From 6c8ae19be66cee247980a48e736a4e05d14de179 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Tue, 2 Dec 2025 16:39:36 -0800 Subject: Immediate-mode renderer, triangle demo, shader compilation in cmake, Agility SDK --- .../include/directx/d3dx12.h | 36 ++++++++++++++++++++++ 1 file changed, 36 insertions(+) create mode 100644 contrib/DirectX-Headers-1.618.2/include/directx/d3dx12.h (limited to 'contrib/DirectX-Headers-1.618.2/include/directx/d3dx12.h') diff --git a/contrib/DirectX-Headers-1.618.2/include/directx/d3dx12.h b/contrib/DirectX-Headers-1.618.2/include/directx/d3dx12.h new file mode 100644 index 0000000..e8ec24e --- /dev/null +++ b/contrib/DirectX-Headers-1.618.2/include/directx/d3dx12.h @@ -0,0 +1,36 @@ +//********************************************************* +// +// Copyright (c) Microsoft Corporation. +// Licensed under the MIT License (MIT). +// +//********************************************************* + +#ifndef __D3DX12_H__ +#define __D3DX12_H__ + +#include "d3d12.h" + +#if defined( __cplusplus ) + +#include "d3dx12_barriers.h" +#include "d3dx12_core.h" +#include "d3dx12_default.h" +#include "d3dx12_pipeline_state_stream.h" +#include "d3dx12_render_pass.h" +#include "d3dx12_resource_helpers.h" +#include "d3dx12_root_signature.h" +#include "d3dx12_property_format_table.h" + +#ifndef D3DX12_NO_STATE_OBJECT_HELPERS +#include "d3dx12_state_object.h" +#endif // !D3DX12_NO_STATE_OBJECT_HELPERS + +#ifndef D3DX12_NO_CHECK_FEATURE_SUPPORT_CLASS +#include "d3dx12_check_feature_support.h" +#endif // !D3DX12_NO_CHECK_FEATURE_SUPPORT_CLASS + +#endif // defined( __cplusplus ) + +#endif //__D3DX12_H__ + + -- cgit v1.2.3