_VIDEO_DECODE_FRAME_ARGUMENT FrameArguments[D3D12_VIDEO_DECODE_MAX_ARGUMENTS]; - D3D12_VIDEO_DECODE_REFERENCE_FRAMES ReferenceFrames; - D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM CompressedBitstream; - ID3D12VideoDecoderHeap *pHeap; -} D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS; - -typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS -{ - ID3D12Resource* pOutputTexture2D; - UINT OutputSubresource; - D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS ConversionArguments; -} D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS; - -[uuid(304FDB32-BEDE-410A-8545-943AC6A46138), object, local, pointer_default(unique)] -interface ID3D12VideoProcessor - : ID3D12Pageable -{ - UINT GetNodeMask(); - UINT GetNumInputStreamDescs(); - HRESULT GetInputStreamDescs(UINT NumInputStreamDescs, [annotation("_Out_writes_(NumInputStreamDescs)")] D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs); - D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC GetOutputStreamDesc(); -} - -typedef enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS -{ - D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0x0, - D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 0x1, - D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 0x2, - D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 0x4, - D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 0x8, - D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 0x10, - D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 0x20, - D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 0x40, - -} D3D12_VIDEO_PROCESS_FEATURE_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS );") - -typedef enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS -{ - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_NONE = 0x0, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DENOISE = 0x01, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DERINGING = 0x02, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_EDGE_ENHANCEMENT = 0x04, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_COLOR_CORRECTION = 0x08, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_FLESH_TONE_MAPPING = 0x10, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_IMAGE_STABILIZATION = 0x20, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_SUPER_RESOLUTION = 0x40, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_ANAMORPHIC_SCALING = 0x80, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_CUSTOM = 0x80000000, - -} D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS );") - -typedef enum D3D12_VIDEO_PROCESS_ORIENTATION -{ - D3D12_VIDEO_PROCESS_ORIENTATION_DEFAULT = 0, - D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_HORIZONTAL = 1, - D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90 = 2, - D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90_FLIP_HORIZONTAL = 3, - D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_180 = 4, - D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_VERTICAL = 5, - D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270 = 6, - D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270_FLIP_HORIZONTAL = 7, -} D3D12_VIDEO_PROCESS_ORIENTATION; - -typedef enum D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS -{ - D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE = 0x0, - D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_DISCONTINUITY = 0x1, - D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT = 0x2, - -} D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS );") - -typedef struct D3D12_VIDEO_PROCESS_FILTER_RANGE -{ - INT Minimum; - INT Maximum; - INT Default; - FLOAT Multiplier; -} D3D12_VIDEO_PROCESS_FILTER_RANGE; - -typedef enum D3D12_VIDEO_PROCESS_SUPPORT_FLAGS -{ - D3D12_VIDEO_PROCESS_SUPPORT_FLAG_NONE = 0x0, - D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED = 0x1, - -} D3D12_VIDEO_PROCESS_SUPPORT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS );") - -typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT -{ - UINT NodeIndex; // input - D3D12_VIDEO_SAMPLE InputSample; // input - D3D12_VIDEO_FIELD_TYPE InputFieldType; // input - D3D12_VIDEO_FRAME_STEREO_FORMAT InputStereoFormat; // input - DXGI_RATIONAL InputFrameRate; // input - D3D12_VIDEO_FORMAT OutputFormat; // input - D3D12_VIDEO_FRAME_STEREO_FORMAT OutputStereoFormat; // input - DXGI_RATIONAL OutputFrameRate; // input - D3D12_VIDEO_PROCESS_SUPPORT_FLAGS SupportFlags; // output - D3D12_VIDEO_SCALE_SUPPORT ScaleSupport; // output - D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport; // output - D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceSupport; // output - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS AutoProcessingSupport; // output - D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterSupport; // output - D3D12_VIDEO_PROCESS_FILTER_RANGE FilterRangeSupport[D3D12_VIDEO_PROCESS_MAX_FILTERS]; // output -} D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT; - -typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS -{ - UINT NodeIndex; // input - UINT MaxInputStreams; // output -} D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS; - -typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO -{ - UINT NodeIndex; // input - D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode; // input - D3D12_VIDEO_PROCESS_FILTER_FLAGS Filters; // input - D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport; // input - DXGI_RATIONAL InputFrameRate; // input - DXGI_RATIONAL OutputFrameRate; // input - BOOL EnableAutoProcessing; // input - UINT PastFrames; // output - UINT FutureFrames; // output -} D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO; - -typedef struct D3D12_VIDEO_PROCESS_REFERENCE_SET -{ - UINT NumPastFrames; - ID3D12Resource **ppPastFrames; - UINT *pPastSubresources; - UINT NumFutureFrames; - ID3D12Resource **ppFutureFrames; - UINT *pFutureSubresources; -} D3D12_VIDEO_PROCESS_REFERENCE_SET; - -typedef struct D3D12_VIDEO_PROCESS_TRANSFORM -{ - D3D12_RECT SourceRectangle; - D3D12_RECT DestinationRectangle; - D3D12_VIDEO_PROCESS_ORIENTATION Orientation; -} D3D12_VIDEO_PROCESS_TRANSFORM; - -typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE -{ - UINT OutputIndex; - UINT InputFrameOrField; -} D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE; - -typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM -{ - ID3D12Resource *pTexture2D; - UINT Subresource; - D3D12_VIDEO_PROCESS_REFERENCE_SET ReferenceSet; -} D3D12_VIDEO_PROCESS_INPUT_STREAM; - -typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS -{ - D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[D3D12_VIDEO_PROCESS_STEREO_VIEWS]; - D3D12_VIDEO_PROCESS_TRANSFORM Transform; - D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags; - D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo; - INT FilterLevels[D3D12_VIDEO_PROCESS_MAX_FILTERS]; - D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending; -} D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS; - -typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM -{ - ID3D12Resource* pTexture2D; - UINT Subresource; -} D3D12_VIDEO_PROCESS_OUTPUT_STREAM; - -typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS -{ - D3D12_VIDEO_PROCESS_OUTPUT_STREAM OutputStream[D3D12_VIDEO_PROCESS_STEREO_VIEWS]; - D3D12_RECT TargetRectangle; -} D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS; - -[uuid(3B60536E-AD29-4E64-A269-F853837E5E53), object, local, pointer_default(unique)] -interface ID3D12VideoDecodeCommandList - : ID3D12CommandList -{ - HRESULT Close(); - - HRESULT Reset( - [annotation("_In_")] ID3D12CommandAllocator* pAllocator - ); - - void ClearState(); - - void ResourceBarrier( - [annotation("_In_")] UINT NumBarriers, - [annotation("_In_reads_(NumBarriers)")] const D3D12_RESOURCE_BARRIER* pBarriers - ); - - void DiscardResource( - [annotation("_In_")] ID3D12Resource* pResource, - [annotation("_In_opt_")] const D3D12_DISCARD_REGION* pRegion - ); - - void BeginQuery( - [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, - [annotation("_In_")] D3D12_QUERY_TYPE Type, - [annotation("_In_")] UINT Index - ); - - void EndQuery( - [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, - [annotation("_In_")] D3D12_QUERY_TYPE Type, - [annotation("_In_")] UINT Index - ); - - void ResolveQueryData( - [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, - [annotation("_In_")] D3D12_QUERY_TYPE Type, - [annotation("_In_")] UINT StartIndex, - [annotation("_In_")] UINT NumQueries, - [annotation("_In_")] ID3D12Resource* pDestinationBuffer, - [annotation("_In_")] UINT64 AlignedDestinationBufferOffset - ); - - void SetPredication( - [annotation("_In_opt_")] ID3D12Resource* pBuffer, - [annotation("_In_")] UINT64 AlignedBufferOffset, - [annotation("_In_")] D3D12_PREDICATION_OP Operation - ); - - void SetMarker( - UINT Metadata, - [annotation("_In_reads_bytes_opt_(Size)")] const void* pData, - UINT Size); - - void BeginEvent( - UINT Metadata, - [annotation("_In_reads_bytes_opt_(Size)")] const void* pData, - UINT Size); - - void EndEvent(); - - void DecodeFrame( - [annotation("_In_")] ID3D12VideoDecoder* pDecoder, - [annotation("_In_")] const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, - [annotation("_In_")] const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments - ); - - void WriteBufferImmediate( - UINT Count, - [annotation("_In_reads_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, - [annotation("_In_reads_opt_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes - ); -} - -[uuid(AEB2543A-167F-4682-ACC8-D159ED4A6209), object, local, pointer_default(unique)] -interface ID3D12VideoProcessCommandList - : ID3D12CommandList -{ - HRESULT Close(); - - HRESULT Reset( - [annotation("_In_")] ID3D12CommandAllocator* pAllocator - ); - - void ClearState(); - - void ResourceBarrier( - [annotation("_In_")] UINT NumBarriers, - [annotation("_In_reads_(NumBarriers)")] const D3D12_RESOURCE_BARRIER* pBarriers - ); - - void DiscardResource( - [annotation("_In_")] ID3D12Resource* pResource, - [annotation("_In_opt_")] const D3D12_DISCARD_REGION* pRegion - ); - - void BeginQuery( - [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, - [annotation("_In_")] D3D12_QUERY_TYPE Type, - [annotation("_In_")] UINT Index - ); - - void EndQuery( - [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, - [annotation("_In_")] D3D12_QUERY_TYPE Type, - [annotation("_In_")] UINT Index - ); - - void ResolveQueryData( - [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, - [annotation("_In_")] D3D12_QUERY_TYPE Type, - [annotation("_In_")] UINT StartIndex, - [annotation("_In_")] UINT NumQueries, - [annotation("_In_")] ID3D12Resource* pDestinationBuffer, - [annotation("_In_")] UINT64 AlignedDestinationBufferOffset - ); - - void SetPredication( - [annotation("_In_opt_")] ID3D12Resource* pBuffer, - [annotation("_In_")] UINT64 AlignedBufferOffset, - [annotation("_In_")] D3D12_PREDICATION_OP Operation - ); - - void SetMarker( - UINT Metadata, - [annotation("_In_reads_bytes_opt_(Size)")] const void* pData, - UINT Size); - - void BeginEvent( - UINT Metadata, - [annotation("_In_reads_bytes_opt_(Size)")] const void* pData, - UINT Size); - - void EndEvent(); - - void ProcessFrames( - [annotation("_In_")] ID3D12VideoProcessor* pVideoProcessor, - [annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, - UINT NumInputStreams, - [annotation("_In_reads_(NumInputStreams)")] const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments - ); - - void WriteBufferImmediate( - UINT Count, - [annotation("_In_reads_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, - [annotation("_In_reads_opt_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes - ); -} - -typedef struct D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM -{ - UINT64 Offset; - ID3D12Resource* pBuffer; -} D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM; - -typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 -{ - BOOL Enable; - ID3D12Resource* pReferenceTexture2D; - UINT ReferenceSubresource; - DXGI_COLOR_SPACE_TYPE OutputColorSpace; - DXGI_COLOR_SPACE_TYPE DecodeColorSpace; - UINT OutputWidth; - UINT OutputHeight; -} D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1; - -typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 -{ - ID3D12Resource* pOutputTexture2D; - UINT OutputSubresource; - D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 ConversionArguments; - D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM Histograms[D3D12_VIDEO_DECODE_MAX_HISTOGRAM_COMPONENTS]; -} D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1; - -[uuid(D52F011B-B56E-453C-A05A-A7F311C8F472), object, local, pointer_default(unique)] -interface ID3D12VideoDecodeCommandList1 - : ID3D12VideoDecodeCommandList -{ - void DecodeFrame1( - [annotation("_In_")] ID3D12VideoDecoder* pDecoder, - [annotation("_In_")] const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments, - [annotation("_In_")] const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments - ); -} - -typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 -{ - D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[D3D12_VIDEO_PROCESS_STEREO_VIEWS]; - D3D12_VIDEO_PROCESS_TRANSFORM Transform; - D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags; - D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo; - INT FilterLevels[D3D12_VIDEO_PROCESS_MAX_FILTERS]; - D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending; - D3D12_VIDEO_FIELD_TYPE FieldType; -} D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1; - -[uuid(542C5C4D-7596-434F-8C93-4EFA6766F267), object, local, pointer_default(unique)] -interface ID3D12VideoProcessCommandList1 : ID3D12VideoProcessCommandList -{ - void ProcessFrames1( - [annotation("_In_")] ID3D12VideoProcessor* pVideoProcessor, - [annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, - UINT NumInputStreams, - [annotation("_In_reads_(NumInputStreams)")] const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments - ); -} - -typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE -{ - D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 = 0, - D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 = 1, -} D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE; - -typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS -{ - D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_NONE = 0, - D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_8X8 = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8), - D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_16X16 = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16), - -} D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS );" ) - -typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION -{ - D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0, -} D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION; - -typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS -{ - D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_NONE = 0, - D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_QUARTER_PEL = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL), - -} D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS );" ) - -// D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT -typedef struct D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT -{ - UINT NodeIndex; // input - BOOL VideoDecodeSupport; // output - BOOL VideoProcessSupport; // output - BOOL VideoEncodeSupport; // output -} D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT; - -// D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR -typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR -{ - UINT NodeIndex; // input - DXGI_FORMAT InputFormat; // input - D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS BlockSizeFlags; // output - D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS PrecisionFlags; // output - D3D12_VIDEO_SIZE_RANGE SizeRange; // output -} D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR; - -// D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE -typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE -{ - UINT NodeIndex; // input - DXGI_FORMAT InputFormat; // input - D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; // input - D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; // input - D3D12_VIDEO_SIZE_RANGE SizeRange; // input - BOOL Protected; // input - UINT64 MotionVectorHeapMemoryPoolL0Size; // output - UINT64 MotionVectorHeapMemoryPoolL1Size; // output - UINT64 MotionEstimatorMemoryPoolL0Size; // output - UINT64 MotionEstimatorMemoryPoolL1Size; // output -} D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE; - -typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_DESC -{ - UINT NodeMask; - DXGI_FORMAT InputFormat; - D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; - D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; - D3D12_VIDEO_SIZE_RANGE SizeRange; - -} D3D12_VIDEO_MOTION_ESTIMATOR_DESC; - -[uuid(33FDAE0E-098B-428F-87BB-34B695DE08F8), object, local, pointer_default(unique)] -interface ID3D12VideoMotionEstimator - : ID3D12Pageable -{ - D3D12_VIDEO_MOTION_ESTIMATOR_DESC GetDesc(); - - HRESULT GetProtectedResourceSession( - [in] REFIID riid, // Expected: ID3D12ProtectedResourceSession - [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession); -} - -typedef struct D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC -{ - UINT NodeMask; - DXGI_FORMAT InputFormat; - D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; - D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; - D3D12_VIDEO_SIZE_RANGE SizeRange; - -} D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC; - -[uuid(5BE17987-743A-4061-834B-23D22DAEA505), object, local, pointer_default(unique)] -interface ID3D12VideoMotionVectorHeap - : ID3D12Pageable -{ - D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC GetDesc(); - - HRESULT GetProtectedResourceSession( - [in] REFIID riid, // Expected: ID3D12ProtectedResourceSession - [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession); -} - -[uuid(981611AD-A144-4C83-9890-F30E26D658AB), object, local, pointer_default(unique)] -interface ID3D12VideoDevice1 - : ID3D12VideoDevice -{ - HRESULT CreateVideoMotionEstimator( - [annotation("_In_")] const D3D12_VIDEO_MOTION_ESTIMATOR_DESC* pDesc, - [annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession, - [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoMotionEstimator, - [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoMotionEstimator - ); - - HRESULT CreateVideoMotionVectorHeap( - [annotation("_In_")] const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC* pDesc, - [annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession, - [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoMotionVectorHeap, - [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoMotionVectorHeap - ); -} - -typedef struct D3D12_RESOURCE_COORDINATE -{ - // Coordinate values below index pixels. - UINT64 X; // Used for buffer, 1D, 2D, 3D - UINT Y; // Used for 2D, 3D - UINT Z; // Used for 3D - UINT SubresourceIndex; // indexes into mips, arrays, and planes. Used for 1D, 2D, 3D -} D3D12_RESOURCE_COORDINATE; - -typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT -{ - ID3D12VideoMotionVectorHeap* pMotionVectorHeap; -} D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT; - -typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_INPUT -{ - ID3D12Resource* pInputTexture2D; - UINT InputSubresourceIndex; - ID3D12Resource* pReferenceTexture2D; - UINT ReferenceSubresourceIndex; - ID3D12VideoMotionVectorHeap* pHintMotionVectorHeap; -} D3D12_VIDEO_MOTION_ESTIMATOR_INPUT; - -typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT -{ - ID3D12Resource* pMotionVectorTexture2D; - D3D12_RESOURCE_COORDINATE MotionVectorCoordinate; -} D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT; - -typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT -{ - ID3D12VideoMotionVectorHeap* pMotionVectorHeap; - UINT PixelWidth; - UINT PixelHeight; -} D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT; - -[uuid(8455293A-0CBD-4831-9B39-FBDBAB724723), object, local, pointer_default(unique)] -interface ID3D12VideoEncodeCommandList - : ID3D12CommandList -{ - HRESULT Close(); - - HRESULT Reset( - [annotation("_In_")] ID3D12CommandAllocator* pAllocator - ); - - void ClearState(); - - void ResourceBarrier( - [annotation("_In_")] UINT NumBarriers, - [annotation("_In_reads_(NumBarriers)")] const D3D12_RESOURCE_BARRIER* pBarriers - ); - - void DiscardResource( - [annotation("_In_")] ID3D12Resource* pResource, - [annotation("_In_opt_")] const D3D12_DISCARD_REGION* pRegion - ); - - void BeginQuery( - [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, - [annotation("_In_")] D3D12_QUERY_TYPE Type, - [annotation("_In_")] UINT Index - ); - - void EndQuery( - [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, - [annotation("_In_")] D3D12_QUERY_TYPE Type, - [annotation("_In_")] UINT Index - ); - - void ResolveQueryData( - [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, - [annotation("_In_")] D3D12_QUERY_TYPE Type, - [annotation("_In_")] UINT StartIndex, - [annotation("_In_")] UINT NumQueries, - [annotation("_In_")] ID3D12Resource* pDestinationBuffer, - [annotation("_In_")] UINT64 AlignedDestinationBufferOffset - ); - - void SetPredication( - [annotation("_In_opt_")] ID3D12Resource* pBuffer, - [annotation("_In_")] UINT64 AlignedBufferOffset, - [annotation("_In_")] D3D12_PREDICATION_OP Operation - ); - - void SetMarker( - UINT Metadata, - [annotation("_In_reads_bytes_opt_(Size)")] const void* pData, - UINT Size); - - void BeginEvent( - UINT Metadata, - [annotation("_In_reads_bytes_opt_(Size)")] const void* pData, - UINT Size); - - void EndEvent(); - - void EstimateMotion( - [annotation("_In_")] ID3D12VideoMotionEstimator* pMotionEstimator, - [annotation("_In_")] const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT* pOutputArguments, - [annotation("_In_")] const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT* pInputArguments - ); - - void ResolveMotionVectorHeap( - const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT* pOutputArguments, - const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT* pInputArguments - ); - - void WriteBufferImmediate( - UINT Count, - [annotation("_In_reads_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, - [annotation("_In_reads_opt_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes - ); - - void SetProtectedResourceSession( - [annotation("_In_opt_")]ID3D12ProtectedResourceSession *pProtectedResourceSession - ); -} - -typedef enum D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS -{ - D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_NONE = 0x0, - D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_SUPPORTED = 0x1, - -} D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS );") - -// D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES -typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES -{ - UINT NodeIndex; // input - D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input - D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; // output -} D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES; - -// D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES -typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES -{ - UINT NodeIndex; // input - D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; // output -} D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES; - -// D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES -typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES -{ - UINT NodeIndex; // input - D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; // output -} D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES; - -//D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1 -typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1 -{ - D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc; // input - BOOL Protected; // input - UINT64 MemoryPoolL0Size; // output - UINT64 MemoryPoolL1Size; // output -} D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1; - -// D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1 -typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1 -{ - UINT NodeMask; - const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc; // input - UINT NumInputStreamDescs; // input - const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs; // input - BOOL Protected; // input - UINT64 MemoryPoolL0Size; // output - UINT64 MemoryPoolL1Size; // output -} D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1; - -typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE -{ - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CREATION = 0, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_INITIALIZATION = 1, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_EXECUTION = 2, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_INPUT = 3, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_OUTPUT = 4, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_INPUT = 5, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_OUTPUT = 6, -} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE; - -typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE -{ - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT8 = 0, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT16 = 1, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT32 = 2, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT64 = 3, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT8 = 4, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT16 = 5, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT32 = 6, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT64 = 7, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_FLOAT = 8, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_DOUBLE = 9, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_RESOURCE = 10, -} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE; - -typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS -{ - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_NONE = 0x00000000, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_READ = 0x00000001, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_WRITE = 0x00000002 -} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS; - -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS );") - -typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT -{ - UINT NodeIndex; // in - UINT CommandCount; // out -} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT; - -typedef struct D3D12_VIDEO_EXTENSION_COMMAND_INFO -{ - GUID CommandId; - LPCWSTR Name; - D3D12_COMMAND_LIST_SUPPORT_FLAGS CommandListSupportFlags; -} D3D12_VIDEO_EXTENSION_COMMAND_INFO; - -typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS -{ - UINT NodeIndex; - UINT CommandCount; - [annotation("_Field_size_full_(CommandCount)")] D3D12_VIDEO_EXTENSION_COMMAND_INFO* pCommandInfos; -} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS; - -typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT -{ - GUID CommandId; // in - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage; // in - UINT ParameterCount; // out - UINT ParameterPacking; // out -} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT; - -typedef struct D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO -{ - LPCWSTR Name; - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE Type; - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS Flags; -} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO; - -typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS -{ - GUID CommandId; // in - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage; // in - UINT ParameterCount; // in - [annotation("_Field_size_full_(ParameterCount)")] D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO* pParameterInfos; // out -} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS; - -typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT -{ - UINT NodeIndex; - GUID CommandId; - [annotation("_Field_size_bytes_full_opt_(InputDataSizeInBytes)")] const void *pInputData; - SIZE_T InputDataSizeInBytes; - [annotation("_Field_size_bytes_full_opt_(OutputDataSizeInBytes)")] void *pOutputData; - SIZE_T OutputDataSizeInBytes; -} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT; - -typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE -{ - UINT NodeIndex; - GUID CommandId; - [annotation("_Field_size_bytes_full_(CreationParametersDataSizeInBytes)")] const void* pCreationParameters; - SIZE_T CreationParametersSizeInBytes; - UINT64 MemoryPoolL0Size; // output - UINT64 MemoryPoolL1Size; // output -} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE; - -typedef struct D3D12_VIDEO_EXTENSION_COMMAND_DESC -{ - UINT NodeMask; - GUID CommandId; -} D3D12_VIDEO_EXTENSION_COMMAND_DESC; - -[uuid(79A2E5FB-CCD2-469A-9FDE-195D10951F7E), object, local, pointer_default(unique)] -interface ID3D12VideoDecoder1 - : ID3D12VideoDecoder -{ - HRESULT GetProtectedResourceSession( - [in] REFIID riid, // Expected: ID3D12ProtectedResourceSession - [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession); -} - -[uuid(DA1D98C5-539F-41B2-BF6B-1198A03B6D26), object, local, pointer_default(unique)] -interface ID3D12VideoDecoderHeap1 - : ID3D12VideoDecoderHeap -{ - HRESULT GetProtectedResourceSession( - [in] REFIID riid, // Expected: ID3D12ProtectedResourceSession - [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession); -} - -[uuid(F3CFE615-553F-425C-86D8-EE8C1B1FB01C), object, local, pointer_default(unique)] -interface ID3D12VideoProcessor1 - : ID3D12VideoProcessor -{ - HRESULT GetProtectedResourceSession( - [in] REFIID riid, // Expected: ID3D12ProtectedResourceSession - [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession); -} - -[uuid(554E41E8-AE8E-4A8C-B7D2-5B4F274A30E4), object, local, pointer_default(unique)] -interface ID3D12VideoExtensionCommand - : ID3D12Pageable -{ - D3D12_VIDEO_EXTENSION_COMMAND_DESC GetDesc(); - - HRESULT GetProtectedResourceSession( - [in] REFIID riid, // Expected: ID3D12ProtectedResourceSession - [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession); -} - -[uuid(F019AC49-F838-4A95-9B17-579437C8F513), object, local, pointer_default(unique)] -interface ID3D12VideoDevice2 - : ID3D12VideoDevice1 -{ - HRESULT CreateVideoDecoder1( - [annotation("_In_")] const D3D12_VIDEO_DECODER_DESC* pDesc, - [annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession, - [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoder1, - [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoder - ); - - HRESULT CreateVideoDecoderHeap1( - [annotation("_In_")] const D3D12_VIDEO_DECODER_HEAP_DESC* pVideoDecoderHeapDesc, - [annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession, - [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoderHeap1, - [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoderHeap - ); - - HRESULT CreateVideoProcessor1( - UINT NodeMask, - [annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc, - UINT NumInputStreamDescs, - [annotation("_In_reads_(NumInputStreamDescs)")]const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, - [annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession, - [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoProcessor1, - [out, iid_is(riid), annotation("_COM_Outptr_")] void **ppVideoProcessor - ); - - HRESULT CreateVideoExtensionCommand( - [annotation("_In_")] const D3D12_VIDEO_EXTENSION_COMMAND_DESC* pDesc, - [annotation("_In_reads_bytes_(CreationParametersDataSizeInBytes)")] const void* pCreationParameters, - SIZE_T CreationParametersDataSizeInBytes, - [annotation("_In_opt_")] ID3D12ProtectedResourceSession* pProtectedResourceSession, - [annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoExtensionCommand, - [annotation("_COM_Outptr_")] void** ppVideoExtensionCommand); - - HRESULT ExecuteExtensionCommand( - [annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand, - [annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters, - SIZE_T ExecutionParametersSizeInBytes, - [annotation("_Out_writes_bytes_(OutputDataSizeInBytes)")] void *pOutputData, - SIZE_T OutputDataSizeInBytes - ); -} - -[uuid(6e120880-c114-4153-8036-d247051e1729), object, local, pointer_default(unique)] -interface ID3D12VideoDecodeCommandList2 - : ID3D12VideoDecodeCommandList1 -{ - void SetProtectedResourceSession( - [annotation("_In_opt_")]ID3D12ProtectedResourceSession *pProtectedResourceSession - ); - - void InitializeExtensionCommand( - [annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand, - [annotation("_In_reads_bytes_(InitializationParametersSizeInBytes)")] const void *pInitializationParameters, - SIZE_T InitializationParametersSizeInBytes); - - void ExecuteExtensionCommand( - [annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand, - [annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters, - SIZE_T ExecutionParametersSizeInBytes); -} - -[uuid(db525ae4-6ad6-473c-baa7-59b2e37082e4), object, local, pointer_default(unique)] -interface ID3D12VideoProcessCommandList2 - : ID3D12VideoProcessCommandList1 -{ - - void SetProtectedResourceSession( - [annotation("_In_opt_")]ID3D12ProtectedResourceSession *pProtectedResourceSession - ); - - void InitializeExtensionCommand( - [annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand, - [annotation("_In_reads_bytes_(InitializationParametersSizeInBytes)")] const void *pInitializationParameters, - SIZE_T InitializationParametersSizeInBytes); - - void ExecuteExtensionCommand( - [annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand, - [annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters, - SIZE_T ExecutionParametersSizeInBytes); -} - -[uuid(94971eca-2bdb-4769-88cf-3675ea757ebc), object, local, pointer_default(unique)] -interface ID3D12VideoEncodeCommandList1 - : ID3D12VideoEncodeCommandList -{ - void InitializeExtensionCommand( - [annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand, - [annotation("_In_reads_bytes_(InitializationParametersSizeInBytes)")] const void *pInitializationParameters, - SIZE_T InitializationParametersSizeInBytes); - - void ExecuteExtensionCommand( - [annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand, - [annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters, - SIZE_T ExecutionParametersSizeInBytes); -} - -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG2, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9); ") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG1_AND_MPEG2, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60); ") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264, 0x1b81be68, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO_PROGRESSIVE, 0xd79be8da, 0x0cf1, 0x4c81, 0xb8, 0x2a, 0x69, 0xa4, 0xe2, 0x36, 0xf4, 0x3d);") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO, 0xf9aaccbb, 0xc2b6, 0x4cfc, 0x87, 0x79, 0x57, 0x07, 0xb1, 0x76, 0x05, 0x52);") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_MULTIVIEW, 0x705b9d82, 0x76cf, 0x49d6, 0xb7, 0xe6, 0xac, 0x88, 0x72, 0xdb, 0x01, 0x3c);") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1, 0x1b81beA3, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1_D2010, 0x1b81beA4, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_SIMPLE, 0xefd64d74, 0xc9e8,0x41d7,0xa5,0xe9,0xe9,0xb0,0xe3,0x9f,0xa3,0x19);") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_ADVSIMPLE_NOGMC, 0xed418a9f, 0x010d, 0x4eda, 0x9a, 0xe3, 0x9a, 0x65, 0x35, 0x8d, 0x8d, 0x2e);") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0);") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13);") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e);") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2, 0xa4c749ef, 0x6ecf, 0x48aa, 0x84, 0x48, 0x50, 0xa7, 0xa1, 0x16, 0x5f, 0xf7);") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP8, 0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7);") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE0, 0xb8be4ccb, 0xcf53, 0x46ba, 0x8d, 0x59, 0xd6, 0xb8, 0xa6, 0xda, 0x5d, 0x2a);") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE1, 0x6936ff0f, 0x45b1, 0x4163, 0x9c, 0xc1, 0x64, 0x6e, 0xf6, 0x94, 0x61, 0x08);") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE2, 0x0c5f2aa1, 0xe541, 0x4089, 0xbb, 0x7b, 0x98, 0x11, 0x0a, 0x19, 0xd7, 0xc8);") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2, 0x17127009, 0xa00f, 0x4ce1, 0x99, 0x4e, 0xbf, 0x40, 0x81, 0xf6, 0xf3, 0xf0);") -cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2_420, 0x2d80bed6, 0x9cac, 0x4835, 0x9e, 0x91, 0x32, 0x7b, 0xbc, 0x4f, 0x9e, 0xe8);") - -cpp_quote("#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */") -#pragma endregion - -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoderHeap,0x0946B7C9,0xEBF6,0x4047,0xBB,0x73,0x86,0x83,0xE2,0x7D,0xBB,0x1F);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice,0x1F052807,0x0B46,0x4ACC,0x8A,0x89,0x36,0x4F,0x79,0x37,0x18,0xA4);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoder,0xC59B6BDC,0x7720,0x4074,0xA1,0x36,0x17,0xA1,0x56,0x03,0x74,0x70);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessor,0x304FDB32,0xBEDE,0x410A,0x85,0x45,0x94,0x3A,0xC6,0xA4,0x61,0x38);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList,0x3B60536E,0xAD29,0x4E64,0xA2,0x69,0xF8,0x53,0x83,0x7E,0x5E,0x53);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList,0xAEB2543A,0x167F,0x4682,0xAC,0xC8,0xD1,0x59,0xED,0x4A,0x62,0x09);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList1,0xD52F011B,0xB56E,0x453C,0xA0,0x5A,0xA7,0xF3,0x11,0xC8,0xF4,0x72);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList1,0x542C5C4D,0x7596,0x434F,0x8C,0x93,0x4E,0xFA,0x67,0x66,0xF2,0x67);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoMotionEstimator,0x33FDAE0E,0x098B,0x428F,0x87,0xBB,0x34,0xB6,0x95,0xDE,0x08,0xF8);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoMotionVectorHeap,0x5BE17987,0x743A,0x4061,0x83,0x4B,0x23,0xD2,0x2D,0xAE,0xA5,0x05);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice1,0x981611AD,0xA144,0x4C83,0x98,0x90,0xF3,0x0E,0x26,0xD6,0x58,0xAB);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList,0x8455293A,0x0CBD,0x4831,0x9B,0x39,0xFB,0xDB,0xAB,0x72,0x47,0x23);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoder1,0x79A2E5FB,0xCCD2,0x469A,0x9F,0xDE,0x19,0x5D,0x10,0x95,0x1F,0x7E);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoderHeap1,0xDA1D98C5,0x539F,0x41B2,0xBF,0x6B,0x11,0x98,0xA0,0x3B,0x6D,0x26);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessor1,0xF3CFE615,0x553F,0x425C,0x86,0xD8,0xEE,0x8C,0x1B,0x1F,0xB0,0x1C);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoExtensionCommand,0x554E41E8,0xAE8E,0x4A8C,0xB7,0xD2,0x5B,0x4F,0x27,0x4A,0x30,0xE4);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice2,0xF019AC49,0xF838,0x4A95,0x9B,0x17,0x57,0x94,0x37,0xC8,0xF5,0x13);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList2,0x6e120880,0xc114,0x4153,0x80,0x36,0xd2,0x47,0x05,0x1e,0x17,0x29);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList2,0xdb525ae4,0x6ad6,0x473c,0xba,0xa7,0x59,0xb2,0xe3,0x70,0x82,0xe4);" ) -cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList1,0x94971eca,0x2bdb,0x4769,0x88,0xcf,0x36,0x75,0xea,0x75,0x7e,0xbc);" ) -- cgit v1.2.3