diff options
Diffstat (limited to 'contrib/DirectX-Headers/include/directx/d3d12.idl')
| -rw-r--r-- | contrib/DirectX-Headers/include/directx/d3d12.idl | 5457 |
1 files changed, 0 insertions, 5457 deletions
diff --git a/contrib/DirectX-Headers/include/directx/d3d12.idl b/contrib/DirectX-Headers/include/directx/d3d12.idl deleted file mode 100644 index 838dea0..0000000 --- a/contrib/DirectX-Headers/include/directx/d3d12.idl +++ /dev/null | |||
| @@ -1,5457 +0,0 @@ | |||
| 1 | /*------------------------------------------------------------------------------------- | ||
| 2 | * | ||
| 3 | * Copyright (c) Microsoft Corporation | ||
| 4 | * Licensed under the MIT license | ||
| 5 | * | ||
| 6 | *-------------------------------------------------------------------------------------*/ | ||
| 7 | import "OAIdl.idl"; | ||
| 8 | import "OCIdl.idl"; | ||
| 9 | |||
| 10 | import "dxgicommon.idl"; | ||
| 11 | import "dxgiformat.idl"; | ||
| 12 | |||
| 13 | import "d3dcommon.idl"; | ||
| 14 | |||
| 15 | cpp_quote("#include <winapifamily.h>") | ||
| 16 | |||
| 17 | #pragma region App Family | ||
| 18 | cpp_quote("#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)") | ||
| 19 | |||
| 20 | // NOTE: The following constants are generated from the D3D12 hardware spec. Do not edit these values directly. | ||
| 21 | cpp_quote( "#ifndef _D3D12_CONSTANTS" ) | ||
| 22 | cpp_quote( "#define _D3D12_CONSTANTS" ) | ||
| 23 | const UINT D3D12_16BIT_INDEX_STRIP_CUT_VALUE = 0xffff; | ||
| 24 | const UINT D3D12_32BIT_INDEX_STRIP_CUT_VALUE = 0xffffffff; | ||
| 25 | const UINT D3D12_8BIT_INDEX_STRIP_CUT_VALUE = 0xff; | ||
| 26 | const UINT D3D12_APPEND_ALIGNED_ELEMENT = 0xffffffff; | ||
| 27 | const UINT D3D12_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT = 9; | ||
| 28 | const UINT D3D12_CLIP_OR_CULL_DISTANCE_COUNT = 8; | ||
| 29 | const UINT D3D12_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT = 2; | ||
| 30 | const UINT D3D12_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT = 14; | ||
| 31 | const UINT D3D12_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS = 4; | ||
| 32 | const UINT D3D12_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT = 32; | ||
| 33 | const UINT D3D12_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT = 15; | ||
| 34 | const UINT D3D12_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT = 16; | ||
| 35 | const UINT D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS = 4; | ||
| 36 | const UINT D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT = 15; | ||
| 37 | const UINT D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST = 1; | ||
| 38 | const UINT D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS = 1; | ||
| 39 | const UINT D3D12_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT = 64; | ||
| 40 | const UINT D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS = 4; | ||
| 41 | const UINT D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT = 1; | ||
| 42 | const UINT D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST = 1; | ||
| 43 | const UINT D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS = 1; | ||
| 44 | const UINT D3D12_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT = 32; | ||
| 45 | const UINT D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS = 1; | ||
| 46 | const UINT D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT = 128; | ||
| 47 | const UINT D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST = 1; | ||
| 48 | const UINT D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS = 1; | ||
| 49 | const UINT D3D12_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT = 128; | ||
| 50 | const UINT D3D12_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS = 1; | ||
| 51 | const UINT D3D12_COMMONSHADER_SAMPLER_REGISTER_COUNT = 16; | ||
| 52 | const UINT D3D12_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST = 1; | ||
| 53 | const UINT D3D12_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS = 1; | ||
| 54 | const UINT D3D12_COMMONSHADER_SAMPLER_SLOT_COUNT = 16; | ||
| 55 | const UINT D3D12_COMMONSHADER_SUBROUTINE_NESTING_LIMIT = 32; | ||
| 56 | const UINT D3D12_COMMONSHADER_TEMP_REGISTER_COMPONENTS = 4; | ||
| 57 | const UINT D3D12_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 58 | const UINT D3D12_COMMONSHADER_TEMP_REGISTER_COUNT = 4096; | ||
| 59 | const UINT D3D12_COMMONSHADER_TEMP_REGISTER_READS_PER_INST = 3; | ||
| 60 | const UINT D3D12_COMMONSHADER_TEMP_REGISTER_READ_PORTS = 3; | ||
| 61 | const UINT D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX = 10; | ||
| 62 | const INT D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN = -10; | ||
| 63 | const INT D3D12_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE = -8; | ||
| 64 | const UINT D3D12_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE = 7; | ||
| 65 | const UINT D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT = 256; | ||
| 66 | const UINT D3D12_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 256; | ||
| 67 | const UINT D3D12_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP = 64; | ||
| 68 | const UINT D3D12_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 240; | ||
| 69 | const UINT D3D12_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP = 68; | ||
| 70 | const UINT D3D12_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 224; | ||
| 71 | const UINT D3D12_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP = 72; | ||
| 72 | const UINT D3D12_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 208; | ||
| 73 | const UINT D3D12_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP = 76; | ||
| 74 | const UINT D3D12_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 192; | ||
| 75 | const UINT D3D12_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP = 84; | ||
| 76 | const UINT D3D12_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 176; | ||
| 77 | const UINT D3D12_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP = 92; | ||
| 78 | const UINT D3D12_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 160; | ||
| 79 | const UINT D3D12_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP = 100; | ||
| 80 | const UINT D3D12_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 144; | ||
| 81 | const UINT D3D12_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP = 112; | ||
| 82 | const UINT D3D12_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 128; | ||
| 83 | const UINT D3D12_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP = 128; | ||
| 84 | const UINT D3D12_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 112; | ||
| 85 | const UINT D3D12_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP = 144; | ||
| 86 | const UINT D3D12_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 96; | ||
| 87 | const UINT D3D12_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP = 168; | ||
| 88 | const UINT D3D12_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 80; | ||
| 89 | const UINT D3D12_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP = 204; | ||
| 90 | const UINT D3D12_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 64; | ||
| 91 | const UINT D3D12_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP = 256; | ||
| 92 | const UINT D3D12_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 48; | ||
| 93 | const UINT D3D12_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP = 340; | ||
| 94 | const UINT D3D12_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 32; | ||
| 95 | const UINT D3D12_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP = 512; | ||
| 96 | const UINT D3D12_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 16; | ||
| 97 | const UINT D3D12_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP = 768; | ||
| 98 | const UINT D3D12_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION = 1; | ||
| 99 | const UINT D3D12_CS_4_X_RAW_UAV_BYTE_ALIGNMENT = 256; | ||
| 100 | const UINT D3D12_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP = 768; | ||
| 101 | const UINT D3D12_CS_4_X_THREAD_GROUP_MAX_X = 768; | ||
| 102 | const UINT D3D12_CS_4_X_THREAD_GROUP_MAX_Y = 768; | ||
| 103 | const UINT D3D12_CS_4_X_UAV_REGISTER_COUNT = 1; | ||
| 104 | const UINT D3D12_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION = 65535; | ||
| 105 | const UINT D3D12_CS_TGSM_REGISTER_COUNT = 8192; | ||
| 106 | const UINT D3D12_CS_TGSM_REGISTER_READS_PER_INST = 1; | ||
| 107 | const UINT D3D12_CS_TGSM_RESOURCE_REGISTER_COMPONENTS = 1; | ||
| 108 | const UINT D3D12_CS_TGSM_RESOURCE_REGISTER_READ_PORTS = 1; | ||
| 109 | const UINT D3D12_CS_THREADGROUPID_REGISTER_COMPONENTS = 3; | ||
| 110 | const UINT D3D12_CS_THREADGROUPID_REGISTER_COUNT = 1; | ||
| 111 | const UINT D3D12_CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS = 1; | ||
| 112 | const UINT D3D12_CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT = 1; | ||
| 113 | const UINT D3D12_CS_THREADIDINGROUP_REGISTER_COMPONENTS = 3; | ||
| 114 | const UINT D3D12_CS_THREADIDINGROUP_REGISTER_COUNT = 1; | ||
| 115 | const UINT D3D12_CS_THREADID_REGISTER_COMPONENTS = 3; | ||
| 116 | const UINT D3D12_CS_THREADID_REGISTER_COUNT = 1; | ||
| 117 | const UINT D3D12_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP = 1024; | ||
| 118 | const UINT D3D12_CS_THREAD_GROUP_MAX_X = 1024; | ||
| 119 | const UINT D3D12_CS_THREAD_GROUP_MAX_Y = 1024; | ||
| 120 | const UINT D3D12_CS_THREAD_GROUP_MAX_Z = 64; | ||
| 121 | const UINT D3D12_CS_THREAD_GROUP_MIN_X = 1; | ||
| 122 | const UINT D3D12_CS_THREAD_GROUP_MIN_Y = 1; | ||
| 123 | const UINT D3D12_CS_THREAD_GROUP_MIN_Z = 1; | ||
| 124 | const UINT D3D12_CS_THREAD_LOCAL_TEMP_REGISTER_POOL = 16384; | ||
| 125 | cpp_quote( "#define D3D12_DEFAULT_BLEND_FACTOR_ALPHA ( 1.0f )" ) | ||
| 126 | cpp_quote( "#define D3D12_DEFAULT_BLEND_FACTOR_BLUE ( 1.0f )" ) | ||
| 127 | cpp_quote( "#define D3D12_DEFAULT_BLEND_FACTOR_GREEN ( 1.0f )" ) | ||
| 128 | cpp_quote( "#define D3D12_DEFAULT_BLEND_FACTOR_RED ( 1.0f )" ) | ||
| 129 | cpp_quote( "#define D3D12_DEFAULT_BORDER_COLOR_COMPONENT ( 0.0f )" ) | ||
| 130 | const UINT D3D12_DEFAULT_DEPTH_BIAS = 0; | ||
| 131 | cpp_quote( "#define D3D12_DEFAULT_DEPTH_BIAS_CLAMP ( 0.0f )" ) | ||
| 132 | const UINT D3D12_DEFAULT_MAX_ANISOTROPY = 16; | ||
| 133 | cpp_quote( "#define D3D12_DEFAULT_MIP_LOD_BIAS ( 0.0f )" ) | ||
| 134 | const UINT D3D12_DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT = 4194304; | ||
| 135 | const UINT D3D12_DEFAULT_RENDER_TARGET_ARRAY_INDEX = 0; | ||
| 136 | const UINT D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT = 65536; | ||
| 137 | const UINT D3D12_DEFAULT_SAMPLE_MASK = 0xffffffff; | ||
| 138 | const UINT D3D12_DEFAULT_SCISSOR_ENDX = 0; | ||
| 139 | const UINT D3D12_DEFAULT_SCISSOR_ENDY = 0; | ||
| 140 | const UINT D3D12_DEFAULT_SCISSOR_STARTX = 0; | ||
| 141 | const UINT D3D12_DEFAULT_SCISSOR_STARTY = 0; | ||
| 142 | cpp_quote( "#define D3D12_DEFAULT_SLOPE_SCALED_DEPTH_BIAS ( 0.0f )" ) | ||
| 143 | const UINT D3D12_DEFAULT_STENCIL_READ_MASK = 0xff; | ||
| 144 | const UINT D3D12_DEFAULT_STENCIL_REFERENCE = 0; | ||
| 145 | const UINT D3D12_DEFAULT_STENCIL_WRITE_MASK = 0xff; | ||
| 146 | const UINT D3D12_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX = 0; | ||
| 147 | const UINT D3D12_DEFAULT_VIEWPORT_HEIGHT = 0; | ||
| 148 | cpp_quote( "#define D3D12_DEFAULT_VIEWPORT_MAX_DEPTH ( 0.0f )" ) | ||
| 149 | cpp_quote( "#define D3D12_DEFAULT_VIEWPORT_MIN_DEPTH ( 0.0f )" ) | ||
| 150 | const UINT D3D12_DEFAULT_VIEWPORT_TOPLEFTX = 0; | ||
| 151 | const UINT D3D12_DEFAULT_VIEWPORT_TOPLEFTY = 0; | ||
| 152 | const UINT D3D12_DEFAULT_VIEWPORT_WIDTH = 0; | ||
| 153 | const UINT D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND = 0xffffffff; | ||
| 154 | const UINT D3D12_DRIVER_RESERVED_REGISTER_SPACE_VALUES_END = 0xfffffff7; | ||
| 155 | const UINT D3D12_DRIVER_RESERVED_REGISTER_SPACE_VALUES_START = 0xfffffff0; | ||
| 156 | const UINT D3D12_DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS = 3968; | ||
| 157 | const UINT D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS = 4; | ||
| 158 | const UINT D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 159 | const UINT D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COUNT = 32; | ||
| 160 | const UINT D3D12_DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST = 2; | ||
| 161 | const UINT D3D12_DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS = 1; | ||
| 162 | const UINT D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS = 3; | ||
| 163 | const UINT D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 164 | const UINT D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COUNT = 1; | ||
| 165 | const UINT D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST = 2; | ||
| 166 | const UINT D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS = 1; | ||
| 167 | const UINT D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS = 4; | ||
| 168 | const UINT D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 169 | const UINT D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT = 32; | ||
| 170 | const UINT D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST = 2; | ||
| 171 | const UINT D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS = 1; | ||
| 172 | const UINT D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS = 1; | ||
| 173 | const UINT D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 174 | const UINT D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT = 1; | ||
| 175 | const UINT D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST = 2; | ||
| 176 | const UINT D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS = 1; | ||
| 177 | const UINT D3D12_DS_OUTPUT_REGISTER_COMPONENTS = 4; | ||
| 178 | const UINT D3D12_DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 179 | const UINT D3D12_DS_OUTPUT_REGISTER_COUNT = 32; | ||
| 180 | cpp_quote( "#define D3D12_FLOAT16_FUSED_TOLERANCE_IN_ULP ( 0.6 )" ) | ||
| 181 | cpp_quote( "#define D3D12_FLOAT32_MAX ( 3.402823466e+38f )" ) | ||
| 182 | cpp_quote( "#define D3D12_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP ( 0.6f )" ) | ||
| 183 | cpp_quote( "#define D3D12_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR ( 2.4f )" ) | ||
| 184 | cpp_quote( "#define D3D12_FLOAT_TO_SRGB_EXPONENT_NUMERATOR ( 1.0f )" ) | ||
| 185 | cpp_quote( "#define D3D12_FLOAT_TO_SRGB_OFFSET ( 0.055f )" ) | ||
| 186 | cpp_quote( "#define D3D12_FLOAT_TO_SRGB_SCALE_1 ( 12.92f )" ) | ||
| 187 | cpp_quote( "#define D3D12_FLOAT_TO_SRGB_SCALE_2 ( 1.055f )" ) | ||
| 188 | cpp_quote( "#define D3D12_FLOAT_TO_SRGB_THRESHOLD ( 0.0031308f )" ) | ||
| 189 | cpp_quote( "#define D3D12_FTOI_INSTRUCTION_MAX_INPUT ( 2147483647.999f )" ) | ||
| 190 | cpp_quote( "#define D3D12_FTOI_INSTRUCTION_MIN_INPUT ( -2147483648.999f )" ) | ||
| 191 | cpp_quote( "#define D3D12_FTOU_INSTRUCTION_MAX_INPUT ( 4294967295.999f )" ) | ||
| 192 | cpp_quote( "#define D3D12_FTOU_INSTRUCTION_MIN_INPUT ( 0.0f )" ) | ||
| 193 | const UINT D3D12_GS_INPUT_INSTANCE_ID_READS_PER_INST = 2; | ||
| 194 | const UINT D3D12_GS_INPUT_INSTANCE_ID_READ_PORTS = 1; | ||
| 195 | const UINT D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS = 1; | ||
| 196 | const UINT D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 197 | const UINT D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COUNT = 1; | ||
| 198 | const UINT D3D12_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS = 1; | ||
| 199 | const UINT D3D12_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 200 | const UINT D3D12_GS_INPUT_PRIM_CONST_REGISTER_COUNT = 1; | ||
| 201 | const UINT D3D12_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST = 2; | ||
| 202 | const UINT D3D12_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS = 1; | ||
| 203 | const UINT D3D12_GS_INPUT_REGISTER_COMPONENTS = 4; | ||
| 204 | const UINT D3D12_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 205 | const UINT D3D12_GS_INPUT_REGISTER_COUNT = 32; | ||
| 206 | const UINT D3D12_GS_INPUT_REGISTER_READS_PER_INST = 2; | ||
| 207 | const UINT D3D12_GS_INPUT_REGISTER_READ_PORTS = 1; | ||
| 208 | const UINT D3D12_GS_INPUT_REGISTER_VERTICES = 32; | ||
| 209 | const UINT D3D12_GS_MAX_INSTANCE_COUNT = 32; | ||
| 210 | const UINT D3D12_GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES = 1024; | ||
| 211 | const UINT D3D12_GS_OUTPUT_ELEMENTS = 32; | ||
| 212 | const UINT D3D12_GS_OUTPUT_REGISTER_COMPONENTS = 4; | ||
| 213 | const UINT D3D12_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 214 | const UINT D3D12_GS_OUTPUT_REGISTER_COUNT = 32; | ||
| 215 | const UINT D3D12_HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT = 32; | ||
| 216 | const UINT D3D12_HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT = 32; | ||
| 217 | const UINT D3D12_HS_CONTROL_POINT_REGISTER_COMPONENTS = 4; | ||
| 218 | const UINT D3D12_HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 219 | const UINT D3D12_HS_CONTROL_POINT_REGISTER_READS_PER_INST = 2; | ||
| 220 | const UINT D3D12_HS_CONTROL_POINT_REGISTER_READ_PORTS = 1; | ||
| 221 | const UINT D3D12_HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND = 0xFFFFFFFF; | ||
| 222 | const UINT D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS = 1; | ||
| 223 | const UINT D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 224 | const UINT D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT = 1; | ||
| 225 | const UINT D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST = 2; | ||
| 226 | const UINT D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS = 1; | ||
| 227 | const UINT D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS = 1; | ||
| 228 | const UINT D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 229 | const UINT D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT = 1; | ||
| 230 | const UINT D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST = 2; | ||
| 231 | const UINT D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS = 1; | ||
| 232 | const UINT D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS = 1; | ||
| 233 | const UINT D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 234 | const UINT D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT = 1; | ||
| 235 | const UINT D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST = 2; | ||
| 236 | const UINT D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS = 1; | ||
| 237 | const UINT D3D12_HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND = 0xFFFFFFFF; | ||
| 238 | cpp_quote( "#define D3D12_HS_MAXTESSFACTOR_LOWER_BOUND ( 1.0f )" ) | ||
| 239 | cpp_quote( "#define D3D12_HS_MAXTESSFACTOR_UPPER_BOUND ( 64.0f )" ) | ||
| 240 | const UINT D3D12_HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS = 3968; | ||
| 241 | const UINT D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS = 1; | ||
| 242 | const UINT D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 243 | const UINT D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT = 1; | ||
| 244 | const UINT D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST = 2; | ||
| 245 | const UINT D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS = 1; | ||
| 246 | const UINT D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS = 4; | ||
| 247 | const UINT D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 248 | const UINT D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT = 32; | ||
| 249 | const UINT D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST = 2; | ||
| 250 | const UINT D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS = 1; | ||
| 251 | const UINT D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS = 128; | ||
| 252 | const UINT D3D12_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES = 0; | ||
| 253 | const UINT D3D12_IA_DEFAULT_PRIMITIVE_TOPOLOGY = 0; | ||
| 254 | const UINT D3D12_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES = 0; | ||
| 255 | const UINT D3D12_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT = 1; | ||
| 256 | const UINT D3D12_IA_INSTANCE_ID_BIT_COUNT = 32; | ||
| 257 | const UINT D3D12_IA_INTEGER_ARITHMETIC_BIT_COUNT = 32; | ||
| 258 | const UINT D3D12_IA_PATCH_MAX_CONTROL_POINT_COUNT = 32; | ||
| 259 | const UINT D3D12_IA_PRIMITIVE_ID_BIT_COUNT = 32; | ||
| 260 | const UINT D3D12_IA_VERTEX_ID_BIT_COUNT = 32; | ||
| 261 | const UINT D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT = 32; | ||
| 262 | const UINT D3D12_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS = 128; | ||
| 263 | const UINT D3D12_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT = 32; | ||
| 264 | const UINT D3D12_INTEGER_DIVIDE_BY_ZERO_QUOTIENT = 0xffffffff; | ||
| 265 | const UINT D3D12_INTEGER_DIVIDE_BY_ZERO_REMAINDER = 0xffffffff; | ||
| 266 | const UINT D3D12_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL = 0xffffffff; | ||
| 267 | const UINT D3D12_KEEP_UNORDERED_ACCESS_VIEWS = 0xffffffff; | ||
| 268 | cpp_quote( "#define D3D12_LINEAR_GAMMA ( 1.0f )" ) | ||
| 269 | const UINT D3D12_MAJOR_VERSION = 12; | ||
| 270 | cpp_quote( "#define D3D12_MAX_BORDER_COLOR_COMPONENT ( 1.0f )" ) | ||
| 271 | cpp_quote( "#define D3D12_MAX_DEPTH ( 1.0f )" ) | ||
| 272 | const UINT D3D12_MAX_LIVE_STATIC_SAMPLERS = 2032; | ||
| 273 | const UINT D3D12_MAX_MAXANISOTROPY = 16; | ||
| 274 | const UINT D3D12_MAX_MULTISAMPLE_SAMPLE_COUNT = 32; | ||
| 275 | cpp_quote( "#define D3D12_MAX_POSITION_VALUE ( 3.402823466e+34f )" ) | ||
| 276 | const UINT D3D12_MAX_ROOT_COST = 64; | ||
| 277 | const UINT D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_1 = 1000000; | ||
| 278 | const UINT D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_2 = 1000000; | ||
| 279 | const UINT D3D12_MAX_SHADER_VISIBLE_SAMPLER_HEAP_SIZE = 2048; | ||
| 280 | const UINT D3D12_MAX_TEXTURE_DIMENSION_2_TO_EXP = 17; | ||
| 281 | const UINT D3D12_MAX_VIEW_INSTANCE_COUNT = 4; | ||
| 282 | const UINT D3D12_MINOR_VERSION = 0; | ||
| 283 | cpp_quote( "#define D3D12_MIN_BORDER_COLOR_COMPONENT ( 0.0f )" ) | ||
| 284 | cpp_quote( "#define D3D12_MIN_DEPTH ( 0.0f )" ) | ||
| 285 | const UINT D3D12_MIN_MAXANISOTROPY = 0; | ||
| 286 | cpp_quote( "#define D3D12_MIP_LOD_BIAS_MAX ( 15.99f )" ) | ||
| 287 | cpp_quote( "#define D3D12_MIP_LOD_BIAS_MIN ( -16.0f )" ) | ||
| 288 | const UINT D3D12_MIP_LOD_FRACTIONAL_BIT_COUNT = 8; | ||
| 289 | const UINT D3D12_MIP_LOD_RANGE_BIT_COUNT = 8; | ||
| 290 | cpp_quote( "#define D3D12_MULTISAMPLE_ANTIALIAS_LINE_WIDTH ( 1.4f )" ) | ||
| 291 | const UINT D3D12_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT = 0; | ||
| 292 | const UINT D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_END = 0xffffffff; | ||
| 293 | const UINT D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_START = 0xfffffff8; | ||
| 294 | const UINT D3D12_PACKED_TILE = 0xffffffff; | ||
| 295 | const UINT D3D12_PIXEL_ADDRESS_RANGE_BIT_COUNT = 15; | ||
| 296 | const UINT D3D12_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT = 16; | ||
| 297 | const UINT D3D12_PS_CS_UAV_REGISTER_COMPONENTS = 1; | ||
| 298 | const UINT D3D12_PS_CS_UAV_REGISTER_COUNT = 8; | ||
| 299 | const UINT D3D12_PS_CS_UAV_REGISTER_READS_PER_INST = 1; | ||
| 300 | const UINT D3D12_PS_CS_UAV_REGISTER_READ_PORTS = 1; | ||
| 301 | const UINT D3D12_PS_FRONTFACING_DEFAULT_VALUE = 0xFFFFFFFF; | ||
| 302 | const UINT D3D12_PS_FRONTFACING_FALSE_VALUE = 0x00000000; | ||
| 303 | const UINT D3D12_PS_FRONTFACING_TRUE_VALUE = 0xFFFFFFFF; | ||
| 304 | const UINT D3D12_PS_INPUT_REGISTER_COMPONENTS = 4; | ||
| 305 | const UINT D3D12_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 306 | const UINT D3D12_PS_INPUT_REGISTER_COUNT = 32; | ||
| 307 | const UINT D3D12_PS_INPUT_REGISTER_READS_PER_INST = 2; | ||
| 308 | const UINT D3D12_PS_INPUT_REGISTER_READ_PORTS = 1; | ||
| 309 | cpp_quote( "#define D3D12_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT ( 0.0f )" ) | ||
| 310 | const UINT D3D12_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS = 1; | ||
| 311 | const UINT D3D12_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 312 | const UINT D3D12_PS_OUTPUT_DEPTH_REGISTER_COUNT = 1; | ||
| 313 | const UINT D3D12_PS_OUTPUT_MASK_REGISTER_COMPONENTS = 1; | ||
| 314 | const UINT D3D12_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 315 | const UINT D3D12_PS_OUTPUT_MASK_REGISTER_COUNT = 1; | ||
| 316 | const UINT D3D12_PS_OUTPUT_REGISTER_COMPONENTS = 4; | ||
| 317 | const UINT D3D12_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 318 | const UINT D3D12_PS_OUTPUT_REGISTER_COUNT = 8; | ||
| 319 | cpp_quote( "#define D3D12_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT ( 0.5f )" ) | ||
| 320 | const UINT D3D12_RAW_UAV_SRV_BYTE_ALIGNMENT = 16; | ||
| 321 | const UINT D3D12_RAYTRACING_AABB_BYTE_ALIGNMENT = 8; | ||
| 322 | const UINT D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BYTE_ALIGNMENT = 256; | ||
| 323 | const UINT D3D12_RAYTRACING_INSTANCE_DESCS_BYTE_ALIGNMENT = 16; | ||
| 324 | const UINT D3D12_RAYTRACING_MAX_ATTRIBUTE_SIZE_IN_BYTES = 32; | ||
| 325 | const UINT D3D12_RAYTRACING_MAX_DECLARABLE_TRACE_RECURSION_DEPTH = 31; | ||
| 326 | const UINT D3D12_RAYTRACING_MAX_GEOMETRIES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE = 16777216; | ||
| 327 | const UINT D3D12_RAYTRACING_MAX_INSTANCES_PER_TOP_LEVEL_ACCELERATION_STRUCTURE = 16777216; | ||
| 328 | const UINT D3D12_RAYTRACING_MAX_PRIMITIVES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE = 536870912; | ||
| 329 | const UINT D3D12_RAYTRACING_MAX_RAY_GENERATION_SHADER_THREADS = 1073741824; | ||
| 330 | const UINT D3D12_RAYTRACING_MAX_SHADER_RECORD_STRIDE = 4096; | ||
| 331 | const UINT D3D12_RAYTRACING_SHADER_RECORD_BYTE_ALIGNMENT = 32; | ||
| 332 | const UINT D3D12_RAYTRACING_SHADER_TABLE_BYTE_ALIGNMENT = 64; | ||
| 333 | const UINT D3D12_RAYTRACING_TRANSFORM3X4_BYTE_ALIGNMENT = 16; | ||
| 334 | const UINT D3D12_REQ_BLEND_OBJECT_COUNT_PER_DEVICE = 4096; | ||
| 335 | const UINT D3D12_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP = 27; | ||
| 336 | const UINT D3D12_REQ_CONSTANT_BUFFER_ELEMENT_COUNT = 4096; | ||
| 337 | const UINT D3D12_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE = 4096; | ||
| 338 | const UINT D3D12_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP = 32; | ||
| 339 | const UINT D3D12_REQ_DRAW_VERTEX_COUNT_2_TO_EXP = 32; | ||
| 340 | const UINT D3D12_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION = 16384; | ||
| 341 | const UINT D3D12_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT = 1024; | ||
| 342 | const UINT D3D12_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT = 4096; | ||
| 343 | const UINT D3D12_REQ_MAXANISOTROPY = 16; | ||
| 344 | const UINT D3D12_REQ_MIP_LEVELS = 15; | ||
| 345 | const UINT D3D12_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES = 2048; | ||
| 346 | const UINT D3D12_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE = 4096; | ||
| 347 | const UINT D3D12_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH = 16384; | ||
| 348 | const UINT D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM = 128; | ||
| 349 | cpp_quote( "#define D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM ( 0.25f )" ) | ||
| 350 | const UINT D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM = 2048; | ||
| 351 | const UINT D3D12_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP = 20; | ||
| 352 | const UINT D3D12_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE = 4096; | ||
| 353 | const UINT D3D12_REQ_SUBRESOURCES = 30720; | ||
| 354 | const UINT D3D12_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION = 2048; | ||
| 355 | const UINT D3D12_REQ_TEXTURE1D_U_DIMENSION = 16384; | ||
| 356 | const UINT D3D12_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION = 2048; | ||
| 357 | const UINT D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION = 16384; | ||
| 358 | const UINT D3D12_REQ_TEXTURE3D_U_V_OR_W_DIMENSION = 2048; | ||
| 359 | const UINT D3D12_REQ_TEXTURECUBE_DIMENSION = 16384; | ||
| 360 | const UINT D3D12_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL = 0; | ||
| 361 | const UINT D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES = 0xffffffff; | ||
| 362 | const UINT D3D12_RS_SET_SHADING_RATE_COMBINER_COUNT = 2; | ||
| 363 | const UINT D3D12_SDK_VERSION = 4; | ||
| 364 | const UINT D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES = 32; | ||
| 365 | const UINT D3D12_SHADER_MAJOR_VERSION = 5; | ||
| 366 | const UINT D3D12_SHADER_MAX_INSTANCES = 65535; | ||
| 367 | const UINT D3D12_SHADER_MAX_INTERFACES = 253; | ||
| 368 | const UINT D3D12_SHADER_MAX_INTERFACE_CALL_SITES = 4096; | ||
| 369 | const UINT D3D12_SHADER_MAX_TYPES = 65535; | ||
| 370 | const UINT D3D12_SHADER_MINOR_VERSION = 1; | ||
| 371 | const UINT D3D12_SHIFT_INSTRUCTION_PAD_VALUE = 0; | ||
| 372 | const UINT D3D12_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT = 5; | ||
| 373 | const UINT D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT = 8; | ||
| 374 | const UINT D3D12_SMALL_MSAA_RESOURCE_PLACEMENT_ALIGNMENT = 65536; | ||
| 375 | const UINT D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT = 4096; | ||
| 376 | const UINT D3D12_SO_BUFFER_MAX_STRIDE_IN_BYTES = 2048; | ||
| 377 | const UINT D3D12_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES = 512; | ||
| 378 | const UINT D3D12_SO_BUFFER_SLOT_COUNT = 4; | ||
| 379 | const UINT D3D12_SO_DDI_REGISTER_INDEX_DENOTING_GAP = 0xffffffff; | ||
| 380 | const UINT D3D12_SO_NO_RASTERIZED_STREAM = 0xffffffff; | ||
| 381 | const UINT D3D12_SO_OUTPUT_COMPONENT_COUNT = 128; | ||
| 382 | const UINT D3D12_SO_STREAM_COUNT = 4; | ||
| 383 | const UINT D3D12_SPEC_DATE_DAY = 14; | ||
| 384 | const UINT D3D12_SPEC_DATE_MONTH = 11; | ||
| 385 | const UINT D3D12_SPEC_DATE_YEAR = 2014; | ||
| 386 | cpp_quote( "#define D3D12_SPEC_VERSION ( 1.16 )" ) | ||
| 387 | cpp_quote( "#define D3D12_SRGB_GAMMA ( 2.2f )" ) | ||
| 388 | cpp_quote( "#define D3D12_SRGB_TO_FLOAT_DENOMINATOR_1 ( 12.92f )" ) | ||
| 389 | cpp_quote( "#define D3D12_SRGB_TO_FLOAT_DENOMINATOR_2 ( 1.055f )" ) | ||
| 390 | cpp_quote( "#define D3D12_SRGB_TO_FLOAT_EXPONENT ( 2.4f )" ) | ||
| 391 | cpp_quote( "#define D3D12_SRGB_TO_FLOAT_OFFSET ( 0.055f )" ) | ||
| 392 | cpp_quote( "#define D3D12_SRGB_TO_FLOAT_THRESHOLD ( 0.04045f )" ) | ||
| 393 | cpp_quote( "#define D3D12_SRGB_TO_FLOAT_TOLERANCE_IN_ULP ( 0.5f )" ) | ||
| 394 | const UINT D3D12_STANDARD_COMPONENT_BIT_COUNT = 32; | ||
| 395 | const UINT D3D12_STANDARD_COMPONENT_BIT_COUNT_DOUBLED = 64; | ||
| 396 | const UINT D3D12_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE = 4; | ||
| 397 | const UINT D3D12_STANDARD_PIXEL_COMPONENT_COUNT = 128; | ||
| 398 | const UINT D3D12_STANDARD_PIXEL_ELEMENT_COUNT = 32; | ||
| 399 | const UINT D3D12_STANDARD_VECTOR_SIZE = 4; | ||
| 400 | const UINT D3D12_STANDARD_VERTEX_ELEMENT_COUNT = 32; | ||
| 401 | const UINT D3D12_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT = 64; | ||
| 402 | const UINT D3D12_SUBPIXEL_FRACTIONAL_BIT_COUNT = 8; | ||
| 403 | const UINT D3D12_SUBTEXEL_FRACTIONAL_BIT_COUNT = 8; | ||
| 404 | const UINT D3D12_SYSTEM_RESERVED_REGISTER_SPACE_VALUES_END = 0xffffffff; | ||
| 405 | const UINT D3D12_SYSTEM_RESERVED_REGISTER_SPACE_VALUES_START = 0xfffffff0; | ||
| 406 | const UINT D3D12_TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR = 64; | ||
| 407 | const UINT D3D12_TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR = 64; | ||
| 408 | const UINT D3D12_TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR = 63; | ||
| 409 | const UINT D3D12_TESSELLATOR_MAX_TESSELLATION_FACTOR = 64; | ||
| 410 | const UINT D3D12_TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR = 2; | ||
| 411 | const UINT D3D12_TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR = 1; | ||
| 412 | const UINT D3D12_TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR = 1; | ||
| 413 | const UINT D3D12_TEXEL_ADDRESS_RANGE_BIT_COUNT = 16; | ||
| 414 | const UINT D3D12_TEXTURE_DATA_PITCH_ALIGNMENT = 256; | ||
| 415 | const UINT D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT = 512; | ||
| 416 | const UINT D3D12_TILED_RESOURCE_TILE_SIZE_IN_BYTES = 65536; | ||
| 417 | const UINT D3D12_TRACKED_WORKLOAD_MAX_INSTANCES = 32; | ||
| 418 | const UINT D3D12_UAV_COUNTER_PLACEMENT_ALIGNMENT = 4096; | ||
| 419 | const UINT D3D12_UAV_SLOT_COUNT = 64; | ||
| 420 | const UINT D3D12_UNBOUND_MEMORY_ACCESS_RESULT = 0; | ||
| 421 | const UINT D3D12_VIDEO_DECODE_MAX_ARGUMENTS = 10; | ||
| 422 | const UINT D3D12_VIDEO_DECODE_MAX_HISTOGRAM_COMPONENTS = 4; | ||
| 423 | const UINT D3D12_VIDEO_DECODE_MIN_BITSTREAM_OFFSET_ALIGNMENT = 256; | ||
| 424 | const UINT D3D12_VIDEO_DECODE_MIN_HISTOGRAM_OFFSET_ALIGNMENT = 256; | ||
| 425 | const UINT D3D12_VIDEO_DECODE_STATUS_MACROBLOCKS_AFFECTED_UNKNOWN = 0xffffffff; | ||
| 426 | const UINT D3D12_VIDEO_PROCESS_MAX_FILTERS = 32; | ||
| 427 | const UINT D3D12_VIDEO_PROCESS_STEREO_VIEWS = 2; | ||
| 428 | const UINT D3D12_VIEWPORT_AND_SCISSORRECT_MAX_INDEX = 15; | ||
| 429 | const UINT D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE = 16; | ||
| 430 | const UINT D3D12_VIEWPORT_BOUNDS_MAX = 32767; | ||
| 431 | const INT D3D12_VIEWPORT_BOUNDS_MIN = -32768; | ||
| 432 | const UINT D3D12_VS_INPUT_REGISTER_COMPONENTS = 4; | ||
| 433 | const UINT D3D12_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 434 | const UINT D3D12_VS_INPUT_REGISTER_COUNT = 32; | ||
| 435 | const UINT D3D12_VS_INPUT_REGISTER_READS_PER_INST = 2; | ||
| 436 | const UINT D3D12_VS_INPUT_REGISTER_READ_PORTS = 1; | ||
| 437 | const UINT D3D12_VS_OUTPUT_REGISTER_COMPONENTS = 4; | ||
| 438 | const UINT D3D12_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT = 32; | ||
| 439 | const UINT D3D12_VS_OUTPUT_REGISTER_COUNT = 32; | ||
| 440 | const UINT D3D12_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT = 10; | ||
| 441 | const UINT D3D12_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP = 25; | ||
| 442 | const UINT D3D12_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP = 25; | ||
| 443 | cpp_quote( "#endif" ) | ||
| 444 | |||
| 445 | |||
| 446 | // Forward declarations | ||
| 447 | interface ID3D12CommandQueue; | ||
| 448 | |||
| 449 | |||
| 450 | typedef UINT64 D3D12_GPU_VIRTUAL_ADDRESS; | ||
| 451 | |||
| 452 | typedef enum D3D12_COMMAND_LIST_TYPE | ||
| 453 | { | ||
| 454 | D3D12_COMMAND_LIST_TYPE_DIRECT = 0, | ||
| 455 | D3D12_COMMAND_LIST_TYPE_BUNDLE = 1, | ||
| 456 | D3D12_COMMAND_LIST_TYPE_COMPUTE = 2, | ||
| 457 | D3D12_COMMAND_LIST_TYPE_COPY = 3, | ||
| 458 | D3D12_COMMAND_LIST_TYPE_VIDEO_DECODE = 4, | ||
| 459 | D3D12_COMMAND_LIST_TYPE_VIDEO_PROCESS = 5, | ||
| 460 | D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE = 6, | ||
| 461 | |||
| 462 | } D3D12_COMMAND_LIST_TYPE; | ||
| 463 | |||
| 464 | typedef enum D3D12_COMMAND_QUEUE_FLAGS | ||
| 465 | { | ||
| 466 | D3D12_COMMAND_QUEUE_FLAG_NONE = 0x0, | ||
| 467 | D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT = 0x1, | ||
| 468 | } D3D12_COMMAND_QUEUE_FLAGS; | ||
| 469 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_QUEUE_FLAGS );" ) | ||
| 470 | |||
| 471 | typedef enum D3D12_COMMAND_QUEUE_PRIORITY | ||
| 472 | { | ||
| 473 | D3D12_COMMAND_QUEUE_PRIORITY_NORMAL = 0, | ||
| 474 | D3D12_COMMAND_QUEUE_PRIORITY_HIGH = 100, | ||
| 475 | D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME = 10000 | ||
| 476 | } D3D12_COMMAND_QUEUE_PRIORITY; | ||
| 477 | |||
| 478 | typedef struct D3D12_COMMAND_QUEUE_DESC | ||
| 479 | { | ||
| 480 | D3D12_COMMAND_LIST_TYPE Type; | ||
| 481 | INT Priority; | ||
| 482 | D3D12_COMMAND_QUEUE_FLAGS Flags; | ||
| 483 | UINT NodeMask; | ||
| 484 | } D3D12_COMMAND_QUEUE_DESC; | ||
| 485 | |||
| 486 | typedef enum D3D12_PRIMITIVE_TOPOLOGY_TYPE | ||
| 487 | { | ||
| 488 | D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED = 0, | ||
| 489 | D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT = 1, | ||
| 490 | D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE = 2, | ||
| 491 | D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE = 3, | ||
| 492 | D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH = 4 | ||
| 493 | } D3D12_PRIMITIVE_TOPOLOGY_TYPE; | ||
| 494 | |||
| 495 | typedef enum D3D12_INPUT_CLASSIFICATION | ||
| 496 | { | ||
| 497 | D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA = 0, | ||
| 498 | D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA = 1 | ||
| 499 | } D3D12_INPUT_CLASSIFICATION; | ||
| 500 | |||
| 501 | typedef struct D3D12_INPUT_ELEMENT_DESC | ||
| 502 | { | ||
| 503 | LPCSTR SemanticName; | ||
| 504 | UINT SemanticIndex; | ||
| 505 | DXGI_FORMAT Format; | ||
| 506 | UINT InputSlot; | ||
| 507 | UINT AlignedByteOffset; | ||
| 508 | D3D12_INPUT_CLASSIFICATION InputSlotClass; | ||
| 509 | UINT InstanceDataStepRate; | ||
| 510 | } D3D12_INPUT_ELEMENT_DESC; | ||
| 511 | |||
| 512 | // Keep FILL_MODE values in sync with earlier DX versions (HW consumes values directly). | ||
| 513 | typedef enum D3D12_FILL_MODE | ||
| 514 | { | ||
| 515 | // 1 was POINT in D3D, unused in D3D12 | ||
| 516 | D3D12_FILL_MODE_WIREFRAME = 2, | ||
| 517 | D3D12_FILL_MODE_SOLID = 3 | ||
| 518 | } D3D12_FILL_MODE; | ||
| 519 | |||
| 520 | typedef D3D_PRIMITIVE_TOPOLOGY D3D12_PRIMITIVE_TOPOLOGY; | ||
| 521 | |||
| 522 | typedef D3D_PRIMITIVE D3D12_PRIMITIVE; | ||
| 523 | |||
| 524 | // Keep CULL_MODE values in sync with earlier DX versions (HW consumes values directly). | ||
| 525 | typedef enum D3D12_CULL_MODE | ||
| 526 | { | ||
| 527 | D3D12_CULL_MODE_NONE = 1, | ||
| 528 | D3D12_CULL_MODE_FRONT = 2, | ||
| 529 | D3D12_CULL_MODE_BACK = 3 | ||
| 530 | } D3D12_CULL_MODE; | ||
| 531 | |||
| 532 | typedef struct D3D12_SO_DECLARATION_ENTRY | ||
| 533 | { | ||
| 534 | UINT Stream; | ||
| 535 | LPCSTR SemanticName; | ||
| 536 | UINT SemanticIndex; | ||
| 537 | BYTE StartComponent; | ||
| 538 | BYTE ComponentCount; | ||
| 539 | BYTE OutputSlot; | ||
| 540 | } D3D12_SO_DECLARATION_ENTRY; | ||
| 541 | |||
| 542 | typedef struct D3D12_VIEWPORT | ||
| 543 | { | ||
| 544 | FLOAT TopLeftX; | ||
| 545 | FLOAT TopLeftY; | ||
| 546 | FLOAT Width; | ||
| 547 | FLOAT Height; | ||
| 548 | FLOAT MinDepth; | ||
| 549 | FLOAT MaxDepth; | ||
| 550 | } D3D12_VIEWPORT; | ||
| 551 | |||
| 552 | |||
| 553 | typedef RECT D3D12_RECT; | ||
| 554 | |||
| 555 | |||
| 556 | typedef struct D3D12_BOX | ||
| 557 | { | ||
| 558 | UINT left; | ||
| 559 | UINT top; | ||
| 560 | UINT front; | ||
| 561 | UINT right; | ||
| 562 | UINT bottom; | ||
| 563 | UINT back; | ||
| 564 | } D3D12_BOX; | ||
| 565 | |||
| 566 | |||
| 567 | //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | ||
| 568 | // | ||
| 569 | // Depth-Stencil State | ||
| 570 | // | ||
| 571 | //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | ||
| 572 | |||
| 573 | // Keep COMPARISON_FUNC values in sync with earlier DX versions (HW consumes values directly). | ||
| 574 | typedef enum D3D12_COMPARISON_FUNC | ||
| 575 | { | ||
| 576 | D3D12_COMPARISON_FUNC_NEVER = 1, | ||
| 577 | D3D12_COMPARISON_FUNC_LESS = 2, | ||
| 578 | D3D12_COMPARISON_FUNC_EQUAL = 3, | ||
| 579 | D3D12_COMPARISON_FUNC_LESS_EQUAL = 4, | ||
| 580 | D3D12_COMPARISON_FUNC_GREATER = 5, | ||
| 581 | D3D12_COMPARISON_FUNC_NOT_EQUAL = 6, | ||
| 582 | D3D12_COMPARISON_FUNC_GREATER_EQUAL = 7, | ||
| 583 | D3D12_COMPARISON_FUNC_ALWAYS = 8 | ||
| 584 | } D3D12_COMPARISON_FUNC; | ||
| 585 | |||
| 586 | typedef enum D3D12_DEPTH_WRITE_MASK | ||
| 587 | { | ||
| 588 | D3D12_DEPTH_WRITE_MASK_ZERO = 0, | ||
| 589 | D3D12_DEPTH_WRITE_MASK_ALL = 1 | ||
| 590 | } D3D12_DEPTH_WRITE_MASK; | ||
| 591 | |||
| 592 | // Keep STENCILOP values in sync with earlier DX versions (HW consumes values directly). | ||
| 593 | typedef enum D3D12_STENCIL_OP | ||
| 594 | { | ||
| 595 | D3D12_STENCIL_OP_KEEP = 1, | ||
| 596 | D3D12_STENCIL_OP_ZERO = 2, | ||
| 597 | D3D12_STENCIL_OP_REPLACE = 3, | ||
| 598 | D3D12_STENCIL_OP_INCR_SAT = 4, | ||
| 599 | D3D12_STENCIL_OP_DECR_SAT = 5, | ||
| 600 | D3D12_STENCIL_OP_INVERT = 6, | ||
| 601 | D3D12_STENCIL_OP_INCR = 7, | ||
| 602 | D3D12_STENCIL_OP_DECR = 8 | ||
| 603 | } D3D12_STENCIL_OP; | ||
| 604 | |||
| 605 | typedef struct D3D12_DEPTH_STENCILOP_DESC | ||
| 606 | { | ||
| 607 | D3D12_STENCIL_OP StencilFailOp; | ||
| 608 | D3D12_STENCIL_OP StencilDepthFailOp; | ||
| 609 | D3D12_STENCIL_OP StencilPassOp; | ||
| 610 | D3D12_COMPARISON_FUNC StencilFunc; | ||
| 611 | } D3D12_DEPTH_STENCILOP_DESC; | ||
| 612 | |||
| 613 | typedef struct D3D12_DEPTH_STENCIL_DESC | ||
| 614 | { | ||
| 615 | BOOL DepthEnable; | ||
| 616 | D3D12_DEPTH_WRITE_MASK DepthWriteMask; | ||
| 617 | D3D12_COMPARISON_FUNC DepthFunc; | ||
| 618 | BOOL StencilEnable; | ||
| 619 | UINT8 StencilReadMask; | ||
| 620 | UINT8 StencilWriteMask; | ||
| 621 | D3D12_DEPTH_STENCILOP_DESC FrontFace; | ||
| 622 | D3D12_DEPTH_STENCILOP_DESC BackFace; | ||
| 623 | } D3D12_DEPTH_STENCIL_DESC; | ||
| 624 | |||
| 625 | typedef struct D3D12_DEPTH_STENCIL_DESC1 | ||
| 626 | { | ||
| 627 | BOOL DepthEnable; | ||
| 628 | D3D12_DEPTH_WRITE_MASK DepthWriteMask; | ||
| 629 | D3D12_COMPARISON_FUNC DepthFunc; | ||
| 630 | BOOL StencilEnable; | ||
| 631 | UINT8 StencilReadMask; | ||
| 632 | UINT8 StencilWriteMask; | ||
| 633 | D3D12_DEPTH_STENCILOP_DESC FrontFace; | ||
| 634 | D3D12_DEPTH_STENCILOP_DESC BackFace; | ||
| 635 | BOOL DepthBoundsTestEnable; | ||
| 636 | } D3D12_DEPTH_STENCIL_DESC1; | ||
| 637 | |||
| 638 | |||
| 639 | //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | ||
| 640 | // | ||
| 641 | // Blend State | ||
| 642 | // | ||
| 643 | //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | ||
| 644 | |||
| 645 | // Keep BLEND values in sync with earlier DX versions (HW consumes values directly). | ||
| 646 | typedef enum D3D12_BLEND | ||
| 647 | { | ||
| 648 | D3D12_BLEND_ZERO = 1, | ||
| 649 | D3D12_BLEND_ONE = 2, | ||
| 650 | D3D12_BLEND_SRC_COLOR = 3, // PS output oN.rgb (N is current RT being blended) | ||
| 651 | D3D12_BLEND_INV_SRC_COLOR = 4, // 1.0f - PS output oN.rgb | ||
| 652 | D3D12_BLEND_SRC_ALPHA = 5, // PS output oN.a | ||
| 653 | D3D12_BLEND_INV_SRC_ALPHA = 6, // 1.0f - PS output oN.a | ||
| 654 | D3D12_BLEND_DEST_ALPHA = 7, // RT(N).a (N is current RT being blended) | ||
| 655 | D3D12_BLEND_INV_DEST_ALPHA = 8, // 1.0f - RT(N).a | ||
| 656 | D3D12_BLEND_DEST_COLOR = 9, // RT(N).rgb | ||
| 657 | D3D12_BLEND_INV_DEST_COLOR = 10,// 1.0f - RT(N).rgb | ||
| 658 | D3D12_BLEND_SRC_ALPHA_SAT = 11,// (f,f,f,1), f = min(1 - RT(N).a, oN.a) | ||
| 659 | // 12 reserved (was BOTHSRCALPHA) | ||
| 660 | // 13 reserved (was BOTHSRCALPHA) | ||
| 661 | D3D12_BLEND_BLEND_FACTOR = 14, | ||
| 662 | D3D12_BLEND_INV_BLEND_FACTOR = 15, | ||
| 663 | D3D12_BLEND_SRC1_COLOR = 16, // PS output o1.rgb | ||
| 664 | D3D12_BLEND_INV_SRC1_COLOR = 17, // 1.0f - PS output o1.rgb | ||
| 665 | D3D12_BLEND_SRC1_ALPHA = 18, // PS output o1.a | ||
| 666 | D3D12_BLEND_INV_SRC1_ALPHA = 19, // 1.0f - PS output o1.a | ||
| 667 | } D3D12_BLEND; | ||
| 668 | |||
| 669 | // Keep BLENDOP values in sync with earlier DX versions (HW consumes values directly). | ||
| 670 | typedef enum D3D12_BLEND_OP | ||
| 671 | { | ||
| 672 | D3D12_BLEND_OP_ADD = 1, | ||
| 673 | D3D12_BLEND_OP_SUBTRACT = 2, | ||
| 674 | D3D12_BLEND_OP_REV_SUBTRACT = 3, | ||
| 675 | D3D12_BLEND_OP_MIN = 4, // min semantics are like min shader instruction | ||
| 676 | D3D12_BLEND_OP_MAX = 5, // max semantics are like max shader instruction | ||
| 677 | } D3D12_BLEND_OP; | ||
| 678 | |||
| 679 | typedef enum D3D12_COLOR_WRITE_ENABLE | ||
| 680 | { | ||
| 681 | D3D12_COLOR_WRITE_ENABLE_RED = 1, | ||
| 682 | D3D12_COLOR_WRITE_ENABLE_GREEN = 2, | ||
| 683 | D3D12_COLOR_WRITE_ENABLE_BLUE = 4, | ||
| 684 | D3D12_COLOR_WRITE_ENABLE_ALPHA = 8, | ||
| 685 | D3D12_COLOR_WRITE_ENABLE_ALL = (D3D12_COLOR_WRITE_ENABLE_RED|D3D12_COLOR_WRITE_ENABLE_GREEN| | ||
| 686 | D3D12_COLOR_WRITE_ENABLE_BLUE|D3D12_COLOR_WRITE_ENABLE_ALPHA), | ||
| 687 | } D3D12_COLOR_WRITE_ENABLE; | ||
| 688 | |||
| 689 | typedef enum D3D12_LOGIC_OP | ||
| 690 | { | ||
| 691 | // Operation: | ||
| 692 | // (s == PS output, d = RTV contents) | ||
| 693 | D3D12_LOGIC_OP_CLEAR = 0, // 0 | ||
| 694 | D3D12_LOGIC_OP_SET, // 1 | ||
| 695 | D3D12_LOGIC_OP_COPY, // s | ||
| 696 | D3D12_LOGIC_OP_COPY_INVERTED, // ~s | ||
| 697 | D3D12_LOGIC_OP_NOOP, // d | ||
| 698 | D3D12_LOGIC_OP_INVERT, // ~d | ||
| 699 | D3D12_LOGIC_OP_AND, // s & d | ||
| 700 | D3D12_LOGIC_OP_NAND, // ~(s & d) | ||
| 701 | D3D12_LOGIC_OP_OR, // s | d | ||
| 702 | D3D12_LOGIC_OP_NOR, // ~(s | d) | ||
| 703 | D3D12_LOGIC_OP_XOR, // s ^ d | ||
| 704 | D3D12_LOGIC_OP_EQUIV, // ~(s ^ d) | ||
| 705 | D3D12_LOGIC_OP_AND_REVERSE, // s & ~d | ||
| 706 | D3D12_LOGIC_OP_AND_INVERTED, // ~s & d | ||
| 707 | D3D12_LOGIC_OP_OR_REVERSE, // s | ~d | ||
| 708 | D3D12_LOGIC_OP_OR_INVERTED, // ~s | d | ||
| 709 | } D3D12_LOGIC_OP; | ||
| 710 | |||
| 711 | typedef struct D3D12_RENDER_TARGET_BLEND_DESC | ||
| 712 | { | ||
| 713 | BOOL BlendEnable; | ||
| 714 | BOOL LogicOpEnable; // LogicOpEnable and BlendEnable can't both be true | ||
| 715 | D3D12_BLEND SrcBlend; | ||
| 716 | D3D12_BLEND DestBlend; | ||
| 717 | D3D12_BLEND_OP BlendOp; | ||
| 718 | D3D12_BLEND SrcBlendAlpha; | ||
| 719 | D3D12_BLEND DestBlendAlpha; | ||
| 720 | D3D12_BLEND_OP BlendOpAlpha; | ||
| 721 | D3D12_LOGIC_OP LogicOp; // applies to RGBA | ||
| 722 | UINT8 RenderTargetWriteMask; // D3D12_COLOR_WRITE_ENABLE | ||
| 723 | } D3D12_RENDER_TARGET_BLEND_DESC; | ||
| 724 | |||
| 725 | typedef struct D3D12_BLEND_DESC | ||
| 726 | { | ||
| 727 | BOOL AlphaToCoverageEnable; // relevant to multisample antialiasing only | ||
| 728 | BOOL IndependentBlendEnable; // if FALSE, then replicate the first entry in RenderTarget array to other entries | ||
| 729 | D3D12_RENDER_TARGET_BLEND_DESC RenderTarget[D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT]; | ||
| 730 | } D3D12_BLEND_DESC; | ||
| 731 | |||
| 732 | cpp_quote( "/* Note, the array size for RenderTarget[] above is D3D12_SIMULTANEOUS_RENDERTARGET_COUNT. ") | ||
| 733 | cpp_quote( " IDL processing/generation of this header replaces the define; this comment is merely explaining what happened. */" ) | ||
| 734 | |||
| 735 | |||
| 736 | //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | ||
| 737 | // | ||
| 738 | // Rasterizer State | ||
| 739 | // | ||
| 740 | //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | ||
| 741 | |||
| 742 | typedef enum D3D12_CONSERVATIVE_RASTERIZATION_MODE | ||
| 743 | { | ||
| 744 | D3D12_CONSERVATIVE_RASTERIZATION_MODE_OFF = 0, // Default | ||
| 745 | D3D12_CONSERVATIVE_RASTERIZATION_MODE_ON = 1, | ||
| 746 | } D3D12_CONSERVATIVE_RASTERIZATION_MODE; | ||
| 747 | |||
| 748 | typedef struct D3D12_RASTERIZER_DESC | ||
| 749 | { | ||
| 750 | D3D12_FILL_MODE FillMode; | ||
| 751 | D3D12_CULL_MODE CullMode; | ||
| 752 | BOOL FrontCounterClockwise; | ||
| 753 | INT DepthBias; | ||
| 754 | FLOAT DepthBiasClamp; | ||
| 755 | FLOAT SlopeScaledDepthBias; | ||
| 756 | BOOL DepthClipEnable; | ||
| 757 | BOOL MultisampleEnable; | ||
| 758 | BOOL AntialiasedLineEnable; | ||
| 759 | UINT ForcedSampleCount; | ||
| 760 | D3D12_CONSERVATIVE_RASTERIZATION_MODE ConservativeRaster; | ||
| 761 | } D3D12_RASTERIZER_DESC; | ||
| 762 | |||
| 763 | //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | ||
| 764 | // | ||
| 765 | // Pipeline State v1 | ||
| 766 | // | ||
| 767 | //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | ||
| 768 | |||
| 769 | [ uuid( c54a6b66-72df-4ee8-8be5-a946a1429214 ), object, local, pointer_default( unique ) ] | ||
| 770 | interface ID3D12RootSignature | ||
| 771 | : ID3D12DeviceChild | ||
| 772 | { | ||
| 773 | } | ||
| 774 | |||
| 775 | typedef struct D3D12_SHADER_BYTECODE | ||
| 776 | { | ||
| 777 | [annotation("_Field_size_bytes_full_(BytecodeLength)")] const void* pShaderBytecode; | ||
| 778 | SIZE_T BytecodeLength; | ||
| 779 | } D3D12_SHADER_BYTECODE; | ||
| 780 | |||
| 781 | typedef struct D3D12_STREAM_OUTPUT_DESC | ||
| 782 | { | ||
| 783 | [annotation("_Field_size_full_(NumEntries)")] const D3D12_SO_DECLARATION_ENTRY* pSODeclaration; | ||
| 784 | UINT NumEntries; | ||
| 785 | [annotation("_Field_size_full_(NumStrides)")] const UINT* pBufferStrides; | ||
| 786 | UINT NumStrides; | ||
| 787 | UINT RasterizedStream; | ||
| 788 | } D3D12_STREAM_OUTPUT_DESC; | ||
| 789 | |||
| 790 | typedef struct D3D12_INPUT_LAYOUT_DESC | ||
| 791 | { | ||
| 792 | [annotation("_Field_size_full_(NumElements)")] const D3D12_INPUT_ELEMENT_DESC* pInputElementDescs; | ||
| 793 | UINT NumElements; | ||
| 794 | } D3D12_INPUT_LAYOUT_DESC; | ||
| 795 | |||
| 796 | typedef enum D3D12_INDEX_BUFFER_STRIP_CUT_VALUE | ||
| 797 | { | ||
| 798 | D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED = 0, | ||
| 799 | D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF = 1, | ||
| 800 | D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFFFFFF = 2 | ||
| 801 | } D3D12_INDEX_BUFFER_STRIP_CUT_VALUE; | ||
| 802 | |||
| 803 | typedef struct D3D12_CACHED_PIPELINE_STATE | ||
| 804 | { | ||
| 805 | [annotation("_Field_size_bytes_full_(CachedBlobSizeInBytes)")] const void* pCachedBlob; | ||
| 806 | SIZE_T CachedBlobSizeInBytes; | ||
| 807 | } D3D12_CACHED_PIPELINE_STATE; | ||
| 808 | |||
| 809 | typedef enum D3D12_PIPELINE_STATE_FLAGS | ||
| 810 | { | ||
| 811 | D3D12_PIPELINE_STATE_FLAG_NONE = 0x0, | ||
| 812 | D3D12_PIPELINE_STATE_FLAG_TOOL_DEBUG = 0x1, | ||
| 813 | |||
| 814 | } D3D12_PIPELINE_STATE_FLAGS; | ||
| 815 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_PIPELINE_STATE_FLAGS );" ) | ||
| 816 | |||
| 817 | typedef struct D3D12_GRAPHICS_PIPELINE_STATE_DESC | ||
| 818 | { | ||
| 819 | ID3D12RootSignature* pRootSignature; | ||
| 820 | D3D12_SHADER_BYTECODE VS; | ||
| 821 | D3D12_SHADER_BYTECODE PS; | ||
| 822 | D3D12_SHADER_BYTECODE DS; | ||
| 823 | D3D12_SHADER_BYTECODE HS; | ||
| 824 | D3D12_SHADER_BYTECODE GS; | ||
| 825 | D3D12_STREAM_OUTPUT_DESC StreamOutput; | ||
| 826 | D3D12_BLEND_DESC BlendState; | ||
| 827 | UINT SampleMask; | ||
| 828 | D3D12_RASTERIZER_DESC RasterizerState; | ||
| 829 | D3D12_DEPTH_STENCIL_DESC DepthStencilState; | ||
| 830 | D3D12_INPUT_LAYOUT_DESC InputLayout; | ||
| 831 | D3D12_INDEX_BUFFER_STRIP_CUT_VALUE IBStripCutValue; | ||
| 832 | D3D12_PRIMITIVE_TOPOLOGY_TYPE PrimitiveTopologyType; | ||
| 833 | UINT NumRenderTargets; | ||
| 834 | DXGI_FORMAT RTVFormats[ D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT ]; | ||
| 835 | DXGI_FORMAT DSVFormat; | ||
| 836 | DXGI_SAMPLE_DESC SampleDesc; | ||
| 837 | UINT NodeMask; | ||
| 838 | D3D12_CACHED_PIPELINE_STATE CachedPSO; | ||
| 839 | D3D12_PIPELINE_STATE_FLAGS Flags; | ||
| 840 | } D3D12_GRAPHICS_PIPELINE_STATE_DESC; | ||
| 841 | |||
| 842 | typedef struct D3D12_COMPUTE_PIPELINE_STATE_DESC | ||
| 843 | { | ||
| 844 | ID3D12RootSignature* pRootSignature; | ||
| 845 | D3D12_SHADER_BYTECODE CS; | ||
| 846 | UINT NodeMask; | ||
| 847 | D3D12_CACHED_PIPELINE_STATE CachedPSO; | ||
| 848 | D3D12_PIPELINE_STATE_FLAGS Flags; | ||
| 849 | } D3D12_COMPUTE_PIPELINE_STATE_DESC; | ||
| 850 | |||
| 851 | //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | ||
| 852 | // | ||
| 853 | // Pipeline State v2 | ||
| 854 | // | ||
| 855 | //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | ||
| 856 | |||
| 857 | struct D3D12_RT_FORMAT_ARRAY | ||
| 858 | { | ||
| 859 | DXGI_FORMAT RTFormats[D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT]; | ||
| 860 | UINT NumRenderTargets; | ||
| 861 | }; | ||
| 862 | |||
| 863 | typedef struct D3D12_PIPELINE_STATE_STREAM_DESC | ||
| 864 | { | ||
| 865 | [annotation("_In_")] SIZE_T SizeInBytes; | ||
| 866 | [annotation("_In_reads_(_Inexpressible_(\"Dependent on size of subobjects\"))")] void* pPipelineStateSubobjectStream; | ||
| 867 | } D3D12_PIPELINE_STATE_STREAM_DESC; | ||
| 868 | |||
| 869 | typedef enum D3D12_PIPELINE_STATE_SUBOBJECT_TYPE | ||
| 870 | { | ||
| 871 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE, // ID3D12RootSignature* | ||
| 872 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS, // D3D12_SHADER_BYTECODE | ||
| 873 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS, // D3D12_SHADER_BYTECODE | ||
| 874 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS, // D3D12_SHADER_BYTECODE | ||
| 875 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS, // D3D12_SHADER_BYTECODE | ||
| 876 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS, // D3D12_SHADER_BYTECODE | ||
| 877 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS, // D3D12_SHADER_BYTECODE | ||
| 878 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT, // D3D12_STREAM_OUTPUT_DESC | ||
| 879 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND, // D3D12_BLEND_DESC | ||
| 880 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK, // UINT | ||
| 881 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER, // D3D12_RASTERIZER_DESC | ||
| 882 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL, // D3D12_DEPTH_STENCIL_DESC | ||
| 883 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT, // D3D12_INPUT_LAYOUT_DESC | ||
| 884 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE, // D3D12_INDEX_BUFFER_STRIP_CUT_VALUE | ||
| 885 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY, // D3D12_PRIMITIVE_TOPOLOGY_TYPE | ||
| 886 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS, // D3D12_RT_FORMAT_ARRAY | ||
| 887 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT, // DXGI_FORMAT | ||
| 888 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC, // DXGI_SAMPLE_DESC | ||
| 889 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK, // UINT | ||
| 890 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO, // D3D12_CACHED_PIPELINE_STATE | ||
| 891 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS, // D3D12_PIPELINE_STATE_FLAGS | ||
| 892 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1, // D3D12_DEPTH_STENCIL_DESC1 | ||
| 893 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING, // D3D12_VIEW_INSTANCING_DESC | ||
| 894 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS = 24, // D3D12_SHADER_BYTECODE | ||
| 895 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS = 25, // D3D12_SHADER_BYTECODE | ||
| 896 | D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID, | ||
| 897 | } D3D12_PIPELINE_STATE_SUBOBJECT_TYPE; | ||
| 898 | |||
| 899 | //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | ||
| 900 | // | ||
| 901 | // D3D12 Caps | ||
| 902 | // | ||
| 903 | //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | ||
| 904 | |||
| 905 | typedef enum D3D12_FEATURE | ||
| 906 | { | ||
| 907 | D3D12_FEATURE_D3D12_OPTIONS = 0, | ||
| 908 | D3D12_FEATURE_ARCHITECTURE = 1, // Deprecated by D3D12_FEATURE_ARCHITECTURE1 | ||
| 909 | D3D12_FEATURE_FEATURE_LEVELS = 2, | ||
| 910 | D3D12_FEATURE_FORMAT_SUPPORT = 3, | ||
| 911 | D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4, | ||
| 912 | D3D12_FEATURE_FORMAT_INFO = 5, | ||
| 913 | D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6, | ||
| 914 | D3D12_FEATURE_SHADER_MODEL = 7, | ||
| 915 | D3D12_FEATURE_D3D12_OPTIONS1 = 8, | ||
| 916 | D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT = 10, | ||
| 917 | D3D12_FEATURE_ROOT_SIGNATURE = 12, | ||
| 918 | D3D12_FEATURE_ARCHITECTURE1 = 16, | ||
| 919 | D3D12_FEATURE_D3D12_OPTIONS2 = 18, | ||
| 920 | D3D12_FEATURE_SHADER_CACHE = 19, | ||
| 921 | D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20, | ||
| 922 | D3D12_FEATURE_D3D12_OPTIONS3 = 21, | ||
| 923 | D3D12_FEATURE_EXISTING_HEAPS = 22, | ||
| 924 | D3D12_FEATURE_D3D12_OPTIONS4 = 23, | ||
| 925 | D3D12_FEATURE_SERIALIZATION = 24, | ||
| 926 | D3D12_FEATURE_CROSS_NODE = 25, | ||
| 927 | D3D12_FEATURE_D3D12_OPTIONS5 = 27, | ||
| 928 | D3D12_FEATURE_DISPLAYABLE = 28, | ||
| 929 | D3D12_FEATURE_D3D12_OPTIONS6 = 30, | ||
| 930 | D3D12_FEATURE_QUERY_META_COMMAND = 31, | ||
| 931 | D3D12_FEATURE_D3D12_OPTIONS7 = 32, | ||
| 932 | D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33, | ||
| 933 | D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34, | ||
| 934 | D3D12_FEATURE_D3D12_OPTIONS8 = 36, | ||
| 935 | D3D12_FEATURE_D3D12_OPTIONS9 = 37, | ||
| 936 | D3D12_FEATURE_D3D12_OPTIONS10 = 39, | ||
| 937 | D3D12_FEATURE_D3D12_OPTIONS11 = 40, | ||
| 938 | } D3D12_FEATURE; | ||
| 939 | |||
| 940 | typedef enum D3D12_SHADER_MIN_PRECISION_SUPPORT | ||
| 941 | { | ||
| 942 | D3D12_SHADER_MIN_PRECISION_SUPPORT_NONE = 0x0, | ||
| 943 | D3D12_SHADER_MIN_PRECISION_SUPPORT_10_BIT = 0x1, | ||
| 944 | D3D12_SHADER_MIN_PRECISION_SUPPORT_16_BIT = 0x2 | ||
| 945 | } D3D12_SHADER_MIN_PRECISION_SUPPORT; | ||
| 946 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_MIN_PRECISION_SUPPORT );" ) | ||
| 947 | |||
| 948 | typedef enum D3D12_TILED_RESOURCES_TIER | ||
| 949 | { | ||
| 950 | D3D12_TILED_RESOURCES_TIER_NOT_SUPPORTED = 0, | ||
| 951 | D3D12_TILED_RESOURCES_TIER_1 = 1, | ||
| 952 | D3D12_TILED_RESOURCES_TIER_2 = 2, | ||
| 953 | D3D12_TILED_RESOURCES_TIER_3 = 3, | ||
| 954 | D3D12_TILED_RESOURCES_TIER_4 = 4, | ||
| 955 | } D3D12_TILED_RESOURCES_TIER; | ||
| 956 | |||
| 957 | typedef enum D3D12_RESOURCE_BINDING_TIER | ||
| 958 | { | ||
| 959 | D3D12_RESOURCE_BINDING_TIER_1 = 1, | ||
| 960 | D3D12_RESOURCE_BINDING_TIER_2 = 2, | ||
| 961 | D3D12_RESOURCE_BINDING_TIER_3 = 3, | ||
| 962 | } D3D12_RESOURCE_BINDING_TIER; | ||
| 963 | |||
| 964 | typedef enum D3D12_CONSERVATIVE_RASTERIZATION_TIER { | ||
| 965 | D3D12_CONSERVATIVE_RASTERIZATION_TIER_NOT_SUPPORTED = 0, | ||
| 966 | D3D12_CONSERVATIVE_RASTERIZATION_TIER_1 = 1, | ||
| 967 | D3D12_CONSERVATIVE_RASTERIZATION_TIER_2 = 2, | ||
| 968 | D3D12_CONSERVATIVE_RASTERIZATION_TIER_3 = 3, | ||
| 969 | } D3D12_CONSERVATIVE_RASTERIZATION_TIER; | ||
| 970 | |||
| 971 | |||
| 972 | typedef enum D3D12_FORMAT_SUPPORT1 | ||
| 973 | { | ||
| 974 | D3D12_FORMAT_SUPPORT1_NONE = 0, | ||
| 975 | D3D12_FORMAT_SUPPORT1_BUFFER = 0x00000001, | ||
| 976 | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER = 0x00000002, | ||
| 977 | D3D12_FORMAT_SUPPORT1_IA_INDEX_BUFFER = 0x00000004, | ||
| 978 | D3D12_FORMAT_SUPPORT1_SO_BUFFER = 0x00000008, | ||
| 979 | D3D12_FORMAT_SUPPORT1_TEXTURE1D = 0x00000010, | ||
| 980 | D3D12_FORMAT_SUPPORT1_TEXTURE2D = 0x00000020, | ||
| 981 | D3D12_FORMAT_SUPPORT1_TEXTURE3D = 0x00000040, | ||
| 982 | D3D12_FORMAT_SUPPORT1_TEXTURECUBE = 0x00000080, | ||
| 983 | D3D12_FORMAT_SUPPORT1_SHADER_LOAD = 0x00000100, | ||
| 984 | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE = 0x00000200, | ||
| 985 | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_COMPARISON = 0x00000400, | ||
| 986 | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_MONO_TEXT = 0x00000800, | ||
| 987 | D3D12_FORMAT_SUPPORT1_MIP = 0x00001000, | ||
| 988 | D3D12_FORMAT_SUPPORT1_RENDER_TARGET = 0x00004000, | ||
| 989 | D3D12_FORMAT_SUPPORT1_BLENDABLE = 0x00008000, | ||
| 990 | D3D12_FORMAT_SUPPORT1_DEPTH_STENCIL = 0x00010000, | ||
| 991 | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE = 0x00040000, | ||
| 992 | D3D12_FORMAT_SUPPORT1_DISPLAY = 0x00080000, | ||
| 993 | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT = 0x00100000, | ||
| 994 | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET = 0x00200000, | ||
| 995 | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD = 0x00400000, | ||
| 996 | D3D12_FORMAT_SUPPORT1_SHADER_GATHER = 0x00800000, | ||
| 997 | D3D12_FORMAT_SUPPORT1_BACK_BUFFER_CAST = 0x01000000, | ||
| 998 | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW = 0x02000000, | ||
| 999 | D3D12_FORMAT_SUPPORT1_SHADER_GATHER_COMPARISON = 0x04000000, | ||
| 1000 | D3D12_FORMAT_SUPPORT1_DECODER_OUTPUT = 0x08000000, | ||
| 1001 | D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_OUTPUT = 0x10000000, | ||
| 1002 | D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_INPUT = 0x20000000, | ||
| 1003 | D3D12_FORMAT_SUPPORT1_VIDEO_ENCODER = 0x40000000, | ||
| 1004 | } D3D12_FORMAT_SUPPORT1; | ||
| 1005 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT1 );" ) | ||
| 1006 | |||
| 1007 | typedef enum D3D12_FORMAT_SUPPORT2 | ||
| 1008 | { | ||
| 1009 | D3D12_FORMAT_SUPPORT2_NONE = 0, | ||
| 1010 | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_ADD = 0x00000001, | ||
| 1011 | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS = 0x00000002, | ||
| 1012 | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE = 0x00000004, | ||
| 1013 | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE = 0x00000008, | ||
| 1014 | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX = 0x00000010, | ||
| 1015 | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX = 0x00000020, | ||
| 1016 | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD = 0x00000040, | ||
| 1017 | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE = 0x00000080, | ||
| 1018 | D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP = 0x00000100, | ||
| 1019 | D3D12_FORMAT_SUPPORT2_TILED = 0x00000200, | ||
| 1020 | D3D12_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x00004000, | ||
| 1021 | D3D12_FORMAT_SUPPORT2_SAMPLER_FEEDBACK = 0x00008000, | ||
| 1022 | } D3D12_FORMAT_SUPPORT2; | ||
| 1023 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT2 );" ) | ||
| 1024 | |||
| 1025 | typedef enum D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS | ||
| 1026 | { | ||
| 1027 | D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_NONE = 0, | ||
| 1028 | D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_TILED_RESOURCE = 0x00000001, | ||
| 1029 | } D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS; | ||
| 1030 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS );" ) | ||
| 1031 | |||
| 1032 | typedef enum D3D12_CROSS_NODE_SHARING_TIER | ||
| 1033 | { | ||
| 1034 | D3D12_CROSS_NODE_SHARING_TIER_NOT_SUPPORTED = 0, | ||
| 1035 | D3D12_CROSS_NODE_SHARING_TIER_1_EMULATED = 1, | ||
| 1036 | D3D12_CROSS_NODE_SHARING_TIER_1 = 2, | ||
| 1037 | D3D12_CROSS_NODE_SHARING_TIER_2 = 3, | ||
| 1038 | D3D12_CROSS_NODE_SHARING_TIER_3 = 4, | ||
| 1039 | } D3D12_CROSS_NODE_SHARING_TIER; | ||
| 1040 | |||
| 1041 | typedef enum D3D12_RESOURCE_HEAP_TIER | ||
| 1042 | { | ||
| 1043 | D3D12_RESOURCE_HEAP_TIER_1 = 1, | ||
| 1044 | D3D12_RESOURCE_HEAP_TIER_2 = 2, | ||
| 1045 | } D3D12_RESOURCE_HEAP_TIER; | ||
| 1046 | |||
| 1047 | typedef enum D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER | ||
| 1048 | { | ||
| 1049 | D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_NOT_SUPPORTED = 0, | ||
| 1050 | D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_1 = 1, | ||
| 1051 | D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_2 = 2, | ||
| 1052 | } D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER; | ||
| 1053 | |||
| 1054 | typedef enum D3D12_VIEW_INSTANCING_TIER | ||
| 1055 | { | ||
| 1056 | D3D12_VIEW_INSTANCING_TIER_NOT_SUPPORTED = 0, | ||
| 1057 | D3D12_VIEW_INSTANCING_TIER_1 = 1, | ||
| 1058 | D3D12_VIEW_INSTANCING_TIER_2 = 2, | ||
| 1059 | D3D12_VIEW_INSTANCING_TIER_3 = 3, | ||
| 1060 | } D3D12_VIEW_INSTANCING_TIER; | ||
| 1061 | |||
| 1062 | // D3D12_FEATURE_D3D12_OPTIONS | ||
| 1063 | typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS | ||
| 1064 | { | ||
| 1065 | [annotation("_Out_")] BOOL DoublePrecisionFloatShaderOps; | ||
| 1066 | [annotation("_Out_")] BOOL OutputMergerLogicOp; | ||
| 1067 | [annotation("_Out_")] D3D12_SHADER_MIN_PRECISION_SUPPORT MinPrecisionSupport; | ||
| 1068 | [annotation("_Out_")] D3D12_TILED_RESOURCES_TIER TiledResourcesTier; | ||
| 1069 | [annotation("_Out_")] D3D12_RESOURCE_BINDING_TIER ResourceBindingTier; | ||
| 1070 | [annotation("_Out_")] BOOL PSSpecifiedStencilRefSupported; | ||
| 1071 | [annotation("_Out_")] BOOL TypedUAVLoadAdditionalFormats; | ||
| 1072 | [annotation("_Out_")] BOOL ROVsSupported; | ||
| 1073 | [annotation("_Out_")] D3D12_CONSERVATIVE_RASTERIZATION_TIER ConservativeRasterizationTier; | ||
| 1074 | [annotation("_Out_")] UINT MaxGPUVirtualAddressBitsPerResource; | ||
| 1075 | [annotation("_Out_")] BOOL StandardSwizzle64KBSupported; | ||
| 1076 | [annotation("_Out_")] D3D12_CROSS_NODE_SHARING_TIER CrossNodeSharingTier; | ||
| 1077 | [annotation("_Out_")] BOOL CrossAdapterRowMajorTextureSupported; | ||
| 1078 | [annotation("_Out_")] BOOL VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation; | ||
| 1079 | [annotation("_Out_")] D3D12_RESOURCE_HEAP_TIER ResourceHeapTier; | ||
| 1080 | } D3D12_FEATURE_DATA_D3D12_OPTIONS; | ||
| 1081 | |||
| 1082 | // D3D12_FEATURE_D3D12_OPTIONS1 | ||
| 1083 | typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS1 | ||
| 1084 | { | ||
| 1085 | [annotation("_Out_")] BOOL WaveOps; | ||
| 1086 | [annotation("_Out_")] UINT WaveLaneCountMin; | ||
| 1087 | [annotation("_Out_")] UINT WaveLaneCountMax; | ||
| 1088 | [annotation("_Out_")] UINT TotalLaneCount; | ||
| 1089 | [annotation("_Out_")] BOOL ExpandedComputeResourceStates; | ||
| 1090 | [annotation("_Out_")] BOOL Int64ShaderOps; | ||
| 1091 | } D3D12_FEATURE_DATA_D3D12_OPTIONS1; | ||
| 1092 | |||
| 1093 | // D3D12_FEATURE_D3D12_OPTIONS2 | ||
| 1094 | typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS2 | ||
| 1095 | { | ||
| 1096 | [annotation("_Out_")] BOOL DepthBoundsTestSupported; | ||
| 1097 | [annotation("_Out_")] D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER ProgrammableSamplePositionsTier; | ||
| 1098 | } D3D12_FEATURE_DATA_D3D12_OPTIONS2; | ||
| 1099 | |||
| 1100 | // D3D12_FEATURE_ROOT_SIGNATURE | ||
| 1101 | typedef enum D3D_ROOT_SIGNATURE_VERSION | ||
| 1102 | { | ||
| 1103 | D3D_ROOT_SIGNATURE_VERSION_1 = 0x1, | ||
| 1104 | D3D_ROOT_SIGNATURE_VERSION_1_0 = 0x1, | ||
| 1105 | D3D_ROOT_SIGNATURE_VERSION_1_1 = 0x2, | ||
| 1106 | } D3D_ROOT_SIGNATURE_VERSION; | ||
| 1107 | |||
| 1108 | typedef struct D3D12_FEATURE_DATA_ROOT_SIGNATURE | ||
| 1109 | { | ||
| 1110 | [annotation("_Inout_")] D3D_ROOT_SIGNATURE_VERSION HighestVersion; | ||
| 1111 | } D3D12_FEATURE_DATA_ROOT_SIGNATURE; | ||
| 1112 | |||
| 1113 | // D3D12_FEATURE_ARCHITECTURE | ||
| 1114 | typedef struct D3D12_FEATURE_DATA_ARCHITECTURE // Deprecated by D3D12_FEATURE_DATA_ARCHITECTURE1 | ||
| 1115 | { | ||
| 1116 | [annotation("_In_")] UINT NodeIndex; | ||
| 1117 | [annotation("_Out_")] BOOL TileBasedRenderer; | ||
| 1118 | [annotation("_Out_")] BOOL UMA; // Needed for applications to understand WRITE_COMBINE | ||
| 1119 | [annotation("_Out_")] BOOL CacheCoherentUMA; // Only TRUE when UMA is also TRUE | ||
| 1120 | } D3D12_FEATURE_DATA_ARCHITECTURE; | ||
| 1121 | |||
| 1122 | // D3D12_FEATURE_ARCHITECTURE1 | ||
| 1123 | typedef struct D3D12_FEATURE_DATA_ARCHITECTURE1 | ||
| 1124 | { | ||
| 1125 | [annotation("_In_")] UINT NodeIndex; | ||
| 1126 | [annotation("_Out_")] BOOL TileBasedRenderer; | ||
| 1127 | [annotation("_Out_")] BOOL UMA; // Needed for applications to understand WRITE_COMBINE | ||
| 1128 | [annotation("_Out_")] BOOL CacheCoherentUMA; // Only TRUE when UMA is also TRUE | ||
| 1129 | [annotation("_Out_")] BOOL IsolatedMMU; // GPU accesses don't honor the same MMU functionality as the CPU | ||
| 1130 | } D3D12_FEATURE_DATA_ARCHITECTURE1; | ||
| 1131 | |||
| 1132 | // D3D12_FEATURE_FEATURE_LEVELS | ||
| 1133 | typedef struct D3D12_FEATURE_DATA_FEATURE_LEVELS | ||
| 1134 | { | ||
| 1135 | [annotation("_In_")] UINT NumFeatureLevels; | ||
| 1136 | [annotation("_In_reads_(NumFeatureLevels)")] const D3D_FEATURE_LEVEL* pFeatureLevelsRequested; | ||
| 1137 | [annotation("_Out_")] D3D_FEATURE_LEVEL MaxSupportedFeatureLevel; | ||
| 1138 | } D3D12_FEATURE_DATA_FEATURE_LEVELS; | ||
| 1139 | |||
| 1140 | // D3D_SHADER_MODEL | ||
| 1141 | typedef enum D3D_SHADER_MODEL | ||
| 1142 | { | ||
| 1143 | D3D_SHADER_MODEL_5_1 = 0x51, | ||
| 1144 | D3D_SHADER_MODEL_6_0 = 0x60, | ||
| 1145 | D3D_SHADER_MODEL_6_1 = 0x61, | ||
| 1146 | D3D_SHADER_MODEL_6_2 = 0x62, | ||
| 1147 | D3D_SHADER_MODEL_6_3 = 0x63, | ||
| 1148 | D3D_SHADER_MODEL_6_4 = 0x64, | ||
| 1149 | D3D_SHADER_MODEL_6_5 = 0x65, | ||
| 1150 | D3D_SHADER_MODEL_6_6 = 0x66, | ||
| 1151 | D3D_SHADER_MODEL_6_7 = 0x67, | ||
| 1152 | } D3D_SHADER_MODEL; | ||
| 1153 | |||
| 1154 | typedef struct D3D12_FEATURE_DATA_SHADER_MODEL | ||
| 1155 | { | ||
| 1156 | [annotation("_Inout_")] D3D_SHADER_MODEL HighestShaderModel; | ||
| 1157 | } D3D12_FEATURE_DATA_SHADER_MODEL; | ||
| 1158 | |||
| 1159 | // D3D12_FEATURE_FORMAT_SUPPORT | ||
| 1160 | typedef struct D3D12_FEATURE_DATA_FORMAT_SUPPORT | ||
| 1161 | { | ||
| 1162 | [annotation("_In_")] DXGI_FORMAT Format; | ||
| 1163 | [annotation("_Out_")] D3D12_FORMAT_SUPPORT1 Support1; | ||
| 1164 | [annotation("_Out_")] D3D12_FORMAT_SUPPORT2 Support2; | ||
| 1165 | } D3D12_FEATURE_DATA_FORMAT_SUPPORT; | ||
| 1166 | |||
| 1167 | // D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS | ||
| 1168 | typedef struct D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS | ||
| 1169 | { | ||
| 1170 | [annotation("_In_")] DXGI_FORMAT Format; | ||
| 1171 | [annotation("_In_")] UINT SampleCount; | ||
| 1172 | [annotation("_In_")] D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS Flags; | ||
| 1173 | [annotation("_Out_")] UINT NumQualityLevels; | ||
| 1174 | } D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS; | ||
| 1175 | |||
| 1176 | // D3D12_FEATURE_FORMAT_INFO | ||
| 1177 | typedef struct D3D12_FEATURE_DATA_FORMAT_INFO | ||
| 1178 | { | ||
| 1179 | DXGI_FORMAT Format; | ||
| 1180 | UINT8 PlaneCount; | ||
| 1181 | } D3D12_FEATURE_DATA_FORMAT_INFO; | ||
| 1182 | |||
| 1183 | // D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT | ||
| 1184 | typedef struct D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT | ||
| 1185 | { | ||
| 1186 | UINT MaxGPUVirtualAddressBitsPerResource; | ||
| 1187 | UINT MaxGPUVirtualAddressBitsPerProcess; | ||
| 1188 | } D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT; | ||
| 1189 | |||
| 1190 | |||
| 1191 | typedef enum D3D12_SHADER_CACHE_SUPPORT_FLAGS | ||
| 1192 | { | ||
| 1193 | D3D12_SHADER_CACHE_SUPPORT_NONE = 0x0, | ||
| 1194 | D3D12_SHADER_CACHE_SUPPORT_SINGLE_PSO = 0x1, // Always supported | ||
| 1195 | D3D12_SHADER_CACHE_SUPPORT_LIBRARY = 0x2, | ||
| 1196 | D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x4, | ||
| 1197 | D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x8, | ||
| 1198 | D3D12_SHADER_CACHE_SUPPORT_DRIVER_MANAGED_CACHE = 0x10, | ||
| 1199 | D3D12_SHADER_CACHE_SUPPORT_SHADER_CONTROL_CLEAR = 0x20, | ||
| 1200 | D3D12_SHADER_CACHE_SUPPORT_SHADER_SESSION_DELETE = 0x40 | ||
| 1201 | } D3D12_SHADER_CACHE_SUPPORT_FLAGS; | ||
| 1202 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_SUPPORT_FLAGS );" ) | ||
| 1203 | |||
| 1204 | // D3D12_FEATURE_SHADER_CACHE | ||
| 1205 | typedef struct D3D12_FEATURE_DATA_SHADER_CACHE | ||
| 1206 | { | ||
| 1207 | [annotation("_Out_")] D3D12_SHADER_CACHE_SUPPORT_FLAGS SupportFlags; | ||
| 1208 | } D3D12_FEATURE_DATA_SHADER_CACHE; | ||
| 1209 | |||
| 1210 | // D3D12_FEATURE_COMMAND_QUEUE_PRIORITY | ||
| 1211 | typedef struct D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY | ||
| 1212 | { | ||
| 1213 | [annotation("_In_")] D3D12_COMMAND_LIST_TYPE CommandListType; | ||
| 1214 | [annotation("_In_")] UINT Priority; | ||
| 1215 | [annotation("_Out_")] BOOL PriorityForTypeIsSupported; | ||
| 1216 | } D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY; | ||
| 1217 | |||
| 1218 | typedef enum D3D12_COMMAND_LIST_SUPPORT_FLAGS | ||
| 1219 | { | ||
| 1220 | D3D12_COMMAND_LIST_SUPPORT_FLAG_NONE = 0x00000000, | ||
| 1221 | D3D12_COMMAND_LIST_SUPPORT_FLAG_DIRECT = 1 << D3D12_COMMAND_LIST_TYPE_DIRECT, | ||
| 1222 | D3D12_COMMAND_LIST_SUPPORT_FLAG_BUNDLE = 1 << D3D12_COMMAND_LIST_TYPE_BUNDLE, | ||
| 1223 | D3D12_COMMAND_LIST_SUPPORT_FLAG_COMPUTE = 1 << D3D12_COMMAND_LIST_TYPE_COMPUTE, | ||
| 1224 | D3D12_COMMAND_LIST_SUPPORT_FLAG_COPY = 1 << D3D12_COMMAND_LIST_TYPE_COPY, | ||
| 1225 | D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_DECODE = 1 << D3D12_COMMAND_LIST_TYPE_VIDEO_DECODE, | ||
| 1226 | D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_PROCESS = 1 << D3D12_COMMAND_LIST_TYPE_VIDEO_PROCESS, | ||
| 1227 | D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_ENCODE = 1 << D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE, | ||
| 1228 | |||
| 1229 | } D3D12_COMMAND_LIST_SUPPORT_FLAGS; | ||
| 1230 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_SUPPORT_FLAGS );") | ||
| 1231 | |||
| 1232 | // D3D12_FEATURE_D3D12_OPTIONS3 | ||
| 1233 | typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS3 | ||
| 1234 | { | ||
| 1235 | [annotation("_Out_")] BOOL CopyQueueTimestampQueriesSupported; | ||
| 1236 | [annotation("_Out_")] BOOL CastingFullyTypedFormatSupported; | ||
| 1237 | [annotation("_Out_")] D3D12_COMMAND_LIST_SUPPORT_FLAGS WriteBufferImmediateSupportFlags; | ||
| 1238 | [annotation("_Out_")] D3D12_VIEW_INSTANCING_TIER ViewInstancingTier; | ||
| 1239 | [annotation("_Out_")] BOOL BarycentricsSupported; | ||
| 1240 | } D3D12_FEATURE_DATA_D3D12_OPTIONS3; | ||
| 1241 | |||
| 1242 | // D3D12_FEATURE_EXISTING_HEAPS | ||
| 1243 | typedef struct D3D12_FEATURE_DATA_EXISTING_HEAPS | ||
| 1244 | { | ||
| 1245 | [annotation("_Out_")] BOOL Supported; | ||
| 1246 | } D3D12_FEATURE_DATA_EXISTING_HEAPS; | ||
| 1247 | |||
| 1248 | typedef enum D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER | ||
| 1249 | { | ||
| 1250 | D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0, | ||
| 1251 | D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1, | ||
| 1252 | D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_2, | ||
| 1253 | D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_3, | ||
| 1254 | } D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER; | ||
| 1255 | |||
| 1256 | typedef struct D3D12_FEATURE_DATA_DISPLAYABLE | ||
| 1257 | { | ||
| 1258 | [annotation("_Out_")] BOOL DisplayableTexture; | ||
| 1259 | [annotation("_Out_")] D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER SharedResourceCompatibilityTier; | ||
| 1260 | } D3D12_FEATURE_DATA_DISPLAYABLE; | ||
| 1261 | |||
| 1262 | // D3D12_FEATURE_D3D12_OPTIONS4 | ||
| 1263 | typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS4 | ||
| 1264 | { | ||
| 1265 | [annotation("_Out_")] BOOL MSAA64KBAlignedTextureSupported; | ||
| 1266 | [annotation("_Out_")] D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER SharedResourceCompatibilityTier; | ||
| 1267 | [annotation("_Out_")] BOOL Native16BitShaderOpsSupported; | ||
| 1268 | } D3D12_FEATURE_DATA_D3D12_OPTIONS4; | ||
| 1269 | |||
| 1270 | typedef enum D3D12_HEAP_SERIALIZATION_TIER | ||
| 1271 | { | ||
| 1272 | D3D12_HEAP_SERIALIZATION_TIER_0 = 0, | ||
| 1273 | D3D12_HEAP_SERIALIZATION_TIER_10 = 10, | ||
| 1274 | } D3D12_HEAP_SERIALIZATION_TIER; | ||
| 1275 | |||
| 1276 | // D3D12_FEATURE_SERIALIZATION | ||
| 1277 | typedef struct D3D12_FEATURE_DATA_SERIALIZATION | ||
| 1278 | { | ||
| 1279 | [annotation("_In_")] UINT NodeIndex; | ||
| 1280 | [annotation("_Out_")] D3D12_HEAP_SERIALIZATION_TIER HeapSerializationTier; | ||
| 1281 | } D3D12_FEATURE_DATA_SERIALIZATION; | ||
| 1282 | |||
| 1283 | // D3D12_FEATURE_CROSS_NODE | ||
| 1284 | typedef struct D3D12_FEATURE_DATA_CROSS_NODE | ||
| 1285 | { | ||
| 1286 | D3D12_CROSS_NODE_SHARING_TIER SharingTier; | ||
| 1287 | BOOL AtomicShaderInstructions; | ||
| 1288 | } D3D12_FEATURE_DATA_CROSS_NODE; | ||
| 1289 | |||
| 1290 | |||
| 1291 | typedef enum D3D12_RENDER_PASS_TIER | ||
| 1292 | { | ||
| 1293 | D3D12_RENDER_PASS_TIER_0 = 0, | ||
| 1294 | D3D12_RENDER_PASS_TIER_1 = 1, | ||
| 1295 | D3D12_RENDER_PASS_TIER_2 = 2, | ||
| 1296 | |||
| 1297 | |||
| 1298 | } D3D12_RENDER_PASS_TIER; | ||
| 1299 | |||
| 1300 | typedef enum D3D12_RAYTRACING_TIER | ||
| 1301 | { | ||
| 1302 | D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0, | ||
| 1303 | D3D12_RAYTRACING_TIER_1_0 = 10, | ||
| 1304 | D3D12_RAYTRACING_TIER_1_1 = 11, | ||
| 1305 | } D3D12_RAYTRACING_TIER; | ||
| 1306 | |||
| 1307 | // D3D12_FEATURE_D3D12_OPTIONS5 | ||
| 1308 | typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS5 | ||
| 1309 | { | ||
| 1310 | [annotation("_Out_")] BOOL SRVOnlyTiledResourceTier3; | ||
| 1311 | [annotation("_Out_")] D3D12_RENDER_PASS_TIER RenderPassesTier; | ||
| 1312 | [annotation("_Out_")] D3D12_RAYTRACING_TIER RaytracingTier; | ||
| 1313 | } D3D12_FEATURE_DATA_D3D12_OPTIONS5; | ||
| 1314 | |||
| 1315 | typedef enum D3D12_VARIABLE_SHADING_RATE_TIER | ||
| 1316 | { | ||
| 1317 | D3D12_VARIABLE_SHADING_RATE_TIER_NOT_SUPPORTED = 0, | ||
| 1318 | D3D12_VARIABLE_SHADING_RATE_TIER_1 = 1, | ||
| 1319 | D3D12_VARIABLE_SHADING_RATE_TIER_2 = 2, | ||
| 1320 | } D3D12_VARIABLE_SHADING_RATE_TIER; | ||
| 1321 | |||
| 1322 | // D3D12_FEATURE_D3D12_OPTIONS6 | ||
| 1323 | typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS6 | ||
| 1324 | { | ||
| 1325 | [annotation("_Out_")] BOOL AdditionalShadingRatesSupported; | ||
| 1326 | [annotation("_Out_")] BOOL PerPrimitiveShadingRateSupportedWithViewportIndexing; | ||
| 1327 | [annotation("_Out_")] D3D12_VARIABLE_SHADING_RATE_TIER VariableShadingRateTier; | ||
| 1328 | [annotation("_Out_")] UINT ShadingRateImageTileSize; | ||
| 1329 | [annotation("_Out_")] BOOL BackgroundProcessingSupported; | ||
| 1330 | } D3D12_FEATURE_DATA_D3D12_OPTIONS6; | ||
| 1331 | |||
| 1332 | typedef enum D3D12_MESH_SHADER_TIER | ||
| 1333 | { | ||
| 1334 | D3D12_MESH_SHADER_TIER_NOT_SUPPORTED = 0, | ||
| 1335 | D3D12_MESH_SHADER_TIER_1 = 10, | ||
| 1336 | } D3D12_MESH_SHADER_TIER; | ||
| 1337 | |||
| 1338 | typedef enum D3D12_SAMPLER_FEEDBACK_TIER | ||
| 1339 | { | ||
| 1340 | D3D12_SAMPLER_FEEDBACK_TIER_NOT_SUPPORTED = 0, | ||
| 1341 | D3D12_SAMPLER_FEEDBACK_TIER_0_9 = 90, | ||
| 1342 | D3D12_SAMPLER_FEEDBACK_TIER_1_0 = 100 | ||
| 1343 | } D3D12_SAMPLER_FEEDBACK_TIER; | ||
| 1344 | |||
| 1345 | // D3D12_FEATURE_D3D12_OPTIONS7 | ||
| 1346 | typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS7 | ||
| 1347 | { | ||
| 1348 | [annotation("_Out_")] D3D12_MESH_SHADER_TIER MeshShaderTier; | ||
| 1349 | [annotation("_Out_")] D3D12_SAMPLER_FEEDBACK_TIER SamplerFeedbackTier; | ||
| 1350 | |||
| 1351 | } D3D12_FEATURE_DATA_D3D12_OPTIONS7; | ||
| 1352 | |||
| 1353 | typedef struct D3D12_FEATURE_DATA_QUERY_META_COMMAND | ||
| 1354 | { | ||
| 1355 | [annotation("_In_")] GUID CommandId; | ||
| 1356 | [annotation("_In_")] UINT NodeMask; | ||
| 1357 | [annotation("_Field_size_bytes_full_opt_( QueryInputDataSizeInBytes )")] const void* pQueryInputData; | ||
| 1358 | [annotation("_In_")] SIZE_T QueryInputDataSizeInBytes; | ||
| 1359 | [annotation("_Field_size_bytes_full_( QueryOutputDataSizeInBytes )")] void* pQueryOutputData; | ||
| 1360 | [annotation("_In_")] SIZE_T QueryOutputDataSizeInBytes; | ||
| 1361 | } D3D12_FEATURE_DATA_QUERY_META_COMMAND; | ||
| 1362 | |||
| 1363 | // D3D12_FEATURE_D3D12_OPTIONS8 | ||
| 1364 | typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS8 | ||
| 1365 | { | ||
| 1366 | [annotation("_Out_")] BOOL UnalignedBlockTexturesSupported; | ||
| 1367 | } D3D12_FEATURE_DATA_D3D12_OPTIONS8; | ||
| 1368 | |||
| 1369 | typedef enum D3D12_WAVE_MMA_TIER { | ||
| 1370 | D3D12_WAVE_MMA_TIER_NOT_SUPPORTED = 0, | ||
| 1371 | D3D12_WAVE_MMA_TIER_1_0 = 10, | ||
| 1372 | } D3D12_WAVE_MMA_TIER; | ||
| 1373 | |||
| 1374 | // D3D12_FEATURE_D3D12_OPTIONS9 | ||
| 1375 | typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS9 | ||
| 1376 | { | ||
| 1377 | [annotation("_Out_")] BOOL MeshShaderPipelineStatsSupported; | ||
| 1378 | [annotation("_Out_")] BOOL MeshShaderSupportsFullRangeRenderTargetArrayIndex; | ||
| 1379 | [annotation("_Out_")] BOOL AtomicInt64OnTypedResourceSupported; | ||
| 1380 | [annotation("_Out_")] BOOL AtomicInt64OnGroupSharedSupported; | ||
| 1381 | [annotation("_Out_")] BOOL DerivativesInMeshAndAmplificationShadersSupported; | ||
| 1382 | [annotation("_Out_")] D3D12_WAVE_MMA_TIER WaveMMATier; | ||
| 1383 | } D3D12_FEATURE_DATA_D3D12_OPTIONS9; | ||
| 1384 | |||
| 1385 | // D3D12_FEATURE_D3D12_OPTIONS10 | ||
| 1386 | typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS10 | ||
| 1387 | { | ||
| 1388 | [annotation("_Out_")] BOOL VariableRateShadingSumCombinerSupported; | ||
| 1389 | [annotation("_Out_")] BOOL MeshShaderPerPrimitiveShadingRateSupported; | ||
| 1390 | } D3D12_FEATURE_DATA_D3D12_OPTIONS10; | ||
| 1391 | |||
| 1392 | // D3D12_FEATURE_D3D12_OPTIONS11 | ||
| 1393 | typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS11 | ||
| 1394 | { | ||
| 1395 | [annotation("_Out_")] BOOL AtomicInt64OnDescriptorHeapResourceSupported; | ||
| 1396 | } D3D12_FEATURE_DATA_D3D12_OPTIONS11; | ||
| 1397 | |||
| 1398 | |||
| 1399 | typedef struct D3D12_RESOURCE_ALLOCATION_INFO | ||
| 1400 | { | ||
| 1401 | UINT64 SizeInBytes; | ||
| 1402 | UINT64 Alignment; | ||
| 1403 | } D3D12_RESOURCE_ALLOCATION_INFO; | ||
| 1404 | |||
| 1405 | typedef struct D3D12_RESOURCE_ALLOCATION_INFO1 | ||
| 1406 | { | ||
| 1407 | UINT64 Offset; | ||
| 1408 | UINT64 Alignment; | ||
| 1409 | UINT64 SizeInBytes; | ||
| 1410 | } D3D12_RESOURCE_ALLOCATION_INFO1; | ||
| 1411 | |||
| 1412 | typedef enum D3D12_HEAP_TYPE | ||
| 1413 | { | ||
| 1414 | D3D12_HEAP_TYPE_DEFAULT = 1, | ||
| 1415 | D3D12_HEAP_TYPE_UPLOAD = 2, | ||
| 1416 | D3D12_HEAP_TYPE_READBACK = 3, | ||
| 1417 | D3D12_HEAP_TYPE_CUSTOM = 4, | ||
| 1418 | } D3D12_HEAP_TYPE; | ||
| 1419 | |||
| 1420 | typedef enum D3D12_CPU_PAGE_PROPERTY | ||
| 1421 | { | ||
| 1422 | D3D12_CPU_PAGE_PROPERTY_UNKNOWN = 0, | ||
| 1423 | D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE = 1, | ||
| 1424 | D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE = 2, | ||
| 1425 | D3D12_CPU_PAGE_PROPERTY_WRITE_BACK = 3, | ||
| 1426 | } D3D12_CPU_PAGE_PROPERTY; | ||
| 1427 | |||
| 1428 | typedef enum D3D12_MEMORY_POOL | ||
| 1429 | { | ||
| 1430 | D3D12_MEMORY_POOL_UNKNOWN = 0, | ||
| 1431 | D3D12_MEMORY_POOL_L0 = 1, // Maximum bandwidth for CPU | ||
| 1432 | D3D12_MEMORY_POOL_L1 = 2, // More bandwidth for GPU, less for CPU | ||
| 1433 | } D3D12_MEMORY_POOL; | ||
| 1434 | |||
| 1435 | typedef struct D3D12_HEAP_PROPERTIES | ||
| 1436 | { | ||
| 1437 | D3D12_HEAP_TYPE Type; | ||
| 1438 | D3D12_CPU_PAGE_PROPERTY CPUPageProperty; | ||
| 1439 | D3D12_MEMORY_POOL MemoryPoolPreference; | ||
| 1440 | UINT CreationNodeMask; | ||
| 1441 | UINT VisibleNodeMask; | ||
| 1442 | } D3D12_HEAP_PROPERTIES; | ||
| 1443 | |||
| 1444 | typedef enum D3D12_HEAP_FLAGS | ||
| 1445 | { | ||
| 1446 | D3D12_HEAP_FLAG_NONE = 0x0, | ||
| 1447 | D3D12_HEAP_FLAG_SHARED = 0x1, | ||
| 1448 | D3D12_HEAP_FLAG_DENY_BUFFERS = 0x4, | ||
| 1449 | D3D12_HEAP_FLAG_ALLOW_DISPLAY = 0x8, | ||
| 1450 | D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER = 0x20, | ||
| 1451 | D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES = 0x40, | ||
| 1452 | D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES = 0x80, | ||
| 1453 | D3D12_HEAP_FLAG_HARDWARE_PROTECTED = 0x100, | ||
| 1454 | D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH = 0x200, | ||
| 1455 | D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS = 0x400, | ||
| 1456 | D3D12_HEAP_FLAG_CREATE_NOT_RESIDENT = 0x800, | ||
| 1457 | D3D12_HEAP_FLAG_CREATE_NOT_ZEROED = 0x1000, | ||
| 1458 | |||
| 1459 | // These are convenience aliases to manage resource heap tier restrictions. They cannot be bitwise OR'ed together cleanly. | ||
| 1460 | D3D12_HEAP_FLAG_ALLOW_ALL_BUFFERS_AND_TEXTURES = 0x0, | ||
| 1461 | D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS = 0xC0, | ||
| 1462 | D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES = 0x44, | ||
| 1463 | D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES = 0x84, | ||
| 1464 | |||
| 1465 | |||
| 1466 | } D3D12_HEAP_FLAGS; | ||
| 1467 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_HEAP_FLAGS );" ) | ||
| 1468 | |||
| 1469 | typedef struct D3D12_HEAP_DESC | ||
| 1470 | { | ||
| 1471 | UINT64 SizeInBytes; | ||
| 1472 | D3D12_HEAP_PROPERTIES Properties; | ||
| 1473 | UINT64 Alignment; | ||
| 1474 | D3D12_HEAP_FLAGS Flags; | ||
| 1475 | } D3D12_HEAP_DESC; | ||
| 1476 | |||
| 1477 | typedef enum D3D12_RESOURCE_DIMENSION | ||
| 1478 | { | ||
| 1479 | D3D12_RESOURCE_DIMENSION_UNKNOWN = 0, | ||
| 1480 | D3D12_RESOURCE_DIMENSION_BUFFER = 1, | ||
| 1481 | D3D12_RESOURCE_DIMENSION_TEXTURE1D = 2, | ||
| 1482 | D3D12_RESOURCE_DIMENSION_TEXTURE2D = 3, | ||
| 1483 | D3D12_RESOURCE_DIMENSION_TEXTURE3D = 4, | ||
| 1484 | } D3D12_RESOURCE_DIMENSION; | ||
| 1485 | |||
| 1486 | typedef enum D3D12_TEXTURE_LAYOUT | ||
| 1487 | { | ||
| 1488 | D3D12_TEXTURE_LAYOUT_UNKNOWN = 0, | ||
| 1489 | D3D12_TEXTURE_LAYOUT_ROW_MAJOR = 1, // Must be used with buffers. Can be used with cross-adapter shared textures. | ||
| 1490 | D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE = 2, | ||
| 1491 | D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE = 3, | ||
| 1492 | } D3D12_TEXTURE_LAYOUT; | ||
| 1493 | |||
| 1494 | typedef enum D3D12_RESOURCE_FLAGS | ||
| 1495 | { | ||
| 1496 | D3D12_RESOURCE_FLAG_NONE = 0x0, | ||
| 1497 | D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET = 0x1, | ||
| 1498 | D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL = 0x2, | ||
| 1499 | D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS = 0x4, | ||
| 1500 | D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE = 0x8, | ||
| 1501 | D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER = 0x10, | ||
| 1502 | D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS = 0x20, | ||
| 1503 | D3D12_RESOURCE_FLAG_VIDEO_DECODE_REFERENCE_ONLY = 0x40, | ||
| 1504 | D3D12_RESOURCE_FLAG_VIDEO_ENCODE_REFERENCE_ONLY = 0x80, | ||
| 1505 | |||
| 1506 | } D3D12_RESOURCE_FLAGS; | ||
| 1507 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_FLAGS );" ) | ||
| 1508 | |||
| 1509 | typedef struct D3D12_MIP_REGION | ||
| 1510 | { | ||
| 1511 | UINT Width; | ||
| 1512 | UINT Height; | ||
| 1513 | UINT Depth; | ||
| 1514 | } D3D12_MIP_REGION; | ||
| 1515 | |||
| 1516 | typedef struct D3D12_RESOURCE_DESC | ||
| 1517 | { | ||
| 1518 | D3D12_RESOURCE_DIMENSION Dimension; | ||
| 1519 | UINT64 Alignment; | ||
| 1520 | UINT64 Width; | ||
| 1521 | UINT Height; | ||
| 1522 | UINT16 DepthOrArraySize; | ||
| 1523 | UINT16 MipLevels; | ||
| 1524 | DXGI_FORMAT Format; | ||
| 1525 | DXGI_SAMPLE_DESC SampleDesc; | ||
| 1526 | D3D12_TEXTURE_LAYOUT Layout; | ||
| 1527 | D3D12_RESOURCE_FLAGS Flags; | ||
| 1528 | } D3D12_RESOURCE_DESC; | ||
| 1529 | |||
| 1530 | typedef struct D3D12_RESOURCE_DESC1 | ||
| 1531 | { | ||
| 1532 | D3D12_RESOURCE_DIMENSION Dimension; | ||
| 1533 | UINT64 Alignment; | ||
| 1534 | UINT64 Width; | ||
| 1535 | UINT Height; | ||
| 1536 | UINT16 DepthOrArraySize; | ||
| 1537 | UINT16 MipLevels; | ||
| 1538 | DXGI_FORMAT Format; | ||
| 1539 | DXGI_SAMPLE_DESC SampleDesc; | ||
| 1540 | D3D12_TEXTURE_LAYOUT Layout; | ||
| 1541 | D3D12_RESOURCE_FLAGS Flags; | ||
| 1542 | D3D12_MIP_REGION SamplerFeedbackMipRegion; | ||
| 1543 | } D3D12_RESOURCE_DESC1; | ||
| 1544 | |||
| 1545 | |||
| 1546 | typedef struct D3D12_DEPTH_STENCIL_VALUE | ||
| 1547 | { | ||
| 1548 | FLOAT Depth; | ||
| 1549 | UINT8 Stencil; | ||
| 1550 | } D3D12_DEPTH_STENCIL_VALUE; | ||
| 1551 | |||
| 1552 | typedef struct D3D12_CLEAR_VALUE | ||
| 1553 | { | ||
| 1554 | DXGI_FORMAT Format; | ||
| 1555 | union | ||
| 1556 | { | ||
| 1557 | FLOAT Color[4]; | ||
| 1558 | D3D12_DEPTH_STENCIL_VALUE DepthStencil; | ||
| 1559 | }; | ||
| 1560 | } D3D12_CLEAR_VALUE; | ||
| 1561 | |||
| 1562 | typedef struct D3D12_RANGE | ||
| 1563 | { | ||
| 1564 | SIZE_T Begin; | ||
| 1565 | SIZE_T End; // One past end, so (End - Begin) = Size | ||
| 1566 | } D3D12_RANGE; | ||
| 1567 | |||
| 1568 | typedef struct D3D12_RANGE_UINT64 | ||
| 1569 | { | ||
| 1570 | UINT64 Begin; | ||
| 1571 | UINT64 End; // One past end, so (End - Begin) = Size | ||
| 1572 | } D3D12_RANGE_UINT64; | ||
| 1573 | |||
| 1574 | typedef struct D3D12_SUBRESOURCE_RANGE_UINT64 | ||
| 1575 | { | ||
| 1576 | UINT Subresource; | ||
| 1577 | D3D12_RANGE_UINT64 Range; | ||
| 1578 | } D3D12_SUBRESOURCE_RANGE_UINT64; | ||
| 1579 | |||
| 1580 | typedef struct D3D12_SUBRESOURCE_INFO | ||
| 1581 | { | ||
| 1582 | UINT64 Offset; | ||
| 1583 | UINT RowPitch; | ||
| 1584 | UINT DepthPitch; | ||
| 1585 | } D3D12_SUBRESOURCE_INFO; | ||
| 1586 | |||
| 1587 | typedef struct D3D12_TILED_RESOURCE_COORDINATE | ||
| 1588 | { | ||
| 1589 | UINT X; | ||
| 1590 | UINT Y; | ||
| 1591 | UINT Z; | ||
| 1592 | UINT Subresource; | ||
| 1593 | } D3D12_TILED_RESOURCE_COORDINATE; | ||
| 1594 | |||
| 1595 | typedef struct D3D12_TILE_REGION_SIZE | ||
| 1596 | { | ||
| 1597 | UINT NumTiles; | ||
| 1598 | BOOL UseBox; | ||
| 1599 | UINT Width; | ||
| 1600 | UINT16 Height; | ||
| 1601 | UINT16 Depth; | ||
| 1602 | } D3D12_TILE_REGION_SIZE; | ||
| 1603 | |||
| 1604 | typedef enum D3D12_TILE_RANGE_FLAGS | ||
| 1605 | { | ||
| 1606 | D3D12_TILE_RANGE_FLAG_NONE = 0, | ||
| 1607 | D3D12_TILE_RANGE_FLAG_NULL = 1, | ||
| 1608 | D3D12_TILE_RANGE_FLAG_SKIP = 2, | ||
| 1609 | D3D12_TILE_RANGE_FLAG_REUSE_SINGLE_TILE = 4, | ||
| 1610 | |||
| 1611 | } D3D12_TILE_RANGE_FLAGS; | ||
| 1612 | |||
| 1613 | typedef struct D3D12_SUBRESOURCE_TILING | ||
| 1614 | { | ||
| 1615 | UINT WidthInTiles; | ||
| 1616 | UINT16 HeightInTiles; | ||
| 1617 | UINT16 DepthInTiles; | ||
| 1618 | UINT StartTileIndexInOverallResource; | ||
| 1619 | } D3D12_SUBRESOURCE_TILING; | ||
| 1620 | |||
| 1621 | typedef struct D3D12_TILE_SHAPE | ||
| 1622 | { | ||
| 1623 | UINT WidthInTexels; | ||
| 1624 | UINT HeightInTexels; | ||
| 1625 | UINT DepthInTexels; | ||
| 1626 | } D3D12_TILE_SHAPE; | ||
| 1627 | |||
| 1628 | typedef struct D3D12_PACKED_MIP_INFO | ||
| 1629 | { | ||
| 1630 | UINT8 NumStandardMips; | ||
| 1631 | UINT8 NumPackedMips; | ||
| 1632 | UINT NumTilesForPackedMips; | ||
| 1633 | UINT StartTileIndexInOverallResource; | ||
| 1634 | } D3D12_PACKED_MIP_INFO; | ||
| 1635 | |||
| 1636 | typedef enum D3D12_TILE_MAPPING_FLAGS | ||
| 1637 | { | ||
| 1638 | D3D12_TILE_MAPPING_FLAG_NONE = 0x0, | ||
| 1639 | D3D12_TILE_MAPPING_FLAG_NO_HAZARD = 0x1, | ||
| 1640 | } D3D12_TILE_MAPPING_FLAGS; | ||
| 1641 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_MAPPING_FLAGS );" ) | ||
| 1642 | |||
| 1643 | typedef enum D3D12_TILE_COPY_FLAGS | ||
| 1644 | { | ||
| 1645 | D3D12_TILE_COPY_FLAG_NONE = 0x0, | ||
| 1646 | D3D12_TILE_COPY_FLAG_NO_HAZARD = 0x1, | ||
| 1647 | D3D12_TILE_COPY_FLAG_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE = 0x2, | ||
| 1648 | D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = 0x4, | ||
| 1649 | } D3D12_TILE_COPY_FLAGS; | ||
| 1650 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_COPY_FLAGS );") | ||
| 1651 | |||
| 1652 | // Resource Barrier | ||
| 1653 | typedef enum D3D12_RESOURCE_STATES | ||
| 1654 | { | ||
| 1655 | D3D12_RESOURCE_STATE_COMMON = 0, | ||
| 1656 | |||
| 1657 | D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER = 0x00001, | ||
| 1658 | D3D12_RESOURCE_STATE_INDEX_BUFFER = 0x00002, | ||
| 1659 | D3D12_RESOURCE_STATE_RENDER_TARGET = 0x00004, | ||
| 1660 | D3D12_RESOURCE_STATE_UNORDERED_ACCESS = 0x00008, | ||
| 1661 | D3D12_RESOURCE_STATE_DEPTH_WRITE = 0x00010, | ||
| 1662 | D3D12_RESOURCE_STATE_DEPTH_READ = 0x00020, | ||
| 1663 | D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE = 0x00040, | ||
| 1664 | D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE = 0x00080, | ||
| 1665 | D3D12_RESOURCE_STATE_STREAM_OUT = 0x00100, | ||
| 1666 | D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT = 0x00200, | ||
| 1667 | D3D12_RESOURCE_STATE_COPY_DEST = 0x00400, | ||
| 1668 | D3D12_RESOURCE_STATE_COPY_SOURCE = 0x00800, | ||
| 1669 | D3D12_RESOURCE_STATE_RESOLVE_DEST = 0x01000, | ||
| 1670 | D3D12_RESOURCE_STATE_RESOLVE_SOURCE = 0x02000, | ||
| 1671 | D3D12_RESOURCE_STATE_RAYTRACING_ACCELERATION_STRUCTURE = 0x400000, | ||
| 1672 | D3D12_RESOURCE_STATE_SHADING_RATE_SOURCE = 0x1000000, | ||
| 1673 | |||
| 1674 | D3D12_RESOURCE_STATE_GENERIC_READ = | ||
| 1675 | /*D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER*/ 0x0001 | | ||
| 1676 | /*D3D12_RESOURCE_STATE_INDEX_BUFFER*/ 0x0002 | | ||
| 1677 | /*D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE*/ 0x0040 | | ||
| 1678 | /*D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE*/ 0x0080 | | ||
| 1679 | /*D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT*/ 0x0200 | | ||
| 1680 | /*D3D12_RESOURCE_STATE_COPY_SOURCE*/ 0x0800, | ||
| 1681 | |||
| 1682 | D3D12_RESOURCE_STATE_ALL_SHADER_RESOURCE = | ||
| 1683 | /*D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE*/ 0x40 | | ||
| 1684 | /*D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE*/ 0x80, | ||
| 1685 | |||
| 1686 | D3D12_RESOURCE_STATE_PRESENT = 0, | ||
| 1687 | D3D12_RESOURCE_STATE_PREDICATION = /*D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT*/ 0x0200, | ||
| 1688 | |||
| 1689 | D3D12_RESOURCE_STATE_VIDEO_DECODE_READ = 0x00010000, | ||
| 1690 | D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE = 0x00020000, | ||
| 1691 | D3D12_RESOURCE_STATE_VIDEO_PROCESS_READ = 0x00040000, | ||
| 1692 | D3D12_RESOURCE_STATE_VIDEO_PROCESS_WRITE = 0x00080000, | ||
| 1693 | D3D12_RESOURCE_STATE_VIDEO_ENCODE_READ = 0x00200000, | ||
| 1694 | D3D12_RESOURCE_STATE_VIDEO_ENCODE_WRITE = 0x00800000, | ||
| 1695 | |||
| 1696 | } D3D12_RESOURCE_STATES; | ||
| 1697 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_STATES );" ) | ||
| 1698 | |||
| 1699 | typedef enum D3D12_RESOURCE_BARRIER_TYPE | ||
| 1700 | { | ||
| 1701 | D3D12_RESOURCE_BARRIER_TYPE_TRANSITION, | ||
| 1702 | D3D12_RESOURCE_BARRIER_TYPE_ALIASING, | ||
| 1703 | D3D12_RESOURCE_BARRIER_TYPE_UAV, | ||
| 1704 | } D3D12_RESOURCE_BARRIER_TYPE; | ||
| 1705 | |||
| 1706 | interface ID3D12Resource; | ||
| 1707 | |||
| 1708 | typedef struct D3D12_RESOURCE_TRANSITION_BARRIER | ||
| 1709 | { | ||
| 1710 | ID3D12Resource* pResource; | ||
| 1711 | UINT Subresource; | ||
| 1712 | D3D12_RESOURCE_STATES StateBefore; | ||
| 1713 | D3D12_RESOURCE_STATES StateAfter; | ||
| 1714 | } D3D12_RESOURCE_TRANSITION_BARRIER; | ||
| 1715 | |||
| 1716 | typedef struct D3D12_RESOURCE_ALIASING_BARRIER | ||
| 1717 | { | ||
| 1718 | ID3D12Resource* pResourceBefore; | ||
| 1719 | ID3D12Resource* pResourceAfter; | ||
| 1720 | } D3D12_RESOURCE_ALIASING_BARRIER; | ||
| 1721 | |||
| 1722 | typedef struct D3D12_RESOURCE_UAV_BARRIER | ||
| 1723 | { | ||
| 1724 | ID3D12Resource* pResource; | ||
| 1725 | } D3D12_RESOURCE_UAV_BARRIER; | ||
| 1726 | |||
| 1727 | typedef enum D3D12_RESOURCE_BARRIER_FLAGS | ||
| 1728 | { | ||
| 1729 | D3D12_RESOURCE_BARRIER_FLAG_NONE = 0x0, | ||
| 1730 | D3D12_RESOURCE_BARRIER_FLAG_BEGIN_ONLY = 0x1, | ||
| 1731 | D3D12_RESOURCE_BARRIER_FLAG_END_ONLY = 0x2, | ||
| 1732 | } D3D12_RESOURCE_BARRIER_FLAGS; | ||
| 1733 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_BARRIER_FLAGS );" ) | ||
| 1734 | |||
| 1735 | typedef struct D3D12_RESOURCE_BARRIER | ||
| 1736 | { | ||
| 1737 | D3D12_RESOURCE_BARRIER_TYPE Type; | ||
| 1738 | D3D12_RESOURCE_BARRIER_FLAGS Flags; | ||
| 1739 | |||
| 1740 | union | ||
| 1741 | { | ||
| 1742 | D3D12_RESOURCE_TRANSITION_BARRIER Transition; | ||
| 1743 | D3D12_RESOURCE_ALIASING_BARRIER Aliasing; | ||
| 1744 | D3D12_RESOURCE_UAV_BARRIER UAV; | ||
| 1745 | }; | ||
| 1746 | } D3D12_RESOURCE_BARRIER; | ||
| 1747 | |||
| 1748 | typedef struct D3D12_SUBRESOURCE_FOOTPRINT | ||
| 1749 | { | ||
| 1750 | DXGI_FORMAT Format; | ||
| 1751 | UINT Width; | ||
| 1752 | UINT Height; | ||
| 1753 | UINT Depth; | ||
| 1754 | UINT RowPitch; // Must be a multiple of D3D12_TEXTURE_DATA_PITCH_ALIGNMENT | ||
| 1755 | } D3D12_SUBRESOURCE_FOOTPRINT; | ||
| 1756 | |||
| 1757 | typedef struct D3D12_PLACED_SUBRESOURCE_FOOTPRINT | ||
| 1758 | { | ||
| 1759 | UINT64 Offset; // Must be a multiple of D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT | ||
| 1760 | D3D12_SUBRESOURCE_FOOTPRINT Footprint; | ||
| 1761 | } D3D12_PLACED_SUBRESOURCE_FOOTPRINT; | ||
| 1762 | |||
| 1763 | typedef enum D3D12_TEXTURE_COPY_TYPE | ||
| 1764 | { | ||
| 1765 | D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX = 0, | ||
| 1766 | D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT = 1, | ||
| 1767 | } D3D12_TEXTURE_COPY_TYPE; | ||
| 1768 | |||
| 1769 | typedef struct D3D12_TEXTURE_COPY_LOCATION | ||
| 1770 | { | ||
| 1771 | ID3D12Resource* pResource; | ||
| 1772 | D3D12_TEXTURE_COPY_TYPE Type; | ||
| 1773 | union | ||
| 1774 | { | ||
| 1775 | D3D12_PLACED_SUBRESOURCE_FOOTPRINT PlacedFootprint; | ||
| 1776 | UINT SubresourceIndex; | ||
| 1777 | }; | ||
| 1778 | } D3D12_TEXTURE_COPY_LOCATION; | ||
| 1779 | |||
| 1780 | typedef enum D3D12_RESOLVE_MODE | ||
| 1781 | { | ||
| 1782 | D3D12_RESOLVE_MODE_DECOMPRESS = 0, | ||
| 1783 | D3D12_RESOLVE_MODE_MIN = 1, | ||
| 1784 | D3D12_RESOLVE_MODE_MAX = 2, | ||
| 1785 | D3D12_RESOLVE_MODE_AVERAGE = 3, | ||
| 1786 | D3D12_RESOLVE_MODE_ENCODE_SAMPLER_FEEDBACK = 4, | ||
| 1787 | D3D12_RESOLVE_MODE_DECODE_SAMPLER_FEEDBACK = 5 | ||
| 1788 | } D3D12_RESOLVE_MODE; | ||
| 1789 | |||
| 1790 | typedef struct D3D12_SAMPLE_POSITION | ||
| 1791 | { | ||
| 1792 | INT8 X; | ||
| 1793 | INT8 Y; | ||
| 1794 | } D3D12_SAMPLE_POSITION; | ||
| 1795 | |||
| 1796 | typedef struct D3D12_VIEW_INSTANCE_LOCATION | ||
| 1797 | { | ||
| 1798 | UINT ViewportArrayIndex; | ||
| 1799 | UINT RenderTargetArrayIndex; | ||
| 1800 | } D3D12_VIEW_INSTANCE_LOCATION; | ||
| 1801 | |||
| 1802 | typedef enum D3D12_VIEW_INSTANCING_FLAGS | ||
| 1803 | { | ||
| 1804 | D3D12_VIEW_INSTANCING_FLAG_NONE = 0x0, | ||
| 1805 | D3D12_VIEW_INSTANCING_FLAG_ENABLE_VIEW_INSTANCE_MASKING = 0x1, | ||
| 1806 | } D3D12_VIEW_INSTANCING_FLAGS; | ||
| 1807 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIEW_INSTANCING_FLAGS );") | ||
| 1808 | |||
| 1809 | typedef struct D3D12_VIEW_INSTANCING_DESC | ||
| 1810 | { | ||
| 1811 | UINT ViewInstanceCount; | ||
| 1812 | [annotation("_Field_size_full_(ViewInstanceCount)")] const D3D12_VIEW_INSTANCE_LOCATION* pViewInstanceLocations; | ||
| 1813 | D3D12_VIEW_INSTANCING_FLAGS Flags; | ||
| 1814 | } D3D12_VIEW_INSTANCING_DESC; | ||
| 1815 | |||
| 1816 | // D3D12 view descriptions | ||
| 1817 | typedef enum D3D12_SHADER_COMPONENT_MAPPING | ||
| 1818 | { | ||
| 1819 | D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0 = 0, | ||
| 1820 | D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_1 = 1, | ||
| 1821 | D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_2 = 2, | ||
| 1822 | D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_3 = 3, | ||
| 1823 | D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_0 = 4, | ||
| 1824 | D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_1 = 5, | ||
| 1825 | } D3D12_SHADER_COMPONENT_MAPPING; | ||
| 1826 | |||
| 1827 | cpp_quote( "#define D3D12_SHADER_COMPONENT_MAPPING_MASK 0x7 ") | ||
| 1828 | cpp_quote( "#define D3D12_SHADER_COMPONENT_MAPPING_SHIFT 3 ") | ||
| 1829 | cpp_quote( "#define D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES (1<<(D3D12_SHADER_COMPONENT_MAPPING_SHIFT*4)) ") | ||
| 1830 | cpp_quote( "#define D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING(Src0,Src1,Src2,Src3) ((((Src0)&D3D12_SHADER_COMPONENT_MAPPING_MASK)| \\") | ||
| 1831 | cpp_quote( " (((Src1)&D3D12_SHADER_COMPONENT_MAPPING_MASK)<<D3D12_SHADER_COMPONENT_MAPPING_SHIFT)| \\") | ||
| 1832 | cpp_quote( " (((Src2)&D3D12_SHADER_COMPONENT_MAPPING_MASK)<<(D3D12_SHADER_COMPONENT_MAPPING_SHIFT*2))| \\") | ||
| 1833 | cpp_quote( " (((Src3)&D3D12_SHADER_COMPONENT_MAPPING_MASK)<<(D3D12_SHADER_COMPONENT_MAPPING_SHIFT*3))| \\") | ||
| 1834 | cpp_quote( " D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES))") | ||
| 1835 | cpp_quote( "#define D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(ComponentToExtract,Mapping) ((D3D12_SHADER_COMPONENT_MAPPING)(Mapping >> (D3D12_SHADER_COMPONENT_MAPPING_SHIFT*ComponentToExtract) & D3D12_SHADER_COMPONENT_MAPPING_MASK))") | ||
| 1836 | cpp_quote( "#define D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING(0,1,2,3) ") | ||
| 1837 | typedef enum D3D12_BUFFER_SRV_FLAGS | ||
| 1838 | { | ||
| 1839 | D3D12_BUFFER_SRV_FLAG_NONE = 0, | ||
| 1840 | D3D12_BUFFER_SRV_FLAG_RAW = 0x00000001, // allow device multi-component reads with DWORD addressing | ||
| 1841 | } D3D12_BUFFER_SRV_FLAGS; | ||
| 1842 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_SRV_FLAGS );" ) | ||
| 1843 | |||
| 1844 | typedef struct D3D12_BUFFER_SRV | ||
| 1845 | { | ||
| 1846 | UINT64 FirstElement; | ||
| 1847 | UINT NumElements; | ||
| 1848 | UINT StructureByteStride; // if nonzero, format must be DXGI_FORMAT_UNKNOWN | ||
| 1849 | D3D12_BUFFER_SRV_FLAGS Flags; | ||
| 1850 | } D3D12_BUFFER_SRV; | ||
| 1851 | |||
| 1852 | typedef struct D3D12_TEX1D_SRV | ||
| 1853 | { | ||
| 1854 | UINT MostDetailedMip; | ||
| 1855 | UINT MipLevels; | ||
| 1856 | FLOAT ResourceMinLODClamp; | ||
| 1857 | } D3D12_TEX1D_SRV; | ||
| 1858 | |||
| 1859 | typedef struct D3D12_TEX1D_ARRAY_SRV | ||
| 1860 | { | ||
| 1861 | UINT MostDetailedMip; | ||
| 1862 | UINT MipLevels; | ||
| 1863 | UINT FirstArraySlice; | ||
| 1864 | UINT ArraySize; | ||
| 1865 | FLOAT ResourceMinLODClamp; | ||
| 1866 | } D3D12_TEX1D_ARRAY_SRV; | ||
| 1867 | |||
| 1868 | typedef struct D3D12_TEX2D_SRV | ||
| 1869 | { | ||
| 1870 | UINT MostDetailedMip; | ||
| 1871 | UINT MipLevels; | ||
| 1872 | UINT PlaneSlice; | ||
| 1873 | FLOAT ResourceMinLODClamp; | ||
| 1874 | } D3D12_TEX2D_SRV; | ||
| 1875 | |||
| 1876 | typedef struct D3D12_TEX2D_ARRAY_SRV | ||
| 1877 | { | ||
| 1878 | UINT MostDetailedMip; | ||
| 1879 | UINT MipLevels; | ||
| 1880 | UINT FirstArraySlice; | ||
| 1881 | UINT ArraySize; | ||
| 1882 | UINT PlaneSlice; | ||
| 1883 | FLOAT ResourceMinLODClamp; | ||
| 1884 | } D3D12_TEX2D_ARRAY_SRV; | ||
| 1885 | |||
| 1886 | typedef struct D3D12_TEX3D_SRV | ||
| 1887 | { | ||
| 1888 | UINT MostDetailedMip; | ||
| 1889 | UINT MipLevels; | ||
| 1890 | FLOAT ResourceMinLODClamp; | ||
| 1891 | } D3D12_TEX3D_SRV; | ||
| 1892 | |||
| 1893 | typedef struct D3D12_TEXCUBE_SRV | ||
| 1894 | { | ||
| 1895 | UINT MostDetailedMip; | ||
| 1896 | UINT MipLevels; | ||
| 1897 | FLOAT ResourceMinLODClamp; | ||
| 1898 | } D3D12_TEXCUBE_SRV; | ||
| 1899 | |||
| 1900 | typedef struct D3D12_TEXCUBE_ARRAY_SRV | ||
| 1901 | { | ||
| 1902 | UINT MostDetailedMip; | ||
| 1903 | UINT MipLevels; | ||
| 1904 | UINT First2DArrayFace; | ||
| 1905 | UINT NumCubes; | ||
| 1906 | FLOAT ResourceMinLODClamp; | ||
| 1907 | } D3D12_TEXCUBE_ARRAY_SRV; | ||
| 1908 | |||
| 1909 | typedef struct D3D12_TEX2DMS_SRV | ||
| 1910 | { | ||
| 1911 | // don't need to define anything specific for this view dimension | ||
| 1912 | UINT UnusedField_NothingToDefine; | ||
| 1913 | } D3D12_TEX2DMS_SRV; | ||
| 1914 | |||
| 1915 | typedef struct D3D12_TEX2DMS_ARRAY_SRV | ||
| 1916 | { | ||
| 1917 | UINT FirstArraySlice; | ||
| 1918 | UINT ArraySize; | ||
| 1919 | } D3D12_TEX2DMS_ARRAY_SRV; | ||
| 1920 | |||
| 1921 | typedef struct D3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV | ||
| 1922 | { | ||
| 1923 | D3D12_GPU_VIRTUAL_ADDRESS Location; | ||
| 1924 | } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV; | ||
| 1925 | |||
| 1926 | typedef enum D3D12_SRV_DIMENSION { | ||
| 1927 | D3D12_SRV_DIMENSION_UNKNOWN = 0, | ||
| 1928 | D3D12_SRV_DIMENSION_BUFFER = 1, | ||
| 1929 | D3D12_SRV_DIMENSION_TEXTURE1D = 2, | ||
| 1930 | D3D12_SRV_DIMENSION_TEXTURE1DARRAY = 3, | ||
| 1931 | D3D12_SRV_DIMENSION_TEXTURE2D = 4, | ||
| 1932 | D3D12_SRV_DIMENSION_TEXTURE2DARRAY = 5, | ||
| 1933 | D3D12_SRV_DIMENSION_TEXTURE2DMS = 6, | ||
| 1934 | D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, | ||
| 1935 | D3D12_SRV_DIMENSION_TEXTURE3D = 8, | ||
| 1936 | D3D12_SRV_DIMENSION_TEXTURECUBE = 9, | ||
| 1937 | D3D12_SRV_DIMENSION_TEXTURECUBEARRAY = 10, | ||
| 1938 | D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE = 11, | ||
| 1939 | } D3D12_SRV_DIMENSION; | ||
| 1940 | |||
| 1941 | typedef struct D3D12_SHADER_RESOURCE_VIEW_DESC | ||
| 1942 | { | ||
| 1943 | DXGI_FORMAT Format; | ||
| 1944 | D3D12_SRV_DIMENSION ViewDimension; | ||
| 1945 | UINT Shader4ComponentMapping; | ||
| 1946 | |||
| 1947 | union | ||
| 1948 | { | ||
| 1949 | D3D12_BUFFER_SRV Buffer; | ||
| 1950 | D3D12_TEX1D_SRV Texture1D; | ||
| 1951 | D3D12_TEX1D_ARRAY_SRV Texture1DArray; | ||
| 1952 | D3D12_TEX2D_SRV Texture2D; | ||
| 1953 | D3D12_TEX2D_ARRAY_SRV Texture2DArray; | ||
| 1954 | D3D12_TEX2DMS_SRV Texture2DMS; | ||
| 1955 | D3D12_TEX2DMS_ARRAY_SRV Texture2DMSArray; | ||
| 1956 | D3D12_TEX3D_SRV Texture3D; | ||
| 1957 | D3D12_TEXCUBE_SRV TextureCube; | ||
| 1958 | D3D12_TEXCUBE_ARRAY_SRV TextureCubeArray; | ||
| 1959 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV RaytracingAccelerationStructure; | ||
| 1960 | }; | ||
| 1961 | } D3D12_SHADER_RESOURCE_VIEW_DESC; | ||
| 1962 | |||
| 1963 | typedef struct D3D12_CONSTANT_BUFFER_VIEW_DESC | ||
| 1964 | { | ||
| 1965 | D3D12_GPU_VIRTUAL_ADDRESS BufferLocation; | ||
| 1966 | UINT SizeInBytes; | ||
| 1967 | } D3D12_CONSTANT_BUFFER_VIEW_DESC; | ||
| 1968 | |||
| 1969 | //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | ||
| 1970 | // | ||
| 1971 | // Sampler | ||
| 1972 | // | ||
| 1973 | //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | ||
| 1974 | typedef enum D3D12_FILTER | ||
| 1975 | { | ||
| 1976 | // Bits used in defining enumeration of valid filters: | ||
| 1977 | // bits [1:0] - mip: 0 == point, 1 == linear, 2,3 unused | ||
| 1978 | // bits [3:2] - mag: 0 == point, 1 == linear, 2,3 unused | ||
| 1979 | // bits [5:4] - min: 0 == point, 1 == linear, 2,3 unused | ||
| 1980 | // bit [6] - aniso | ||
| 1981 | // bits [8:7] - reduction type: | ||
| 1982 | // 0 == standard filtering | ||
| 1983 | // 1 == comparison | ||
| 1984 | // 2 == min | ||
| 1985 | // 3 == max | ||
| 1986 | // bit [31] - mono 1-bit (narrow-purpose filter) [no longer supported in D3D12] | ||
| 1987 | |||
| 1988 | D3D12_FILTER_MIN_MAG_MIP_POINT = 0x00000000, | ||
| 1989 | D3D12_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x00000001, | ||
| 1990 | D3D12_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x00000004, | ||
| 1991 | D3D12_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x00000005, | ||
| 1992 | D3D12_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x00000010, | ||
| 1993 | D3D12_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x00000011, | ||
| 1994 | D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x00000014, | ||
| 1995 | D3D12_FILTER_MIN_MAG_MIP_LINEAR = 0x00000015, | ||
| 1996 | D3D12_FILTER_ANISOTROPIC = 0x00000055, | ||
| 1997 | D3D12_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x00000080, | ||
| 1998 | D3D12_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x00000081, | ||
| 1999 | D3D12_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x00000084, | ||
| 2000 | D3D12_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x00000085, | ||
| 2001 | D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x00000090, | ||
| 2002 | D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x00000091, | ||
| 2003 | D3D12_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x00000094, | ||
| 2004 | D3D12_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x00000095, | ||
| 2005 | D3D12_FILTER_COMPARISON_ANISOTROPIC = 0x000000d5, | ||
| 2006 | D3D12_FILTER_MINIMUM_MIN_MAG_MIP_POINT = 0x00000100, | ||
| 2007 | D3D12_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x00000101, | ||
| 2008 | D3D12_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x00000104, | ||
| 2009 | D3D12_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x00000105, | ||
| 2010 | D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x00000110, | ||
| 2011 | D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x00000111, | ||
| 2012 | D3D12_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x00000114, | ||
| 2013 | D3D12_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR = 0x00000115, | ||
| 2014 | D3D12_FILTER_MINIMUM_ANISOTROPIC = 0x00000155, | ||
| 2015 | D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_POINT = 0x00000180, | ||
| 2016 | D3D12_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x00000181, | ||
| 2017 | D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x00000184, | ||
| 2018 | D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x00000185, | ||
| 2019 | D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x00000190, | ||
| 2020 | D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x00000191, | ||
| 2021 | D3D12_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x00000194, | ||
| 2022 | D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR = 0x00000195, | ||
| 2023 | D3D12_FILTER_MAXIMUM_ANISOTROPIC = 0x000001d5 | ||
| 2024 | } D3D12_FILTER; | ||
| 2025 | |||
| 2026 | typedef enum D3D12_FILTER_TYPE | ||
| 2027 | { | ||
| 2028 | D3D12_FILTER_TYPE_POINT = 0, | ||
| 2029 | D3D12_FILTER_TYPE_LINEAR = 1, | ||
| 2030 | } D3D12_FILTER_TYPE; | ||
| 2031 | |||
| 2032 | typedef enum D3D12_FILTER_REDUCTION_TYPE | ||
| 2033 | { | ||
| 2034 | D3D12_FILTER_REDUCTION_TYPE_STANDARD = 0, | ||
| 2035 | D3D12_FILTER_REDUCTION_TYPE_COMPARISON = 1, | ||
| 2036 | D3D12_FILTER_REDUCTION_TYPE_MINIMUM = 2, | ||
| 2037 | D3D12_FILTER_REDUCTION_TYPE_MAXIMUM = 3, | ||
| 2038 | } D3D12_FILTER_REDUCTION_TYPE; | ||
| 2039 | |||
| 2040 | const UINT D3D12_FILTER_REDUCTION_TYPE_MASK = 0x00000003; | ||
| 2041 | const UINT D3D12_FILTER_REDUCTION_TYPE_SHIFT = 7; | ||
| 2042 | |||
| 2043 | const UINT D3D12_FILTER_TYPE_MASK = 0x00000003; | ||
| 2044 | const UINT D3D12_MIN_FILTER_SHIFT = 4; | ||
| 2045 | const UINT D3D12_MAG_FILTER_SHIFT = 2; | ||
| 2046 | const UINT D3D12_MIP_FILTER_SHIFT = 0; | ||
| 2047 | |||
| 2048 | const UINT D3D12_ANISOTROPIC_FILTERING_BIT = 0x00000040; | ||
| 2049 | |||
| 2050 | // encode enum entry for most filters except anisotropic filtering | ||
| 2051 | cpp_quote( "#define D3D12_ENCODE_BASIC_FILTER( min, mag, mip, reduction ) \\" ) | ||
| 2052 | cpp_quote( " ( ( D3D12_FILTER ) ( \\" ) | ||
| 2053 | cpp_quote( " ( ( ( min ) & D3D12_FILTER_TYPE_MASK ) << D3D12_MIN_FILTER_SHIFT ) | \\" ) | ||
| 2054 | cpp_quote( " ( ( ( mag ) & D3D12_FILTER_TYPE_MASK ) << D3D12_MAG_FILTER_SHIFT ) | \\" ) | ||
| 2055 | cpp_quote( " ( ( ( mip ) & D3D12_FILTER_TYPE_MASK ) << D3D12_MIP_FILTER_SHIFT ) | \\" ) | ||
| 2056 | cpp_quote( " ( ( ( reduction ) & D3D12_FILTER_REDUCTION_TYPE_MASK ) << D3D12_FILTER_REDUCTION_TYPE_SHIFT ) ) ) " ) | ||
| 2057 | |||
| 2058 | // encode enum entry for anisotropic filtering (with or without comparison filtering) | ||
| 2059 | cpp_quote( "#define D3D12_ENCODE_ANISOTROPIC_FILTER( reduction ) \\" ) | ||
| 2060 | cpp_quote( " ( ( D3D12_FILTER ) ( \\" ) | ||
| 2061 | cpp_quote( " D3D12_ANISOTROPIC_FILTERING_BIT | \\" ) | ||
| 2062 | cpp_quote( " D3D12_ENCODE_BASIC_FILTER( D3D12_FILTER_TYPE_LINEAR, \\" ) | ||
| 2063 | cpp_quote( " D3D12_FILTER_TYPE_LINEAR, \\" ) | ||
| 2064 | cpp_quote( " D3D12_FILTER_TYPE_LINEAR, \\" ) | ||
| 2065 | cpp_quote( " reduction ) ) ) " ) | ||
| 2066 | |||
| 2067 | cpp_quote( "#define D3D12_DECODE_MIN_FILTER( D3D12Filter ) \\" ) | ||
| 2068 | cpp_quote( " ( ( D3D12_FILTER_TYPE ) \\" ) | ||
| 2069 | cpp_quote( " ( ( ( D3D12Filter ) >> D3D12_MIN_FILTER_SHIFT ) & D3D12_FILTER_TYPE_MASK ) ) " ) | ||
| 2070 | |||
| 2071 | cpp_quote( "#define D3D12_DECODE_MAG_FILTER( D3D12Filter ) \\" ) | ||
| 2072 | cpp_quote( " ( ( D3D12_FILTER_TYPE ) \\" ) | ||
| 2073 | cpp_quote( " ( ( ( D3D12Filter ) >> D3D12_MAG_FILTER_SHIFT ) & D3D12_FILTER_TYPE_MASK ) ) " ) | ||
| 2074 | |||
| 2075 | cpp_quote( "#define D3D12_DECODE_MIP_FILTER( D3D12Filter ) \\" ) | ||
| 2076 | cpp_quote( " ( ( D3D12_FILTER_TYPE ) \\" ) | ||
| 2077 | cpp_quote( " ( ( ( D3D12Filter ) >> D3D12_MIP_FILTER_SHIFT ) & D3D12_FILTER_TYPE_MASK ) ) " ) | ||
| 2078 | |||
| 2079 | cpp_quote( "#define D3D12_DECODE_FILTER_REDUCTION( D3D12Filter ) \\" ) | ||
| 2080 | cpp_quote( " ( ( D3D12_FILTER_REDUCTION_TYPE ) \\" ) | ||
| 2081 | cpp_quote( " ( ( ( D3D12Filter ) >> D3D12_FILTER_REDUCTION_TYPE_SHIFT ) & D3D12_FILTER_REDUCTION_TYPE_MASK ) ) " ) | ||
| 2082 | |||
| 2083 | cpp_quote( "#define D3D12_DECODE_IS_COMPARISON_FILTER( D3D12Filter ) \\" ) | ||
| 2084 | cpp_quote( " ( D3D12_DECODE_FILTER_REDUCTION( D3D12Filter ) == D3D12_FILTER_REDUCTION_TYPE_COMPARISON ) " ) | ||
| 2085 | |||
| 2086 | cpp_quote( "#define D3D12_DECODE_IS_ANISOTROPIC_FILTER( D3D12Filter ) \\" ) | ||
| 2087 | cpp_quote( " ( ( ( D3D12Filter ) & D3D12_ANISOTROPIC_FILTERING_BIT ) && \\" ) | ||
| 2088 | cpp_quote( " ( D3D12_FILTER_TYPE_LINEAR == D3D12_DECODE_MIN_FILTER( D3D12Filter ) ) && \\" ) | ||
| 2089 | cpp_quote( " ( D3D12_FILTER_TYPE_LINEAR == D3D12_DECODE_MAG_FILTER( D3D12Filter ) ) && \\" ) | ||
| 2090 | cpp_quote( " ( D3D12_FILTER_TYPE_LINEAR == D3D12_DECODE_MIP_FILTER( D3D12Filter ) ) ) " ) | ||
| 2091 | |||
| 2092 | typedef enum D3D12_TEXTURE_ADDRESS_MODE | ||
| 2093 | { | ||
| 2094 | D3D12_TEXTURE_ADDRESS_MODE_WRAP = 1, | ||
| 2095 | D3D12_TEXTURE_ADDRESS_MODE_MIRROR = 2, | ||
| 2096 | D3D12_TEXTURE_ADDRESS_MODE_CLAMP = 3, | ||
| 2097 | D3D12_TEXTURE_ADDRESS_MODE_BORDER = 4, | ||
| 2098 | D3D12_TEXTURE_ADDRESS_MODE_MIRROR_ONCE = 5 | ||
| 2099 | } D3D12_TEXTURE_ADDRESS_MODE; | ||
| 2100 | |||
| 2101 | typedef struct D3D12_SAMPLER_DESC | ||
| 2102 | { | ||
| 2103 | D3D12_FILTER Filter; | ||
| 2104 | D3D12_TEXTURE_ADDRESS_MODE AddressU; | ||
| 2105 | D3D12_TEXTURE_ADDRESS_MODE AddressV; | ||
| 2106 | D3D12_TEXTURE_ADDRESS_MODE AddressW; | ||
| 2107 | FLOAT MipLODBias; | ||
| 2108 | UINT MaxAnisotropy; | ||
| 2109 | D3D12_COMPARISON_FUNC ComparisonFunc; | ||
| 2110 | FLOAT BorderColor[4]; // RGBA | ||
| 2111 | FLOAT MinLOD; | ||
| 2112 | FLOAT MaxLOD; | ||
| 2113 | } D3D12_SAMPLER_DESC; | ||
| 2114 | |||
| 2115 | typedef enum D3D12_BUFFER_UAV_FLAGS | ||
| 2116 | { | ||
| 2117 | D3D12_BUFFER_UAV_FLAG_NONE = 0, | ||
| 2118 | D3D12_BUFFER_UAV_FLAG_RAW = 0x00000001, | ||
| 2119 | } D3D12_BUFFER_UAV_FLAGS; | ||
| 2120 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_UAV_FLAGS );" ) | ||
| 2121 | |||
| 2122 | typedef struct D3D12_BUFFER_UAV | ||
| 2123 | { | ||
| 2124 | UINT64 FirstElement; | ||
| 2125 | UINT NumElements; | ||
| 2126 | UINT StructureByteStride; // if nonzero, format must be DXGI_FORMAT_UNKNOWN | ||
| 2127 | UINT64 CounterOffsetInBytes; | ||
| 2128 | D3D12_BUFFER_UAV_FLAGS Flags; | ||
| 2129 | } D3D12_BUFFER_UAV; | ||
| 2130 | |||
| 2131 | typedef struct D3D12_TEX1D_UAV | ||
| 2132 | { | ||
| 2133 | UINT MipSlice; | ||
| 2134 | } D3D12_TEX1D_UAV; | ||
| 2135 | |||
| 2136 | typedef struct D3D12_TEX1D_ARRAY_UAV | ||
| 2137 | { | ||
| 2138 | UINT MipSlice; | ||
| 2139 | UINT FirstArraySlice; | ||
| 2140 | UINT ArraySize; | ||
| 2141 | } D3D12_TEX1D_ARRAY_UAV; | ||
| 2142 | |||
| 2143 | typedef struct D3D12_TEX2D_UAV | ||
| 2144 | { | ||
| 2145 | UINT MipSlice; | ||
| 2146 | UINT PlaneSlice; | ||
| 2147 | } D3D12_TEX2D_UAV; | ||
| 2148 | |||
| 2149 | typedef struct D3D12_TEX2D_ARRAY_UAV | ||
| 2150 | { | ||
| 2151 | UINT MipSlice; | ||
| 2152 | UINT FirstArraySlice; | ||
| 2153 | UINT ArraySize; | ||
| 2154 | UINT PlaneSlice; | ||
| 2155 | } D3D12_TEX2D_ARRAY_UAV; | ||
| 2156 | |||
| 2157 | typedef struct D3D12_TEX3D_UAV | ||
| 2158 | { | ||
| 2159 | UINT MipSlice; | ||
| 2160 | UINT FirstWSlice; | ||
| 2161 | UINT WSize; | ||
| 2162 | } D3D12_TEX3D_UAV; | ||
| 2163 | |||
| 2164 | typedef enum D3D12_UAV_DIMENSION | ||
| 2165 | { | ||
| 2166 | D3D12_UAV_DIMENSION_UNKNOWN = 0, | ||
| 2167 | D3D12_UAV_DIMENSION_BUFFER = 1, | ||
| 2168 | D3D12_UAV_DIMENSION_TEXTURE1D = 2, | ||
| 2169 | D3D12_UAV_DIMENSION_TEXTURE1DARRAY = 3, | ||
| 2170 | D3D12_UAV_DIMENSION_TEXTURE2D = 4, | ||
| 2171 | D3D12_UAV_DIMENSION_TEXTURE2DARRAY = 5, | ||
| 2172 | D3D12_UAV_DIMENSION_TEXTURE3D = 8, | ||
| 2173 | } D3D12_UAV_DIMENSION; | ||
| 2174 | |||
| 2175 | typedef struct D3D12_UNORDERED_ACCESS_VIEW_DESC | ||
| 2176 | { | ||
| 2177 | DXGI_FORMAT Format; | ||
| 2178 | D3D12_UAV_DIMENSION ViewDimension; | ||
| 2179 | |||
| 2180 | union | ||
| 2181 | { | ||
| 2182 | D3D12_BUFFER_UAV Buffer; | ||
| 2183 | D3D12_TEX1D_UAV Texture1D; | ||
| 2184 | D3D12_TEX1D_ARRAY_UAV Texture1DArray; | ||
| 2185 | D3D12_TEX2D_UAV Texture2D; | ||
| 2186 | D3D12_TEX2D_ARRAY_UAV Texture2DArray; | ||
| 2187 | D3D12_TEX3D_UAV Texture3D; | ||
| 2188 | }; | ||
| 2189 | } D3D12_UNORDERED_ACCESS_VIEW_DESC; | ||
| 2190 | |||
| 2191 | typedef struct D3D12_BUFFER_RTV | ||
| 2192 | { | ||
| 2193 | UINT64 FirstElement; | ||
| 2194 | UINT NumElements; | ||
| 2195 | } D3D12_BUFFER_RTV; | ||
| 2196 | |||
| 2197 | typedef struct D3D12_TEX1D_RTV | ||
| 2198 | { | ||
| 2199 | UINT MipSlice; | ||
| 2200 | } D3D12_TEX1D_RTV; | ||
| 2201 | |||
| 2202 | typedef struct D3D12_TEX1D_ARRAY_RTV | ||
| 2203 | { | ||
| 2204 | UINT MipSlice; | ||
| 2205 | UINT FirstArraySlice; | ||
| 2206 | UINT ArraySize; | ||
| 2207 | } D3D12_TEX1D_ARRAY_RTV; | ||
| 2208 | |||
| 2209 | typedef struct D3D12_TEX2D_RTV | ||
| 2210 | { | ||
| 2211 | UINT MipSlice; | ||
| 2212 | UINT PlaneSlice; | ||
| 2213 | } D3D12_TEX2D_RTV; | ||
| 2214 | |||
| 2215 | typedef struct D3D12_TEX2DMS_RTV | ||
| 2216 | { | ||
| 2217 | UINT UnusedField_NothingToDefine; | ||
| 2218 | } D3D12_TEX2DMS_RTV; | ||
| 2219 | |||
| 2220 | typedef struct D3D12_TEX2D_ARRAY_RTV | ||
| 2221 | { | ||
| 2222 | UINT MipSlice; | ||
| 2223 | UINT FirstArraySlice; | ||
| 2224 | UINT ArraySize; | ||
| 2225 | UINT PlaneSlice; | ||
| 2226 | } D3D12_TEX2D_ARRAY_RTV; | ||
| 2227 | |||
| 2228 | typedef struct D3D12_TEX2DMS_ARRAY_RTV | ||
| 2229 | { | ||
| 2230 | UINT FirstArraySlice; | ||
| 2231 | UINT ArraySize; | ||
| 2232 | } D3D12_TEX2DMS_ARRAY_RTV; | ||
| 2233 | |||
| 2234 | typedef struct D3D12_TEX3D_RTV | ||
| 2235 | { | ||
| 2236 | UINT MipSlice; | ||
| 2237 | UINT FirstWSlice; | ||
| 2238 | UINT WSize; | ||
| 2239 | } D3D12_TEX3D_RTV; | ||
| 2240 | |||
| 2241 | typedef enum D3D12_RTV_DIMENSION | ||
| 2242 | { | ||
| 2243 | D3D12_RTV_DIMENSION_UNKNOWN = 0, | ||
| 2244 | D3D12_RTV_DIMENSION_BUFFER = 1, | ||
| 2245 | D3D12_RTV_DIMENSION_TEXTURE1D = 2, | ||
| 2246 | D3D12_RTV_DIMENSION_TEXTURE1DARRAY = 3, | ||
| 2247 | D3D12_RTV_DIMENSION_TEXTURE2D = 4, | ||
| 2248 | D3D12_RTV_DIMENSION_TEXTURE2DARRAY = 5, | ||
| 2249 | D3D12_RTV_DIMENSION_TEXTURE2DMS = 6, | ||
| 2250 | D3D12_RTV_DIMENSION_TEXTURE2DMSARRAY = 7, | ||
| 2251 | D3D12_RTV_DIMENSION_TEXTURE3D = 8, | ||
| 2252 | } D3D12_RTV_DIMENSION; | ||
| 2253 | |||
| 2254 | typedef struct D3D12_RENDER_TARGET_VIEW_DESC | ||
| 2255 | { | ||
| 2256 | DXGI_FORMAT Format; | ||
| 2257 | D3D12_RTV_DIMENSION ViewDimension; | ||
| 2258 | |||
| 2259 | union | ||
| 2260 | { | ||
| 2261 | D3D12_BUFFER_RTV Buffer; | ||
| 2262 | D3D12_TEX1D_RTV Texture1D; | ||
| 2263 | D3D12_TEX1D_ARRAY_RTV Texture1DArray; | ||
| 2264 | D3D12_TEX2D_RTV Texture2D; | ||
| 2265 | D3D12_TEX2D_ARRAY_RTV Texture2DArray; | ||
| 2266 | D3D12_TEX2DMS_RTV Texture2DMS; | ||
| 2267 | D3D12_TEX2DMS_ARRAY_RTV Texture2DMSArray; | ||
| 2268 | D3D12_TEX3D_RTV Texture3D; | ||
| 2269 | }; | ||
| 2270 | } D3D12_RENDER_TARGET_VIEW_DESC; | ||
| 2271 | |||
| 2272 | typedef struct D3D12_TEX1D_DSV | ||
| 2273 | { | ||
| 2274 | UINT MipSlice; | ||
| 2275 | } D3D12_TEX1D_DSV; | ||
| 2276 | |||
| 2277 | typedef struct D3D12_TEX1D_ARRAY_DSV | ||
| 2278 | { | ||
| 2279 | UINT MipSlice; | ||
| 2280 | UINT FirstArraySlice; | ||
| 2281 | UINT ArraySize; | ||
| 2282 | } D3D12_TEX1D_ARRAY_DSV; | ||
| 2283 | |||
| 2284 | typedef struct D3D12_TEX2D_DSV | ||
| 2285 | { | ||
| 2286 | UINT MipSlice; | ||
| 2287 | } D3D12_TEX2D_DSV; | ||
| 2288 | |||
| 2289 | typedef struct D3D12_TEX2D_ARRAY_DSV | ||
| 2290 | { | ||
| 2291 | UINT MipSlice; | ||
| 2292 | UINT FirstArraySlice; | ||
| 2293 | UINT ArraySize; | ||
| 2294 | } D3D12_TEX2D_ARRAY_DSV; | ||
| 2295 | |||
| 2296 | typedef struct D3D12_TEX2DMS_DSV | ||
| 2297 | { | ||
| 2298 | UINT UnusedField_NothingToDefine; | ||
| 2299 | } D3D12_TEX2DMS_DSV; | ||
| 2300 | |||
| 2301 | typedef struct D3D12_TEX2DMS_ARRAY_DSV | ||
| 2302 | { | ||
| 2303 | UINT FirstArraySlice; | ||
| 2304 | UINT ArraySize; | ||
| 2305 | } D3D12_TEX2DMS_ARRAY_DSV; | ||
| 2306 | |||
| 2307 | typedef enum D3D12_DSV_FLAGS | ||
| 2308 | { | ||
| 2309 | D3D12_DSV_FLAG_NONE = 0x0, | ||
| 2310 | D3D12_DSV_FLAG_READ_ONLY_DEPTH = 0x1, | ||
| 2311 | D3D12_DSV_FLAG_READ_ONLY_STENCIL = 0x2, | ||
| 2312 | } D3D12_DSV_FLAGS; | ||
| 2313 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_DSV_FLAGS );" ) | ||
| 2314 | |||
| 2315 | typedef enum D3D12_DSV_DIMENSION | ||
| 2316 | { | ||
| 2317 | D3D12_DSV_DIMENSION_UNKNOWN = 0, | ||
| 2318 | D3D12_DSV_DIMENSION_TEXTURE1D = 1, | ||
| 2319 | D3D12_DSV_DIMENSION_TEXTURE1DARRAY = 2, | ||
| 2320 | D3D12_DSV_DIMENSION_TEXTURE2D = 3, | ||
| 2321 | D3D12_DSV_DIMENSION_TEXTURE2DARRAY = 4, | ||
| 2322 | D3D12_DSV_DIMENSION_TEXTURE2DMS = 5, | ||
| 2323 | D3D12_DSV_DIMENSION_TEXTURE2DMSARRAY = 6, | ||
| 2324 | } D3D12_DSV_DIMENSION; | ||
| 2325 | |||
| 2326 | typedef struct D3D12_DEPTH_STENCIL_VIEW_DESC | ||
| 2327 | { | ||
| 2328 | DXGI_FORMAT Format; | ||
| 2329 | D3D12_DSV_DIMENSION ViewDimension; | ||
| 2330 | D3D12_DSV_FLAGS Flags; | ||
| 2331 | |||
| 2332 | union | ||
| 2333 | { | ||
| 2334 | D3D12_TEX1D_DSV Texture1D; | ||
| 2335 | D3D12_TEX1D_ARRAY_DSV Texture1DArray; | ||
| 2336 | D3D12_TEX2D_DSV Texture2D; | ||
| 2337 | D3D12_TEX2D_ARRAY_DSV Texture2DArray; | ||
| 2338 | D3D12_TEX2DMS_DSV Texture2DMS; | ||
| 2339 | D3D12_TEX2DMS_ARRAY_DSV Texture2DMSArray; | ||
| 2340 | }; | ||
| 2341 | } D3D12_DEPTH_STENCIL_VIEW_DESC; | ||
| 2342 | |||
| 2343 | typedef enum D3D12_CLEAR_FLAGS | ||
| 2344 | { | ||
| 2345 | // Intentionally no flag for NONE | ||
| 2346 | D3D12_CLEAR_FLAG_DEPTH = 0x01, | ||
| 2347 | D3D12_CLEAR_FLAG_STENCIL = 0x02, | ||
| 2348 | } D3D12_CLEAR_FLAGS; | ||
| 2349 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_CLEAR_FLAGS );" ) | ||
| 2350 | |||
| 2351 | typedef enum D3D12_FENCE_FLAGS | ||
| 2352 | { | ||
| 2353 | D3D12_FENCE_FLAG_NONE = 0x0, | ||
| 2354 | D3D12_FENCE_FLAG_SHARED = 0x1, | ||
| 2355 | D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x2, | ||
| 2356 | D3D12_FENCE_FLAG_NON_MONITORED = 0x4, | ||
| 2357 | } D3D12_FENCE_FLAGS; | ||
| 2358 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_FENCE_FLAGS );" ) | ||
| 2359 | |||
| 2360 | typedef enum D3D12_DESCRIPTOR_HEAP_TYPE | ||
| 2361 | { | ||
| 2362 | D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV, | ||
| 2363 | D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER, | ||
| 2364 | D3D12_DESCRIPTOR_HEAP_TYPE_RTV, | ||
| 2365 | D3D12_DESCRIPTOR_HEAP_TYPE_DSV, | ||
| 2366 | D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES | ||
| 2367 | } D3D12_DESCRIPTOR_HEAP_TYPE; | ||
| 2368 | |||
| 2369 | typedef enum D3D12_DESCRIPTOR_HEAP_FLAGS | ||
| 2370 | { | ||
| 2371 | D3D12_DESCRIPTOR_HEAP_FLAG_NONE = 0x0, | ||
| 2372 | D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE = 0x1, | ||
| 2373 | } D3D12_DESCRIPTOR_HEAP_FLAGS; | ||
| 2374 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_HEAP_FLAGS );" ) | ||
| 2375 | |||
| 2376 | typedef struct D3D12_DESCRIPTOR_HEAP_DESC | ||
| 2377 | { | ||
| 2378 | D3D12_DESCRIPTOR_HEAP_TYPE Type; | ||
| 2379 | UINT NumDescriptors; | ||
| 2380 | D3D12_DESCRIPTOR_HEAP_FLAGS Flags; | ||
| 2381 | UINT NodeMask; | ||
| 2382 | } D3D12_DESCRIPTOR_HEAP_DESC; | ||
| 2383 | |||
| 2384 | typedef enum D3D12_DESCRIPTOR_RANGE_TYPE | ||
| 2385 | { | ||
| 2386 | D3D12_DESCRIPTOR_RANGE_TYPE_SRV, | ||
| 2387 | D3D12_DESCRIPTOR_RANGE_TYPE_UAV, | ||
| 2388 | D3D12_DESCRIPTOR_RANGE_TYPE_CBV, | ||
| 2389 | D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER | ||
| 2390 | } D3D12_DESCRIPTOR_RANGE_TYPE; | ||
| 2391 | |||
| 2392 | typedef struct D3D12_DESCRIPTOR_RANGE | ||
| 2393 | { | ||
| 2394 | D3D12_DESCRIPTOR_RANGE_TYPE RangeType; | ||
| 2395 | UINT NumDescriptors; | ||
| 2396 | UINT BaseShaderRegister; | ||
| 2397 | UINT RegisterSpace; | ||
| 2398 | UINT OffsetInDescriptorsFromTableStart; | ||
| 2399 | } D3D12_DESCRIPTOR_RANGE; | ||
| 2400 | |||
| 2401 | |||
| 2402 | typedef struct D3D12_ROOT_DESCRIPTOR_TABLE | ||
| 2403 | { | ||
| 2404 | UINT NumDescriptorRanges; | ||
| 2405 | [annotation("_Field_size_full_(NumDescriptorRanges)")] const D3D12_DESCRIPTOR_RANGE* pDescriptorRanges; | ||
| 2406 | } D3D12_ROOT_DESCRIPTOR_TABLE; | ||
| 2407 | |||
| 2408 | |||
| 2409 | typedef struct D3D12_ROOT_CONSTANTS | ||
| 2410 | { | ||
| 2411 | UINT ShaderRegister; | ||
| 2412 | UINT RegisterSpace; | ||
| 2413 | UINT Num32BitValues; | ||
| 2414 | } D3D12_ROOT_CONSTANTS; | ||
| 2415 | |||
| 2416 | typedef struct D3D12_ROOT_DESCRIPTOR | ||
| 2417 | { | ||
| 2418 | UINT ShaderRegister; | ||
| 2419 | UINT RegisterSpace; | ||
| 2420 | } D3D12_ROOT_DESCRIPTOR; | ||
| 2421 | |||
| 2422 | typedef enum D3D12_SHADER_VISIBILITY | ||
| 2423 | { | ||
| 2424 | D3D12_SHADER_VISIBILITY_ALL = 0, | ||
| 2425 | D3D12_SHADER_VISIBILITY_VERTEX = 1, | ||
| 2426 | D3D12_SHADER_VISIBILITY_HULL = 2, | ||
| 2427 | D3D12_SHADER_VISIBILITY_DOMAIN = 3, | ||
| 2428 | D3D12_SHADER_VISIBILITY_GEOMETRY = 4, | ||
| 2429 | D3D12_SHADER_VISIBILITY_PIXEL = 5, | ||
| 2430 | D3D12_SHADER_VISIBILITY_AMPLIFICATION = 6, | ||
| 2431 | D3D12_SHADER_VISIBILITY_MESH = 7, | ||
| 2432 | } D3D12_SHADER_VISIBILITY; | ||
| 2433 | |||
| 2434 | typedef enum D3D12_ROOT_PARAMETER_TYPE | ||
| 2435 | { | ||
| 2436 | D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE, | ||
| 2437 | D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS, | ||
| 2438 | D3D12_ROOT_PARAMETER_TYPE_CBV, | ||
| 2439 | D3D12_ROOT_PARAMETER_TYPE_SRV, | ||
| 2440 | D3D12_ROOT_PARAMETER_TYPE_UAV | ||
| 2441 | } D3D12_ROOT_PARAMETER_TYPE; | ||
| 2442 | |||
| 2443 | typedef struct D3D12_ROOT_PARAMETER | ||
| 2444 | { | ||
| 2445 | D3D12_ROOT_PARAMETER_TYPE ParameterType; | ||
| 2446 | union | ||
| 2447 | { | ||
| 2448 | D3D12_ROOT_DESCRIPTOR_TABLE DescriptorTable; | ||
| 2449 | D3D12_ROOT_CONSTANTS Constants; | ||
| 2450 | D3D12_ROOT_DESCRIPTOR Descriptor; | ||
| 2451 | }; | ||
| 2452 | D3D12_SHADER_VISIBILITY ShaderVisibility; | ||
| 2453 | } D3D12_ROOT_PARAMETER; | ||
| 2454 | |||
| 2455 | typedef enum D3D12_ROOT_SIGNATURE_FLAGS | ||
| 2456 | { | ||
| 2457 | D3D12_ROOT_SIGNATURE_FLAG_NONE = 0x0, | ||
| 2458 | D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT = 0x1, | ||
| 2459 | D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS = 0x2, | ||
| 2460 | D3D12_ROOT_SIGNATURE_FLAG_DENY_HULL_SHADER_ROOT_ACCESS = 0x4, | ||
| 2461 | D3D12_ROOT_SIGNATURE_FLAG_DENY_DOMAIN_SHADER_ROOT_ACCESS = 0x8, | ||
| 2462 | D3D12_ROOT_SIGNATURE_FLAG_DENY_GEOMETRY_SHADER_ROOT_ACCESS = 0x10, | ||
| 2463 | D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS = 0x20, | ||
| 2464 | D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT = 0x40, | ||
| 2465 | D3D12_ROOT_SIGNATURE_FLAG_LOCAL_ROOT_SIGNATURE = 0x80, | ||
| 2466 | D3D12_ROOT_SIGNATURE_FLAG_DENY_AMPLIFICATION_SHADER_ROOT_ACCESS = 0x100, | ||
| 2467 | D3D12_ROOT_SIGNATURE_FLAG_DENY_MESH_SHADER_ROOT_ACCESS = 0x200, | ||
| 2468 | D3D12_ROOT_SIGNATURE_FLAG_CBV_SRV_UAV_HEAP_DIRECTLY_INDEXED = 0x400, | ||
| 2469 | D3D12_ROOT_SIGNATURE_FLAG_SAMPLER_HEAP_DIRECTLY_INDEXED = 0x800, | ||
| 2470 | } D3D12_ROOT_SIGNATURE_FLAGS; | ||
| 2471 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_SIGNATURE_FLAGS );" ) | ||
| 2472 | |||
| 2473 | typedef enum D3D12_STATIC_BORDER_COLOR | ||
| 2474 | { | ||
| 2475 | D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK, // 0.0f,0.0f,0.0f,0.0f | ||
| 2476 | D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK, // 0.0f,0.0f,0.0f,1.0f | ||
| 2477 | D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE, // 1.0f,1.0f,1.0f,1.0f | ||
| 2478 | } D3D12_STATIC_BORDER_COLOR; | ||
| 2479 | |||
| 2480 | typedef struct D3D12_STATIC_SAMPLER_DESC | ||
| 2481 | { | ||
| 2482 | D3D12_FILTER Filter; | ||
| 2483 | D3D12_TEXTURE_ADDRESS_MODE AddressU; | ||
| 2484 | D3D12_TEXTURE_ADDRESS_MODE AddressV; | ||
| 2485 | D3D12_TEXTURE_ADDRESS_MODE AddressW; | ||
| 2486 | FLOAT MipLODBias; | ||
| 2487 | UINT MaxAnisotropy; | ||
| 2488 | D3D12_COMPARISON_FUNC ComparisonFunc; | ||
| 2489 | D3D12_STATIC_BORDER_COLOR BorderColor; | ||
| 2490 | FLOAT MinLOD; | ||
| 2491 | FLOAT MaxLOD; | ||
| 2492 | UINT ShaderRegister; | ||
| 2493 | UINT RegisterSpace; | ||
| 2494 | D3D12_SHADER_VISIBILITY ShaderVisibility; | ||
| 2495 | } D3D12_STATIC_SAMPLER_DESC; | ||
| 2496 | |||
| 2497 | |||
| 2498 | typedef struct D3D12_ROOT_SIGNATURE_DESC | ||
| 2499 | { | ||
| 2500 | UINT NumParameters; | ||
| 2501 | [annotation("_Field_size_full_(NumParameters)")] const D3D12_ROOT_PARAMETER* pParameters; | ||
| 2502 | UINT NumStaticSamplers; | ||
| 2503 | [annotation("_Field_size_full_(NumStaticSamplers)")] const D3D12_STATIC_SAMPLER_DESC* pStaticSamplers; | ||
| 2504 | D3D12_ROOT_SIGNATURE_FLAGS Flags; | ||
| 2505 | } D3D12_ROOT_SIGNATURE_DESC; | ||
| 2506 | |||
| 2507 | typedef enum D3D12_DESCRIPTOR_RANGE_FLAGS | ||
| 2508 | { | ||
| 2509 | D3D12_DESCRIPTOR_RANGE_FLAG_NONE = 0x0, | ||
| 2510 | D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE = 0x1, | ||
| 2511 | D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = 0x2, | ||
| 2512 | D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4, | ||
| 2513 | D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 0x8, | ||
| 2514 | D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 0x10000, | ||
| 2515 | } D3D12_DESCRIPTOR_RANGE_FLAGS; | ||
| 2516 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_RANGE_FLAGS );") | ||
| 2517 | |||
| 2518 | typedef struct D3D12_DESCRIPTOR_RANGE1 | ||
| 2519 | { | ||
| 2520 | D3D12_DESCRIPTOR_RANGE_TYPE RangeType; | ||
| 2521 | UINT NumDescriptors; | ||
| 2522 | UINT BaseShaderRegister; | ||
| 2523 | UINT RegisterSpace; | ||
| 2524 | D3D12_DESCRIPTOR_RANGE_FLAGS Flags; | ||
| 2525 | UINT OffsetInDescriptorsFromTableStart; | ||
| 2526 | } D3D12_DESCRIPTOR_RANGE1; | ||
| 2527 | |||
| 2528 | typedef struct D3D12_ROOT_DESCRIPTOR_TABLE1 | ||
| 2529 | { | ||
| 2530 | UINT NumDescriptorRanges; | ||
| 2531 | [annotation("_Field_size_full_(NumDescriptorRanges)")] const D3D12_DESCRIPTOR_RANGE1* pDescriptorRanges; | ||
| 2532 | } D3D12_ROOT_DESCRIPTOR_TABLE1; | ||
| 2533 | |||
| 2534 | typedef enum D3D12_ROOT_DESCRIPTOR_FLAGS | ||
| 2535 | { | ||
| 2536 | D3D12_ROOT_DESCRIPTOR_FLAG_NONE = 0x0, | ||
| 2537 | D3D12_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE = 0x2, | ||
| 2538 | D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4, | ||
| 2539 | D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC = 0x8, | ||
| 2540 | } D3D12_ROOT_DESCRIPTOR_FLAGS; | ||
| 2541 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_DESCRIPTOR_FLAGS );") | ||
| 2542 | |||
| 2543 | typedef struct D3D12_ROOT_DESCRIPTOR1 | ||
| 2544 | { | ||
| 2545 | UINT ShaderRegister; | ||
| 2546 | UINT RegisterSpace; | ||
| 2547 | D3D12_ROOT_DESCRIPTOR_FLAGS Flags; | ||
| 2548 | } D3D12_ROOT_DESCRIPTOR1; | ||
| 2549 | |||
| 2550 | typedef struct D3D12_ROOT_PARAMETER1 | ||
| 2551 | { | ||
| 2552 | D3D12_ROOT_PARAMETER_TYPE ParameterType; | ||
| 2553 | union | ||
| 2554 | { | ||
| 2555 | D3D12_ROOT_DESCRIPTOR_TABLE1 DescriptorTable; | ||
| 2556 | D3D12_ROOT_CONSTANTS Constants; | ||
| 2557 | D3D12_ROOT_DESCRIPTOR1 Descriptor; | ||
| 2558 | }; | ||
| 2559 | D3D12_SHADER_VISIBILITY ShaderVisibility; | ||
| 2560 | } D3D12_ROOT_PARAMETER1; | ||
| 2561 | |||
| 2562 | typedef struct D3D12_ROOT_SIGNATURE_DESC1 | ||
| 2563 | { | ||
| 2564 | UINT NumParameters; | ||
| 2565 | [annotation("_Field_size_full_(NumParameters)")] const D3D12_ROOT_PARAMETER1* pParameters; | ||
| 2566 | UINT NumStaticSamplers; | ||
| 2567 | [annotation("_Field_size_full_(NumStaticSamplers)")] const D3D12_STATIC_SAMPLER_DESC* pStaticSamplers; | ||
| 2568 | D3D12_ROOT_SIGNATURE_FLAGS Flags; | ||
| 2569 | } D3D12_ROOT_SIGNATURE_DESC1; | ||
| 2570 | |||
| 2571 | |||
| 2572 | typedef struct D3D12_VERSIONED_ROOT_SIGNATURE_DESC | ||
| 2573 | { | ||
| 2574 | D3D_ROOT_SIGNATURE_VERSION Version; | ||
| 2575 | union | ||
| 2576 | { | ||
| 2577 | D3D12_ROOT_SIGNATURE_DESC Desc_1_0; | ||
| 2578 | D3D12_ROOT_SIGNATURE_DESC1 Desc_1_1; | ||
| 2579 | }; | ||
| 2580 | } D3D12_VERSIONED_ROOT_SIGNATURE_DESC; | ||
| 2581 | |||
| 2582 | [ uuid( 34AB647B-3CC8-46AC-841B-C0965645C046 ), object, local, pointer_default( unique ) ] | ||
| 2583 | interface ID3D12RootSignatureDeserializer | ||
| 2584 | : IUnknown | ||
| 2585 | { | ||
| 2586 | const D3D12_ROOT_SIGNATURE_DESC * GetRootSignatureDesc(); | ||
| 2587 | }; | ||
| 2588 | |||
| 2589 | [ uuid( 7F91CE67-090C-4BB7-B78E-ED8FF2E31DA0 ), object, local, pointer_default( unique ) ] | ||
| 2590 | interface ID3D12VersionedRootSignatureDeserializer | ||
| 2591 | : IUnknown | ||
| 2592 | { | ||
| 2593 | HRESULT GetRootSignatureDescAtVersion(D3D_ROOT_SIGNATURE_VERSION convertToVersion, [annotation("_Out_")] const D3D12_VERSIONED_ROOT_SIGNATURE_DESC** ppDesc); | ||
| 2594 | const D3D12_VERSIONED_ROOT_SIGNATURE_DESC* GetUnconvertedRootSignatureDesc(); | ||
| 2595 | }; | ||
| 2596 | |||
| 2597 | cpp_quote( "typedef HRESULT (WINAPI* PFN_D3D12_SERIALIZE_ROOT_SIGNATURE)(") | ||
| 2598 | cpp_quote( " _In_ const D3D12_ROOT_SIGNATURE_DESC* pRootSignature," ) | ||
| 2599 | cpp_quote( " _In_ D3D_ROOT_SIGNATURE_VERSION Version," ) | ||
| 2600 | cpp_quote( " _Out_ ID3DBlob** ppBlob," ) | ||
| 2601 | cpp_quote( " _Always_(_Outptr_opt_result_maybenull_) ID3DBlob** ppErrorBlob);" ) | ||
| 2602 | cpp_quote( "" ) | ||
| 2603 | cpp_quote( "HRESULT WINAPI D3D12SerializeRootSignature(") | ||
| 2604 | cpp_quote( " _In_ const D3D12_ROOT_SIGNATURE_DESC* pRootSignature," ) | ||
| 2605 | cpp_quote( " _In_ D3D_ROOT_SIGNATURE_VERSION Version," ) | ||
| 2606 | cpp_quote( " _Out_ ID3DBlob** ppBlob," ) | ||
| 2607 | cpp_quote( " _Always_(_Outptr_opt_result_maybenull_) ID3DBlob** ppErrorBlob);" ) | ||
| 2608 | cpp_quote( "" ) | ||
| 2609 | cpp_quote( "typedef HRESULT (WINAPI* PFN_D3D12_CREATE_ROOT_SIGNATURE_DESERIALIZER)(") | ||
| 2610 | cpp_quote( " _In_reads_bytes_(SrcDataSizeInBytes) LPCVOID pSrcData," ) | ||
| 2611 | cpp_quote( " _In_ SIZE_T SrcDataSizeInBytes," ) | ||
| 2612 | cpp_quote( " _In_ REFIID pRootSignatureDeserializerInterface," ) | ||
| 2613 | cpp_quote( " _Out_ void** ppRootSignatureDeserializer);" ) | ||
| 2614 | cpp_quote( "" ) | ||
| 2615 | cpp_quote( "HRESULT WINAPI D3D12CreateRootSignatureDeserializer(") | ||
| 2616 | cpp_quote( " _In_reads_bytes_(SrcDataSizeInBytes) LPCVOID pSrcData," ) | ||
| 2617 | cpp_quote( " _In_ SIZE_T SrcDataSizeInBytes," ) | ||
| 2618 | cpp_quote( " _In_ REFIID pRootSignatureDeserializerInterface," ) | ||
| 2619 | cpp_quote( " _Out_ void** ppRootSignatureDeserializer);" ) | ||
| 2620 | cpp_quote( "" ) | ||
| 2621 | cpp_quote( "typedef HRESULT (WINAPI* PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE)(" ) | ||
| 2622 | cpp_quote( " _In_ const D3D12_VERSIONED_ROOT_SIGNATURE_DESC* pRootSignature," ) | ||
| 2623 | cpp_quote( " _Out_ ID3DBlob** ppBlob," ) | ||
| 2624 | cpp_quote( " _Always_(_Outptr_opt_result_maybenull_) ID3DBlob** ppErrorBlob);" ) | ||
| 2625 | cpp_quote( "" ) | ||
| 2626 | cpp_quote( "HRESULT WINAPI D3D12SerializeVersionedRootSignature(" ) | ||
| 2627 | cpp_quote( " _In_ const D3D12_VERSIONED_ROOT_SIGNATURE_DESC* pRootSignature," ) | ||
| 2628 | cpp_quote( " _Out_ ID3DBlob** ppBlob," ) | ||
| 2629 | cpp_quote( " _Always_(_Outptr_opt_result_maybenull_) ID3DBlob** ppErrorBlob);" ) | ||
| 2630 | cpp_quote( "" ) | ||
| 2631 | cpp_quote( "typedef HRESULT (WINAPI* PFN_D3D12_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER)(" ) | ||
| 2632 | cpp_quote( " _In_reads_bytes_(SrcDataSizeInBytes) LPCVOID pSrcData," ) | ||
| 2633 | cpp_quote( " _In_ SIZE_T SrcDataSizeInBytes," ) | ||
| 2634 | cpp_quote( " _In_ REFIID pRootSignatureDeserializerInterface," ) | ||
| 2635 | cpp_quote( " _Out_ void** ppRootSignatureDeserializer);" ) | ||
| 2636 | cpp_quote( "" ) | ||
| 2637 | cpp_quote( "HRESULT WINAPI D3D12CreateVersionedRootSignatureDeserializer(") | ||
| 2638 | cpp_quote( " _In_reads_bytes_(SrcDataSizeInBytes) LPCVOID pSrcData," ) | ||
| 2639 | cpp_quote( " _In_ SIZE_T SrcDataSizeInBytes," ) | ||
| 2640 | cpp_quote( " _In_ REFIID pRootSignatureDeserializerInterface," ) | ||
| 2641 | cpp_quote( " _Out_ void** ppRootSignatureDeserializer);" ) | ||
| 2642 | cpp_quote( "" ) | ||
| 2643 | |||
| 2644 | |||
| 2645 | |||
| 2646 | typedef struct D3D12_CPU_DESCRIPTOR_HANDLE | ||
| 2647 | { | ||
| 2648 | SIZE_T ptr; | ||
| 2649 | } D3D12_CPU_DESCRIPTOR_HANDLE; | ||
| 2650 | |||
| 2651 | |||
| 2652 | typedef struct D3D12_GPU_DESCRIPTOR_HANDLE | ||
| 2653 | { | ||
| 2654 | UINT64 ptr; | ||
| 2655 | } D3D12_GPU_DESCRIPTOR_HANDLE; | ||
| 2656 | |||
| 2657 | cpp_quote( "// If rects are supplied in D3D12_DISCARD_REGION, below, the resource " ) | ||
| 2658 | cpp_quote( "// must have 2D subresources with all specified subresources the same dimension." ) | ||
| 2659 | typedef struct D3D12_DISCARD_REGION | ||
| 2660 | { | ||
| 2661 | UINT NumRects; | ||
| 2662 | [annotation("_In_reads_(NumRects)")] const D3D12_RECT* pRects; | ||
| 2663 | UINT FirstSubresource; | ||
| 2664 | UINT NumSubresources; | ||
| 2665 | } D3D12_DISCARD_REGION; | ||
| 2666 | |||
| 2667 | typedef enum D3D12_QUERY_HEAP_TYPE | ||
| 2668 | { | ||
| 2669 | D3D12_QUERY_HEAP_TYPE_OCCLUSION = 0, | ||
| 2670 | D3D12_QUERY_HEAP_TYPE_TIMESTAMP = 1, | ||
| 2671 | D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS = 2, | ||
| 2672 | D3D12_QUERY_HEAP_TYPE_SO_STATISTICS = 3, | ||
| 2673 | D3D12_QUERY_HEAP_TYPE_VIDEO_DECODE_STATISTICS = 4, | ||
| 2674 | D3D12_QUERY_HEAP_TYPE_COPY_QUEUE_TIMESTAMP = 5, | ||
| 2675 | D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS1 = 7, | ||
| 2676 | |||
| 2677 | } D3D12_QUERY_HEAP_TYPE; | ||
| 2678 | |||
| 2679 | typedef struct D3D12_QUERY_HEAP_DESC | ||
| 2680 | { | ||
| 2681 | D3D12_QUERY_HEAP_TYPE Type; | ||
| 2682 | UINT Count; | ||
| 2683 | UINT NodeMask; | ||
| 2684 | } D3D12_QUERY_HEAP_DESC; | ||
| 2685 | |||
| 2686 | typedef enum D3D12_QUERY_TYPE | ||
| 2687 | { | ||
| 2688 | D3D12_QUERY_TYPE_OCCLUSION = 0, | ||
| 2689 | D3D12_QUERY_TYPE_BINARY_OCCLUSION = 1, | ||
| 2690 | D3D12_QUERY_TYPE_TIMESTAMP = 2, | ||
| 2691 | D3D12_QUERY_TYPE_PIPELINE_STATISTICS = 3, | ||
| 2692 | D3D12_QUERY_TYPE_SO_STATISTICS_STREAM0 = 4, | ||
| 2693 | D3D12_QUERY_TYPE_SO_STATISTICS_STREAM1 = 5, | ||
| 2694 | D3D12_QUERY_TYPE_SO_STATISTICS_STREAM2 = 6, | ||
| 2695 | D3D12_QUERY_TYPE_SO_STATISTICS_STREAM3 = 7, | ||
| 2696 | D3D12_QUERY_TYPE_VIDEO_DECODE_STATISTICS = 8, | ||
| 2697 | D3D12_QUERY_TYPE_PIPELINE_STATISTICS1 = 10, | ||
| 2698 | |||
| 2699 | } D3D12_QUERY_TYPE; | ||
| 2700 | |||
| 2701 | typedef enum D3D12_PREDICATION_OP | ||
| 2702 | { | ||
| 2703 | D3D12_PREDICATION_OP_EQUAL_ZERO = 0, | ||
| 2704 | D3D12_PREDICATION_OP_NOT_EQUAL_ZERO = 1, | ||
| 2705 | } D3D12_PREDICATION_OP; | ||
| 2706 | |||
| 2707 | typedef struct D3D12_QUERY_DATA_PIPELINE_STATISTICS | ||
| 2708 | { | ||
| 2709 | UINT64 IAVertices; | ||
| 2710 | UINT64 IAPrimitives; | ||
| 2711 | UINT64 VSInvocations; | ||
| 2712 | UINT64 GSInvocations; | ||
| 2713 | UINT64 GSPrimitives; | ||
| 2714 | UINT64 CInvocations; | ||
| 2715 | UINT64 CPrimitives; | ||
| 2716 | UINT64 PSInvocations; | ||
| 2717 | UINT64 HSInvocations; | ||
| 2718 | UINT64 DSInvocations; | ||
| 2719 | UINT64 CSInvocations; | ||
| 2720 | } D3D12_QUERY_DATA_PIPELINE_STATISTICS; | ||
| 2721 | |||
| 2722 | typedef struct D3D12_QUERY_DATA_PIPELINE_STATISTICS1 | ||
| 2723 | { | ||
| 2724 | UINT64 IAVertices; | ||
| 2725 | UINT64 IAPrimitives; | ||
| 2726 | UINT64 VSInvocations; | ||
| 2727 | UINT64 GSInvocations; | ||
| 2728 | UINT64 GSPrimitives; | ||
| 2729 | UINT64 CInvocations; | ||
| 2730 | UINT64 CPrimitives; | ||
| 2731 | UINT64 PSInvocations; | ||
| 2732 | UINT64 HSInvocations; | ||
| 2733 | UINT64 DSInvocations; | ||
| 2734 | UINT64 CSInvocations; | ||
| 2735 | UINT64 ASInvocations; | ||
| 2736 | UINT64 MSInvocations; | ||
| 2737 | UINT64 MSPrimitives; | ||
| 2738 | } D3D12_QUERY_DATA_PIPELINE_STATISTICS1; | ||
| 2739 | |||
| 2740 | typedef struct D3D12_QUERY_DATA_SO_STATISTICS | ||
| 2741 | { | ||
| 2742 | UINT64 NumPrimitivesWritten; | ||
| 2743 | UINT64 PrimitivesStorageNeeded; | ||
| 2744 | } D3D12_QUERY_DATA_SO_STATISTICS; | ||
| 2745 | |||
| 2746 | typedef struct D3D12_STREAM_OUTPUT_BUFFER_VIEW | ||
| 2747 | { | ||
| 2748 | D3D12_GPU_VIRTUAL_ADDRESS BufferLocation; | ||
| 2749 | UINT64 SizeInBytes; | ||
| 2750 | D3D12_GPU_VIRTUAL_ADDRESS BufferFilledSizeLocation; | ||
| 2751 | } D3D12_STREAM_OUTPUT_BUFFER_VIEW; | ||
| 2752 | |||
| 2753 | typedef struct D3D12_DRAW_ARGUMENTS | ||
| 2754 | { | ||
| 2755 | UINT VertexCountPerInstance; | ||
| 2756 | UINT InstanceCount; | ||
| 2757 | UINT StartVertexLocation; | ||
| 2758 | UINT StartInstanceLocation; | ||
| 2759 | } D3D12_DRAW_ARGUMENTS; | ||
| 2760 | |||
| 2761 | typedef struct D3D12_DRAW_INDEXED_ARGUMENTS | ||
| 2762 | { | ||
| 2763 | UINT IndexCountPerInstance; | ||
| 2764 | UINT InstanceCount; | ||
| 2765 | UINT StartIndexLocation; | ||
| 2766 | INT BaseVertexLocation; | ||
| 2767 | UINT StartInstanceLocation; | ||
| 2768 | } D3D12_DRAW_INDEXED_ARGUMENTS; | ||
| 2769 | |||
| 2770 | typedef struct D3D12_DISPATCH_ARGUMENTS | ||
| 2771 | { | ||
| 2772 | UINT ThreadGroupCountX; | ||
| 2773 | UINT ThreadGroupCountY; | ||
| 2774 | UINT ThreadGroupCountZ; | ||
| 2775 | } D3D12_DISPATCH_ARGUMENTS; | ||
| 2776 | |||
| 2777 | typedef struct D3D12_VERTEX_BUFFER_VIEW | ||
| 2778 | { | ||
| 2779 | D3D12_GPU_VIRTUAL_ADDRESS BufferLocation; | ||
| 2780 | UINT SizeInBytes; | ||
| 2781 | UINT StrideInBytes; | ||
| 2782 | } D3D12_VERTEX_BUFFER_VIEW; | ||
| 2783 | |||
| 2784 | typedef struct D3D12_INDEX_BUFFER_VIEW | ||
| 2785 | { | ||
| 2786 | D3D12_GPU_VIRTUAL_ADDRESS BufferLocation; | ||
| 2787 | UINT SizeInBytes; | ||
| 2788 | DXGI_FORMAT Format; | ||
| 2789 | } D3D12_INDEX_BUFFER_VIEW; | ||
| 2790 | |||
| 2791 | typedef enum D3D12_INDIRECT_ARGUMENT_TYPE | ||
| 2792 | { | ||
| 2793 | D3D12_INDIRECT_ARGUMENT_TYPE_DRAW, | ||
| 2794 | D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED, | ||
| 2795 | D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH, | ||
| 2796 | D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW, | ||
| 2797 | D3D12_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW, | ||
| 2798 | D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT, | ||
| 2799 | D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW, | ||
| 2800 | D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW, | ||
| 2801 | D3D12_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW, | ||
| 2802 | D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_RAYS, | ||
| 2803 | D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_MESH, | ||
| 2804 | } D3D12_INDIRECT_ARGUMENT_TYPE; | ||
| 2805 | |||
| 2806 | typedef struct D3D12_INDIRECT_ARGUMENT_DESC | ||
| 2807 | { | ||
| 2808 | D3D12_INDIRECT_ARGUMENT_TYPE Type; | ||
| 2809 | |||
| 2810 | union | ||
| 2811 | { | ||
| 2812 | struct | ||
| 2813 | { | ||
| 2814 | UINT Slot; | ||
| 2815 | } VertexBuffer; | ||
| 2816 | |||
| 2817 | struct | ||
| 2818 | { | ||
| 2819 | UINT RootParameterIndex; | ||
| 2820 | UINT DestOffsetIn32BitValues; | ||
| 2821 | UINT Num32BitValuesToSet; | ||
| 2822 | } Constant; | ||
| 2823 | |||
| 2824 | struct | ||
| 2825 | { | ||
| 2826 | UINT RootParameterIndex; | ||
| 2827 | } ConstantBufferView; | ||
| 2828 | |||
| 2829 | struct | ||
| 2830 | { | ||
| 2831 | UINT RootParameterIndex; | ||
| 2832 | } ShaderResourceView; | ||
| 2833 | |||
| 2834 | struct | ||
| 2835 | { | ||
| 2836 | UINT RootParameterIndex; | ||
| 2837 | } UnorderedAccessView; | ||
| 2838 | }; | ||
| 2839 | } D3D12_INDIRECT_ARGUMENT_DESC; | ||
| 2840 | |||
| 2841 | typedef struct D3D12_COMMAND_SIGNATURE_DESC | ||
| 2842 | { | ||
| 2843 | // The number of bytes between each drawing structure | ||
| 2844 | UINT ByteStride; | ||
| 2845 | UINT NumArgumentDescs; | ||
| 2846 | [annotation("_Field_size_full_(NumArgumentDescs)")] const D3D12_INDIRECT_ARGUMENT_DESC* pArgumentDescs; | ||
| 2847 | UINT NodeMask; | ||
| 2848 | } D3D12_COMMAND_SIGNATURE_DESC; | ||
| 2849 | |||
| 2850 | interface ID3D12Device; | ||
| 2851 | |||
| 2852 | [ uuid( c4fec28f-7966-4e95-9f94-f431cb56c3b8 ), object, local, pointer_default( unique ) ] | ||
| 2853 | interface ID3D12Object | ||
| 2854 | : IUnknown | ||
| 2855 | { | ||
| 2856 | HRESULT GetPrivateData( | ||
| 2857 | [annotation("_In_")] REFGUID guid, | ||
| 2858 | [annotation("_Inout_")] UINT* pDataSize, | ||
| 2859 | [annotation("_Out_writes_bytes_opt_( *pDataSize )")] void* pData ); | ||
| 2860 | HRESULT SetPrivateData( | ||
| 2861 | [annotation("_In_")] REFGUID guid, | ||
| 2862 | [annotation("_In_")] UINT DataSize, | ||
| 2863 | [annotation("_In_reads_bytes_opt_( DataSize )")] const void* pData ); | ||
| 2864 | HRESULT SetPrivateDataInterface( | ||
| 2865 | [annotation("_In_")] REFGUID guid, | ||
| 2866 | [annotation("_In_opt_")] const IUnknown* pData ); | ||
| 2867 | HRESULT SetName( | ||
| 2868 | [annotation("_In_z_")] LPCWSTR Name ); | ||
| 2869 | } | ||
| 2870 | |||
| 2871 | [ uuid( 905db94b-a00c-4140-9df5-2b64ca9ea357 ), object, local, pointer_default( unique ) ] | ||
| 2872 | interface ID3D12DeviceChild | ||
| 2873 | : ID3D12Object | ||
| 2874 | { | ||
| 2875 | HRESULT GetDevice( | ||
| 2876 | [in] REFIID riid, | ||
| 2877 | [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppvDevice | ||
| 2878 | ); | ||
| 2879 | } | ||
| 2880 | |||
| 2881 | [ uuid( 63ee58fb-1268-4835-86da-f008ce62f0d6 ), object, local, pointer_default( unique ) ] | ||
| 2882 | interface ID3D12Pageable | ||
| 2883 | : ID3D12DeviceChild | ||
| 2884 | { | ||
| 2885 | } | ||
| 2886 | |||
| 2887 | [ uuid( 6b3b2502-6e51-45b3-90ee-9884265e8df3 ), object, local, pointer_default( unique ) ] | ||
| 2888 | interface ID3D12Heap | ||
| 2889 | : ID3D12Pageable | ||
| 2890 | { | ||
| 2891 | D3D12_HEAP_DESC GetDesc(); | ||
| 2892 | } | ||
| 2893 | |||
| 2894 | [ uuid( 696442be-a72e-4059-bc79-5b5c98040fad ), object, local, pointer_default( unique ) ] | ||
| 2895 | interface ID3D12Resource | ||
| 2896 | : ID3D12Pageable | ||
| 2897 | { | ||
| 2898 | HRESULT Map( | ||
| 2899 | UINT Subresource, | ||
| 2900 | [annotation("_In_opt_")] const D3D12_RANGE* pReadRange, | ||
| 2901 | [annotation("_Outptr_opt_result_bytebuffer_(_Inexpressible_(\"Dependent on resource\"))")] void** ppData); | ||
| 2902 | |||
| 2903 | void Unmap(UINT Subresource, [annotation("_In_opt_")] const D3D12_RANGE* pWrittenRange ); | ||
| 2904 | |||
| 2905 | D3D12_RESOURCE_DESC GetDesc(); | ||
| 2906 | |||
| 2907 | D3D12_GPU_VIRTUAL_ADDRESS GetGPUVirtualAddress(); | ||
| 2908 | |||
| 2909 | HRESULT WriteToSubresource( | ||
| 2910 | UINT DstSubresource, | ||
| 2911 | [annotation("_In_opt_")] const D3D12_BOX* pDstBox, | ||
| 2912 | [annotation("_In_")] const void* pSrcData, | ||
| 2913 | UINT SrcRowPitch, | ||
| 2914 | UINT SrcDepthPitch ); | ||
| 2915 | |||
| 2916 | HRESULT ReadFromSubresource( | ||
| 2917 | [annotation("_Out_")] void* pDstData, | ||
| 2918 | UINT DstRowPitch, | ||
| 2919 | UINT DstDepthPitch, | ||
| 2920 | UINT SrcSubresource, | ||
| 2921 | [annotation("_In_opt_")] const D3D12_BOX* pSrcBox ); | ||
| 2922 | |||
| 2923 | HRESULT GetHeapProperties( | ||
| 2924 | [annotation("_Out_opt_")] D3D12_HEAP_PROPERTIES* pHeapProperties, | ||
| 2925 | [annotation("_Out_opt_")] D3D12_HEAP_FLAGS* pHeapFlags | ||
| 2926 | ); | ||
| 2927 | } | ||
| 2928 | |||
| 2929 | [ uuid( 6102dee4-af59-4b09-b999-b44d73f09b24 ), object, local, pointer_default( unique ) ] | ||
| 2930 | interface ID3D12CommandAllocator | ||
| 2931 | : ID3D12Pageable | ||
| 2932 | { | ||
| 2933 | HRESULT Reset(); | ||
| 2934 | } | ||
| 2935 | |||
| 2936 | [ uuid( 0a753dcf-c4d8-4b91-adf6-be5a60d95a76 ), object, local, pointer_default( unique ) ] | ||
| 2937 | interface ID3D12Fence | ||
| 2938 | : ID3D12Pageable | ||
| 2939 | { | ||
| 2940 | UINT64 GetCompletedValue(); | ||
| 2941 | HRESULT SetEventOnCompletion(UINT64 Value, HANDLE hEvent); | ||
| 2942 | HRESULT Signal(UINT64 Value); | ||
| 2943 | }; | ||
| 2944 | |||
| 2945 | [ uuid( 433685fe-e22b-4ca0-a8db-b5b4f4dd0e4a ), object, local, pointer_default( unique ) ] | ||
| 2946 | interface ID3D12Fence1 | ||
| 2947 | : ID3D12Fence | ||
| 2948 | { | ||
| 2949 | D3D12_FENCE_FLAGS GetCreationFlags(); | ||
| 2950 | }; | ||
| 2951 | |||
| 2952 | [ uuid( 765a30f3-f624-4c6f-a828-ace948622445 ), object, local, pointer_default( unique ) ] | ||
| 2953 | interface ID3D12PipelineState | ||
| 2954 | : ID3D12Pageable | ||
| 2955 | { | ||
| 2956 | HRESULT GetCachedBlob([annotation("_COM_Outptr_")] ID3DBlob** ppBlob); | ||
| 2957 | } | ||
| 2958 | |||
| 2959 | [ uuid( 8efb471d-616c-4f49-90f7-127bb763fa51 ), object, local, pointer_default( unique ) ] | ||
| 2960 | interface ID3D12DescriptorHeap | ||
| 2961 | : ID3D12Pageable | ||
| 2962 | { | ||
| 2963 | D3D12_DESCRIPTOR_HEAP_DESC GetDesc(); | ||
| 2964 | |||
| 2965 | D3D12_CPU_DESCRIPTOR_HANDLE GetCPUDescriptorHandleForHeapStart(); | ||
| 2966 | D3D12_GPU_DESCRIPTOR_HANDLE GetGPUDescriptorHandleForHeapStart(); | ||
| 2967 | } | ||
| 2968 | |||
| 2969 | [ uuid( 0d9658ae-ed45-469e-a61d-970ec583cab4 ), object, local, pointer_default( unique ) ] | ||
| 2970 | interface ID3D12QueryHeap | ||
| 2971 | : ID3D12Pageable | ||
| 2972 | { | ||
| 2973 | }; | ||
| 2974 | |||
| 2975 | [ uuid( c36a797c-ec80-4f0a-8985-a7b2475082d1 ), object, local, pointer_default( unique ) ] | ||
| 2976 | interface ID3D12CommandSignature | ||
| 2977 | : ID3D12Pageable | ||
| 2978 | { | ||
| 2979 | }; | ||
| 2980 | |||
| 2981 | [ uuid( 7116d91c-e7e4-47ce-b8c6-ec8168f437e5 ), object, local, pointer_default( unique ) ] | ||
| 2982 | interface ID3D12CommandList | ||
| 2983 | : ID3D12DeviceChild | ||
| 2984 | { | ||
| 2985 | D3D12_COMMAND_LIST_TYPE GetType(); | ||
| 2986 | } | ||
| 2987 | |||
| 2988 | // Superseded by ID3D12GraphicsCommandList1 | ||
| 2989 | [ uuid( 5b160d0f-ac1b-4185-8ba8-b3ae42a5a455 ), object, local, pointer_default( unique ) ] | ||
| 2990 | interface ID3D12GraphicsCommandList | ||
| 2991 | : ID3D12CommandList | ||
| 2992 | { | ||
| 2993 | HRESULT Close(); | ||
| 2994 | |||
| 2995 | HRESULT Reset( | ||
| 2996 | [annotation("_In_")] ID3D12CommandAllocator* pAllocator, | ||
| 2997 | [annotation("_In_opt_")] ID3D12PipelineState* pInitialState | ||
| 2998 | ); | ||
| 2999 | |||
| 3000 | void ClearState( | ||
| 3001 | [annotation("_In_opt_")] ID3D12PipelineState* pPipelineState | ||
| 3002 | ); | ||
| 3003 | |||
| 3004 | void DrawInstanced( | ||
| 3005 | [annotation("_In_")] UINT VertexCountPerInstance, | ||
| 3006 | [annotation("_In_")] UINT InstanceCount, | ||
| 3007 | [annotation("_In_")] UINT StartVertexLocation, | ||
| 3008 | [annotation("_In_")] UINT StartInstanceLocation | ||
| 3009 | ); | ||
| 3010 | |||
| 3011 | void DrawIndexedInstanced( | ||
| 3012 | [annotation("_In_")] UINT IndexCountPerInstance, | ||
| 3013 | [annotation("_In_")] UINT InstanceCount, | ||
| 3014 | [annotation("_In_")] UINT StartIndexLocation, | ||
| 3015 | [annotation("_In_")] INT BaseVertexLocation, | ||
| 3016 | [annotation("_In_")] UINT StartInstanceLocation | ||
| 3017 | ); | ||
| 3018 | |||
| 3019 | void Dispatch( | ||
| 3020 | [annotation("_In_")] UINT ThreadGroupCountX, | ||
| 3021 | [annotation("_In_")] UINT ThreadGroupCountY, | ||
| 3022 | [annotation("_In_")] UINT ThreadGroupCountZ | ||
| 3023 | ); | ||
| 3024 | |||
| 3025 | void CopyBufferRegion( | ||
| 3026 | [annotation("_In_")] ID3D12Resource* pDstBuffer, | ||
| 3027 | UINT64 DstOffset, | ||
| 3028 | [annotation("_In_")] ID3D12Resource* pSrcBuffer, | ||
| 3029 | UINT64 SrcOffset, | ||
| 3030 | UINT64 NumBytes | ||
| 3031 | ); | ||
| 3032 | |||
| 3033 | void CopyTextureRegion( | ||
| 3034 | [annotation("_In_")] const D3D12_TEXTURE_COPY_LOCATION* pDst, | ||
| 3035 | UINT DstX, UINT DstY, UINT DstZ, | ||
| 3036 | [annotation("_In_")] const D3D12_TEXTURE_COPY_LOCATION* pSrc, | ||
| 3037 | [annotation("_In_opt_")] const D3D12_BOX* pSrcBox | ||
| 3038 | ); | ||
| 3039 | |||
| 3040 | void CopyResource( | ||
| 3041 | [annotation("_In_")] ID3D12Resource* pDstResource, | ||
| 3042 | [annotation("_In_")] ID3D12Resource* pSrcResource | ||
| 3043 | ); | ||
| 3044 | |||
| 3045 | void CopyTiles( | ||
| 3046 | [annotation("_In_")] ID3D12Resource* pTiledResource, | ||
| 3047 | [annotation("_In_")] const D3D12_TILED_RESOURCE_COORDINATE* pTileRegionStartCoordinate, | ||
| 3048 | [annotation("_In_")] const D3D12_TILE_REGION_SIZE* pTileRegionSize, | ||
| 3049 | [annotation("_In_")] ID3D12Resource* pBuffer, | ||
| 3050 | UINT64 BufferStartOffsetInBytes, | ||
| 3051 | D3D12_TILE_COPY_FLAGS Flags | ||
| 3052 | ); | ||
| 3053 | |||
| 3054 | void ResolveSubresource( | ||
| 3055 | [annotation("_In_")] ID3D12Resource* pDstResource, | ||
| 3056 | [annotation("_In_")] UINT DstSubresource, | ||
| 3057 | [annotation("_In_")] ID3D12Resource* pSrcResource, | ||
| 3058 | [annotation("_In_")] UINT SrcSubresource, | ||
| 3059 | [annotation("_In_")] DXGI_FORMAT Format | ||
| 3060 | ); | ||
| 3061 | |||
| 3062 | void IASetPrimitiveTopology( | ||
| 3063 | [annotation("_In_")] D3D12_PRIMITIVE_TOPOLOGY PrimitiveTopology | ||
| 3064 | ); | ||
| 3065 | |||
| 3066 | void RSSetViewports( | ||
| 3067 | [annotation("_In_range_(0, D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE)")] UINT NumViewports, | ||
| 3068 | [annotation("_In_reads_( NumViewports)")] const D3D12_VIEWPORT* pViewports | ||
| 3069 | ); | ||
| 3070 | |||
| 3071 | void RSSetScissorRects( | ||
| 3072 | [annotation("_In_range_(0, D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE)")] UINT NumRects, | ||
| 3073 | [annotation("_In_reads_( NumRects)")] const D3D12_RECT* pRects | ||
| 3074 | ); | ||
| 3075 | |||
| 3076 | void OMSetBlendFactor( | ||
| 3077 | [annotation("_In_reads_opt_(4)")] const FLOAT BlendFactor[ 4 ] | ||
| 3078 | ); | ||
| 3079 | |||
| 3080 | void OMSetStencilRef( | ||
| 3081 | [annotation("_In_")] UINT StencilRef | ||
| 3082 | ); | ||
| 3083 | |||
| 3084 | void SetPipelineState( | ||
| 3085 | [annotation("_In_")] ID3D12PipelineState* pPipelineState | ||
| 3086 | ); | ||
| 3087 | |||
| 3088 | void ResourceBarrier( | ||
| 3089 | [annotation("_In_")] UINT NumBarriers, | ||
| 3090 | [annotation("_In_reads_(NumBarriers)")] const D3D12_RESOURCE_BARRIER* pBarriers | ||
| 3091 | ); | ||
| 3092 | |||
| 3093 | void ExecuteBundle( | ||
| 3094 | [annotation("_In_")] ID3D12GraphicsCommandList* pCommandList | ||
| 3095 | ); | ||
| 3096 | |||
| 3097 | void SetDescriptorHeaps( | ||
| 3098 | [annotation("_In_")] UINT NumDescriptorHeaps, | ||
| 3099 | [annotation("_In_reads_(NumDescriptorHeaps)")] ID3D12DescriptorHeap* const* ppDescriptorHeaps | ||
| 3100 | ); | ||
| 3101 | |||
| 3102 | void SetComputeRootSignature( | ||
| 3103 | [annotation("_In_opt_")] ID3D12RootSignature* pRootSignature | ||
| 3104 | ); | ||
| 3105 | |||
| 3106 | void SetGraphicsRootSignature( | ||
| 3107 | [annotation("_In_opt_")] ID3D12RootSignature* pRootSignature | ||
| 3108 | ); | ||
| 3109 | |||
| 3110 | void SetComputeRootDescriptorTable( | ||
| 3111 | [annotation("_In_")] UINT RootParameterIndex, | ||
| 3112 | [annotation("_In_")] D3D12_GPU_DESCRIPTOR_HANDLE BaseDescriptor | ||
| 3113 | ); | ||
| 3114 | |||
| 3115 | void SetGraphicsRootDescriptorTable( | ||
| 3116 | [annotation("_In_")] UINT RootParameterIndex, | ||
| 3117 | [annotation("_In_")] D3D12_GPU_DESCRIPTOR_HANDLE BaseDescriptor | ||
| 3118 | ); | ||
| 3119 | |||
| 3120 | // Single constant | ||
| 3121 | void SetComputeRoot32BitConstant( | ||
| 3122 | [annotation("_In_")] UINT RootParameterIndex, | ||
| 3123 | [annotation("_In_")] UINT SrcData, | ||
| 3124 | [annotation("_In_")] UINT DestOffsetIn32BitValues | ||
| 3125 | ); | ||
| 3126 | |||
| 3127 | void SetGraphicsRoot32BitConstant( | ||
| 3128 | [annotation("_In_")] UINT RootParameterIndex, | ||
| 3129 | [annotation("_In_")] UINT SrcData, | ||
| 3130 | [annotation("_In_")] UINT DestOffsetIn32BitValues | ||
| 3131 | ); | ||
| 3132 | |||
| 3133 | // Group of constants | ||
| 3134 | void SetComputeRoot32BitConstants( | ||
| 3135 | [annotation("_In_")] UINT RootParameterIndex, | ||
| 3136 | [annotation("_In_")] UINT Num32BitValuesToSet, | ||
| 3137 | [annotation("_In_reads_(Num32BitValuesToSet*sizeof(UINT))")] const void* pSrcData, | ||
| 3138 | [annotation("_In_")] UINT DestOffsetIn32BitValues | ||
| 3139 | ); | ||
| 3140 | |||
| 3141 | void SetGraphicsRoot32BitConstants( | ||
| 3142 | [annotation("_In_")] UINT RootParameterIndex, | ||
| 3143 | [annotation("_In_")] UINT Num32BitValuesToSet, | ||
| 3144 | [annotation("_In_reads_(Num32BitValuesToSet*sizeof(UINT))")] const void* pSrcData, | ||
| 3145 | [annotation("_In_")] UINT DestOffsetIn32BitValues | ||
| 3146 | ); | ||
| 3147 | |||
| 3148 | // CBV | ||
| 3149 | void SetComputeRootConstantBufferView( | ||
| 3150 | [annotation("_In_")] UINT RootParameterIndex, | ||
| 3151 | [annotation("_In_")] D3D12_GPU_VIRTUAL_ADDRESS BufferLocation | ||
| 3152 | ); | ||
| 3153 | |||
| 3154 | void SetGraphicsRootConstantBufferView( | ||
| 3155 | [annotation("_In_")] UINT RootParameterIndex, | ||
| 3156 | [annotation("_In_")] D3D12_GPU_VIRTUAL_ADDRESS BufferLocation | ||
| 3157 | ); | ||
| 3158 | |||
| 3159 | // SRV | ||
| 3160 | void SetComputeRootShaderResourceView( | ||
| 3161 | [annotation("_In_")] UINT RootParameterIndex, | ||
| 3162 | [annotation("_In_")] D3D12_GPU_VIRTUAL_ADDRESS BufferLocation | ||
| 3163 | ); | ||
| 3164 | |||
| 3165 | void SetGraphicsRootShaderResourceView( | ||
| 3166 | [annotation("_In_")] UINT RootParameterIndex, | ||
| 3167 | [annotation("_In_")] D3D12_GPU_VIRTUAL_ADDRESS BufferLocation | ||
| 3168 | ); | ||
| 3169 | |||
| 3170 | // UAV | ||
| 3171 | void SetComputeRootUnorderedAccessView( | ||
| 3172 | [annotation("_In_")] UINT RootParameterIndex, | ||
| 3173 | [annotation("_In_")] D3D12_GPU_VIRTUAL_ADDRESS BufferLocation | ||
| 3174 | ); | ||
| 3175 | |||
| 3176 | void SetGraphicsRootUnorderedAccessView( | ||
| 3177 | [annotation("_In_")] UINT RootParameterIndex, | ||
| 3178 | [annotation("_In_")] D3D12_GPU_VIRTUAL_ADDRESS BufferLocation | ||
| 3179 | ); | ||
| 3180 | |||
| 3181 | void IASetIndexBuffer( | ||
| 3182 | [annotation("_In_opt_")] const D3D12_INDEX_BUFFER_VIEW* pView | ||
| 3183 | ); | ||
| 3184 | |||
| 3185 | void IASetVertexBuffers( | ||
| 3186 | [annotation("_In_")] UINT StartSlot, | ||
| 3187 | [annotation("_In_")] UINT NumViews, | ||
| 3188 | [annotation("_In_reads_opt_(NumViews)")] const D3D12_VERTEX_BUFFER_VIEW* pViews | ||
| 3189 | ); | ||
| 3190 | |||
| 3191 | void SOSetTargets( | ||
| 3192 | [annotation("_In_")] UINT StartSlot, | ||
| 3193 | [annotation("_In_")] UINT NumViews, | ||
| 3194 | [annotation("_In_reads_opt_(NumViews)")] const D3D12_STREAM_OUTPUT_BUFFER_VIEW* pViews | ||
| 3195 | ); | ||
| 3196 | |||
| 3197 | void OMSetRenderTargets( | ||
| 3198 | [annotation("_In_")] UINT NumRenderTargetDescriptors, | ||
| 3199 | [annotation("_In_opt_")] const D3D12_CPU_DESCRIPTOR_HANDLE* pRenderTargetDescriptors, | ||
| 3200 | [annotation("_In_")] BOOL RTsSingleHandleToDescriptorRange, | ||
| 3201 | [annotation("_In_opt_")] const D3D12_CPU_DESCRIPTOR_HANDLE* pDepthStencilDescriptor | ||
| 3202 | ); | ||
| 3203 | |||
| 3204 | void ClearDepthStencilView( | ||
| 3205 | [annotation("_In_")] D3D12_CPU_DESCRIPTOR_HANDLE DepthStencilView, | ||
| 3206 | [annotation("_In_")] D3D12_CLEAR_FLAGS ClearFlags, | ||
| 3207 | [annotation("_In_")] FLOAT Depth, | ||
| 3208 | [annotation("_In_")] UINT8 Stencil, | ||
| 3209 | [annotation("_In_")] UINT NumRects, | ||
| 3210 | [annotation("_In_reads_(NumRects)")] const D3D12_RECT* pRects | ||
| 3211 | ); | ||
| 3212 | |||
| 3213 | void ClearRenderTargetView( | ||
| 3214 | [annotation("_In_")] D3D12_CPU_DESCRIPTOR_HANDLE RenderTargetView, | ||
| 3215 | [annotation("_In_")] const FLOAT ColorRGBA[4], | ||
| 3216 | [annotation("_In_")] UINT NumRects, | ||
| 3217 | [annotation("_In_reads_(NumRects)")] const D3D12_RECT* pRects | ||
| 3218 | ); | ||
| 3219 | |||
| 3220 | void ClearUnorderedAccessViewUint( | ||
| 3221 | [annotation("_In_")] D3D12_GPU_DESCRIPTOR_HANDLE ViewGPUHandleInCurrentHeap, | ||
| 3222 | [annotation("_In_")] D3D12_CPU_DESCRIPTOR_HANDLE ViewCPUHandle, | ||
| 3223 | [annotation("_In_")] ID3D12Resource* pResource, | ||
| 3224 | [annotation("_In_")] const UINT Values[4], | ||
| 3225 | [annotation("_In_")] UINT NumRects, | ||
| 3226 | [annotation("_In_reads_(NumRects)")] const D3D12_RECT* pRects | ||
| 3227 | ); | ||
| 3228 | |||
| 3229 | void ClearUnorderedAccessViewFloat( | ||
| 3230 | [annotation("_In_")] D3D12_GPU_DESCRIPTOR_HANDLE ViewGPUHandleInCurrentHeap, | ||
| 3231 | [annotation("_In_")] D3D12_CPU_DESCRIPTOR_HANDLE ViewCPUHandle, | ||
| 3232 | [annotation("_In_")] ID3D12Resource* pResource, | ||
| 3233 | [annotation("_In_")] const FLOAT Values[4], | ||
| 3234 | [annotation("_In_")] UINT NumRects, | ||
| 3235 | [annotation("_In_reads_(NumRects)")] const D3D12_RECT* pRects | ||
| 3236 | ); | ||
| 3237 | |||
| 3238 | void DiscardResource( | ||
| 3239 | [annotation("_In_")] ID3D12Resource* pResource, | ||
| 3240 | [annotation("_In_opt_")] const D3D12_DISCARD_REGION* pRegion | ||
| 3241 | ); | ||
| 3242 | |||
| 3243 | void BeginQuery( | ||
| 3244 | [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, | ||
| 3245 | [annotation("_In_")] D3D12_QUERY_TYPE Type, | ||
| 3246 | [annotation("_In_")] UINT Index | ||
| 3247 | ); | ||
| 3248 | |||
| 3249 | void EndQuery( | ||
| 3250 | [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, | ||
| 3251 | [annotation("_In_")] D3D12_QUERY_TYPE Type, | ||
| 3252 | [annotation("_In_")] UINT Index | ||
| 3253 | ); | ||
| 3254 | |||
| 3255 | void ResolveQueryData( | ||
| 3256 | [annotation("_In_")] ID3D12QueryHeap* pQueryHeap, | ||
| 3257 | [annotation("_In_")] D3D12_QUERY_TYPE Type, | ||
| 3258 | [annotation("_In_")] UINT StartIndex, | ||
| 3259 | [annotation("_In_")] UINT NumQueries, | ||
| 3260 | [annotation("_In_")] ID3D12Resource* pDestinationBuffer, | ||
| 3261 | [annotation("_In_")] UINT64 AlignedDestinationBufferOffset | ||
| 3262 | ); | ||
| 3263 | |||
| 3264 | void SetPredication( | ||
| 3265 | [annotation("_In_opt_")] ID3D12Resource* pBuffer, | ||
| 3266 | [annotation("_In_")] UINT64 AlignedBufferOffset, | ||
| 3267 | [annotation("_In_")] D3D12_PREDICATION_OP Operation | ||
| 3268 | ); | ||
| 3269 | |||
| 3270 | void SetMarker(UINT Metadata, [annotation("_In_reads_bytes_opt_(Size)")] const void* pData, UINT Size); | ||
| 3271 | void BeginEvent(UINT Metadata, [annotation("_In_reads_bytes_opt_(Size)")] const void* pData, UINT Size); | ||
| 3272 | void EndEvent(); | ||
| 3273 | |||
| 3274 | void ExecuteIndirect( | ||
| 3275 | [annotation("_In_")] ID3D12CommandSignature* pCommandSignature, | ||
| 3276 | [annotation("_In_")] UINT MaxCommandCount, | ||
| 3277 | [annotation("_In_")] ID3D12Resource* pArgumentBuffer, | ||
| 3278 | [annotation("_In_")] UINT64 ArgumentBufferOffset, | ||
| 3279 | [annotation("_In_opt_")] ID3D12Resource* pCountBuffer, | ||
| 3280 | [annotation("_In_")] UINT64 CountBufferOffset | ||
| 3281 | ); | ||
| 3282 | } | ||
| 3283 | |||
| 3284 | [ uuid( 553103fb-1fe7-4557-bb38-946d7d0e7ca7 ), object, local, pointer_default( unique ) ] | ||
| 3285 | interface ID3D12GraphicsCommandList1 | ||
| 3286 | : ID3D12GraphicsCommandList | ||
| 3287 | { | ||
| 3288 | void AtomicCopyBufferUINT( | ||
| 3289 | [annotation("_In_")] ID3D12Resource* pDstBuffer, | ||
| 3290 | UINT64 DstOffset, | ||
| 3291 | [annotation("_In_")] ID3D12Resource* pSrcBuffer, | ||
| 3292 | UINT64 SrcOffset, | ||
| 3293 | UINT Dependencies, // 0 Dependencies means only the dst buffer offset is synchronized | ||
| 3294 | [annotation("_In_reads_(Dependencies)")] ID3D12Resource*const* ppDependentResources, | ||
| 3295 | [annotation("_In_reads_(Dependencies)")] const D3D12_SUBRESOURCE_RANGE_UINT64* pDependentSubresourceRanges | ||
| 3296 | ); | ||
| 3297 | |||
| 3298 | // UINT64 is only valid on UMA architectures | ||
| 3299 | void AtomicCopyBufferUINT64( | ||
| 3300 | [annotation("_In_")] ID3D12Resource* pDstBuffer, | ||
| 3301 | UINT64 DstOffset, | ||
| 3302 | [annotation("_In_")] ID3D12Resource* pSrcBuffer, | ||
| 3303 | UINT64 SrcOffset, | ||
| 3304 | UINT Dependencies, // 0 Dependencies means only the dst buffer offset is synchronized | ||
| 3305 | [annotation("_In_reads_(Dependencies)")] ID3D12Resource*const* ppDependentResources, | ||
| 3306 | [annotation("_In_reads_(Dependencies)")] const D3D12_SUBRESOURCE_RANGE_UINT64* pDependentSubresourceRanges | ||
| 3307 | ); | ||
| 3308 | |||
| 3309 | void OMSetDepthBounds( | ||
| 3310 | [annotation("_In_")] FLOAT Min, | ||
| 3311 | [annotation("_In_")] FLOAT Max | ||
| 3312 | ); | ||
| 3313 | |||
| 3314 | void SetSamplePositions( | ||
| 3315 | [annotation("_In_")] UINT NumSamplesPerPixel, | ||
| 3316 | [annotation("_In_")] UINT NumPixels, | ||
| 3317 | [annotation("_In_reads_(NumSamplesPerPixel*NumPixels)")] D3D12_SAMPLE_POSITION* pSamplePositions | ||
| 3318 | ); | ||
| 3319 | |||
| 3320 | void ResolveSubresourceRegion( | ||
| 3321 | [annotation("_In_")] ID3D12Resource* pDstResource, | ||
| 3322 | [annotation("_In_")] UINT DstSubresource, | ||
| 3323 | [annotation("_In_")] UINT DstX, | ||
| 3324 | [annotation("_In_")] UINT DstY, | ||
| 3325 | [annotation("_In_")] ID3D12Resource* pSrcResource, | ||
| 3326 | [annotation("_In_")] UINT SrcSubresource, | ||
| 3327 | [annotation("_In_opt_")] D3D12_RECT* pSrcRect, | ||
| 3328 | [annotation("_In_")] DXGI_FORMAT Format, | ||
| 3329 | [annotation("_In_")] D3D12_RESOLVE_MODE ResolveMode | ||
| 3330 | ); | ||
| 3331 | |||
| 3332 | void SetViewInstanceMask( | ||
| 3333 | [annotation("_In_")] UINT Mask | ||
| 3334 | ); | ||
| 3335 | |||
| 3336 | } | ||
| 3337 | |||
| 3338 | typedef struct D3D12_WRITEBUFFERIMMEDIATE_PARAMETER | ||
| 3339 | { | ||
| 3340 | D3D12_GPU_VIRTUAL_ADDRESS Dest; | ||
| 3341 | UINT32 Value; | ||
| 3342 | } D3D12_WRITEBUFFERIMMEDIATE_PARAMETER; | ||
| 3343 | |||
| 3344 | typedef enum D3D12_WRITEBUFFERIMMEDIATE_MODE | ||
| 3345 | { | ||
| 3346 | D3D12_WRITEBUFFERIMMEDIATE_MODE_DEFAULT = 0x0, | ||
| 3347 | D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_IN = 0x1, | ||
| 3348 | D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_OUT = 0x2, | ||
| 3349 | |||
| 3350 | } D3D12_WRITEBUFFERIMMEDIATE_MODE; | ||
| 3351 | |||
| 3352 | [uuid(38C3E585-FF17-412C-9150-4FC6F9D72A28), object, local, pointer_default(unique)] | ||
| 3353 | interface ID3D12GraphicsCommandList2 : ID3D12GraphicsCommandList1 | ||
| 3354 | { | ||
| 3355 | void WriteBufferImmediate( | ||
| 3356 | UINT Count, | ||
| 3357 | [annotation("_In_reads_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, | ||
| 3358 | [annotation("_In_reads_opt_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes | ||
| 3359 | ); | ||
| 3360 | } | ||
| 3361 | |||
| 3362 | [ uuid( 0ec870a6-5d7e-4c22-8cfc-5baae07616ed ), object, local, pointer_default( unique ) ] | ||
| 3363 | interface ID3D12CommandQueue | ||
| 3364 | : ID3D12Pageable | ||
| 3365 | { | ||
| 3366 | void UpdateTileMappings( | ||
| 3367 | [annotation("_In_")] ID3D12Resource* pResource, | ||
| 3368 | UINT NumResourceRegions, | ||
| 3369 | [annotation("_In_reads_opt_(NumResourceRegions)")] const D3D12_TILED_RESOURCE_COORDINATE* pResourceRegionStartCoordinates, | ||
| 3370 | [annotation("_In_reads_opt_(NumResourceRegions)")] const D3D12_TILE_REGION_SIZE* pResourceRegionSizes, | ||
| 3371 | [annotation("_In_opt_")] ID3D12Heap* pHeap, | ||
| 3372 | UINT NumRanges, | ||
| 3373 | [annotation("_In_reads_opt_(NumRanges)")] const D3D12_TILE_RANGE_FLAGS* pRangeFlags, | ||
| 3374 | [annotation("_In_reads_opt_(NumRanges)")] const UINT* pHeapRangeStartOffsets, | ||
| 3375 | [annotation("_In_reads_opt_(NumRanges)")] const UINT* pRangeTileCounts, | ||
| 3376 | D3D12_TILE_MAPPING_FLAGS Flags ); | ||
| 3377 | |||
| 3378 | void CopyTileMappings( | ||
| 3379 | [annotation("_In_")] ID3D12Resource* pDstResource, | ||
| 3380 | [annotation("_In_")] const D3D12_TILED_RESOURCE_COORDINATE* pDstRegionStartCoordinate, | ||
| 3381 | [annotation("_In_")] ID3D12Resource* pSrcResource, | ||
| 3382 | [annotation("_In_")] const D3D12_TILED_RESOURCE_COORDINATE* pSrcRegionStartCoordinate, | ||
| 3383 | [annotation("_In_")] const D3D12_TILE_REGION_SIZE* pRegionSize, | ||
| 3384 | D3D12_TILE_MAPPING_FLAGS Flags ); | ||
| 3385 | |||
| 3386 | void ExecuteCommandLists( | ||
| 3387 | [annotation("_In_")] UINT NumCommandLists, | ||
| 3388 | [annotation("_In_reads_(NumCommandLists)")] ID3D12CommandList * const * ppCommandLists | ||
| 3389 | ); | ||
| 3390 | |||
| 3391 | void SetMarker(UINT Metadata, [annotation("_In_reads_bytes_opt_(Size)")] const void* pData, UINT Size); | ||
| 3392 | void BeginEvent(UINT Metadata, [annotation("_In_reads_bytes_opt_(Size)")] const void* pData, UINT Size); | ||
| 3393 | void EndEvent(); | ||
| 3394 | |||
| 3395 | HRESULT Signal(ID3D12Fence* pFence, UINT64 Value); | ||
| 3396 | HRESULT Wait(ID3D12Fence* pFence, UINT64 Value); | ||
| 3397 | |||
| 3398 | HRESULT GetTimestampFrequency( | ||
| 3399 | [annotation("_Out_")] UINT64* pFrequency | ||
| 3400 | ); | ||
| 3401 | |||
| 3402 | HRESULT GetClockCalibration( | ||
| 3403 | [annotation("_Out_")] UINT64* pGpuTimestamp, | ||
| 3404 | [annotation("_Out_")] UINT64* pCpuTimestamp | ||
| 3405 | ); | ||
| 3406 | |||
| 3407 | D3D12_COMMAND_QUEUE_DESC GetDesc(); | ||
| 3408 | } | ||
| 3409 | |||
| 3410 | //-------------------------------------------------------------------------------------------------------- | ||
| 3411 | // The system LUID struct isn't defined in wtypes, so we repeat it here just | ||
| 3412 | // for the MIDL compiler. | ||
| 3413 | cpp_quote("#ifdef __midl") | ||
| 3414 | cpp_quote("#ifndef LUID_DEFINED") | ||
| 3415 | cpp_quote("#define LUID_DEFINED 1") | ||
| 3416 | typedef struct __LUID { | ||
| 3417 | DWORD LowPart; | ||
| 3418 | LONG HighPart; | ||
| 3419 | } LUID, *PLUID; | ||
| 3420 | cpp_quote("#endif") | ||
| 3421 | cpp_quote("#endif") | ||
| 3422 | |||
| 3423 | [ uuid( 189819f1-1db6-4b57-be54-1821339b85f7 ), object, local, pointer_default( unique ) ] | ||
| 3424 | interface ID3D12Device | ||
| 3425 | : ID3D12Object | ||
| 3426 | { | ||
| 3427 | UINT GetNodeCount(); | ||
| 3428 | |||
| 3429 | HRESULT CreateCommandQueue( | ||
| 3430 | [annotation("_In_")] const D3D12_COMMAND_QUEUE_DESC* pDesc, | ||
| 3431 | [in] REFIID riid, // Expected: ID3D12CommandQueue | ||
| 3432 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppCommandQueue | ||
| 3433 | ); | ||
| 3434 | |||
| 3435 | HRESULT CreateCommandAllocator( | ||
| 3436 | [annotation("_In_")] D3D12_COMMAND_LIST_TYPE type, | ||
| 3437 | [in] REFIID riid, // Expected: ID3D12CommandAllocator | ||
| 3438 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppCommandAllocator | ||
| 3439 | ); | ||
| 3440 | |||
| 3441 | HRESULT CreateGraphicsPipelineState( | ||
| 3442 | [annotation("_In_")] const D3D12_GRAPHICS_PIPELINE_STATE_DESC* pDesc, | ||
| 3443 | [in] REFIID riid, // Expected: ID3D12PipelineState | ||
| 3444 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppPipelineState | ||
| 3445 | ); | ||
| 3446 | |||
| 3447 | HRESULT CreateComputePipelineState( | ||
| 3448 | [annotation("_In_")] const D3D12_COMPUTE_PIPELINE_STATE_DESC* pDesc, | ||
| 3449 | [in] REFIID riid, // Expected: ID3D12PipelineState | ||
| 3450 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppPipelineState | ||
| 3451 | ); | ||
| 3452 | |||
| 3453 | HRESULT CreateCommandList( | ||
| 3454 | [annotation("_In_")] UINT nodeMask, | ||
| 3455 | [annotation("_In_")] D3D12_COMMAND_LIST_TYPE type, | ||
| 3456 | [annotation("_In_")] ID3D12CommandAllocator* pCommandAllocator, | ||
| 3457 | [annotation("_In_opt_")] ID3D12PipelineState* pInitialState, | ||
| 3458 | [in] REFIID riid, // Expected: ID3D12CommandList | ||
| 3459 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppCommandList | ||
| 3460 | ); | ||
| 3461 | |||
| 3462 | HRESULT CheckFeatureSupport( | ||
| 3463 | D3D12_FEATURE Feature, | ||
| 3464 | [annotation("_Inout_updates_bytes_(FeatureSupportDataSize)")] void* pFeatureSupportData, | ||
| 3465 | UINT FeatureSupportDataSize | ||
| 3466 | ); | ||
| 3467 | |||
| 3468 | HRESULT CreateDescriptorHeap( | ||
| 3469 | [annotation("_In_")] const D3D12_DESCRIPTOR_HEAP_DESC* pDescriptorHeapDesc, | ||
| 3470 | [in] REFIID riid, // Expected ID3D12DescriptorHeap | ||
| 3471 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppvHeap); | ||
| 3472 | |||
| 3473 | UINT GetDescriptorHandleIncrementSize( | ||
| 3474 | [annotation("_In_")] D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapType); | ||
| 3475 | |||
| 3476 | HRESULT CreateRootSignature( | ||
| 3477 | [annotation("_In_")] UINT nodeMask, | ||
| 3478 | [annotation("_In_reads_(blobLengthInBytes)")] const void* pBlobWithRootSignature, | ||
| 3479 | [annotation("_In_")] SIZE_T blobLengthInBytes, | ||
| 3480 | [in] REFIID riid, // Expected ID3D12RootSignature | ||
| 3481 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppvRootSignature); | ||
| 3482 | |||
| 3483 | void CreateConstantBufferView( | ||
| 3484 | [annotation("_In_opt_")] const D3D12_CONSTANT_BUFFER_VIEW_DESC* pDesc, | ||
| 3485 | [annotation("_In_")] D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); | ||
| 3486 | |||
| 3487 | void CreateShaderResourceView( | ||
| 3488 | [annotation("_In_opt_")] ID3D12Resource* pResource, | ||
| 3489 | [annotation("_In_opt_")] const D3D12_SHADER_RESOURCE_VIEW_DESC* pDesc, | ||
| 3490 | [annotation("_In_")] D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); | ||
| 3491 | |||
| 3492 | void CreateUnorderedAccessView( | ||
| 3493 | [annotation("_In_opt_")] ID3D12Resource* pResource, | ||
| 3494 | [annotation("_In_opt_")] ID3D12Resource* pCounterResource, | ||
| 3495 | [annotation("_In_opt_")] const D3D12_UNORDERED_ACCESS_VIEW_DESC* pDesc, | ||
| 3496 | [annotation("_In_")] D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); | ||
| 3497 | |||
| 3498 | void CreateRenderTargetView( | ||
| 3499 | [annotation("_In_opt_")] ID3D12Resource* pResource, | ||
| 3500 | [annotation("_In_opt_")] const D3D12_RENDER_TARGET_VIEW_DESC* pDesc, | ||
| 3501 | [annotation("_In_")] D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); | ||
| 3502 | |||
| 3503 | void CreateDepthStencilView( | ||
| 3504 | [annotation("_In_opt_")] ID3D12Resource* pResource, | ||
| 3505 | [annotation("_In_opt_")] const D3D12_DEPTH_STENCIL_VIEW_DESC* pDesc, | ||
| 3506 | [annotation("_In_")] D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); | ||
| 3507 | |||
| 3508 | void CreateSampler( | ||
| 3509 | [annotation("_In_")] const D3D12_SAMPLER_DESC* pDesc, | ||
| 3510 | [annotation("_In_")] D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); | ||
| 3511 | |||
| 3512 | void CopyDescriptors( | ||
| 3513 | [annotation("_In_")] UINT NumDestDescriptorRanges, | ||
| 3514 | [annotation("_In_reads_(NumDestDescriptorRanges)")] const D3D12_CPU_DESCRIPTOR_HANDLE* pDestDescriptorRangeStarts, | ||
| 3515 | [annotation("_In_reads_opt_(NumDestDescriptorRanges)")] const UINT* pDestDescriptorRangeSizes, // NULL means all ranges 1 | ||
| 3516 | [annotation("_In_")] UINT NumSrcDescriptorRanges, | ||
| 3517 | [annotation("_In_reads_(NumSrcDescriptorRanges)")] const D3D12_CPU_DESCRIPTOR_HANDLE* pSrcDescriptorRangeStarts, | ||
| 3518 | [annotation("_In_reads_opt_(NumSrcDescriptorRanges)")] const UINT* pSrcDescriptorRangeSizes, // NULL means all ranges 1 | ||
| 3519 | [annotation("_In_")] D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType); | ||
| 3520 | |||
| 3521 | void CopyDescriptorsSimple( | ||
| 3522 | [annotation("_In_")] UINT NumDescriptors, | ||
| 3523 | [annotation("_In_")] D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptorRangeStart, | ||
| 3524 | [annotation("_In_")] D3D12_CPU_DESCRIPTOR_HANDLE SrcDescriptorRangeStart, | ||
| 3525 | [annotation("_In_")] D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType); | ||
| 3526 | |||
| 3527 | D3D12_RESOURCE_ALLOCATION_INFO GetResourceAllocationInfo( | ||
| 3528 | [annotation("_In_")] UINT visibleMask, | ||
| 3529 | [annotation("_In_")] UINT numResourceDescs, | ||
| 3530 | [annotation("_In_reads_(numResourceDescs)")] const D3D12_RESOURCE_DESC* pResourceDescs ); | ||
| 3531 | |||
| 3532 | D3D12_HEAP_PROPERTIES GetCustomHeapProperties( | ||
| 3533 | [annotation("_In_")] UINT nodeMask, | ||
| 3534 | D3D12_HEAP_TYPE heapType | ||
| 3535 | ); | ||
| 3536 | |||
| 3537 | HRESULT CreateCommittedResource( | ||
| 3538 | [annotation("_In_")] const D3D12_HEAP_PROPERTIES* pHeapProperties, | ||
| 3539 | D3D12_HEAP_FLAGS HeapFlags, | ||
| 3540 | [annotation("_In_")] const D3D12_RESOURCE_DESC* pDesc, | ||
| 3541 | D3D12_RESOURCE_STATES InitialResourceState, | ||
| 3542 | [annotation("_In_opt_")] const D3D12_CLEAR_VALUE* pOptimizedClearValue, | ||
| 3543 | [in] REFIID riidResource, // Expected: ID3D12Resource* | ||
| 3544 | [out, iid_is(riidResource), annotation("_COM_Outptr_opt_")] void** ppvResource ); | ||
| 3545 | |||
| 3546 | HRESULT CreateHeap( | ||
| 3547 | [annotation("_In_")] const D3D12_HEAP_DESC* pDesc, | ||
| 3548 | [in] REFIID riid, // Expected: ID3D12Heap* | ||
| 3549 | [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppvHeap ); | ||
| 3550 | |||
| 3551 | HRESULT CreatePlacedResource( | ||
| 3552 | [annotation("_In_")] ID3D12Heap* pHeap, | ||
| 3553 | UINT64 HeapOffset, | ||
| 3554 | [annotation("_In_")] const D3D12_RESOURCE_DESC* pDesc, | ||
| 3555 | D3D12_RESOURCE_STATES InitialState, | ||
| 3556 | [annotation("_In_opt_")] const D3D12_CLEAR_VALUE* pOptimizedClearValue, | ||
| 3557 | [in] REFIID riid, // Expected: ID3D12Resource* | ||
| 3558 | [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppvResource ); | ||
| 3559 | |||
| 3560 | HRESULT CreateReservedResource( | ||
| 3561 | [annotation("_In_")] const D3D12_RESOURCE_DESC* pDesc, | ||
| 3562 | D3D12_RESOURCE_STATES InitialState, | ||
| 3563 | [annotation("_In_opt_")] const D3D12_CLEAR_VALUE* pOptimizedClearValue, | ||
| 3564 | [in] REFIID riid, // Expected: ID3D12Resource* | ||
| 3565 | [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppvResource ); | ||
| 3566 | |||
| 3567 | HRESULT CreateSharedHandle( | ||
| 3568 | [annotation("_In_")] ID3D12DeviceChild* pObject, | ||
| 3569 | [annotation("_In_opt_")] const SECURITY_ATTRIBUTES* pAttributes, | ||
| 3570 | DWORD Access, | ||
| 3571 | [annotation("_In_opt_")] LPCWSTR Name, | ||
| 3572 | [annotation("_Out_")] HANDLE* pHandle ); | ||
| 3573 | |||
| 3574 | HRESULT OpenSharedHandle( | ||
| 3575 | [annotation("_In_")] HANDLE NTHandle, | ||
| 3576 | [in] REFIID riid, // Expected: ID3D12Resource*, ID3D12Heap*, or ID3D12Fence | ||
| 3577 | [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppvObj ); | ||
| 3578 | |||
| 3579 | HRESULT OpenSharedHandleByName( | ||
| 3580 | [annotation("_In_")] LPCWSTR Name, | ||
| 3581 | DWORD Access, | ||
| 3582 | [out, annotation("_Out_")] HANDLE* pNTHandle ); | ||
| 3583 | |||
| 3584 | HRESULT MakeResident( | ||
| 3585 | UINT NumObjects, | ||
| 3586 | [annotation("_In_reads_(NumObjects)")] ID3D12Pageable*const* ppObjects ); | ||
| 3587 | |||
| 3588 | HRESULT Evict( | ||
| 3589 | UINT NumObjects, | ||
| 3590 | [annotation("_In_reads_(NumObjects)")] ID3D12Pageable*const* ppObjects ); | ||
| 3591 | |||
| 3592 | HRESULT CreateFence( | ||
| 3593 | UINT64 InitialValue, | ||
| 3594 | D3D12_FENCE_FLAGS Flags, | ||
| 3595 | [in] REFIID riid, // Expected: ID3D12Fence | ||
| 3596 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppFence); | ||
| 3597 | |||
| 3598 | HRESULT GetDeviceRemovedReason(); | ||
| 3599 | |||
| 3600 | void GetCopyableFootprints( | ||
| 3601 | [annotation("_In_")] const D3D12_RESOURCE_DESC* pResourceDesc, | ||
| 3602 | [annotation("_In_range_(0,D3D12_REQ_SUBRESOURCES)")] UINT FirstSubresource, | ||
| 3603 | [annotation("_In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource)")] UINT NumSubresources, | ||
| 3604 | UINT64 BaseOffset, | ||
| 3605 | [annotation("_Out_writes_opt_(NumSubresources)")] D3D12_PLACED_SUBRESOURCE_FOOTPRINT* pLayouts, | ||
| 3606 | [annotation("_Out_writes_opt_(NumSubresources)")] UINT* pNumRows, | ||
| 3607 | [annotation("_Out_writes_opt_(NumSubresources)")] UINT64* pRowSizeInBytes, | ||
| 3608 | [annotation("_Out_opt_")] UINT64* pTotalBytes ); | ||
| 3609 | |||
| 3610 | HRESULT CreateQueryHeap( | ||
| 3611 | [annotation("_In_")] const D3D12_QUERY_HEAP_DESC* pDesc, | ||
| 3612 | [in] REFIID riid, // Expected: ID3D12QueryHeap | ||
| 3613 | [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppvHeap | ||
| 3614 | ); | ||
| 3615 | |||
| 3616 | HRESULT SetStablePowerState(BOOL Enable); | ||
| 3617 | |||
| 3618 | HRESULT CreateCommandSignature( | ||
| 3619 | [annotation("_In_")] const D3D12_COMMAND_SIGNATURE_DESC* pDesc, | ||
| 3620 | [annotation("_In_opt_")] ID3D12RootSignature* pRootSignature, | ||
| 3621 | [in] REFIID riid, // Expected: ID3D12CommandSignature | ||
| 3622 | [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppvCommandSignature | ||
| 3623 | ); | ||
| 3624 | |||
| 3625 | void GetResourceTiling( | ||
| 3626 | [annotation("_In_")] ID3D12Resource* pTiledResource, | ||
| 3627 | [annotation("_Out_opt_")] UINT* pNumTilesForEntireResource, | ||
| 3628 | [annotation("_Out_opt_")] D3D12_PACKED_MIP_INFO* pPackedMipDesc, | ||
| 3629 | [annotation("_Out_opt_")] D3D12_TILE_SHAPE* pStandardTileShapeForNonPackedMips, | ||
| 3630 | [annotation("_Inout_opt_")] UINT* pNumSubresourceTilings, | ||
| 3631 | [annotation("_In_")] UINT FirstSubresourceTilingToGet, | ||
| 3632 | [annotation("_Out_writes_(*pNumSubresourceTilings)")] D3D12_SUBRESOURCE_TILING* pSubresourceTilingsForNonPackedMips | ||
| 3633 | ); | ||
| 3634 | |||
| 3635 | LUID GetAdapterLuid(); | ||
| 3636 | } | ||
| 3637 | |||
| 3638 | // D3D12 Revision 1 | ||
| 3639 | [ uuid( c64226a8-9201-46af-b4cc-53fb9ff7414f ), object, local, pointer_default( unique ) ] | ||
| 3640 | interface ID3D12PipelineLibrary | ||
| 3641 | : ID3D12DeviceChild | ||
| 3642 | { | ||
| 3643 | HRESULT StorePipeline( | ||
| 3644 | [annotation("_In_opt_")] LPCWSTR pName, | ||
| 3645 | [annotation("_In_")] ID3D12PipelineState *pPipeline | ||
| 3646 | ); | ||
| 3647 | |||
| 3648 | HRESULT LoadGraphicsPipeline( | ||
| 3649 | [annotation("_In_")] LPCWSTR pName, | ||
| 3650 | [annotation("_In_")] const D3D12_GRAPHICS_PIPELINE_STATE_DESC* pDesc, | ||
| 3651 | [in] REFIID riid, // Expected: ID3D12PipelineState | ||
| 3652 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppPipelineState | ||
| 3653 | ); | ||
| 3654 | |||
| 3655 | HRESULT LoadComputePipeline( | ||
| 3656 | [annotation("_In_")] LPCWSTR pName, | ||
| 3657 | [annotation("_In_")] const D3D12_COMPUTE_PIPELINE_STATE_DESC* pDesc, | ||
| 3658 | [in] REFIID riid, // Expected: ID3D12PipelineState | ||
| 3659 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppPipelineState | ||
| 3660 | ); | ||
| 3661 | |||
| 3662 | SIZE_T GetSerializedSize(); | ||
| 3663 | |||
| 3664 | HRESULT Serialize( | ||
| 3665 | [annotation("_Out_writes_(DataSizeInBytes)")] void* pData, | ||
| 3666 | SIZE_T DataSizeInBytes | ||
| 3667 | ); | ||
| 3668 | } | ||
| 3669 | |||
| 3670 | // Pipeline State v2 | ||
| 3671 | [ uuid( 80eabf42-2568-4e5e-bd82-c37f86961dc3 ), object, local, pointer_default( unique ) ] | ||
| 3672 | interface ID3D12PipelineLibrary1 | ||
| 3673 | : ID3D12PipelineLibrary | ||
| 3674 | { | ||
| 3675 | HRESULT LoadPipeline( | ||
| 3676 | [annotation("_In_")] LPCWSTR pName, | ||
| 3677 | [annotation("_In_")] const D3D12_PIPELINE_STATE_STREAM_DESC* pDesc, | ||
| 3678 | [in] REFIID riid, // Expected: ID3D12PipelineState | ||
| 3679 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppPipelineState | ||
| 3680 | ); | ||
| 3681 | } | ||
| 3682 | |||
| 3683 | typedef enum D3D12_MULTIPLE_FENCE_WAIT_FLAGS | ||
| 3684 | { | ||
| 3685 | D3D12_MULTIPLE_FENCE_WAIT_FLAG_NONE = 0x0, | ||
| 3686 | D3D12_MULTIPLE_FENCE_WAIT_FLAG_ANY = 0x1, | ||
| 3687 | |||
| 3688 | D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL = 0x0, // Alias, default behavior is ALL | ||
| 3689 | } D3D12_MULTIPLE_FENCE_WAIT_FLAGS; | ||
| 3690 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTIPLE_FENCE_WAIT_FLAGS );" ) | ||
| 3691 | |||
| 3692 | // Applications may use the whole value range of UINT for a priority. | ||
| 3693 | // These names are merely semantic suggestions. | ||
| 3694 | typedef enum D3D12_RESIDENCY_PRIORITY | ||
| 3695 | { | ||
| 3696 | D3D12_RESIDENCY_PRIORITY_MINIMUM = 0x28000000, | ||
| 3697 | D3D12_RESIDENCY_PRIORITY_LOW = 0x50000000, | ||
| 3698 | D3D12_RESIDENCY_PRIORITY_NORMAL = 0x78000000, | ||
| 3699 | D3D12_RESIDENCY_PRIORITY_HIGH = 0xa0010000, | ||
| 3700 | D3D12_RESIDENCY_PRIORITY_MAXIMUM = 0xc8000000, | ||
| 3701 | } D3D12_RESIDENCY_PRIORITY; | ||
| 3702 | |||
| 3703 | [uuid(77acce80-638e-4e65-8895-c1f23386863e), object, local, pointer_default(unique)] | ||
| 3704 | interface ID3D12Device1 | ||
| 3705 | : ID3D12Device | ||
| 3706 | { | ||
| 3707 | HRESULT CreatePipelineLibrary( | ||
| 3708 | [annotation("_In_reads_(BlobLength)")] const void *pLibraryBlob, | ||
| 3709 | SIZE_T BlobLength, | ||
| 3710 | [in] REFIID riid, // Expected: ID3D12PipelineLibrary | ||
| 3711 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppPipelineLibrary | ||
| 3712 | ); | ||
| 3713 | |||
| 3714 | HRESULT SetEventOnMultipleFenceCompletion( | ||
| 3715 | [annotation("_In_reads_(NumFences)")] ID3D12Fence* const* ppFences, | ||
| 3716 | [annotation("_In_reads_(NumFences)")] const UINT64* pFenceValues, | ||
| 3717 | UINT NumFences, | ||
| 3718 | D3D12_MULTIPLE_FENCE_WAIT_FLAGS Flags, | ||
| 3719 | HANDLE hEvent | ||
| 3720 | ); | ||
| 3721 | |||
| 3722 | HRESULT SetResidencyPriority( | ||
| 3723 | UINT NumObjects, | ||
| 3724 | [annotation("_In_reads_(NumObjects)")] ID3D12Pageable*const* ppObjects, | ||
| 3725 | [annotation("_In_reads_(NumObjects)")] const D3D12_RESIDENCY_PRIORITY* pPriorities ); | ||
| 3726 | } | ||
| 3727 | |||
| 3728 | [uuid(30baa41e-b15b-475c-a0bb-1af5c5b64328), object, local, pointer_default(unique)] | ||
| 3729 | interface ID3D12Device2 | ||
| 3730 | : ID3D12Device1 | ||
| 3731 | { | ||
| 3732 | HRESULT CreatePipelineState( | ||
| 3733 | [in] const D3D12_PIPELINE_STATE_STREAM_DESC* pDesc, | ||
| 3734 | [in] REFIID riid, // Can be any pipeline state interface, provided the pipeline subobjects match | ||
| 3735 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppPipelineState | ||
| 3736 | ); | ||
| 3737 | } | ||
| 3738 | |||
| 3739 | typedef enum D3D12_RESIDENCY_FLAGS | ||
| 3740 | { | ||
| 3741 | D3D12_RESIDENCY_FLAG_NONE = 0x0, | ||
| 3742 | D3D12_RESIDENCY_FLAG_DENY_OVERBUDGET = 0x1, | ||
| 3743 | } D3D12_RESIDENCY_FLAGS; | ||
| 3744 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESIDENCY_FLAGS );" ) | ||
| 3745 | |||
| 3746 | [uuid(81dadc15-2bad-4392-93c5-101345c4aa98), object, local, pointer_default(unique)] | ||
| 3747 | interface ID3D12Device3 | ||
| 3748 | : ID3D12Device2 | ||
| 3749 | { | ||
| 3750 | HRESULT OpenExistingHeapFromAddress( | ||
| 3751 | [annotation("_In_")] const void* pAddress, | ||
| 3752 | [in] REFIID riid, // Expected: ID3D12Heap | ||
| 3753 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppvHeap | ||
| 3754 | ); | ||
| 3755 | HRESULT OpenExistingHeapFromFileMapping( | ||
| 3756 | [annotation("_In_")] HANDLE hFileMapping, | ||
| 3757 | [in] REFIID riid, // Expected: ID3D12Heap | ||
| 3758 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppvHeap | ||
| 3759 | ); | ||
| 3760 | HRESULT EnqueueMakeResident( | ||
| 3761 | D3D12_RESIDENCY_FLAGS Flags, | ||
| 3762 | UINT NumObjects, | ||
| 3763 | [annotation("_In_reads_(NumObjects)")] ID3D12Pageable*const* ppObjects, | ||
| 3764 | [annotation("_In_")] ID3D12Fence* pFenceToSignal, | ||
| 3765 | UINT64 FenceValueToSignal | ||
| 3766 | ); | ||
| 3767 | } | ||
| 3768 | |||
| 3769 | typedef enum D3D12_COMMAND_LIST_FLAGS | ||
| 3770 | { | ||
| 3771 | D3D12_COMMAND_LIST_FLAG_NONE = 0x0, | ||
| 3772 | } D3D12_COMMAND_LIST_FLAGS; | ||
| 3773 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_FLAGS );") | ||
| 3774 | |||
| 3775 | |||
| 3776 | typedef enum D3D12_COMMAND_POOL_FLAGS | ||
| 3777 | { | ||
| 3778 | D3D12_COMMAND_POOL_FLAG_NONE = 0x0, | ||
| 3779 | |||
| 3780 | } D3D12_COMMAND_POOL_FLAGS; | ||
| 3781 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_POOL_FLAGS );") | ||
| 3782 | |||
| 3783 | typedef enum D3D12_COMMAND_RECORDER_FLAGS | ||
| 3784 | { | ||
| 3785 | D3D12_COMMAND_RECORDER_FLAG_NONE = 0x0, | ||
| 3786 | |||
| 3787 | } D3D12_COMMAND_RECORDER_FLAGS; | ||
| 3788 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_RECORDER_FLAGS );") | ||
| 3789 | |||
| 3790 | typedef enum D3D12_PROTECTED_SESSION_STATUS | ||
| 3791 | { | ||
| 3792 | D3D12_PROTECTED_SESSION_STATUS_OK = 0, | ||
| 3793 | D3D12_PROTECTED_SESSION_STATUS_INVALID = 1, | ||
| 3794 | } D3D12_PROTECTED_SESSION_STATUS; | ||
| 3795 | |||
| 3796 | [uuid(A1533D18-0AC1-4084-85B9-89A96116806B), object, local, pointer_default(unique)] | ||
| 3797 | interface ID3D12ProtectedSession | ||
| 3798 | : ID3D12DeviceChild | ||
| 3799 | { | ||
| 3800 | HRESULT GetStatusFence( | ||
| 3801 | [in] REFIID riid, | ||
| 3802 | [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppFence); | ||
| 3803 | |||
| 3804 | D3D12_PROTECTED_SESSION_STATUS GetSessionStatus(); | ||
| 3805 | } | ||
| 3806 | |||
| 3807 | typedef enum D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS | ||
| 3808 | { | ||
| 3809 | D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_NONE = 0x0, | ||
| 3810 | D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_SUPPORTED = 0x1, | ||
| 3811 | |||
| 3812 | } D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS; | ||
| 3813 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS );") | ||
| 3814 | |||
| 3815 | typedef struct D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_SUPPORT | ||
| 3816 | { | ||
| 3817 | UINT NodeIndex; // input | ||
| 3818 | D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS Support; // output | ||
| 3819 | } D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_SUPPORT; | ||
| 3820 | |||
| 3821 | typedef enum D3D12_PROTECTED_RESOURCE_SESSION_FLAGS | ||
| 3822 | { | ||
| 3823 | D3D12_PROTECTED_RESOURCE_SESSION_FLAG_NONE = 0x0, | ||
| 3824 | |||
| 3825 | } D3D12_PROTECTED_RESOURCE_SESSION_FLAGS; | ||
| 3826 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_FLAGS );") | ||
| 3827 | |||
| 3828 | typedef struct D3D12_PROTECTED_RESOURCE_SESSION_DESC | ||
| 3829 | { | ||
| 3830 | UINT NodeMask; | ||
| 3831 | D3D12_PROTECTED_RESOURCE_SESSION_FLAGS Flags; | ||
| 3832 | } D3D12_PROTECTED_RESOURCE_SESSION_DESC; | ||
| 3833 | |||
| 3834 | [uuid(6CD696F4-F289-40CC-8091-5A6C0A099C3D), object, local, pointer_default(unique)] | ||
| 3835 | interface ID3D12ProtectedResourceSession | ||
| 3836 | : ID3D12ProtectedSession | ||
| 3837 | { | ||
| 3838 | D3D12_PROTECTED_RESOURCE_SESSION_DESC GetDesc(); | ||
| 3839 | } | ||
| 3840 | |||
| 3841 | [uuid(e865df17-a9ee-46f9-a463-3098315aa2e5), object, local, pointer_default(unique)] | ||
| 3842 | interface ID3D12Device4 | ||
| 3843 | : ID3D12Device3 | ||
| 3844 | { | ||
| 3845 | HRESULT CreateCommandList1( | ||
| 3846 | [annotation("_In_")] UINT nodeMask, | ||
| 3847 | [annotation("_In_")] D3D12_COMMAND_LIST_TYPE type, | ||
| 3848 | [annotation("_In_")] D3D12_COMMAND_LIST_FLAGS flags, | ||
| 3849 | [in] REFIID riid, // Expected: ID3D12CommandList | ||
| 3850 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppCommandList | ||
| 3851 | ); | ||
| 3852 | |||
| 3853 | HRESULT CreateProtectedResourceSession( | ||
| 3854 | [annotation("_In_")] const D3D12_PROTECTED_RESOURCE_SESSION_DESC* pDesc, | ||
| 3855 | [annotation("_In_")] REFIID riid, // Expected: ID3D12ProtectedResourceSession, | ||
| 3856 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppSession | ||
| 3857 | ); | ||
| 3858 | |||
| 3859 | HRESULT CreateCommittedResource1( | ||
| 3860 | [annotation("_In_")] const D3D12_HEAP_PROPERTIES* pHeapProperties, | ||
| 3861 | D3D12_HEAP_FLAGS HeapFlags, | ||
| 3862 | [annotation("_In_")] const D3D12_RESOURCE_DESC* pDesc, | ||
| 3863 | D3D12_RESOURCE_STATES InitialResourceState, | ||
| 3864 | [annotation("_In_opt_")] const D3D12_CLEAR_VALUE* pOptimizedClearValue, | ||
| 3865 | [annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedSession, | ||
| 3866 | [in] REFIID riidResource, // Expected: ID3D12Resource1* | ||
| 3867 | [out, iid_is(riidResource), annotation("_COM_Outptr_opt_")] void** ppvResource | ||
| 3868 | ); | ||
| 3869 | |||
| 3870 | HRESULT CreateHeap1( | ||
| 3871 | [annotation("_In_")] const D3D12_HEAP_DESC* pDesc, | ||
| 3872 | [annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedSession, | ||
| 3873 | [in] REFIID riid, // Expected: ID3D12Heap1* | ||
| 3874 | [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppvHeap | ||
| 3875 | ); | ||
| 3876 | |||
| 3877 | HRESULT CreateReservedResource1( | ||
| 3878 | [annotation("_In_")] const D3D12_RESOURCE_DESC* pDesc, | ||
| 3879 | D3D12_RESOURCE_STATES InitialState, | ||
| 3880 | [annotation("_In_opt_")] const D3D12_CLEAR_VALUE* pOptimizedClearValue, | ||
| 3881 | [annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedSession, | ||
| 3882 | [in] REFIID riid, // Expected: ID3D12Resource1* | ||
| 3883 | [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppvResource | ||
| 3884 | ); | ||
| 3885 | |||
| 3886 | D3D12_RESOURCE_ALLOCATION_INFO GetResourceAllocationInfo1( | ||
| 3887 | UINT visibleMask, | ||
| 3888 | UINT numResourceDescs, | ||
| 3889 | [annotation("_In_reads_(numResourceDescs)")] const D3D12_RESOURCE_DESC* pResourceDescs, | ||
| 3890 | [annotation("_Out_writes_opt_(numResourceDescs)")] D3D12_RESOURCE_ALLOCATION_INFO1* pResourceAllocationInfo1 | ||
| 3891 | ); | ||
| 3892 | } | ||
| 3893 | |||
| 3894 | typedef enum D3D12_LIFETIME_STATE | ||
| 3895 | { | ||
| 3896 | D3D12_LIFETIME_STATE_IN_USE, | ||
| 3897 | D3D12_LIFETIME_STATE_NOT_IN_USE, | ||
| 3898 | } D3D12_LIFETIME_STATE; | ||
| 3899 | |||
| 3900 | interface ID3D12LifetimeTracker; | ||
| 3901 | |||
| 3902 | [uuid(e667af9f-cd56-4f46-83ce-032e595d70a8), object, local, pointer_default(unique)] | ||
| 3903 | interface ID3D12LifetimeOwner : IUnknown | ||
| 3904 | { | ||
| 3905 | void LifetimeStateUpdated(D3D12_LIFETIME_STATE NewState); | ||
| 3906 | } | ||
| 3907 | |||
| 3908 | [uuid(f1df64b6-57fd-49cd-8807-c0eb88b45c8f), object, local, pointer_default(unique)] | ||
| 3909 | interface ID3D12SwapChainAssistant | ||
| 3910 | : IUnknown | ||
| 3911 | { | ||
| 3912 | LUID GetLUID(); | ||
| 3913 | HRESULT GetSwapChainObject(REFIID riid, [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppv); | ||
| 3914 | HRESULT GetCurrentResourceAndCommandQueue(REFIID riidResource, [out, iid_is(riidResource), annotation("_COM_Outptr_")] void** ppvResource, | ||
| 3915 | REFIID riidQueue, [out, iid_is(riidQueue), annotation("_COM_Outptr_")] void** ppvQueue); | ||
| 3916 | HRESULT InsertImplicitSync(); | ||
| 3917 | } | ||
| 3918 | |||
| 3919 | [uuid(3fd03d36-4eb1-424a-a582-494ecb8ba813), object, local, pointer_default(unique)] | ||
| 3920 | interface ID3D12LifetimeTracker | ||
| 3921 | : ID3D12DeviceChild | ||
| 3922 | { | ||
| 3923 | HRESULT DestroyOwnedObject([annotation("_In_")] ID3D12DeviceChild* pObject); | ||
| 3924 | } | ||
| 3925 | |||
| 3926 | typedef enum D3D12_META_COMMAND_PARAMETER_TYPE | ||
| 3927 | { | ||
| 3928 | D3D12_META_COMMAND_PARAMETER_TYPE_FLOAT = 0, | ||
| 3929 | D3D12_META_COMMAND_PARAMETER_TYPE_UINT64 = 1, | ||
| 3930 | D3D12_META_COMMAND_PARAMETER_TYPE_GPU_VIRTUAL_ADDRESS = 2, | ||
| 3931 | D3D12_META_COMMAND_PARAMETER_TYPE_CPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV = 3, | ||
| 3932 | D3D12_META_COMMAND_PARAMETER_TYPE_GPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV = 4, | ||
| 3933 | } D3D12_META_COMMAND_PARAMETER_TYPE; | ||
| 3934 | |||
| 3935 | typedef enum D3D12_META_COMMAND_PARAMETER_FLAGS | ||
| 3936 | { | ||
| 3937 | D3D12_META_COMMAND_PARAMETER_FLAG_INPUT = 0x00000001, | ||
| 3938 | D3D12_META_COMMAND_PARAMETER_FLAG_OUTPUT = 0x00000002 | ||
| 3939 | } D3D12_META_COMMAND_PARAMETER_FLAGS; | ||
| 3940 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_META_COMMAND_PARAMETER_FLAGS );") | ||
| 3941 | |||
| 3942 | typedef enum D3D12_META_COMMAND_PARAMETER_STAGE | ||
| 3943 | { | ||
| 3944 | D3D12_META_COMMAND_PARAMETER_STAGE_CREATION = 0, | ||
| 3945 | D3D12_META_COMMAND_PARAMETER_STAGE_INITIALIZATION = 1, | ||
| 3946 | D3D12_META_COMMAND_PARAMETER_STAGE_EXECUTION = 2, | ||
| 3947 | } D3D12_META_COMMAND_PARAMETER_STAGE; | ||
| 3948 | |||
| 3949 | typedef struct D3D12_META_COMMAND_PARAMETER_DESC | ||
| 3950 | { | ||
| 3951 | LPCWSTR Name; | ||
| 3952 | D3D12_META_COMMAND_PARAMETER_TYPE Type; | ||
| 3953 | D3D12_META_COMMAND_PARAMETER_FLAGS Flags; | ||
| 3954 | D3D12_RESOURCE_STATES RequiredResourceState; | ||
| 3955 | UINT StructureOffset; | ||
| 3956 | } D3D12_META_COMMAND_PARAMETER_DESC; | ||
| 3957 | |||
| 3958 | typedef enum D3D12_GRAPHICS_STATES | ||
| 3959 | { | ||
| 3960 | D3D12_GRAPHICS_STATE_NONE = 0, | ||
| 3961 | D3D12_GRAPHICS_STATE_IA_VERTEX_BUFFERS = (1 << 0), | ||
| 3962 | D3D12_GRAPHICS_STATE_IA_INDEX_BUFFER = (1 << 1), | ||
| 3963 | D3D12_GRAPHICS_STATE_IA_PRIMITIVE_TOPOLOGY = (1 << 2), | ||
| 3964 | D3D12_GRAPHICS_STATE_DESCRIPTOR_HEAP = (1 << 3), | ||
| 3965 | D3D12_GRAPHICS_STATE_GRAPHICS_ROOT_SIGNATURE = (1 << 4), | ||
| 3966 | D3D12_GRAPHICS_STATE_COMPUTE_ROOT_SIGNATURE = (1 << 5), | ||
| 3967 | D3D12_GRAPHICS_STATE_RS_VIEWPORTS = (1 << 6), | ||
| 3968 | D3D12_GRAPHICS_STATE_RS_SCISSOR_RECTS = (1 << 7), | ||
| 3969 | D3D12_GRAPHICS_STATE_PREDICATION = (1 << 8), | ||
| 3970 | D3D12_GRAPHICS_STATE_OM_RENDER_TARGETS = (1 << 9), | ||
| 3971 | D3D12_GRAPHICS_STATE_OM_STENCIL_REF = (1 << 10), | ||
| 3972 | D3D12_GRAPHICS_STATE_OM_BLEND_FACTOR = (1 << 11), | ||
| 3973 | D3D12_GRAPHICS_STATE_PIPELINE_STATE = (1 << 12), | ||
| 3974 | D3D12_GRAPHICS_STATE_SO_TARGETS = (1 << 13), | ||
| 3975 | D3D12_GRAPHICS_STATE_OM_DEPTH_BOUNDS = (1 << 14), | ||
| 3976 | D3D12_GRAPHICS_STATE_SAMPLE_POSITIONS = (1 << 15), | ||
| 3977 | D3D12_GRAPHICS_STATE_VIEW_INSTANCE_MASK = (1 << 16), | ||
| 3978 | |||
| 3979 | } D3D12_GRAPHICS_STATES; | ||
| 3980 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_GRAPHICS_STATES );") | ||
| 3981 | |||
| 3982 | typedef struct D3D12_META_COMMAND_DESC | ||
| 3983 | { | ||
| 3984 | GUID Id; | ||
| 3985 | LPCWSTR Name; | ||
| 3986 | D3D12_GRAPHICS_STATES InitializationDirtyState; | ||
| 3987 | D3D12_GRAPHICS_STATES ExecutionDirtyState; | ||
| 3988 | } D3D12_META_COMMAND_DESC; | ||
| 3989 | |||
| 3990 | [uuid(47016943-fca8-4594-93ea-af258b55346d), object, local, pointer_default(unique)] | ||
| 3991 | interface ID3D12StateObject | ||
| 3992 | : ID3D12Pageable | ||
| 3993 | { | ||
| 3994 | } | ||
| 3995 | |||
| 3996 | [uuid(de5fa827-9bf9-4f26-89ff-d7f56fde3860), object, local, pointer_default(unique)] | ||
| 3997 | interface ID3D12StateObjectProperties | ||
| 3998 | : IUnknown | ||
| 3999 | { | ||
| 4000 | void* GetShaderIdentifier([annotation("_In_")] LPCWSTR pExportName); | ||
| 4001 | UINT64 GetShaderStackSize([annotation("_In_")] LPCWSTR pExportName); | ||
| 4002 | UINT64 GetPipelineStackSize(); | ||
| 4003 | void SetPipelineStackSize(UINT64 PipelineStackSizeInBytes); | ||
| 4004 | } | ||
| 4005 | |||
| 4006 | typedef enum D3D12_STATE_SUBOBJECT_TYPE | ||
| 4007 | { | ||
| 4008 | D3D12_STATE_SUBOBJECT_TYPE_STATE_OBJECT_CONFIG = 0, // D3D12_STATE_OBJECT_CONFIG | ||
| 4009 | D3D12_STATE_SUBOBJECT_TYPE_GLOBAL_ROOT_SIGNATURE = 1, // D3D12_GLOBAL_ROOT_SIGNATURE | ||
| 4010 | D3D12_STATE_SUBOBJECT_TYPE_LOCAL_ROOT_SIGNATURE = 2, // D3D12_LOCAL_ROOT_SIGNATURE | ||
| 4011 | D3D12_STATE_SUBOBJECT_TYPE_NODE_MASK = 3, // D3D12_NODE_MASK | ||
| 4012 | // 4 unused | ||
| 4013 | D3D12_STATE_SUBOBJECT_TYPE_DXIL_LIBRARY = 5, // D3D12_DXIL_LIBRARY_DESC | ||
| 4014 | D3D12_STATE_SUBOBJECT_TYPE_EXISTING_COLLECTION = 6, // D3D12_EXISTING_COLLECTION_DESC | ||
| 4015 | D3D12_STATE_SUBOBJECT_TYPE_SUBOBJECT_TO_EXPORTS_ASSOCIATION = 7, // D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION | ||
| 4016 | D3D12_STATE_SUBOBJECT_TYPE_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION = 8, // D3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION | ||
| 4017 | D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_SHADER_CONFIG = 9, // D3D12_RAYTRACING_SHADER_CONFIG | ||
| 4018 | D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG = 10, // D3D12_RAYTRACING_PIPELINE_CONFIG | ||
| 4019 | D3D12_STATE_SUBOBJECT_TYPE_HIT_GROUP = 11, // D3D12_HIT_GROUP_DESC | ||
| 4020 | D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG1 = 12, // D3D12_RAYTRACING_PIPELINE_CONFIG1 | ||
| 4021 | D3D12_STATE_SUBOBJECT_TYPE_MAX_VALID, | ||
| 4022 | } D3D12_STATE_SUBOBJECT_TYPE; | ||
| 4023 | |||
| 4024 | typedef struct D3D12_STATE_SUBOBJECT | ||
| 4025 | { | ||
| 4026 | D3D12_STATE_SUBOBJECT_TYPE Type; | ||
| 4027 | const void* pDesc; | ||
| 4028 | } D3D12_STATE_SUBOBJECT; | ||
| 4029 | |||
| 4030 | typedef enum D3D12_STATE_OBJECT_FLAGS | ||
| 4031 | { | ||
| 4032 | D3D12_STATE_OBJECT_FLAG_NONE = 0x0, | ||
| 4033 | D3D12_STATE_OBJECT_FLAG_ALLOW_LOCAL_DEPENDENCIES_ON_EXTERNAL_DEFINITIONS = 0x1, | ||
| 4034 | D3D12_STATE_OBJECT_FLAG_ALLOW_EXTERNAL_DEPENDENCIES_ON_LOCAL_DEFINITIONS = 0x2, | ||
| 4035 | D3D12_STATE_OBJECT_FLAG_ALLOW_STATE_OBJECT_ADDITIONS = 0x4, | ||
| 4036 | } D3D12_STATE_OBJECT_FLAGS; | ||
| 4037 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_STATE_OBJECT_FLAGS );") | ||
| 4038 | |||
| 4039 | typedef struct D3D12_STATE_OBJECT_CONFIG | ||
| 4040 | { | ||
| 4041 | D3D12_STATE_OBJECT_FLAGS Flags; | ||
| 4042 | } D3D12_STATE_OBJECT_CONFIG; | ||
| 4043 | |||
| 4044 | typedef struct D3D12_GLOBAL_ROOT_SIGNATURE | ||
| 4045 | { | ||
| 4046 | ID3D12RootSignature* pGlobalRootSignature; | ||
| 4047 | } D3D12_GLOBAL_ROOT_SIGNATURE; | ||
| 4048 | |||
| 4049 | typedef struct D3D12_LOCAL_ROOT_SIGNATURE | ||
| 4050 | { | ||
| 4051 | ID3D12RootSignature* pLocalRootSignature; | ||
| 4052 | } D3D12_LOCAL_ROOT_SIGNATURE; | ||
| 4053 | |||
| 4054 | typedef struct D3D12_NODE_MASK | ||
| 4055 | { | ||
| 4056 | UINT NodeMask; | ||
| 4057 | } D3D12_NODE_MASK; | ||
| 4058 | |||
| 4059 | typedef enum D3D12_EXPORT_FLAGS | ||
| 4060 | { | ||
| 4061 | D3D12_EXPORT_FLAG_NONE = 0x0, | ||
| 4062 | } D3D12_EXPORT_FLAGS; | ||
| 4063 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_EXPORT_FLAGS );") | ||
| 4064 | |||
| 4065 | typedef struct D3D12_EXPORT_DESC | ||
| 4066 | { | ||
| 4067 | LPCWSTR Name; | ||
| 4068 | [annotation("_In_opt_")] LPCWSTR ExportToRename; | ||
| 4069 | D3D12_EXPORT_FLAGS Flags; | ||
| 4070 | } D3D12_EXPORT_DESC; | ||
| 4071 | |||
| 4072 | typedef struct D3D12_DXIL_LIBRARY_DESC | ||
| 4073 | { | ||
| 4074 | D3D12_SHADER_BYTECODE DXILLibrary; | ||
| 4075 | UINT NumExports; // Optional, if 0 all exports in the library/collection will be surfaced | ||
| 4076 | [annotation("_In_reads_(NumExports)")] D3D12_EXPORT_DESC* pExports; | ||
| 4077 | } D3D12_DXIL_LIBRARY_DESC; | ||
| 4078 | |||
| 4079 | typedef struct D3D12_EXISTING_COLLECTION_DESC | ||
| 4080 | { | ||
| 4081 | ID3D12StateObject* pExistingCollection; | ||
| 4082 | UINT NumExports; // Optional, if 0 all exports in the library/collection will be surfaced | ||
| 4083 | [annotation("_In_reads_(NumExports)")] D3D12_EXPORT_DESC* pExports; | ||
| 4084 | } D3D12_EXISTING_COLLECTION_DESC; | ||
| 4085 | |||
| 4086 | typedef struct D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION | ||
| 4087 | { | ||
| 4088 | const D3D12_STATE_SUBOBJECT* pSubobjectToAssociate; | ||
| 4089 | UINT NumExports; | ||
| 4090 | [annotation("_In_reads_(NumExports)")] LPCWSTR* pExports; | ||
| 4091 | } D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION; | ||
| 4092 | |||
| 4093 | typedef struct D3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION | ||
| 4094 | { | ||
| 4095 | LPCWSTR SubobjectToAssociate; | ||
| 4096 | UINT NumExports; | ||
| 4097 | [annotation("_In_reads_(NumExports)")] LPCWSTR* pExports; | ||
| 4098 | } D3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION; | ||
| 4099 | |||
| 4100 | typedef enum D3D12_HIT_GROUP_TYPE | ||
| 4101 | { | ||
| 4102 | D3D12_HIT_GROUP_TYPE_TRIANGLES = 0x0, | ||
| 4103 | D3D12_HIT_GROUP_TYPE_PROCEDURAL_PRIMITIVE = 0x1, | ||
| 4104 | } D3D12_HIT_GROUP_TYPE; | ||
| 4105 | |||
| 4106 | typedef struct D3D12_HIT_GROUP_DESC | ||
| 4107 | { | ||
| 4108 | LPCWSTR HitGroupExport; | ||
| 4109 | D3D12_HIT_GROUP_TYPE Type; | ||
| 4110 | [annotation("_In_opt_")] LPCWSTR AnyHitShaderImport; | ||
| 4111 | [annotation("_In_opt_")] LPCWSTR ClosestHitShaderImport; | ||
| 4112 | [annotation("_In_opt_")] LPCWSTR IntersectionShaderImport; | ||
| 4113 | } D3D12_HIT_GROUP_DESC; | ||
| 4114 | |||
| 4115 | typedef struct D3D12_RAYTRACING_SHADER_CONFIG | ||
| 4116 | { | ||
| 4117 | UINT MaxPayloadSizeInBytes; | ||
| 4118 | UINT MaxAttributeSizeInBytes; | ||
| 4119 | } D3D12_RAYTRACING_SHADER_CONFIG; | ||
| 4120 | |||
| 4121 | typedef struct D3D12_RAYTRACING_PIPELINE_CONFIG | ||
| 4122 | { | ||
| 4123 | UINT MaxTraceRecursionDepth; | ||
| 4124 | } D3D12_RAYTRACING_PIPELINE_CONFIG; | ||
| 4125 | |||
| 4126 | typedef enum D3D12_RAYTRACING_PIPELINE_FLAGS | ||
| 4127 | { | ||
| 4128 | D3D12_RAYTRACING_PIPELINE_FLAG_NONE = 0x0, | ||
| 4129 | D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_TRIANGLES = 0x100, | ||
| 4130 | D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_PROCEDURAL_PRIMITIVES = 0x200, | ||
| 4131 | } D3D12_RAYTRACING_PIPELINE_FLAGS; | ||
| 4132 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_PIPELINE_FLAGS );") | ||
| 4133 | |||
| 4134 | typedef struct D3D12_RAYTRACING_PIPELINE_CONFIG1 | ||
| 4135 | { | ||
| 4136 | UINT MaxTraceRecursionDepth; | ||
| 4137 | D3D12_RAYTRACING_PIPELINE_FLAGS Flags; | ||
| 4138 | } D3D12_RAYTRACING_PIPELINE_CONFIG1; | ||
| 4139 | |||
| 4140 | typedef enum D3D12_STATE_OBJECT_TYPE | ||
| 4141 | { | ||
| 4142 | D3D12_STATE_OBJECT_TYPE_COLLECTION = 0, | ||
| 4143 | // D3D12_STATE_OBJECT_TYPE_COMPUTE_PIPELINE = 1, | ||
| 4144 | // D3D12_STATE_OBJECT_TYPE_GRAPHICS_PIPELINE = 2, | ||
| 4145 | D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE = 3, | ||
| 4146 | } D3D12_STATE_OBJECT_TYPE; | ||
| 4147 | |||
| 4148 | typedef struct D3D12_STATE_OBJECT_DESC | ||
| 4149 | { | ||
| 4150 | D3D12_STATE_OBJECT_TYPE Type; | ||
| 4151 | UINT NumSubobjects; | ||
| 4152 | [annotation("_In_reads_(NumSubobjects)")] const D3D12_STATE_SUBOBJECT* pSubobjects; | ||
| 4153 | } D3D12_STATE_OBJECT_DESC; | ||
| 4154 | |||
| 4155 | typedef enum D3D12_RAYTRACING_GEOMETRY_FLAGS | ||
| 4156 | { | ||
| 4157 | D3D12_RAYTRACING_GEOMETRY_FLAG_NONE = 0x0, | ||
| 4158 | D3D12_RAYTRACING_GEOMETRY_FLAG_OPAQUE = 0x1, | ||
| 4159 | D3D12_RAYTRACING_GEOMETRY_FLAG_NO_DUPLICATE_ANYHIT_INVOCATION = 0x2, | ||
| 4160 | } D3D12_RAYTRACING_GEOMETRY_FLAGS; | ||
| 4161 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_GEOMETRY_FLAGS );") | ||
| 4162 | |||
| 4163 | typedef enum D3D12_RAYTRACING_GEOMETRY_TYPE | ||
| 4164 | { | ||
| 4165 | D3D12_RAYTRACING_GEOMETRY_TYPE_TRIANGLES, | ||
| 4166 | D3D12_RAYTRACING_GEOMETRY_TYPE_PROCEDURAL_PRIMITIVE_AABBS, | ||
| 4167 | } D3D12_RAYTRACING_GEOMETRY_TYPE; | ||
| 4168 | |||
| 4169 | typedef enum D3D12_RAYTRACING_INSTANCE_FLAGS | ||
| 4170 | { | ||
| 4171 | D3D12_RAYTRACING_INSTANCE_FLAG_NONE = 0x0, | ||
| 4172 | D3D12_RAYTRACING_INSTANCE_FLAG_TRIANGLE_CULL_DISABLE = 0x1, | ||
| 4173 | D3D12_RAYTRACING_INSTANCE_FLAG_TRIANGLE_FRONT_COUNTERCLOCKWISE = 0x2, | ||
| 4174 | D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_OPAQUE = 0x4, | ||
| 4175 | D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_NON_OPAQUE = 0x8 | ||
| 4176 | } D3D12_RAYTRACING_INSTANCE_FLAGS; | ||
| 4177 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_INSTANCE_FLAGS );") | ||
| 4178 | |||
| 4179 | typedef struct D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE | ||
| 4180 | { | ||
| 4181 | D3D12_GPU_VIRTUAL_ADDRESS StartAddress; | ||
| 4182 | UINT64 StrideInBytes; | ||
| 4183 | } D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE; | ||
| 4184 | |||
| 4185 | typedef struct D3D12_GPU_VIRTUAL_ADDRESS_RANGE | ||
| 4186 | { | ||
| 4187 | D3D12_GPU_VIRTUAL_ADDRESS StartAddress; | ||
| 4188 | UINT64 SizeInBytes; | ||
| 4189 | } D3D12_GPU_VIRTUAL_ADDRESS_RANGE; | ||
| 4190 | |||
| 4191 | typedef struct D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE | ||
| 4192 | { | ||
| 4193 | D3D12_GPU_VIRTUAL_ADDRESS StartAddress; | ||
| 4194 | UINT64 SizeInBytes; | ||
| 4195 | UINT64 StrideInBytes; | ||
| 4196 | } D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE; | ||
| 4197 | |||
| 4198 | typedef struct D3D12_RAYTRACING_GEOMETRY_TRIANGLES_DESC | ||
| 4199 | { | ||
| 4200 | D3D12_GPU_VIRTUAL_ADDRESS Transform3x4; | ||
| 4201 | DXGI_FORMAT IndexFormat; | ||
| 4202 | DXGI_FORMAT VertexFormat; | ||
| 4203 | UINT IndexCount; | ||
| 4204 | UINT VertexCount; | ||
| 4205 | D3D12_GPU_VIRTUAL_ADDRESS IndexBuffer; | ||
| 4206 | D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE VertexBuffer; | ||
| 4207 | } D3D12_RAYTRACING_GEOMETRY_TRIANGLES_DESC; | ||
| 4208 | |||
| 4209 | typedef struct D3D12_RAYTRACING_AABB | ||
| 4210 | { | ||
| 4211 | FLOAT MinX; | ||
| 4212 | FLOAT MinY; | ||
| 4213 | FLOAT MinZ; | ||
| 4214 | FLOAT MaxX; | ||
| 4215 | FLOAT MaxY; | ||
| 4216 | FLOAT MaxZ; | ||
| 4217 | } D3D12_RAYTRACING_AABB; | ||
| 4218 | |||
| 4219 | typedef struct D3D12_RAYTRACING_GEOMETRY_AABBS_DESC | ||
| 4220 | { | ||
| 4221 | UINT64 AABBCount; | ||
| 4222 | D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE AABBs; | ||
| 4223 | } D3D12_RAYTRACING_GEOMETRY_AABBS_DESC; | ||
| 4224 | |||
| 4225 | typedef enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS | ||
| 4226 | { | ||
| 4227 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_NONE = 0x00, | ||
| 4228 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_UPDATE = 0x01, | ||
| 4229 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_COMPACTION = 0x02, | ||
| 4230 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_TRACE = 0x04, | ||
| 4231 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_BUILD = 0x08, | ||
| 4232 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_MINIMIZE_MEMORY = 0x10, | ||
| 4233 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PERFORM_UPDATE = 0x20, | ||
| 4234 | } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS; | ||
| 4235 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS );") | ||
| 4236 | |||
| 4237 | typedef enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE | ||
| 4238 | { | ||
| 4239 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_CLONE = 0x0, | ||
| 4240 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_COMPACT = 0x1, | ||
| 4241 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_VISUALIZATION_DECODE_FOR_TOOLS = 0x2, | ||
| 4242 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_SERIALIZE = 0x3, | ||
| 4243 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_DESERIALIZE = 0x4, | ||
| 4244 | } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE; | ||
| 4245 | |||
| 4246 | typedef enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE | ||
| 4247 | { | ||
| 4248 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL = 0x0, | ||
| 4249 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL = 0x1 | ||
| 4250 | } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE; | ||
| 4251 | |||
| 4252 | typedef enum D3D12_ELEMENTS_LAYOUT | ||
| 4253 | { | ||
| 4254 | D3D12_ELEMENTS_LAYOUT_ARRAY = 0x0, | ||
| 4255 | D3D12_ELEMENTS_LAYOUT_ARRAY_OF_POINTERS = 0x1 | ||
| 4256 | } D3D12_ELEMENTS_LAYOUT; | ||
| 4257 | |||
| 4258 | typedef enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE | ||
| 4259 | { | ||
| 4260 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE = 0x0, | ||
| 4261 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION = 0x1, | ||
| 4262 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION = 0x2, | ||
| 4263 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE = 0x3, | ||
| 4264 | } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE; | ||
| 4265 | |||
| 4266 | typedef struct D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC | ||
| 4267 | { | ||
| 4268 | D3D12_GPU_VIRTUAL_ADDRESS DestBuffer; | ||
| 4269 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE InfoType; | ||
| 4270 | } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC; | ||
| 4271 | |||
| 4272 | typedef struct D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC | ||
| 4273 | { | ||
| 4274 | UINT64 CompactedSizeInBytes; | ||
| 4275 | } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC; | ||
| 4276 | |||
| 4277 | typedef struct D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC | ||
| 4278 | { | ||
| 4279 | UINT64 DecodedSizeInBytes; | ||
| 4280 | } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC; | ||
| 4281 | |||
| 4282 | typedef struct D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER | ||
| 4283 | { | ||
| 4284 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE Type; | ||
| 4285 | UINT NumDescs; | ||
| 4286 | } D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER; | ||
| 4287 | cpp_quote("// Regarding D3D12_BUILD_RAY_TRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER above,") | ||
| 4288 | cpp_quote("// depending on Type field, NumDescs above is followed by either:") | ||
| 4289 | cpp_quote("// D3D12_RAY_TRACING_INSTANCE_DESC InstanceDescs[NumDescs]") | ||
| 4290 | cpp_quote("// or D3D12_RAY_TRACING_GEOMETRY_DESC GeometryDescs[NumDescs].") | ||
| 4291 | cpp_quote("// There is 4 bytes of padding between GeometryDesc structs in the array so alignment is natural when viewed by CPU.") | ||
| 4292 | cpp_quote("") | ||
| 4293 | |||
| 4294 | typedef struct D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION_DESC | ||
| 4295 | { | ||
| 4296 | UINT64 SerializedSizeInBytes; | ||
| 4297 | UINT64 NumBottomLevelAccelerationStructurePointers; | ||
| 4298 | } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION_DESC; | ||
| 4299 | |||
| 4300 | typedef struct D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER | ||
| 4301 | { | ||
| 4302 | GUID DriverOpaqueGUID; | ||
| 4303 | BYTE DriverOpaqueVersioningData[16]; | ||
| 4304 | } D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER; | ||
| 4305 | |||
| 4306 | typedef enum D3D12_SERIALIZED_DATA_TYPE | ||
| 4307 | { | ||
| 4308 | D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE = 0x0, | ||
| 4309 | } D3D12_SERIALIZED_DATA_TYPE; | ||
| 4310 | |||
| 4311 | typedef enum D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS | ||
| 4312 | { | ||
| 4313 | D3D12_DRIVER_MATCHING_IDENTIFIER_COMPATIBLE_WITH_DEVICE = 0x0, | ||
| 4314 | D3D12_DRIVER_MATCHING_IDENTIFIER_UNSUPPORTED_TYPE = 0x1, | ||
| 4315 | D3D12_DRIVER_MATCHING_IDENTIFIER_UNRECOGNIZED = 0x2, | ||
| 4316 | D3D12_DRIVER_MATCHING_IDENTIFIER_INCOMPATIBLE_VERSION = 0x3, | ||
| 4317 | D3D12_DRIVER_MATCHING_IDENTIFIER_INCOMPATIBLE_TYPE = 0x4, | ||
| 4318 | } D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS; | ||
| 4319 | |||
| 4320 | typedef struct D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER | ||
| 4321 | { | ||
| 4322 | D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER DriverMatchingIdentifier; | ||
| 4323 | UINT64 SerializedSizeInBytesIncludingHeader; | ||
| 4324 | UINT64 DeserializedSizeInBytes; | ||
| 4325 | UINT64 NumBottomLevelAccelerationStructurePointersAfterHeader; | ||
| 4326 | } D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER; | ||
| 4327 | |||
| 4328 | typedef struct D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE_DESC | ||
| 4329 | { | ||
| 4330 | UINT64 CurrentSizeInBytes; | ||
| 4331 | } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE_DESC; | ||
| 4332 | |||
| 4333 | typedef struct D3D12_RAYTRACING_INSTANCE_DESC | ||
| 4334 | { | ||
| 4335 | FLOAT Transform[3][4]; | ||
| 4336 | UINT InstanceID : 24; | ||
| 4337 | UINT InstanceMask : 8; | ||
| 4338 | UINT InstanceContributionToHitGroupIndex : 24; | ||
| 4339 | UINT Flags : 8; | ||
| 4340 | D3D12_GPU_VIRTUAL_ADDRESS AccelerationStructure; | ||
| 4341 | } D3D12_RAYTRACING_INSTANCE_DESC; | ||
| 4342 | |||
| 4343 | typedef struct D3D12_RAYTRACING_GEOMETRY_DESC | ||
| 4344 | { | ||
| 4345 | D3D12_RAYTRACING_GEOMETRY_TYPE Type; | ||
| 4346 | D3D12_RAYTRACING_GEOMETRY_FLAGS Flags; | ||
| 4347 | union | ||
| 4348 | { | ||
| 4349 | D3D12_RAYTRACING_GEOMETRY_TRIANGLES_DESC Triangles; | ||
| 4350 | D3D12_RAYTRACING_GEOMETRY_AABBS_DESC AABBs; | ||
| 4351 | }; | ||
| 4352 | } D3D12_RAYTRACING_GEOMETRY_DESC; | ||
| 4353 | |||
| 4354 | typedef struct D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS | ||
| 4355 | { | ||
| 4356 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE Type; | ||
| 4357 | D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS Flags; | ||
| 4358 | UINT NumDescs; | ||
| 4359 | D3D12_ELEMENTS_LAYOUT DescsLayout; | ||
| 4360 | union | ||
| 4361 | { | ||
| 4362 | D3D12_GPU_VIRTUAL_ADDRESS InstanceDescs; | ||
| 4363 | const D3D12_RAYTRACING_GEOMETRY_DESC* pGeometryDescs; | ||
| 4364 | const D3D12_RAYTRACING_GEOMETRY_DESC*const* ppGeometryDescs; | ||
| 4365 | }; | ||
| 4366 | } D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS; | ||
| 4367 | |||
| 4368 | typedef struct D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC | ||
| 4369 | { | ||
| 4370 | D3D12_GPU_VIRTUAL_ADDRESS DestAccelerationStructureData; | ||
| 4371 | D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS Inputs; | ||
| 4372 | [annotation("_In_opt_")] D3D12_GPU_VIRTUAL_ADDRESS SourceAccelerationStructureData; | ||
| 4373 | D3D12_GPU_VIRTUAL_ADDRESS ScratchAccelerationStructureData; | ||
| 4374 | } D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC; | ||
| 4375 | |||
| 4376 | typedef struct D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO | ||
| 4377 | { | ||
| 4378 | UINT64 ResultDataMaxSizeInBytes; | ||
| 4379 | UINT64 ScratchDataSizeInBytes; | ||
| 4380 | UINT64 UpdateScratchDataSizeInBytes; | ||
| 4381 | } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO; | ||
| 4382 | |||
| 4383 | typedef enum D3D12_RAY_FLAGS | ||
| 4384 | { | ||
| 4385 | D3D12_RAY_FLAG_NONE = 0x00, | ||
| 4386 | D3D12_RAY_FLAG_FORCE_OPAQUE = 0x01, | ||
| 4387 | D3D12_RAY_FLAG_FORCE_NON_OPAQUE = 0x02, | ||
| 4388 | D3D12_RAY_FLAG_ACCEPT_FIRST_HIT_AND_END_SEARCH = 0x04, | ||
| 4389 | D3D12_RAY_FLAG_SKIP_CLOSEST_HIT_SHADER = 0x08, | ||
| 4390 | D3D12_RAY_FLAG_CULL_BACK_FACING_TRIANGLES = 0x10, | ||
| 4391 | D3D12_RAY_FLAG_CULL_FRONT_FACING_TRIANGLES = 0x20, | ||
| 4392 | D3D12_RAY_FLAG_CULL_OPAQUE = 0x40, | ||
| 4393 | D3D12_RAY_FLAG_CULL_NON_OPAQUE = 0x80, | ||
| 4394 | D3D12_RAY_FLAG_SKIP_TRIANGLES = 0x100, | ||
| 4395 | D3D12_RAY_FLAG_SKIP_PROCEDURAL_PRIMITIVES = 0x200, | ||
| 4396 | } D3D12_RAY_FLAGS; | ||
| 4397 | cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAY_FLAGS );" ) | ||
| 4398 | |||
| 4399 | typedef enum D3D12_HIT_KIND | ||
| 4400 | { | ||
| 4401 | D3D12_HIT_KIND_TRIANGLE_FRONT_FACE = 0xfe, | ||
| 4402 | D3D12_HIT_KIND_TRIANGLE_BACK_FACE = 0xff, | ||
| 4403 | } D3D12_HIT_KIND; | ||
| 4404 | |||
| 4405 | [uuid(8b4f173b-2fea-4b80-8f58-4307191ab95d), object, local, pointer_default(unique)] | ||
| 4406 | interface ID3D12Device5 | ||
| 4407 | : ID3D12Device4 | ||
| 4408 | { | ||
| 4409 | HRESULT CreateLifetimeTracker( | ||
| 4410 | [annotation("_In_")] ID3D12LifetimeOwner* pOwner, | ||
| 4411 | [in] REFIID riid, // Expected: ID3D12LifetimeTracker* | ||
| 4412 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppvTracker | ||
| 4413 | ); | ||
| 4414 | |||
| 4415 | void RemoveDevice(); | ||
| 4416 | |||
| 4417 | HRESULT EnumerateMetaCommands( | ||
| 4418 | [annotation("_Inout_")] UINT* pNumMetaCommands, | ||
| 4419 | [annotation("_Out_writes_opt_(*pNumMetaCommands)")] D3D12_META_COMMAND_DESC* pDescs | ||
| 4420 | ); | ||
| 4421 | |||
| 4422 | HRESULT EnumerateMetaCommandParameters( | ||
| 4423 | [annotation("_In_")] REFGUID CommandId, | ||
| 4424 | [annotation("_In_")] D3D12_META_COMMAND_PARAMETER_STAGE Stage, | ||
| 4425 | [annotation("_Out_opt_")] UINT* pTotalStructureSizeInBytes, | ||
| 4426 | [annotation("_Inout_")] UINT* pParameterCount, | ||
| 4427 | [annotation("_Out_writes_opt_(*pParameterCount)")] D3D12_META_COMMAND_PARAMETER_DESC* pParameterDescs | ||
| 4428 | ); | ||
| 4429 | |||
| 4430 | HRESULT CreateMetaCommand( | ||
| 4431 | [annotation("_In_")] REFGUID CommandId, | ||
| 4432 | [annotation("_In_")] UINT NodeMask, | ||
| 4433 | [annotation("_In_reads_bytes_opt_(CreationParametersDataSizeInBytes)")] const void * pCreationParametersData, | ||
| 4434 | [annotation("_In_")] SIZE_T CreationParametersDataSizeInBytes, | ||
| 4435 | [in] REFIID riid, | ||
| 4436 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppMetaCommand | ||
| 4437 | ); | ||
| 4438 | |||
| 4439 | HRESULT CreateStateObject( | ||
| 4440 | [in] const D3D12_STATE_OBJECT_DESC* pDesc, | ||
| 4441 | [in] REFIID riid, // ID3D12StateObject | ||
| 4442 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppStateObject | ||
| 4443 | ); | ||
| 4444 | |||
| 4445 | void GetRaytracingAccelerationStructurePrebuildInfo( | ||
| 4446 | [annotation("_In_")] const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS* pDesc, | ||
| 4447 | [annotation("_Out_")] D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO *pInfo | ||
| 4448 | ); | ||
| 4449 | |||
| 4450 | D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS CheckDriverMatchingIdentifier( | ||
| 4451 | [annotation("_In_")] D3D12_SERIALIZED_DATA_TYPE SerializedDataType, | ||
| 4452 | [annotation("_In_")] const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER* pIdentifierToCheck); | ||
| 4453 | } | ||
| 4454 | |||
| 4455 | |||
| 4456 | typedef enum D3D12_AUTO_BREADCRUMB_OP | ||
| 4457 | { | ||
| 4458 | D3D12_AUTO_BREADCRUMB_OP_SETMARKER = 0, | ||
| 4459 | D3D12_AUTO_BREADCRUMB_OP_BEGINEVENT = 1, | ||
| 4460 | D3D12_AUTO_BREADCRUMB_OP_ENDEVENT = 2, | ||
| 4461 | D3D12_AUTO_BREADCRUMB_OP_DRAWINSTANCED = 3, | ||
| 4462 | D3D12_AUTO_BREADCRUMB_OP_DRAWINDEXEDINSTANCED = 4, | ||
| 4463 | D3D12_AUTO_BREADCRUMB_OP_EXECUTEINDIRECT = 5, | ||
| 4464 | D3D12_AUTO_BREADCRUMB_OP_DISPATCH = 6, | ||
| 4465 | D3D12_AUTO_BREADCRUMB_OP_COPYBUFFERREGION = 7, | ||
| 4466 | D3D12_AUTO_BREADCRUMB_OP_COPYTEXTUREREGION = 8, | ||
| 4467 | D3D12_AUTO_BREADCRUMB_OP_COPYRESOURCE = 9, | ||
| 4468 | D3D12_AUTO_BREADCRUMB_OP_COPYTILES = 10, | ||
| 4469 | D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCE = 11, | ||
| 4470 | D3D12_AUTO_BREADCRUMB_OP_CLEARRENDERTARGETVIEW = 12, | ||
| 4471 | D3D12_AUTO_BREADCRUMB_OP_CLEARUNORDEREDACCESSVIEW = 13, | ||
| 4472 | D3D12_AUTO_BREADCRUMB_OP_CLEARDEPTHSTENCILVIEW = 14, | ||
| 4473 | D3D12_AUTO_BREADCRUMB_OP_RESOURCEBARRIER = 15, | ||
| 4474 | D3D12_AUTO_BREADCRUMB_OP_EXECUTEBUNDLE = 16, | ||
| 4475 | D3D12_AUTO_BREADCRUMB_OP_PRESENT = 17, | ||
| 4476 | D3D12_AUTO_BREADCRUMB_OP_RESOLVEQUERYDATA = 18, | ||
| 4477 | D3D12_AUTO_BREADCRUMB_OP_BEGINSUBMISSION = 19, | ||
| 4478 | D3D12_AUTO_BREADCRUMB_OP_ENDSUBMISSION = 20, | ||
| 4479 | D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME = 21, | ||
| 4480 | D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES = 22, | ||
| 4481 | D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT = 23, | ||
| 4482 | D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT64 = 24, | ||
| 4483 | D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCEREGION = 25, | ||
| 4484 | D3D12_AUTO_BREADCRUMB_OP_WRITEBUFFERIMMEDIATE = 26, | ||
| 4485 | D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME1 = 27, | ||
| 4486 | D3D12_AUTO_BREADCRUMB_OP_SETPROTECTEDRESOURCESESSION = 28, | ||
| 4487 | D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME2 = 29, | ||
| 4488 | D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES1 = 30, | ||
| 4489 | D3D12_AUTO_BREADCRUMB_OP_BUILDRAYTRACINGACCELERATIONSTRUCTURE = 31, | ||
| 4490 | D3D12_AUTO_BREADCRUMB_OP_EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO = 32, | ||
| 4491 | D3D12_AUTO_BREADCRUMB_OP_COPYRAYTRACINGACCELERATIONSTRUCTURE = 33, | ||
| 4492 | D3D12_AUTO_BREADCRUMB_OP_DISPATCHRAYS = 34, | ||
| 4493 | D3D12_AUTO_BREADCRUMB_OP_INITIALIZEMETACOMMAND = 35, | ||
| 4494 | D3D12_AUTO_BREADCRUMB_OP_EXECUTEMETACOMMAND = 36, | ||
| 4495 | D3D12_AUTO_BREADCRUMB_OP_ESTIMATEMOTION = 37, | ||
| 4496 | D3D12_AUTO_BREADCRUMB_OP_RESOLVEMOTIONVECTORHEAP = 38, | ||
| 4497 | D3D12_AUTO_BREADCRUMB_OP_SETPIPELINESTATE1 = 39, | ||
| 4498 | D3D12_AUTO_BREADCRUMB_OP_INITIALIZEEXTENSIONCOMMAND = 40, | ||
| 4499 | D3D12_AUTO_BREADCRUMB_OP_EXECUTEEXTENSIONCOMMAND = 41, | ||
| 4500 | D3D12_AUTO_BREADCRUMB_OP_DISPATCHMESH = 42, | ||
| 4501 | D3D12_AUTO_BREADCRUMB_OP_ENCODEFRAME = 43, | ||
| 4502 | D3D12_AUTO_BREADCRUMB_OP_RESOLVEENCODEROUTPUTMETADATA = 44, | ||
| 4503 | } D3D12_AUTO_BREADCRUMB_OP; | ||
| 4504 | |||
| 4505 | typedef struct D3D12_AUTO_BREADCRUMB_NODE | ||
| 4506 | { | ||
| 4507 | const char *pCommandListDebugNameA; | ||
| 4508 | const wchar_t *pCommandListDebugNameW; | ||
| 4509 | const char *pCommandQueueDebugNameA; | ||
| 4510 | const wchar_t *pCommandQueueDebugNameW; | ||
| 4511 | ID3D12GraphicsCommandList *pCommandList; | ||
| 4512 | ID3D12CommandQueue *pCommandQueue; | ||
| 4513 | UINT32 BreadcrumbCount; | ||
| 4514 | const UINT32 *pLastBreadcrumbValue; | ||
| 4515 | const D3D12_AUTO_BREADCRUMB_OP *pCommandHistory; | ||
| 4516 | const struct D3D12_AUTO_BREADCRUMB_NODE *pNext; // pointer to next node | ||
| 4517 | } D3D12_AUTO_BREADCRUMB_NODE; | ||
| 4518 | |||
| 4519 | typedef struct D3D12_DRED_BREADCRUMB_CONTEXT | ||
| 4520 | { | ||
| 4521 | UINT BreadcrumbIndex; | ||
| 4522 | const wchar_t *pContextString; | ||
| 4523 | } D3D12_DRED_BREADCRUMB_CONTEXT; | ||
| 4524 | |||
| 4525 | // !!! Must be castable to D3D12_AUTO_BREADCRUMB_NODE | ||
| 4526 | typedef struct D3D12_AUTO_BREADCRUMB_NODE1 | ||
| 4527 | { | ||
| 4528 | const char *pCommandListDebugNameA; | ||
| 4529 | const wchar_t *pCommandListDebugNameW; | ||
| 4530 | const char *pCommandQueueDebugNameA; | ||
| 4531 | const wchar_t *pCommandQueueDebugNameW; | ||
| 4532 | ID3D12GraphicsCommandList *pCommandList; | ||
| 4533 | ID3D12CommandQueue *pCommandQueue; | ||
| 4534 | UINT BreadcrumbCount; | ||
| 4535 | const UINT *pLastBreadcrumbValue; | ||
| 4536 | const D3D12_AUTO_BREADCRUMB_OP *pCommandHistory; | ||
| 4537 | const struct D3D12_AUTO_BREADCRUMB_NODE1 *pNext; // pointer to next node | ||
| 4538 | UINT BreadcrumbContextsCount; | ||
| 4539 | D3D12_DRED_BREADCRUMB_CONTEXT *pBreadcrumbContexts; | ||
| 4540 | } D3D12_AUTO_BREADCRUMB_NODE1; | ||
| 4541 | |||
| 4542 | // D3D12_DRED_VERSION | ||
| 4543 | typedef enum D3D12_DRED_VERSION | ||
| 4544 | { | ||
| 4545 | D3D12_DRED_VERSION_1_0 = 0x1, | ||
| 4546 | D3D12_DRED_VERSION_1_1 = 0x2, | ||
| 4547 | D3D12_DRED_VERSION_1_2 = 0x3, | ||
| 4548 | D3D12_DRED_VERSION_1_3 = 0x4, | ||
| 4549 | } D3D12_DRED_VERSION; | ||
| 4550 | |||
| 4551 | typedef enum D3D12_DRED_FLAGS | ||
| 4552 | { | ||
| 4553 | D3D12_DRED_FLAG_NONE = 0, | ||
| 4554 | D3D12_DRED_FLAG_FORCE_ENABLE = 1, | ||
| 4555 | D3D12_DRED_FLAG_DISABLE_AUTOBREADCRUMBS = 2, | ||
| 4556 | } D3D12_DRED_FLAGS; | ||
| 4557 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_FLAGS );") | ||
| 4558 | |||
| 4559 | typedef enum D3D12_DRED_ENABLEMENT | ||
| 4560 | { | ||
| 4561 | D3D12_DRED_ENABLEMENT_SYSTEM_CONTROLLED = 0, | ||
| 4562 | D3D12_DRED_ENABLEMENT_FORCED_OFF = 1, | ||
| 4563 | D3D12_DRED_ENABLEMENT_FORCED_ON = 2, | ||
| 4564 | } D3D12_DRED_ENABLEMENT; | ||
| 4565 | |||
| 4566 | typedef struct D3D12_DEVICE_REMOVED_EXTENDED_DATA | ||
| 4567 | { | ||
| 4568 | [annotation("_In_")] D3D12_DRED_FLAGS Flags; // Dred flags | ||
| 4569 | [annotation("_Out_")] D3D12_AUTO_BREADCRUMB_NODE *pHeadAutoBreadcrumbNode; // Pointer to head of a linked list of auto-breadcrumb data | ||
| 4570 | } D3D12_DEVICE_REMOVED_EXTENDED_DATA; | ||
| 4571 | |||
| 4572 | typedef enum D3D12_DRED_ALLOCATION_TYPE | ||
| 4573 | { | ||
| 4574 | // Enum starts at 19 and skips 26 to maintain compatibility with older D3D12 drivers | ||
| 4575 | D3D12_DRED_ALLOCATION_TYPE_COMMAND_QUEUE = 19, | ||
| 4576 | D3D12_DRED_ALLOCATION_TYPE_COMMAND_ALLOCATOR = 20, | ||
| 4577 | D3D12_DRED_ALLOCATION_TYPE_PIPELINE_STATE = 21, | ||
| 4578 | D3D12_DRED_ALLOCATION_TYPE_COMMAND_LIST = 22, | ||
| 4579 | D3D12_DRED_ALLOCATION_TYPE_FENCE = 23, | ||
| 4580 | D3D12_DRED_ALLOCATION_TYPE_DESCRIPTOR_HEAP = 24, | ||
| 4581 | D3D12_DRED_ALLOCATION_TYPE_HEAP = 25, | ||
| 4582 | D3D12_DRED_ALLOCATION_TYPE_QUERY_HEAP = 27, | ||
| 4583 | D3D12_DRED_ALLOCATION_TYPE_COMMAND_SIGNATURE = 28, | ||
| 4584 | D3D12_DRED_ALLOCATION_TYPE_PIPELINE_LIBRARY = 29, | ||
| 4585 | D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER = 30, | ||
| 4586 | D3D12_DRED_ALLOCATION_TYPE_VIDEO_PROCESSOR = 32, | ||
| 4587 | D3D12_DRED_ALLOCATION_TYPE_RESOURCE = 34, | ||
| 4588 | D3D12_DRED_ALLOCATION_TYPE_PASS = 35, | ||
| 4589 | D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSION = 36, | ||
| 4590 | D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSIONPOLICY = 37, | ||
| 4591 | D3D12_DRED_ALLOCATION_TYPE_PROTECTEDRESOURCESESSION = 38, | ||
| 4592 | D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER_HEAP = 39, | ||
| 4593 | D3D12_DRED_ALLOCATION_TYPE_COMMAND_POOL = 40, | ||
| 4594 | D3D12_DRED_ALLOCATION_TYPE_COMMAND_RECORDER = 41, | ||
| 4595 | D3D12_DRED_ALLOCATION_TYPE_STATE_OBJECT = 42, | ||
| 4596 | D3D12_DRED_ALLOCATION_TYPE_METACOMMAND = 43, | ||
| 4597 | D3D12_DRED_ALLOCATION_TYPE_SCHEDULINGGROUP = 44, | ||
| 4598 | D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_ESTIMATOR = 45, | ||
| 4599 | D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_VECTOR_HEAP = 46, | ||
| 4600 | D3D12_DRED_ALLOCATION_TYPE_VIDEO_EXTENSION_COMMAND = 47, | ||
| 4601 | D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER = 48, | ||
| 4602 | D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER_HEAP = 49, | ||
| 4603 | |||
| 4604 | |||
| 4605 | D3D12_DRED_ALLOCATION_TYPE_INVALID = 0xFFFFFFFF | ||
| 4606 | } D3D12_DRED_ALLOCATION_TYPE; | ||
| 4607 | |||
| 4608 | typedef struct D3D12_DRED_ALLOCATION_NODE | ||
| 4609 | { | ||
| 4610 | const char *ObjectNameA; | ||
| 4611 | const wchar_t *ObjectNameW; | ||
| 4612 | D3D12_DRED_ALLOCATION_TYPE AllocationType; | ||
| 4613 | const struct D3D12_DRED_ALLOCATION_NODE *pNext; | ||
| 4614 | } D3D12_DRED_ALLOCATION_NODE; | ||
| 4615 | |||
| 4616 | typedef struct D3D12_DRED_ALLOCATION_NODE1 | ||
| 4617 | { | ||
| 4618 | const char *ObjectNameA; | ||
| 4619 | const wchar_t *ObjectNameW; | ||
| 4620 | D3D12_DRED_ALLOCATION_TYPE AllocationType; | ||
| 4621 | const struct D3D12_DRED_ALLOCATION_NODE1 *pNext; | ||
| 4622 | const IUnknown *pObject; | ||
| 4623 | } D3D12_DRED_ALLOCATION_NODE1; | ||
| 4624 | |||
| 4625 | typedef struct D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT | ||
| 4626 | { | ||
| 4627 | [annotation("_Out_")] const D3D12_AUTO_BREADCRUMB_NODE *pHeadAutoBreadcrumbNode; // Pointer to head of a null-terminated linked list of auto-breadcrumb data | ||
| 4628 | } D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT; | ||
| 4629 | |||
| 4630 | typedef struct D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1 | ||
| 4631 | { | ||
| 4632 | [annotation("_Out_")] const D3D12_AUTO_BREADCRUMB_NODE1 *pHeadAutoBreadcrumbNode; // Pointer to head of a null-terminated linked list of auto-breadcrumb data | ||
| 4633 | } D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1; | ||
| 4634 | |||
| 4635 | typedef struct D3D12_DRED_PAGE_FAULT_OUTPUT | ||
| 4636 | { | ||
| 4637 | D3D12_GPU_VIRTUAL_ADDRESS PageFaultVA; //If the device removal was due to GPU Fault, this contains the VA of the faulting op | ||
| 4638 | [annotation("_Out_")] const D3D12_DRED_ALLOCATION_NODE *pHeadExistingAllocationNode; | ||
| 4639 | [annotation("_Out_")] const D3D12_DRED_ALLOCATION_NODE *pHeadRecentFreedAllocationNode; | ||
| 4640 | } D3D12_DRED_PAGE_FAULT_OUTPUT; | ||
| 4641 | |||
| 4642 | typedef struct D3D12_DRED_PAGE_FAULT_OUTPUT1 | ||
| 4643 | { | ||
| 4644 | D3D12_GPU_VIRTUAL_ADDRESS PageFaultVA; //If the device removal was due to GPU Fault, this contains the VA of the faulting op | ||
| 4645 | [annotation("_Out_")] const D3D12_DRED_ALLOCATION_NODE1 *pHeadExistingAllocationNode; | ||
| 4646 | [annotation("_Out_")] const D3D12_DRED_ALLOCATION_NODE1 *pHeadRecentFreedAllocationNode; | ||
| 4647 | } D3D12_DRED_PAGE_FAULT_OUTPUT1; | ||
| 4648 | |||
| 4649 | typedef enum D3D12_DRED_PAGE_FAULT_FLAGS | ||
| 4650 | { | ||
| 4651 | D3D12_DRED_PAGE_FAULT_FLAGS_NONE = 0, | ||
| 4652 | } D3D12_DRED_PAGE_FAULT_FLAGS; | ||
| 4653 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_PAGE_FAULT_FLAGS );") | ||
| 4654 | |||
| 4655 | typedef enum D3D12_DRED_DEVICE_STATE | ||
| 4656 | { | ||
| 4657 | D3D12_DRED_DEVICE_STATE_UNKNOWN = 0, // Only known if DRED event occurred | ||
| 4658 | D3D12_DRED_DEVICE_STATE_HUNG = 3, | ||
| 4659 | D3D12_DRED_DEVICE_STATE_FAULT = 6, | ||
| 4660 | D3D12_DRED_DEVICE_STATE_PAGEFAULT = 7, | ||
| 4661 | } D3D12_DRED_DEVICE_STATE; | ||
| 4662 | |||
| 4663 | typedef struct D3D12_DRED_PAGE_FAULT_OUTPUT2 | ||
| 4664 | { | ||
| 4665 | D3D12_GPU_VIRTUAL_ADDRESS PageFaultVA; //If the device removal was due to GPU Fault, this contains the VA of the faulting op | ||
| 4666 | [annotation("_Out_")] const D3D12_DRED_ALLOCATION_NODE1 *pHeadExistingAllocationNode; | ||
| 4667 | [annotation("_Out_")] const D3D12_DRED_ALLOCATION_NODE1 *pHeadRecentFreedAllocationNode; | ||
| 4668 | D3D12_DRED_PAGE_FAULT_FLAGS PageFaultFlags; | ||
| 4669 | |||
| 4670 | } D3D12_DRED_PAGE_FAULT_OUTPUT2; | ||
| 4671 | |||
| 4672 | typedef struct D3D12_DEVICE_REMOVED_EXTENDED_DATA1 | ||
| 4673 | { | ||
| 4674 | HRESULT DeviceRemovedReason; | ||
| 4675 | D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT AutoBreadcrumbsOutput; | ||
| 4676 | D3D12_DRED_PAGE_FAULT_OUTPUT PageFaultOutput; | ||
| 4677 | } D3D12_DEVICE_REMOVED_EXTENDED_DATA1; | ||
| 4678 | |||
| 4679 | typedef struct D3D12_DEVICE_REMOVED_EXTENDED_DATA2 | ||
| 4680 | { | ||
| 4681 | HRESULT DeviceRemovedReason; | ||
| 4682 | D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1 AutoBreadcrumbsOutput; | ||
| 4683 | D3D12_DRED_PAGE_FAULT_OUTPUT1 PageFaultOutput; | ||
| 4684 | } D3D12_DEVICE_REMOVED_EXTENDED_DATA2; | ||
| 4685 | |||
| 4686 | typedef struct D3D12_DEVICE_REMOVED_EXTENDED_DATA3 | ||
| 4687 | { | ||
| 4688 | HRESULT DeviceRemovedReason; | ||
| 4689 | D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1 AutoBreadcrumbsOutput; | ||
| 4690 | D3D12_DRED_PAGE_FAULT_OUTPUT2 PageFaultOutput; | ||
| 4691 | D3D12_DRED_DEVICE_STATE DeviceState; | ||
| 4692 | } D3D12_DEVICE_REMOVED_EXTENDED_DATA3; | ||
| 4693 | |||
| 4694 | typedef struct D3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA | ||
| 4695 | { | ||
| 4696 | D3D12_DRED_VERSION Version; // Version of the DRED data | ||
| 4697 | union | ||
| 4698 | { | ||
| 4699 | D3D12_DEVICE_REMOVED_EXTENDED_DATA Dred_1_0; | ||
| 4700 | D3D12_DEVICE_REMOVED_EXTENDED_DATA1 Dred_1_1; | ||
| 4701 | D3D12_DEVICE_REMOVED_EXTENDED_DATA2 Dred_1_2; | ||
| 4702 | D3D12_DEVICE_REMOVED_EXTENDED_DATA3 Dred_1_3; | ||
| 4703 | }; | ||
| 4704 | } D3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA; | ||
| 4705 | |||
| 4706 | [uuid(82BC481C-6B9B-4030-AEDB-7EE3D1DF1E63), object, local, pointer_default(unique)] | ||
| 4707 | interface ID3D12DeviceRemovedExtendedDataSettings | ||
| 4708 | : IUnknown | ||
| 4709 | { | ||
| 4710 | void SetAutoBreadcrumbsEnablement(D3D12_DRED_ENABLEMENT Enablement); | ||
| 4711 | void SetPageFaultEnablement(D3D12_DRED_ENABLEMENT Enablement); | ||
| 4712 | void SetWatsonDumpEnablement(D3D12_DRED_ENABLEMENT Enablement); | ||
| 4713 | }; | ||
| 4714 | |||
| 4715 | [uuid(DBD5AE51-3317-4F0A-ADF9-1D7CEDCAAE0B), object, local, pointer_default(unique)] | ||
| 4716 | interface ID3D12DeviceRemovedExtendedDataSettings1 | ||
| 4717 | : ID3D12DeviceRemovedExtendedDataSettings | ||
| 4718 | { | ||
| 4719 | void SetBreadcrumbContextEnablement(D3D12_DRED_ENABLEMENT Enablement); | ||
| 4720 | }; | ||
| 4721 | |||
| 4722 | |||
| 4723 | [uuid(98931D33-5AE8-4791-AA3C-1A73A2934E71), object, local, pointer_default(unique)] | ||
| 4724 | interface ID3D12DeviceRemovedExtendedData | ||
| 4725 | : IUnknown | ||
| 4726 | { | ||
| 4727 | HRESULT GetAutoBreadcrumbsOutput([annotation("_Out_")] D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT *pOutput); | ||
| 4728 | HRESULT GetPageFaultAllocationOutput([annotation("_Out_")] D3D12_DRED_PAGE_FAULT_OUTPUT *pOutput); | ||
| 4729 | }; | ||
| 4730 | |||
| 4731 | [uuid(9727A022-CF1D-4DDA-9EBA-EFFA653FC506), object, local, pointer_default(unique)] | ||
| 4732 | interface ID3D12DeviceRemovedExtendedData1 | ||
| 4733 | : ID3D12DeviceRemovedExtendedData | ||
| 4734 | { | ||
| 4735 | HRESULT GetAutoBreadcrumbsOutput1([annotation("_Out_")] D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1 *pOutput); | ||
| 4736 | HRESULT GetPageFaultAllocationOutput1([annotation("_Out_")] D3D12_DRED_PAGE_FAULT_OUTPUT1 *pOutput); | ||
| 4737 | }; | ||
| 4738 | |||
| 4739 | [uuid(67FC5816-E4CA-4915-BF18-42541272DA54), object, local, pointer_default(unique)] | ||
| 4740 | interface ID3D12DeviceRemovedExtendedData2 | ||
| 4741 | : ID3D12DeviceRemovedExtendedData1 | ||
| 4742 | { | ||
| 4743 | HRESULT GetPageFaultAllocationOutput2([annotation("_Out_")] D3D12_DRED_PAGE_FAULT_OUTPUT2 *pOutput); | ||
| 4744 | D3D12_DRED_DEVICE_STATE GetDeviceState(); | ||
| 4745 | }; | ||
| 4746 | |||
| 4747 | typedef enum D3D12_BACKGROUND_PROCESSING_MODE | ||
| 4748 | { | ||
| 4749 | D3D12_BACKGROUND_PROCESSING_MODE_ALLOWED, | ||
| 4750 | D3D12_BACKGROUND_PROCESSING_MODE_ALLOW_INTRUSIVE_MEASUREMENTS, | ||
| 4751 | D3D12_BACKGROUND_PROCESSING_MODE_DISABLE_BACKGROUND_WORK, | ||
| 4752 | D3D12_BACKGROUND_PROCESSING_MODE_DISABLE_PROFILING_BY_SYSTEM, | ||
| 4753 | } D3D12_BACKGROUND_PROCESSING_MODE; | ||
| 4754 | |||
| 4755 | typedef enum D3D12_MEASUREMENTS_ACTION | ||
| 4756 | { | ||
| 4757 | D3D12_MEASUREMENTS_ACTION_KEEP_ALL, | ||
| 4758 | D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS, | ||
| 4759 | D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS_HIGH_PRIORITY, | ||
| 4760 | D3D12_MEASUREMENTS_ACTION_DISCARD_PREVIOUS, | ||
| 4761 | } D3D12_MEASUREMENTS_ACTION; | ||
| 4762 | |||
| 4763 | [uuid(c70b221b-40e4-4a17-89af-025a0727a6dc), object, local, pointer_default(unique)] | ||
| 4764 | interface ID3D12Device6 : ID3D12Device5 | ||
| 4765 | { | ||
| 4766 | HRESULT SetBackgroundProcessingMode( | ||
| 4767 | D3D12_BACKGROUND_PROCESSING_MODE Mode, | ||
| 4768 | D3D12_MEASUREMENTS_ACTION MeasurementsAction, | ||
| 4769 | [annotation("_In_opt_")] HANDLE hEventToSignalUponCompletion, | ||
| 4770 | [annotation("_Out_opt_")] BOOL* pbFurtherMeasurementsDesired); | ||
| 4771 | }; | ||
| 4772 | |||
| 4773 | cpp_quote("DEFINE_GUID(D3D12_PROTECTED_RESOURCES_SESSION_HARDWARE_PROTECTED, 0x62B0084E, 0xC70E, 0x4DAA, 0xA1, 0x09, 0x30, 0xFF, 0x8D, 0x5A, 0x04, 0x82); ") | ||
| 4774 | |||
| 4775 | // D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT | ||
| 4776 | typedef struct D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPE_COUNT | ||
| 4777 | { | ||
| 4778 | UINT NodeIndex; // input | ||
| 4779 | UINT Count; // output | ||
| 4780 | } D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPE_COUNT; | ||
| 4781 | |||
| 4782 | // D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES | ||
| 4783 | typedef struct D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPES | ||
| 4784 | { | ||
| 4785 | UINT NodeIndex; // input | ||
| 4786 | UINT Count; // input | ||
| 4787 | GUID* pTypes; // output | ||
| 4788 | } D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPES; | ||
| 4789 | |||
| 4790 | typedef struct D3D12_PROTECTED_RESOURCE_SESSION_DESC1 | ||
| 4791 | { | ||
| 4792 | UINT NodeMask; | ||
| 4793 | D3D12_PROTECTED_RESOURCE_SESSION_FLAGS Flags; | ||
| 4794 | GUID ProtectionType; | ||
| 4795 | } D3D12_PROTECTED_RESOURCE_SESSION_DESC1; | ||
| 4796 | |||
| 4797 | [uuid(D6F12DD6-76FB-406E-8961-4296EEFC0409), object, local, pointer_default(unique)] | ||
| 4798 | interface ID3D12ProtectedResourceSession1 | ||
| 4799 | : ID3D12ProtectedResourceSession | ||
| 4800 | { | ||
| 4801 | D3D12_PROTECTED_RESOURCE_SESSION_DESC1 GetDesc1(); | ||
| 4802 | }; | ||
| 4803 | |||
| 4804 | [uuid(5c014b53-68a1-4b9b-8bd1-dd6046b9358b), object, local, pointer_default(unique)] | ||
| 4805 | interface ID3D12Device7 : ID3D12Device6 | ||
| 4806 | { | ||
| 4807 | HRESULT AddToStateObject( | ||
| 4808 | [in] const D3D12_STATE_OBJECT_DESC* pAddition, | ||
| 4809 | [in] ID3D12StateObject* pStateObjectToGrowFrom, | ||
| 4810 | [in] REFIID riid, // ID3D12StateObject | ||
| 4811 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppNewStateObject | ||
| 4812 | ); | ||
| 4813 | |||
| 4814 | HRESULT CreateProtectedResourceSession1( | ||
| 4815 | [annotation("_In_")] const D3D12_PROTECTED_RESOURCE_SESSION_DESC1* pDesc, | ||
| 4816 | [annotation("_In_")] REFIID riid, // Expected: ID3D12ProtectedResourceSession1, | ||
| 4817 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppSession | ||
| 4818 | ); | ||
| 4819 | }; | ||
| 4820 | |||
| 4821 | [uuid(9218E6BB-F944-4F7E-A75C-B1B2C7B701F3), object, local, pointer_default(unique)] | ||
| 4822 | interface ID3D12Device8 : ID3D12Device7 | ||
| 4823 | { | ||
| 4824 | D3D12_RESOURCE_ALLOCATION_INFO GetResourceAllocationInfo2( | ||
| 4825 | UINT visibleMask, | ||
| 4826 | UINT numResourceDescs, | ||
| 4827 | [annotation("_In_reads_(numResourceDescs)")] const D3D12_RESOURCE_DESC1* pResourceDescs, | ||
| 4828 | [annotation("_Out_writes_opt_(numResourceDescs)")] D3D12_RESOURCE_ALLOCATION_INFO1* pResourceAllocationInfo1); | ||
| 4829 | |||
| 4830 | HRESULT CreateCommittedResource2( | ||
| 4831 | [annotation("_In_")] const D3D12_HEAP_PROPERTIES* pHeapProperties, | ||
| 4832 | D3D12_HEAP_FLAGS HeapFlags, | ||
| 4833 | [annotation("_In_")] const D3D12_RESOURCE_DESC1* pDesc, | ||
| 4834 | D3D12_RESOURCE_STATES InitialResourceState, | ||
| 4835 | [annotation("_In_opt_")] const D3D12_CLEAR_VALUE* pOptimizedClearValue, | ||
| 4836 | [annotation("_In_opt_")] ID3D12ProtectedResourceSession* pProtectedSession, | ||
| 4837 | [in] REFIID riidResource, // Expected: ID3D12Resource1* | ||
| 4838 | [out, iid_is(riidResource), annotation("_COM_Outptr_opt_")] void** ppvResource); | ||
| 4839 | |||
| 4840 | HRESULT CreatePlacedResource1( | ||
| 4841 | [annotation("_In_")] ID3D12Heap* pHeap, | ||
| 4842 | UINT64 HeapOffset, | ||
| 4843 | [annotation("_In_")] const D3D12_RESOURCE_DESC1* pDesc, | ||
| 4844 | D3D12_RESOURCE_STATES InitialState, | ||
| 4845 | [annotation("_In_opt_")] const D3D12_CLEAR_VALUE* pOptimizedClearValue, | ||
| 4846 | [in] REFIID riid, // Expected: ID3D12Resource* | ||
| 4847 | [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppvResource); | ||
| 4848 | |||
| 4849 | void CreateSamplerFeedbackUnorderedAccessView( | ||
| 4850 | [annotation("_In_opt_")] ID3D12Resource* pTargetedResource, | ||
| 4851 | [annotation("_In_opt_")] ID3D12Resource* pFeedbackResource, | ||
| 4852 | [annotation("_In_")] D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); | ||
| 4853 | |||
| 4854 | void GetCopyableFootprints1( | ||
| 4855 | [annotation("_In_")] const D3D12_RESOURCE_DESC1* pResourceDesc, | ||
| 4856 | [annotation("_In_range_(0,D3D12_REQ_SUBRESOURCES)")] UINT FirstSubresource, | ||
| 4857 | [annotation("_In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource)")] UINT NumSubresources, | ||
| 4858 | UINT64 BaseOffset, | ||
| 4859 | [annotation("_Out_writes_opt_(NumSubresources)")] D3D12_PLACED_SUBRESOURCE_FOOTPRINT* pLayouts, | ||
| 4860 | [annotation("_Out_writes_opt_(NumSubresources)")] UINT* pNumRows, | ||
| 4861 | [annotation("_Out_writes_opt_(NumSubresources)")] UINT64* pRowSizeInBytes, | ||
| 4862 | [annotation("_Out_opt_")] UINT64* pTotalBytes); | ||
| 4863 | }; | ||
| 4864 | |||
| 4865 | |||
| 4866 | |||
| 4867 | [uuid(9D5E227A-4430-4161-88B3-3ECA6BB16E19), object, local, pointer_default(unique)] | ||
| 4868 | interface ID3D12Resource1 | ||
| 4869 | : ID3D12Resource | ||
| 4870 | { | ||
| 4871 | HRESULT GetProtectedResourceSession( | ||
| 4872 | [in] REFIID riid, // Expected: ID3D12ProtectedResourceSession | ||
| 4873 | [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession); | ||
| 4874 | } | ||
| 4875 | |||
| 4876 | [uuid(BE36EC3B-EA85-4AEB-A45A-E9D76404A495), object, local, pointer_default(unique)] | ||
| 4877 | interface ID3D12Resource2 | ||
| 4878 | : ID3D12Resource1 | ||
| 4879 | { | ||
| 4880 | D3D12_RESOURCE_DESC1 GetDesc1(); | ||
| 4881 | } | ||
| 4882 | |||
| 4883 | |||
| 4884 | [uuid(572F7389-2168-49E3-9693-D6DF5871BF6D), object, local, pointer_default(unique)] | ||
| 4885 | interface ID3D12Heap1 | ||
| 4886 | : ID3D12Heap | ||
| 4887 | { | ||
| 4888 | HRESULT GetProtectedResourceSession( | ||
| 4889 | [in] REFIID riid, // Expected: ID3D12ProtectedResourceSession | ||
| 4890 | [out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession); | ||
| 4891 | } | ||
| 4892 | |||
| 4893 | |||
| 4894 | [uuid(6FDA83A7-B84C-4E38-9AC8-C7BD22016B3D), object, local, pointer_default(unique)] | ||
| 4895 | interface ID3D12GraphicsCommandList3 : ID3D12GraphicsCommandList2 | ||
| 4896 | { | ||
| 4897 | void SetProtectedResourceSession( | ||
| 4898 | [annotation("_In_opt_")]ID3D12ProtectedResourceSession *pProtectedResourceSession | ||
| 4899 | ); | ||
| 4900 | } | ||
| 4901 | |||
| 4902 | // Beginning Access | ||
| 4903 | typedef enum D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE | ||
| 4904 | { | ||
| 4905 | D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_DISCARD, | ||
| 4906 | D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE, | ||
| 4907 | D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_CLEAR, | ||
| 4908 | D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_NO_ACCESS | ||
| 4909 | } D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE; | ||
| 4910 | |||
| 4911 | typedef struct D3D12_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS | ||
| 4912 | { | ||
| 4913 | D3D12_CLEAR_VALUE ClearValue; | ||
| 4914 | } D3D12_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS; | ||
| 4915 | |||
| 4916 | typedef struct D3D12_RENDER_PASS_BEGINNING_ACCESS | ||
| 4917 | { | ||
| 4918 | D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE Type; | ||
| 4919 | |||
| 4920 | union | ||
| 4921 | { | ||
| 4922 | D3D12_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS Clear; | ||
| 4923 | }; | ||
| 4924 | } D3D12_RENDER_PASS_BEGINNING_ACCESS; | ||
| 4925 | |||
| 4926 | // Ending Access | ||
| 4927 | typedef enum D3D12_RENDER_PASS_ENDING_ACCESS_TYPE | ||
| 4928 | { | ||
| 4929 | D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_DISCARD, | ||
| 4930 | D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE, | ||
| 4931 | D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_RESOLVE, | ||
| 4932 | D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_NO_ACCESS | ||
| 4933 | } D3D12_RENDER_PASS_ENDING_ACCESS_TYPE; | ||
| 4934 | |||
| 4935 | typedef struct D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS | ||
| 4936 | { | ||
| 4937 | UINT SrcSubresource; | ||
| 4938 | UINT DstSubresource; | ||
| 4939 | |||
| 4940 | UINT DstX; | ||
| 4941 | UINT DstY; | ||
| 4942 | D3D12_RECT SrcRect; // (0, 0, 0, 0) == resolve entire resource. | ||
| 4943 | |||
| 4944 | } D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS; | ||
| 4945 | |||
| 4946 | typedef struct D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS | ||
| 4947 | { | ||
| 4948 | ID3D12Resource* pSrcResource; | ||
| 4949 | ID3D12Resource* pDstResource; | ||
| 4950 | |||
| 4951 | // Can be a subset of RT's array slices, but can't target subresources that were't part of RTV/DSV. | ||
| 4952 | UINT SubresourceCount; | ||
| 4953 | [annotation("_Field_size_full_(SubresourceCount)")] const D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS *pSubresourceParameters; | ||
| 4954 | |||
| 4955 | DXGI_FORMAT Format; | ||
| 4956 | D3D12_RESOLVE_MODE ResolveMode; | ||
| 4957 | |||
| 4958 | BOOL PreserveResolveSource; | ||
| 4959 | |||
| 4960 | } D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS; | ||
| 4961 | |||
| 4962 | typedef struct D3D12_RENDER_PASS_ENDING_ACCESS | ||
| 4963 | { | ||
| 4964 | D3D12_RENDER_PASS_ENDING_ACCESS_TYPE Type; | ||
| 4965 | |||
| 4966 | union | ||
| 4967 | { | ||
| 4968 | D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS Resolve; | ||
| 4969 | }; | ||
| 4970 | } D3D12_RENDER_PASS_ENDING_ACCESS; | ||
| 4971 | |||
| 4972 | // Render Target Desc | ||
| 4973 | typedef struct D3D12_RENDER_PASS_RENDER_TARGET_DESC | ||
| 4974 | { | ||
| 4975 | D3D12_CPU_DESCRIPTOR_HANDLE cpuDescriptor; | ||
| 4976 | |||
| 4977 | D3D12_RENDER_PASS_BEGINNING_ACCESS BeginningAccess; | ||
| 4978 | D3D12_RENDER_PASS_ENDING_ACCESS EndingAccess; | ||
| 4979 | |||
| 4980 | } D3D12_RENDER_PASS_RENDER_TARGET_DESC; | ||
| 4981 | |||
| 4982 | // Depth-Stencil Desc | ||
| 4983 | typedef struct D3D12_RENDER_PASS_DEPTH_STENCIL_DESC | ||
| 4984 | { | ||
| 4985 | D3D12_CPU_DESCRIPTOR_HANDLE cpuDescriptor; | ||
| 4986 | |||
| 4987 | D3D12_RENDER_PASS_BEGINNING_ACCESS DepthBeginningAccess; | ||
| 4988 | D3D12_RENDER_PASS_BEGINNING_ACCESS StencilBeginningAccess; | ||
| 4989 | |||
| 4990 | D3D12_RENDER_PASS_ENDING_ACCESS DepthEndingAccess; | ||
| 4991 | D3D12_RENDER_PASS_ENDING_ACCESS StencilEndingAccess; | ||
| 4992 | |||
| 4993 | } D3D12_RENDER_PASS_DEPTH_STENCIL_DESC; | ||
| 4994 | |||
| 4995 | // UAV Access Mode | ||
| 4996 | typedef enum D3D12_RENDER_PASS_FLAGS | ||
| 4997 | { | ||
| 4998 | D3D12_RENDER_PASS_FLAG_NONE = 0x0, | ||
| 4999 | D3D12_RENDER_PASS_FLAG_ALLOW_UAV_WRITES = 0x1, | ||
| 5000 | D3D12_RENDER_PASS_FLAG_SUSPENDING_PASS = 0x2, | ||
| 5001 | D3D12_RENDER_PASS_FLAG_RESUMING_PASS = 0x4 | ||
| 5002 | } D3D12_RENDER_PASS_FLAGS; | ||
| 5003 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RENDER_PASS_FLAGS );") | ||
| 5004 | |||
| 5005 | [uuid(DBB84C27-36CE-4FC9-B801-F048C46AC570), object, local, pointer_default(unique)] | ||
| 5006 | interface ID3D12MetaCommand : ID3D12Pageable | ||
| 5007 | { | ||
| 5008 | UINT64 GetRequiredParameterResourceSize([annotation("_In_")] D3D12_META_COMMAND_PARAMETER_STAGE Stage, [annotation("_In_")] UINT ParameterIndex); | ||
| 5009 | } | ||
| 5010 | |||
| 5011 | typedef struct D3D12_DISPATCH_RAYS_DESC | ||
| 5012 | { | ||
| 5013 | D3D12_GPU_VIRTUAL_ADDRESS_RANGE RayGenerationShaderRecord; | ||
| 5014 | D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE MissShaderTable; | ||
| 5015 | D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE HitGroupTable; | ||
| 5016 | D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE CallableShaderTable; | ||
| 5017 | UINT Width; | ||
| 5018 | UINT Height; | ||
| 5019 | UINT Depth; | ||
| 5020 | } D3D12_DISPATCH_RAYS_DESC; | ||
| 5021 | |||
| 5022 | [uuid(8754318e-d3a9-4541-98cf-645b50dc4874), object, local, pointer_default(unique)] | ||
| 5023 | interface ID3D12GraphicsCommandList4 : ID3D12GraphicsCommandList3 | ||
| 5024 | { | ||
| 5025 | void BeginRenderPass( | ||
| 5026 | [annotation("_In_")] UINT NumRenderTargets, | ||
| 5027 | [annotation("_In_reads_opt_(NumRenderTargets)")] const D3D12_RENDER_PASS_RENDER_TARGET_DESC* pRenderTargets, | ||
| 5028 | [annotation("_In_opt_")] const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC* pDepthStencil, | ||
| 5029 | D3D12_RENDER_PASS_FLAGS Flags | ||
| 5030 | ); | ||
| 5031 | |||
| 5032 | void EndRenderPass(); | ||
| 5033 | |||
| 5034 | void InitializeMetaCommand( | ||
| 5035 | [annotation("_In_")] ID3D12MetaCommand * pMetaCommand, | ||
| 5036 | [annotation("_In_reads_bytes_opt_(InitializationParametersDataSizeInBytes)")] const void * pInitializationParametersData, | ||
| 5037 | [annotation("_In_")] SIZE_T InitializationParametersDataSizeInBytes | ||
| 5038 | ); | ||
| 5039 | |||
| 5040 | void ExecuteMetaCommand( | ||
| 5041 | [annotation("_In_")] ID3D12MetaCommand * pMetaCommand, | ||
| 5042 | [annotation("_In_reads_bytes_opt_(ExecutionParametersDataSizeInBytes)")] const void * pExecutionParametersData, | ||
| 5043 | [annotation("_In_")] SIZE_T ExecutionParametersDataSizeInBytes | ||
| 5044 | ); | ||
| 5045 | |||
| 5046 | void BuildRaytracingAccelerationStructure( | ||
| 5047 | [annotation("_In_")] const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC* pDesc, | ||
| 5048 | [annotation("_In_")] UINT NumPostbuildInfoDescs, | ||
| 5049 | [annotation("_In_reads_opt_(NumPostbuildInfoDescs)")] const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC* pPostbuildInfoDescs | ||
| 5050 | ); | ||
| 5051 | |||
| 5052 | void EmitRaytracingAccelerationStructurePostbuildInfo( | ||
| 5053 | [annotation("_In_")] const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC* pDesc, | ||
| 5054 | [annotation("_In_")] UINT NumSourceAccelerationStructures, | ||
| 5055 | [annotation("_In_reads_( NumSourceAccelerationStructures )")] const D3D12_GPU_VIRTUAL_ADDRESS* pSourceAccelerationStructureData); | ||
| 5056 | |||
| 5057 | void CopyRaytracingAccelerationStructure( | ||
| 5058 | [annotation("_In_")] D3D12_GPU_VIRTUAL_ADDRESS DestAccelerationStructureData, | ||
| 5059 | [annotation("_In_")] D3D12_GPU_VIRTUAL_ADDRESS SourceAccelerationStructureData, | ||
| 5060 | [annotation("_In_")] D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE Mode); | ||
| 5061 | |||
| 5062 | void SetPipelineState1( | ||
| 5063 | [annotation("_In_")] ID3D12StateObject* pStateObject); | ||
| 5064 | |||
| 5065 | void DispatchRays( | ||
| 5066 | [annotation("_In_")] const D3D12_DISPATCH_RAYS_DESC* pDesc); | ||
| 5067 | } | ||
| 5068 | |||
| 5069 | typedef enum D3D12_SHADER_CACHE_MODE | ||
| 5070 | { | ||
| 5071 | D3D12_SHADER_CACHE_MODE_MEMORY, | ||
| 5072 | D3D12_SHADER_CACHE_MODE_DISK, | ||
| 5073 | } D3D12_SHADER_CACHE_MODE; | ||
| 5074 | |||
| 5075 | typedef enum D3D12_SHADER_CACHE_FLAGS | ||
| 5076 | { | ||
| 5077 | D3D12_SHADER_CACHE_FLAG_NONE = 0x0, | ||
| 5078 | D3D12_SHADER_CACHE_FLAG_DRIVER_VERSIONED = 0x1, | ||
| 5079 | D3D12_SHADER_CACHE_FLAG_USE_WORKING_DIR = 0x2, | ||
| 5080 | } D3D12_SHADER_CACHE_FLAGS; | ||
| 5081 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_FLAGS );") | ||
| 5082 | |||
| 5083 | typedef struct D3D12_SHADER_CACHE_SESSION_DESC | ||
| 5084 | { | ||
| 5085 | GUID Identifier; | ||
| 5086 | D3D12_SHADER_CACHE_MODE Mode; | ||
| 5087 | D3D12_SHADER_CACHE_FLAGS Flags; | ||
| 5088 | |||
| 5089 | UINT MaximumInMemoryCacheSizeBytes; | ||
| 5090 | UINT MaximumInMemoryCacheEntries; | ||
| 5091 | |||
| 5092 | UINT MaximumValueFileSizeBytes; | ||
| 5093 | |||
| 5094 | UINT64 Version; | ||
| 5095 | } D3D12_SHADER_CACHE_SESSION_DESC; | ||
| 5096 | |||
| 5097 | [uuid(28e2495d-0f64-4ae4-a6ec-129255dc49a8), object, local, pointer_default(unique)] | ||
| 5098 | interface ID3D12ShaderCacheSession | ||
| 5099 | : ID3D12DeviceChild | ||
| 5100 | { | ||
| 5101 | HRESULT FindValue( | ||
| 5102 | [in, annotation("_In_reads_bytes_(KeySize)")] const void* pKey, | ||
| 5103 | UINT KeySize, | ||
| 5104 | [out, annotation("_Out_writes_bytes_(*pValueSize)")] void* pValue, | ||
| 5105 | [annotation("_Inout_")] UINT* pValueSize); | ||
| 5106 | HRESULT StoreValue( | ||
| 5107 | [in, annotation("_In_reads_bytes_(KeySize)")] const void* pKey, | ||
| 5108 | UINT KeySize, | ||
| 5109 | [in, annotation("_In_reads_bytes_(ValueSize)")] const void* pValue, | ||
| 5110 | UINT ValueSize); | ||
| 5111 | |||
| 5112 | void SetDeleteOnDestroy(); | ||
| 5113 | D3D12_SHADER_CACHE_SESSION_DESC GetDesc(); | ||
| 5114 | }; | ||
| 5115 | |||
| 5116 | typedef enum D3D12_SHADER_CACHE_KIND_FLAGS | ||
| 5117 | { | ||
| 5118 | D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER = 0x1, | ||
| 5119 | D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS = 0x2, | ||
| 5120 | D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = 0x4, | ||
| 5121 | D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 0x8, | ||
| 5122 | } D3D12_SHADER_CACHE_KIND_FLAGS; | ||
| 5123 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_KIND_FLAGS );") | ||
| 5124 | |||
| 5125 | typedef enum D3D12_SHADER_CACHE_CONTROL_FLAGS | ||
| 5126 | { | ||
| 5127 | D3D12_SHADER_CACHE_CONTROL_FLAG_DISABLE = 0x1, | ||
| 5128 | D3D12_SHADER_CACHE_CONTROL_FLAG_ENABLE = 0x2, | ||
| 5129 | D3D12_SHADER_CACHE_CONTROL_FLAG_CLEAR = 0x4, | ||
| 5130 | } D3D12_SHADER_CACHE_CONTROL_FLAGS; | ||
| 5131 | cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_CONTROL_FLAGS );") | ||
| 5132 | |||
| 5133 | [uuid(4c80e962-f032-4f60-bc9e-ebc2cfa1d83c), object, local, pointer_default(unique)] | ||
| 5134 | interface ID3D12Device9 | ||
| 5135 | : ID3D12Device8 | ||
| 5136 | { | ||
| 5137 | HRESULT CreateShaderCacheSession( | ||
| 5138 | [annotation("_In_")] const D3D12_SHADER_CACHE_SESSION_DESC* pDesc, | ||
| 5139 | REFIID riid, | ||
| 5140 | [annotation("_COM_Outptr_opt_")] void** ppvSession); | ||
| 5141 | |||
| 5142 | HRESULT ShaderCacheControl( | ||
| 5143 | D3D12_SHADER_CACHE_KIND_FLAGS Kinds, | ||
| 5144 | D3D12_SHADER_CACHE_CONTROL_FLAGS Control); | ||
| 5145 | |||
| 5146 | HRESULT CreateCommandQueue1( | ||
| 5147 | [annotation("_In_")] const D3D12_COMMAND_QUEUE_DESC* pDesc, | ||
| 5148 | REFIID CreatorID, | ||
| 5149 | [in] REFIID riid, // Expected: ID3D12CommandQueue | ||
| 5150 | [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppCommandQueue | ||
| 5151 | ); | ||
| 5152 | }; | ||
| 5153 | |||
| 5154 | |||
| 5155 | [uuid(7071e1f0-e84b-4b33-974f-12fa49de65c5), object, local, pointer_default(unique)] | ||
| 5156 | interface ID3D12Tools | ||
| 5157 | : IUnknown | ||
| 5158 | { | ||
| 5159 | void EnableShaderInstrumentation(BOOL bEnable); | ||
| 5160 | BOOL ShaderInstrumentationEnabled(); | ||
| 5161 | } | ||
| 5162 | |||
| 5163 | typedef struct D3D12_SUBRESOURCE_DATA | ||
| 5164 | { | ||
| 5165 | const void* pData; | ||
| 5166 | LONG_PTR RowPitch; | ||
| 5167 | LONG_PTR SlicePitch; | ||
| 5168 | } D3D12_SUBRESOURCE_DATA; | ||
| 5169 | |||
| 5170 | typedef struct D3D12_MEMCPY_DEST | ||
| 5171 | { | ||
| 5172 | void* pData; | ||
| 5173 | SIZE_T RowPitch; | ||
| 5174 | SIZE_T SlicePitch; | ||
| 5175 | } D3D12_MEMCPY_DEST; | ||
| 5176 | |||
| 5177 | |||
| 5178 | |||
| 5179 | cpp_quote( "#if !defined( D3D12_IGNORE_SDK_LAYERS ) ") | ||
| 5180 | cpp_quote( "#include \"d3d12sdklayers.h\" ") | ||
| 5181 | cpp_quote( "#endif ") | ||
| 5182 | |||
| 5183 | |||
| 5184 | cpp_quote("") | ||
| 5185 | cpp_quote("///////////////////////////////////////////////////////////////////////////") | ||
| 5186 | cpp_quote("// D3D12CreateDevice") | ||
| 5187 | cpp_quote("// ------------------") | ||
| 5188 | cpp_quote("//") | ||
| 5189 | cpp_quote("// pAdapter") | ||
| 5190 | cpp_quote("// If NULL, D3D12CreateDevice will choose the primary adapter.") | ||
| 5191 | cpp_quote("// If non-NULL, D3D12CreateDevice will use the provided adapter.") | ||
| 5192 | cpp_quote("// MinimumFeatureLevel") | ||
| 5193 | cpp_quote("// The minimum feature level required for successful device creation.") | ||
| 5194 | cpp_quote("// riid") | ||
| 5195 | cpp_quote("// The interface IID of the device to be returned. Expected: ID3D12Device.") | ||
| 5196 | cpp_quote("// ppDevice") | ||
| 5197 | cpp_quote("// Pointer to returned interface. May be NULL.") | ||
| 5198 | cpp_quote("//") | ||
| 5199 | cpp_quote("// Return Values") | ||
| 5200 | cpp_quote("// Any of those documented for ") | ||
| 5201 | cpp_quote("// CreateDXGIFactory1") | ||
| 5202 | cpp_quote("// IDXGIFactory::EnumAdapters") | ||
| 5203 | cpp_quote("// D3D12CreateDevice") | ||
| 5204 | cpp_quote("//") | ||
| 5205 | cpp_quote("///////////////////////////////////////////////////////////////////////////") | ||
| 5206 | cpp_quote("typedef HRESULT (WINAPI* PFN_D3D12_CREATE_DEVICE)( _In_opt_ IUnknown*, ") | ||
| 5207 | cpp_quote(" D3D_FEATURE_LEVEL, ") | ||
| 5208 | cpp_quote(" _In_ REFIID, _COM_Outptr_opt_ void** );") | ||
| 5209 | cpp_quote("") | ||
| 5210 | cpp_quote("HRESULT WINAPI D3D12CreateDevice(") | ||
| 5211 | cpp_quote(" _In_opt_ IUnknown* pAdapter,") | ||
| 5212 | cpp_quote(" D3D_FEATURE_LEVEL MinimumFeatureLevel,") | ||
| 5213 | cpp_quote(" _In_ REFIID riid, // Expected: ID3D12Device") | ||
| 5214 | cpp_quote(" _COM_Outptr_opt_ void** ppDevice );") | ||
| 5215 | cpp_quote("") | ||
| 5216 | |||
| 5217 | cpp_quote("") | ||
| 5218 | cpp_quote("typedef HRESULT (WINAPI* PFN_D3D12_GET_DEBUG_INTERFACE)( _In_ REFIID, _COM_Outptr_opt_ void** );") | ||
| 5219 | cpp_quote("") | ||
| 5220 | cpp_quote("HRESULT WINAPI D3D12GetDebugInterface( _In_ REFIID riid, _COM_Outptr_opt_ void** ppvDebug );") | ||
| 5221 | cpp_quote("") | ||
| 5222 | |||
| 5223 | cpp_quote("// --------------------------------------------------------------------------------------------------------------------------------") | ||
| 5224 | cpp_quote("// D3D12EnableExperimentalFeatures") | ||
| 5225 | cpp_quote("//") | ||
| 5226 | cpp_quote("// Pass in a list of feature GUIDs to be enabled together.") | ||
| 5227 | cpp_quote("// ") | ||
| 5228 | cpp_quote("// If a particular feature requires some configuration information on enablement, it will have") | ||
| 5229 | cpp_quote("// a configuration struct that can be passed alongside the GUID.") | ||
| 5230 | cpp_quote("// ") | ||
| 5231 | cpp_quote("// Some features might use an interface IID as the GUID. For these, once the feature is enabled via") | ||
| 5232 | cpp_quote("// D3D12EnableExperimentalFeatures, D3D12GetDebugInterface can then be called with the IID to retrieve the interface") | ||
| 5233 | cpp_quote("// for manipulating the feature. This allows for control that might not cleanly be expressed by just ") | ||
| 5234 | cpp_quote("// the configuration struct that D3D12EnableExperimentalFeatures provides.") | ||
| 5235 | cpp_quote("//") | ||
| 5236 | cpp_quote("// If this method is called and a change to existing feature enablement is made, ") | ||
| 5237 | cpp_quote("// all current D3D12 devices are set to DEVICE_REMOVED state, since under the covers there is really only one") | ||
| 5238 | cpp_quote("// singleton device for a process. Removing the devices when configuration changes prevents") | ||
| 5239 | cpp_quote("// mismatched expectations of how a device is supposed to work after it has been created from the app's point of view.") | ||
| 5240 | cpp_quote("//") | ||
| 5241 | cpp_quote("// The call returns E_NOINTERFACE if an unrecognized feature is passed in or Windows Developer mode is not on.") | ||
| 5242 | cpp_quote("// The call returns E_INVALIDARG if the configuration of a feature is incorrect, the set of features passed") | ||
| 5243 | cpp_quote("// in are known to be incompatible with each other, or other errors.") | ||
| 5244 | cpp_quote("// Returns S_OK otherwise.") | ||
| 5245 | cpp_quote("//") | ||
| 5246 | cpp_quote("// --------------------------------------------------------------------------------------------------------------------------------") | ||
| 5247 | cpp_quote("HRESULT WINAPI D3D12EnableExperimentalFeatures(") | ||
| 5248 | cpp_quote(" UINT NumFeatures,") | ||
| 5249 | cpp_quote(" _In_count_(NumFeatures) const IID* pIIDs,") | ||
| 5250 | cpp_quote(" _In_opt_count_(NumFeatures) void* pConfigurationStructs,") | ||
| 5251 | cpp_quote(" _In_opt_count_(NumFeatures) UINT* pConfigurationStructSizes);") | ||
| 5252 | cpp_quote("") | ||
| 5253 | cpp_quote("// --------------------------------------------------------------------------------------------------------------------------------") | ||
| 5254 | cpp_quote("// Experimental Feature: D3D12ExperimentalShaderModels") | ||
| 5255 | cpp_quote("//") | ||
| 5256 | cpp_quote("// Use with D3D12EnableExperimentalFeatures to enable experimental shader model support,") | ||
| 5257 | cpp_quote("// meaning shader models that haven't been finalized for use in retail.") | ||
| 5258 | cpp_quote("//") | ||
| 5259 | cpp_quote("// Enabling D3D12ExperimentalShaderModels needs no configuration struct, pass NULL in the pConfigurationStructs array.") | ||
| 5260 | cpp_quote("//") | ||
| 5261 | cpp_quote("// --------------------------------------------------------------------------------------------------------------------------------") | ||
| 5262 | cpp_quote("static const UUID D3D12ExperimentalShaderModels = { /* 76f5573e-f13a-40f5-b297-81ce9e18933f */") | ||
| 5263 | cpp_quote(" 0x76f5573e,") | ||
| 5264 | cpp_quote(" 0xf13a,") | ||
| 5265 | cpp_quote(" 0x40f5,") | ||
| 5266 | cpp_quote(" { 0xb2, 0x97, 0x81, 0xce, 0x9e, 0x18, 0x93, 0x3f }") | ||
| 5267 | cpp_quote("};") | ||
| 5268 | cpp_quote("// --------------------------------------------------------------------------------------------------------------------------------") | ||
| 5269 | cpp_quote("// Experimental Feature: D3D12TiledResourceTier4") | ||
| 5270 | cpp_quote("//") | ||
| 5271 | cpp_quote("// Use with D3D12EnableExperimentalFeatures to enable tiled resource tier 4 support,") | ||
| 5272 | cpp_quote("// meaning texture tile data-inheritance is allowed.") | ||
| 5273 | cpp_quote("//") | ||
| 5274 | cpp_quote("// Enabling D3D12TiledResourceTier4 needs no configuration struct, pass NULL in the pConfigurationStructs array.") | ||
| 5275 | cpp_quote("//") | ||
| 5276 | cpp_quote("// --------------------------------------------------------------------------------------------------------------------------------") | ||
| 5277 | cpp_quote("static const UUID D3D12TiledResourceTier4 = { /* c9c4725f-a81a-4f56-8c5b-c51039d694fb */") | ||
| 5278 | cpp_quote(" 0xc9c4725f,") | ||
| 5279 | cpp_quote(" 0xa81a,") | ||
| 5280 | cpp_quote(" 0x4f56,") | ||
| 5281 | cpp_quote(" { 0x8c, 0x5b, 0xc5, 0x10, 0x39, 0xd6, 0x94, 0xfb }") | ||
| 5282 | cpp_quote("};") | ||
| 5283 | cpp_quote("// --------------------------------------------------------------------------------------------------------------------------------") | ||
| 5284 | cpp_quote("// Experimental Feature: D3D12MetaCommand") | ||
| 5285 | cpp_quote("//") | ||
| 5286 | cpp_quote("// Use with D3D12EnableExperimentalFeatures to enable the D3D12 Meta Command.") | ||
| 5287 | cpp_quote("//") | ||
| 5288 | cpp_quote("// Enabling D3D12MetaCommand needs no configuration struct, pass NULL in the pConfigurationStructs array.") | ||
| 5289 | cpp_quote("//") | ||
| 5290 | cpp_quote("// --------------------------------------------------------------------------------------------------------------------------------") | ||
| 5291 | cpp_quote("static const UUID D3D12MetaCommand = { /* C734C97E-8077-48C8-9FDC-D9D1DD31DD77 */") | ||
| 5292 | cpp_quote(" 0xc734c97e,") | ||
| 5293 | cpp_quote(" 0x8077,") | ||
| 5294 | cpp_quote(" 0x48c8,") | ||
| 5295 | cpp_quote(" { 0x9f, 0xdc, 0xd9, 0xd1, 0xdd, 0x31, 0xdd, 0x77 }") | ||
| 5296 | cpp_quote("};") | ||
| 5297 | |||
| 5298 | cpp_quote("// --------------------------------------------------------------------------------------------------------------------------------") | ||
| 5299 | cpp_quote("// D3D12GetInterface") | ||
| 5300 | cpp_quote("//") | ||
| 5301 | cpp_quote("// Retrieve Global D3D12 Interface.") | ||
| 5302 | cpp_quote("//") | ||
| 5303 | cpp_quote("") | ||
| 5304 | cpp_quote("DEFINE_GUID(CLSID_D3D12Debug, 0xf2352aeb, 0xdd84, 0x49fe, 0xb9, 0x7b, 0xa9, 0xdc, 0xfd, 0xcc, 0x1b, 0x4f);") | ||
| 5305 | cpp_quote("DEFINE_GUID(CLSID_D3D12Tools, 0xe38216b1, 0x3c8c, 0x4833, 0xaa, 0x09, 0x0a, 0x06, 0xb6, 0x5d, 0x96, 0xc8);") | ||
| 5306 | cpp_quote("DEFINE_GUID(CLSID_D3D12DeviceRemovedExtendedData, 0x4a75bbc4, 0x9ff4, 0x4ad8, 0x9f, 0x18, 0xab, 0xae, 0x84, 0xdc, 0x5f, 0xf2);") | ||
| 5307 | cpp_quote("DEFINE_GUID(CLSID_D3D12SDKConfiguration, 0x7cda6aca, 0xa03e, 0x49c8, 0x94, 0x58, 0x03, 0x34, 0xd2, 0x0e, 0x07, 0xce);") | ||
| 5308 | cpp_quote("") | ||
| 5309 | cpp_quote("typedef HRESULT (WINAPI* PFN_D3D12_GET_INTERFACE)( _In_ REFCLSID, _In_ REFIID, _COM_Outptr_opt_ void** );") | ||
| 5310 | cpp_quote("") | ||
| 5311 | cpp_quote("HRESULT WINAPI D3D12GetInterface( _In_ REFCLSID rclsid, _In_ REFIID riid, _COM_Outptr_opt_ void** ppvDebug );") | ||
| 5312 | cpp_quote("") | ||
| 5313 | |||
| 5314 | //================================================================================================================================== | ||
| 5315 | // | ||
| 5316 | // SDK Configuration | ||
| 5317 | // | ||
| 5318 | //================================================================================================================================== | ||
| 5319 | |||
| 5320 | [uuid(e9eb5314-33aa-42b2-a718-d77f58b1f1c7), object, local, pointer_default(unique)] | ||
| 5321 | interface ID3D12SDKConfiguration | ||
| 5322 | : IUnknown | ||
| 5323 | { | ||
| 5324 | HRESULT SetSDKVersion( | ||
| 5325 | UINT SDKVersion, | ||
| 5326 | [annotation("_In_z_")] LPCSTR SDKPath | ||
| 5327 | ); | ||
| 5328 | } | ||
| 5329 | |||
| 5330 | |||
| 5331 | typedef enum D3D12_AXIS_SHADING_RATE | ||
| 5332 | { | ||
| 5333 | D3D12_AXIS_SHADING_RATE_1X = 0x0, | ||
| 5334 | D3D12_AXIS_SHADING_RATE_2X = 0x1, | ||
| 5335 | D3D12_AXIS_SHADING_RATE_4X = 0x2 | ||
| 5336 | } D3D12_AXIS_SHADING_RATE; | ||
| 5337 | |||
| 5338 | |||
| 5339 | cpp_quote("#define D3D12_SHADING_RATE_X_AXIS_SHIFT 2") | ||
| 5340 | cpp_quote("#define D3D12_SHADING_RATE_VALID_MASK 3") | ||
| 5341 | |||
| 5342 | cpp_quote("#define D3D12_MAKE_COARSE_SHADING_RATE(x,y) ((x) << D3D12_SHADING_RATE_X_AXIS_SHIFT | (y))") | ||
| 5343 | |||
| 5344 | cpp_quote("#define D3D12_GET_COARSE_SHADING_RATE_X_AXIS(x) (((x) >> D3D12_SHADING_RATE_X_AXIS_SHIFT) & D3D12_SHADING_RATE_VALID_MASK)") | ||
| 5345 | cpp_quote("#define D3D12_GET_COARSE_SHADING_RATE_Y_AXIS(y) ((y) & D3D12_SHADING_RATE_VALID_MASK)") | ||
| 5346 | |||
| 5347 | typedef enum D3D12_SHADING_RATE | ||
| 5348 | { | ||
| 5349 | D3D12_SHADING_RATE_1X1 = 0x0, | ||
| 5350 | D3D12_SHADING_RATE_1X2 = 0x1, | ||
| 5351 | D3D12_SHADING_RATE_2X1 = 0x4, | ||
| 5352 | D3D12_SHADING_RATE_2X2 = 0x5, | ||
| 5353 | D3D12_SHADING_RATE_2X4 = 0x6, | ||
| 5354 | D3D12_SHADING_RATE_4X2 = 0x9, | ||
| 5355 | D3D12_SHADING_RATE_4X4 = 0xA | ||
| 5356 | } D3D12_SHADING_RATE; | ||
| 5357 | |||
| 5358 | typedef enum D3D12_SHADING_RATE_COMBINER | ||
| 5359 | { | ||
| 5360 | D3D12_SHADING_RATE_COMBINER_PASSTHROUGH = 0, | ||
| 5361 | D3D12_SHADING_RATE_COMBINER_OVERRIDE = 1, | ||
| 5362 | D3D12_SHADING_RATE_COMBINER_MIN = 2, | ||
| 5363 | D3D12_SHADING_RATE_COMBINER_MAX = 3, | ||
| 5364 | D3D12_SHADING_RATE_COMBINER_SUM = 4, | ||
| 5365 | } D3D12_SHADING_RATE_COMBINER; | ||
| 5366 | |||
| 5367 | [uuid(55050859-4024-474c-87f5-6472eaee44ea), object, local, pointer_default(unique)] | ||
| 5368 | interface ID3D12GraphicsCommandList5 : ID3D12GraphicsCommandList4 | ||
| 5369 | { | ||
| 5370 | void RSSetShadingRate( | ||
| 5371 | [annotation("_In_")] D3D12_SHADING_RATE baseShadingRate, | ||
| 5372 | [annotation("_In_reads_opt_(D3D12_RS_SET_SHADING_RATE_COMBINER_COUNT)")] const D3D12_SHADING_RATE_COMBINER* combiners); | ||
| 5373 | |||
| 5374 | void RSSetShadingRateImage( | ||
| 5375 | [annotation("_In_opt_")] ID3D12Resource* shadingRateImage); | ||
| 5376 | } | ||
| 5377 | |||
| 5378 | typedef struct D3D12_DISPATCH_MESH_ARGUMENTS | ||
| 5379 | { | ||
| 5380 | UINT ThreadGroupCountX; | ||
| 5381 | UINT ThreadGroupCountY; | ||
| 5382 | UINT ThreadGroupCountZ; | ||
| 5383 | } D3D12_DISPATCH_MESH_ARGUMENTS; | ||
| 5384 | |||
| 5385 | [uuid(c3827890-e548-4cfa-96cf-5689a9370f80), object, local, pointer_default(unique)] | ||
| 5386 | interface ID3D12GraphicsCommandList6 : ID3D12GraphicsCommandList5 | ||
| 5387 | { | ||
| 5388 | void DispatchMesh( | ||
| 5389 | [annotation("_In_")] UINT ThreadGroupCountX, | ||
| 5390 | [annotation("_In_")] UINT ThreadGroupCountY, | ||
| 5391 | [annotation("_In_")] UINT ThreadGroupCountZ | ||
| 5392 | ); | ||
| 5393 | } | ||
| 5394 | |||
| 5395 | |||
| 5396 | //---------------------------------------------------------------------------------------------------------- | ||
| 5397 | // Old types which are still supported by the runtime for app-compat | ||
| 5398 | |||
| 5399 | cpp_quote("#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */") | ||
| 5400 | #pragma endregion | ||
| 5401 | |||
| 5402 | cpp_quote( "DEFINE_GUID(IID_ID3D12Object,0xc4fec28f,0x7966,0x4e95,0x9f,0x94,0xf4,0x31,0xcb,0x56,0xc3,0xb8);" ) | ||
| 5403 | cpp_quote( "DEFINE_GUID(IID_ID3D12DeviceChild,0x905db94b,0xa00c,0x4140,0x9d,0xf5,0x2b,0x64,0xca,0x9e,0xa3,0x57);" ) | ||
| 5404 | cpp_quote( "DEFINE_GUID(IID_ID3D12RootSignature,0xc54a6b66,0x72df,0x4ee8,0x8b,0xe5,0xa9,0x46,0xa1,0x42,0x92,0x14);" ) | ||
| 5405 | cpp_quote( "DEFINE_GUID(IID_ID3D12RootSignatureDeserializer,0x34AB647B,0x3CC8,0x46AC,0x84,0x1B,0xC0,0x96,0x56,0x45,0xC0,0x46);" ) | ||
| 5406 | cpp_quote( "DEFINE_GUID(IID_ID3D12VersionedRootSignatureDeserializer,0x7F91CE67,0x090C,0x4BB7,0xB7,0x8E,0xED,0x8F,0xF2,0xE3,0x1D,0xA0);" ) | ||
| 5407 | cpp_quote( "DEFINE_GUID(IID_ID3D12Pageable,0x63ee58fb,0x1268,0x4835,0x86,0xda,0xf0,0x08,0xce,0x62,0xf0,0xd6);" ) | ||
| 5408 | cpp_quote( "DEFINE_GUID(IID_ID3D12Heap,0x6b3b2502,0x6e51,0x45b3,0x90,0xee,0x98,0x84,0x26,0x5e,0x8d,0xf3);" ) | ||
| 5409 | cpp_quote( "DEFINE_GUID(IID_ID3D12Resource,0x696442be,0xa72e,0x4059,0xbc,0x79,0x5b,0x5c,0x98,0x04,0x0f,0xad);" ) | ||
| 5410 | cpp_quote( "DEFINE_GUID(IID_ID3D12CommandAllocator,0x6102dee4,0xaf59,0x4b09,0xb9,0x99,0xb4,0x4d,0x73,0xf0,0x9b,0x24);" ) | ||
| 5411 | cpp_quote( "DEFINE_GUID(IID_ID3D12Fence,0x0a753dcf,0xc4d8,0x4b91,0xad,0xf6,0xbe,0x5a,0x60,0xd9,0x5a,0x76);" ) | ||
| 5412 | cpp_quote( "DEFINE_GUID(IID_ID3D12Fence1,0x433685fe,0xe22b,0x4ca0,0xa8,0xdb,0xb5,0xb4,0xf4,0xdd,0x0e,0x4a);" ) | ||
| 5413 | cpp_quote( "DEFINE_GUID(IID_ID3D12PipelineState,0x765a30f3,0xf624,0x4c6f,0xa8,0x28,0xac,0xe9,0x48,0x62,0x24,0x45);" ) | ||
| 5414 | cpp_quote( "DEFINE_GUID(IID_ID3D12DescriptorHeap,0x8efb471d,0x616c,0x4f49,0x90,0xf7,0x12,0x7b,0xb7,0x63,0xfa,0x51);" ) | ||
| 5415 | cpp_quote( "DEFINE_GUID(IID_ID3D12QueryHeap,0x0d9658ae,0xed45,0x469e,0xa6,0x1d,0x97,0x0e,0xc5,0x83,0xca,0xb4);" ) | ||
| 5416 | cpp_quote( "DEFINE_GUID(IID_ID3D12CommandSignature,0xc36a797c,0xec80,0x4f0a,0x89,0x85,0xa7,0xb2,0x47,0x50,0x82,0xd1);" ) | ||
| 5417 | cpp_quote( "DEFINE_GUID(IID_ID3D12CommandList,0x7116d91c,0xe7e4,0x47ce,0xb8,0xc6,0xec,0x81,0x68,0xf4,0x37,0xe5);" ) | ||
| 5418 | cpp_quote( "DEFINE_GUID(IID_ID3D12GraphicsCommandList,0x5b160d0f,0xac1b,0x4185,0x8b,0xa8,0xb3,0xae,0x42,0xa5,0xa4,0x55);" ) | ||
| 5419 | cpp_quote( "DEFINE_GUID(IID_ID3D12GraphicsCommandList1,0x553103fb,0x1fe7,0x4557,0xbb,0x38,0x94,0x6d,0x7d,0x0e,0x7c,0xa7);" ) | ||
| 5420 | cpp_quote( "DEFINE_GUID(IID_ID3D12GraphicsCommandList2,0x38C3E585,0xFF17,0x412C,0x91,0x50,0x4F,0xC6,0xF9,0xD7,0x2A,0x28);" ) | ||
| 5421 | cpp_quote( "DEFINE_GUID(IID_ID3D12CommandQueue,0x0ec870a6,0x5d7e,0x4c22,0x8c,0xfc,0x5b,0xaa,0xe0,0x76,0x16,0xed);" ) | ||
| 5422 | cpp_quote( "DEFINE_GUID(IID_ID3D12Device,0x189819f1,0x1db6,0x4b57,0xbe,0x54,0x18,0x21,0x33,0x9b,0x85,0xf7);" ) | ||
| 5423 | cpp_quote( "DEFINE_GUID(IID_ID3D12PipelineLibrary,0xc64226a8,0x9201,0x46af,0xb4,0xcc,0x53,0xfb,0x9f,0xf7,0x41,0x4f);" ) | ||
| 5424 | cpp_quote( "DEFINE_GUID(IID_ID3D12PipelineLibrary1,0x80eabf42,0x2568,0x4e5e,0xbd,0x82,0xc3,0x7f,0x86,0x96,0x1d,0xc3);" ) | ||
| 5425 | cpp_quote( "DEFINE_GUID(IID_ID3D12Device1,0x77acce80,0x638e,0x4e65,0x88,0x95,0xc1,0xf2,0x33,0x86,0x86,0x3e);" ) | ||
| 5426 | cpp_quote( "DEFINE_GUID(IID_ID3D12Device2,0x30baa41e,0xb15b,0x475c,0xa0,0xbb,0x1a,0xf5,0xc5,0xb6,0x43,0x28);" ) | ||
| 5427 | cpp_quote( "DEFINE_GUID(IID_ID3D12Device3,0x81dadc15,0x2bad,0x4392,0x93,0xc5,0x10,0x13,0x45,0xc4,0xaa,0x98);" ) | ||
| 5428 | cpp_quote( "DEFINE_GUID(IID_ID3D12ProtectedSession,0xA1533D18,0x0AC1,0x4084,0x85,0xB9,0x89,0xA9,0x61,0x16,0x80,0x6B);" ) | ||
| 5429 | cpp_quote( "DEFINE_GUID(IID_ID3D12ProtectedResourceSession,0x6CD696F4,0xF289,0x40CC,0x80,0x91,0x5A,0x6C,0x0A,0x09,0x9C,0x3D);" ) | ||
| 5430 | cpp_quote( "DEFINE_GUID(IID_ID3D12Device4,0xe865df17,0xa9ee,0x46f9,0xa4,0x63,0x30,0x98,0x31,0x5a,0xa2,0xe5);" ) | ||
| 5431 | cpp_quote( "DEFINE_GUID(IID_ID3D12LifetimeOwner,0xe667af9f,0xcd56,0x4f46,0x83,0xce,0x03,0x2e,0x59,0x5d,0x70,0xa8);" ) | ||
| 5432 | cpp_quote( "DEFINE_GUID(IID_ID3D12SwapChainAssistant,0xf1df64b6,0x57fd,0x49cd,0x88,0x07,0xc0,0xeb,0x88,0xb4,0x5c,0x8f);" ) | ||
| 5433 | cpp_quote( "DEFINE_GUID(IID_ID3D12LifetimeTracker,0x3fd03d36,0x4eb1,0x424a,0xa5,0x82,0x49,0x4e,0xcb,0x8b,0xa8,0x13);" ) | ||
| 5434 | cpp_quote( "DEFINE_GUID(IID_ID3D12StateObject,0x47016943,0xfca8,0x4594,0x93,0xea,0xaf,0x25,0x8b,0x55,0x34,0x6d);" ) | ||
| 5435 | cpp_quote( "DEFINE_GUID(IID_ID3D12StateObjectProperties,0xde5fa827,0x9bf9,0x4f26,0x89,0xff,0xd7,0xf5,0x6f,0xde,0x38,0x60);" ) | ||
| 5436 | cpp_quote( "DEFINE_GUID(IID_ID3D12Device5,0x8b4f173b,0x2fea,0x4b80,0x8f,0x58,0x43,0x07,0x19,0x1a,0xb9,0x5d);" ) | ||
| 5437 | cpp_quote( "DEFINE_GUID(IID_ID3D12DeviceRemovedExtendedDataSettings,0x82BC481C,0x6B9B,0x4030,0xAE,0xDB,0x7E,0xE3,0xD1,0xDF,0x1E,0x63);" ) | ||
| 5438 | cpp_quote( "DEFINE_GUID(IID_ID3D12DeviceRemovedExtendedDataSettings1,0xDBD5AE51,0x3317,0x4F0A,0xAD,0xF9,0x1D,0x7C,0xED,0xCA,0xAE,0x0B);" ) | ||
| 5439 | cpp_quote( "DEFINE_GUID(IID_ID3D12DeviceRemovedExtendedData,0x98931D33,0x5AE8,0x4791,0xAA,0x3C,0x1A,0x73,0xA2,0x93,0x4E,0x71);" ) | ||
| 5440 | cpp_quote( "DEFINE_GUID(IID_ID3D12DeviceRemovedExtendedData1,0x9727A022,0xCF1D,0x4DDA,0x9E,0xBA,0xEF,0xFA,0x65,0x3F,0xC5,0x06);" ) | ||
| 5441 | cpp_quote( "DEFINE_GUID(IID_ID3D12DeviceRemovedExtendedData2,0x67FC5816,0xE4CA,0x4915,0xBF,0x18,0x42,0x54,0x12,0x72,0xDA,0x54);" ) | ||
| 5442 | cpp_quote( "DEFINE_GUID(IID_ID3D12Device6,0xc70b221b,0x40e4,0x4a17,0x89,0xaf,0x02,0x5a,0x07,0x27,0xa6,0xdc);" ) | ||
| 5443 | cpp_quote( "DEFINE_GUID(IID_ID3D12ProtectedResourceSession1,0xD6F12DD6,0x76FB,0x406E,0x89,0x61,0x42,0x96,0xEE,0xFC,0x04,0x09);" ) | ||
| 5444 | cpp_quote( "DEFINE_GUID(IID_ID3D12Device7,0x5c014b53,0x68a1,0x4b9b,0x8b,0xd1,0xdd,0x60,0x46,0xb9,0x35,0x8b);" ) | ||
| 5445 | cpp_quote( "DEFINE_GUID(IID_ID3D12Device8,0x9218E6BB,0xF944,0x4F7E,0xA7,0x5C,0xB1,0xB2,0xC7,0xB7,0x01,0xF3);" ) | ||
| 5446 | cpp_quote( "DEFINE_GUID(IID_ID3D12Resource1,0x9D5E227A,0x4430,0x4161,0x88,0xB3,0x3E,0xCA,0x6B,0xB1,0x6E,0x19);" ) | ||
| 5447 | cpp_quote( "DEFINE_GUID(IID_ID3D12Resource2,0xBE36EC3B,0xEA85,0x4AEB,0xA4,0x5A,0xE9,0xD7,0x64,0x04,0xA4,0x95);" ) | ||
| 5448 | cpp_quote( "DEFINE_GUID(IID_ID3D12Heap1,0x572F7389,0x2168,0x49E3,0x96,0x93,0xD6,0xDF,0x58,0x71,0xBF,0x6D);" ) | ||
| 5449 | cpp_quote( "DEFINE_GUID(IID_ID3D12GraphicsCommandList3,0x6FDA83A7,0xB84C,0x4E38,0x9A,0xC8,0xC7,0xBD,0x22,0x01,0x6B,0x3D);" ) | ||
| 5450 | cpp_quote( "DEFINE_GUID(IID_ID3D12MetaCommand,0xDBB84C27,0x36CE,0x4FC9,0xB8,0x01,0xF0,0x48,0xC4,0x6A,0xC5,0x70);" ) | ||
| 5451 | cpp_quote( "DEFINE_GUID(IID_ID3D12GraphicsCommandList4,0x8754318e,0xd3a9,0x4541,0x98,0xcf,0x64,0x5b,0x50,0xdc,0x48,0x74);" ) | ||
| 5452 | cpp_quote( "DEFINE_GUID(IID_ID3D12ShaderCacheSession,0x28e2495d,0x0f64,0x4ae4,0xa6,0xec,0x12,0x92,0x55,0xdc,0x49,0xa8);" ) | ||
| 5453 | cpp_quote( "DEFINE_GUID(IID_ID3D12Device9,0x4c80e962,0xf032,0x4f60,0xbc,0x9e,0xeb,0xc2,0xcf,0xa1,0xd8,0x3c);" ) | ||
| 5454 | cpp_quote( "DEFINE_GUID(IID_ID3D12Tools,0x7071e1f0,0xe84b,0x4b33,0x97,0x4f,0x12,0xfa,0x49,0xde,0x65,0xc5);" ) | ||
| 5455 | cpp_quote( "DEFINE_GUID(IID_ID3D12SDKConfiguration,0xe9eb5314,0x33aa,0x42b2,0xa7,0x18,0xd7,0x7f,0x58,0xb1,0xf1,0xc7);" ) | ||
| 5456 | cpp_quote( "DEFINE_GUID(IID_ID3D12GraphicsCommandList5,0x55050859,0x4024,0x474c,0x87,0xf5,0x64,0x72,0xea,0xee,0x44,0xea);" ) | ||
| 5457 | cpp_quote( "DEFINE_GUID(IID_ID3D12GraphicsCommandList6,0xc3827890,0xe548,0x4cfa,0x96,0xcf,0x56,0x89,0xa9,0x37,0x0f,0x80);" ) | ||
