name: Spear version: 0.1 cabal-version: >=1.2 build-type: Simple license: BSD3 license-file: LICENSE maintainer: jeannekamikaze@gmail.com homepage: http://spear.shellblade.net synopsis: A 2.5D game framework. category: Game author: Marc Sunet data-dir: "" library build-depends: GLFW -any, OpenGL -any, OpenGLRaw -any, StateVar -any, base -any, bytestring -any, directory -any, mtl -any, transformers -any, resourcet -any, parsec >= 3, containers -any, vector -any, array -any exposed-modules: Spear.Scene.GameObject Spear.Math.QuadTree Spear.Physics.Types Spear.App Spear.App.Application Spear.App.Input Spear.Assets.Image Spear.Assets.Model Spear.Collision Spear.Math.AABB Spear.Math.Circle Spear.Math.Triangle Spear.Game Spear.GLSL Spear.Math.Camera Spear.Math.Entity Spear.Math.Matrix3 Spear.Math.Matrix4 Spear.Math.MatrixUtils Spear.Math.Plane Spear.Math.Quaternion Spear.Math.Vector Spear.Math.Vector.Class Spear.Math.Vector.Vector3 Spear.Math.Vector.Vector4 Spear.Math.Vector.Vector2 Spear.Physics Spear.Physics.Rigid Spear.Render.AnimatedModel Spear.Render.Material Spear.Render.Model Spear.Render.Program Spear.Render.StaticModel Spear.Scene.Graph Spear.Scene.Light Spear.Scene.Loader Spear.Scene.Scene Spear.Scene.SceneResources Spear.Sys.Timer Spear.Sys.Store Spear.Sys.Store.ID Spear.Math.Quad Spear.Math.Ray Spear.Math.Segment Spear.Math.Utils Spear.Math.Spatial2 Spear.Math.Spatial3 exposed: True buildable: True build-tools: hsc2hs -any cc-options: -O2 -g -Wno-unused-result c-sources: Spear/Assets/Image/Image.c Spear/Assets/Image/BMP/BMP_load.c Spear/Assets/Model/Model.c Spear/Assets/Model/MD2/MD2_load.c Spear/Assets/Model/OBJ/cvector.c Spear/Assets/Model/OBJ/OBJ_load.c Spear/Render/RenderModel.c Spear/Sys/Timer/ctimer.c extensions: TypeFamilies extra-libraries: stdc++ includes: Spear/Assets/Image/BMP/BMP_load.h Spear/Assets/Image/Image.h Spear/Assets/Image/Image_error_code.h Spear/Assets/Image/sys_types.h Spear/Assets/Model/MD2/MD2_load.h Spear/Assets/Model/OBJ/OBJ_load.h Spear/Assets/Model/OBJ/cvector.h Spear/Assets/Model/Model.h Spear/Assets/Model/Model_error_code.h Spear/Assets/Model/sys_types.h Spear/Render/RenderModel.h Timer/Timer.h include-dirs: Spear/Assets/Image Spear/Assets/Model Spear/Render Spear/Sys hs-source-dirs: . ghc-options: -O2 -rtsopts