Age | Commit message (Expand) | Author |
2012-08-30 | Enhanced docs | Marc Sunet |
2012-08-30 | Simplified collision interface | Marc Sunet |
2012-08-30 | Removed Updatable and Renderable | Marc Sunet |
2012-08-30 | Cleaned GLSL interface | Marc Sunet |
2012-08-30 | Added accessors | Marc Sunet |
2012-08-30 | Model now computes 3D AABBs | Marc Sunet |
2012-08-30 | Fixed normals | Marc Sunet |
2012-08-30 | Tidied up | Marc Sunet |
2012-08-30 | Added support for multiple collisioners in GameObject | Marc Sunet |
2012-08-30 | Application now triggers an initial window resize | Marc Sunet |
2012-08-30 | Viewport now recomputed on resize; added GLFW symbols to export list | Marc Sunet |
2012-08-30 | Tidied up | Marc Sunet |
2012-08-29 | Fixed rpgTransform | Marc Sunet |
2012-08-29 | Fix: game object now updates properly | Marc Sunet |
2012-08-29 | Tidied up mat4 | Marc Sunet |
2012-08-29 | Fixed mat3 constructor | Marc Sunet |
2012-08-29 | Fix: animation speed now taken into account in update | Marc Sunet |
2012-08-29 | Fixed forward vector in rpgTransform | Marc Sunet |
2012-08-29 | Loader now handles animation speeds | Marc Sunet |
2012-08-29 | Added setAnimationSpeed | Marc Sunet |
2012-08-29 | Added animation speed to AnimatedModelRenderer | Marc Sunet |
2012-08-29 | GameObject takes a Matrix3; Loader changed to load 2D game objects | Marc Sunet |
2012-08-29 | Changed game object field name to type | Marc Sunet |
2012-08-29 | Fixed array allocation in modelBoxes | Marc Sunet |
2012-08-29 | Changed model_box to model_compute_boxes | Marc Sunet |
2012-08-29 | Button delays are now properly reset | Marc Sunet |
2012-08-29 | Added GameStyle data constructors to export list | Marc Sunet |
2012-08-29 | Render now calls useProgram | Marc Sunet |
2012-08-29 | Changed Octree to QuadTree | Marc Sunet |
2012-08-29 | Loader can now load GameObjects | Marc Sunet |
2012-08-29 | Added box function | Marc Sunet |
2012-08-29 | Added GameStyle to export list | Marc Sunet |
2012-08-29 | Added 'up' to Spatial2 | Marc Sunet |
2012-08-29 | Added rpg and plt transformers. Fixed height not being taken into account | Marc Sunet |
2012-08-29 | Added fast, rpg and plt inverses | Marc Sunet |
2012-08-29 | Changed name of unit vectors to lowercase | Marc Sunet |
2012-08-28 | Added Spatial2 and Spatial3; removed Spatial | Marc Sunet |
2012-08-28 | Added several functions | Marc Sunet |
2012-08-28 | Initial game object | Marc Sunet |
2012-08-28 | Added model boxes. | Marc Sunet |
2012-08-28 | Added DelayedMouse | Marc Sunet |
2012-08-28 | Fixed comments | Marc Sunet |
2012-08-28 | Added Quad, Ray, Segment and Utils | Marc Sunet |
2012-08-28 | Translated collision and collision entities to 2D | Marc Sunet |
2012-08-28 | ยท Moved mathematical entities in Collision to Math. | Marc Sunet |
2012-08-27 | Made Octree fields strict | Marc Sunet |
2012-08-27 | Added newDMS | Marc Sunet |
2012-08-27 | Fixed mouse state memoisation | Marc Sunet |
2012-08-27 | Exposed newKeyboard | Marc Sunet |
2012-08-27 | Added newKeyboard | Marc Sunet |